I want to be prepared for World of Warplanes I was thinking about buying a Saitek x52 anyone have any recommendations? and will I be able to use the full functionality of the x52 in game?


Joystick for World of Warplanes
Started by FROZ3NxTANK, Jul 17 2012 05:08 AM
21 replies to this topic
#1 Posted 17 July 2012 - 05:08 AM
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#2 Posted 17 July 2012 - 05:41 AM
A joystick is a personal choice. I would find a store that has open display of various joysticks and find one that has ergonomics and button positions that you like. I refer to this site for the more technical mechanics of JS's http://www.xbitlabs....ck-roundup.html
#3 Posted 17 July 2012 - 05:45 AM
i dont think people are allowed to say whether the buttons will be full function because of the NDA, but i would imagine that they would all work just fine
#4 Posted 17 July 2012 - 07:59 AM
A joystick can be used with macro type hotkeys, so even if the joystick is not supported (for whatever reason), as long as there are drivers there are ways to configure it.
#5 Posted 17 July 2012 - 09:14 AM
Yes as you would expect you can set your buttons on your joystick to do stuff, I do.
WoWP also is pretty compatible with most joysticks and their functions as well, Woo dint break the NDA
WoWP also is pretty compatible with most joysticks and their functions as well, Woo dint break the NDA

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#6 Posted 17 July 2012 - 11:18 AM
Quote
A joystick is a personal choice. I would find a store that has open display of various joysticks and find one that has ergonomics and button positions that you like. I refer to this site for the more technical mechanics of JS's http://www.xbitlabs....ck-roundup.html
Tnx Fire for the link, answered a few questions for me and saved me some money by sticking to the joystick I already own and not
looking for an edge from something I probably won't need. Good article.
#8 Posted 17 July 2012 - 03:25 PM
Where can i find a store that offers a wide variety of joysticks to use for the World of Warplanes?
Thanks
Stargazer1643
Thanks
Stargazer1643
#9 Posted 17 July 2012 - 03:33 PM
frys electronics, bestbuy, walmart all depends on which store u go 2 rly
Intel i7 2600 Sandy Bridge (Cooler Master V8 CPU Cooler)
EVGA GTX 570 Overclocked Edition
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8gb of GSkill DDR3 1066 RAM (2 sticks)
Thermaltake Challenger Pro Keybaord
EVGA GTX 570 Overclocked Edition
Recon3d Sound Card
8gb of GSkill DDR3 1066 RAM (2 sticks)
Thermaltake Challenger Pro Keybaord
#10 Posted 17 July 2012 - 03:36 PM
Ok, I see, but most of the joysticks I see on the amazon store are for right handed, I am a left handed person and so I am looking for a joystick with a throttle control as well for a left handed person. does the store have any or it has to be custom made?
Thanks,
Stargazer1643
Thanks,
Stargazer1643
#11 Posted 17 July 2012 - 03:54 PM
They say its an arcade style sim so you probably wont need a joystick
Genius doesnt need an explanation
#12 Posted 17 July 2012 - 04:46 PM
Well I played with sim flying games before with keyboard and joystick, the joystick was more useful and effective than using the keyboard.
#14 Posted 17 July 2012 - 06:49 PM
A joystick works for many games, for me it is a lot better then a keyboard and a mouse, the DEV's say that is a little bit more of a learning curve then the mouse dragging the airplane in the area that you want to go in,but the joystick ( i think ) would be worth getting and they say it gives you more control and movement of the airplanes. ( i think )
#16 Posted 18 July 2012 - 01:21 AM
As long as it has the yaw (rudder) control axis. I think the x52 is the one you twist the stick for yaw/pitch? its probably the best beginner stick if it has the rudder axis.
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#17 Posted 18 July 2012 - 04:31 AM
right now I have a Saitek x45... i was planning on getting the x52 but im not sure I think my x45 may do
Intel i7 2600 Sandy Bridge (Cooler Master V8 CPU Cooler)
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8gb of GSkill DDR3 1066 RAM (2 sticks)
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8gb of GSkill DDR3 1066 RAM (2 sticks)
Thermaltake Challenger Pro Keybaord
#18 Posted 18 July 2012 - 06:38 AM
As far as simplicity in the User Interface, the ST290 pro (Saitek) has twist rudder, throttle and a reversable hand rest attached to the stick itself, just for us South paws. I do not know if Saitek still makes it. It is a 6 button plus POV, 4 axis (including throttle). The only problem was the lack of heft, and to a much lesser extent, stability. To remedy that, there is plenty of room under the controller to tape the stick type lead weights and still have the rubber feet make contact. As I take it out from "mothballed" status and examine it, I realize that I could have probably tied two or more 'Lunker-sized' fishing weights or something to it.
BLESS THE REVERSABILITY.
As a lefty in a right-hand-standard world of controls, I started (almost 25) years ago with the affordable right-handed UIs, (didn't make a lot of money back then) and that illuminated my ambidexterity. I had the same problems with any FPS that did not have a left handed set-up option. Eventually, playing right-handed produced similar results to playing left. The hardest part of switching back and forth is the action between hand and eye. I had to focus on what I wanted to do before I could do it by keeping the configuration in the "front of my mind" and holding it there. Best practice was console circle-strafing and switching the configuration once I could make my brain understand what I wanted my thumbs to do.
Thanks to the learning curve, I will be flying with Thrustmasters' HOTAS 'hog and combat rudders from Saitek until I finally give up on the possibility of WoWP even stepping into the shadow of a flight simulation (its a blurry line anyway) at which point I will probably use a console style controller. I have a talent for destroying or creating dead spots in potentiometers. Hence the want of controls that uses HALL effect (magnetic) sensors for the axes (not a typo, actual plural of axis) and not potentiometers.
BLESS THE REVERSABILITY.
As a lefty in a right-hand-standard world of controls, I started (almost 25) years ago with the affordable right-handed UIs, (didn't make a lot of money back then) and that illuminated my ambidexterity. I had the same problems with any FPS that did not have a left handed set-up option. Eventually, playing right-handed produced similar results to playing left. The hardest part of switching back and forth is the action between hand and eye. I had to focus on what I wanted to do before I could do it by keeping the configuration in the "front of my mind" and holding it there. Best practice was console circle-strafing and switching the configuration once I could make my brain understand what I wanted my thumbs to do.
Thanks to the learning curve, I will be flying with Thrustmasters' HOTAS 'hog and combat rudders from Saitek until I finally give up on the possibility of WoWP even stepping into the shadow of a flight simulation (its a blurry line anyway) at which point I will probably use a console style controller. I have a talent for destroying or creating dead spots in potentiometers. Hence the want of controls that uses HALL effect (magnetic) sensors for the axes (not a typo, actual plural of axis) and not potentiometers.
#19 Posted 18 July 2012 - 10:07 AM
FROZ3NxTANK, on 17 July 2012 - 05:08 AM, said:
I want to be prepared for World of Warplanes I was thinking about buying a Saitek x52 anyone have any recommendations? and will I be able to use the full functionality of the x52 in game?
I'd recommend it to anyone 10/10
#20 Posted 18 July 2012 - 10:33 AM
boob135, on 18 July 2012 - 10:07 AM, said:
Frozen I have that joystick and it improved things for my 10 fold. yes it's a great stick and yes it works well. just have to customize it to your own use.
I'd recommend it to anyone 10/10
I'd recommend it to anyone 10/10
Ok thanks


Intel i7 2600 Sandy Bridge (Cooler Master V8 CPU Cooler)
EVGA GTX 570 Overclocked Edition
Recon3d Sound Card
8gb of GSkill DDR3 1066 RAM (2 sticks)
Thermaltake Challenger Pro Keybaord
EVGA GTX 570 Overclocked Edition
Recon3d Sound Card
8gb of GSkill DDR3 1066 RAM (2 sticks)
Thermaltake Challenger Pro Keybaord
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