Q: Can we Upgrade T10 planes in WoWP?
A: That's not 100% decided yet. Possibly they will be upgradeable.
Q: How much RAM consumes WOWP?
A: 4GB should be enough for medium settings at least
Q: Will there be british planes? Like the spitfire and hurricane
A: Yes, British planes are in in plans. Spitfires and Hurricanes FTW!
Q: Is there any importance with gold in CBT?
A: Gold as a game feature and functionality is to be implemented during CBT stage.
Q: Is any Type of Gold Ammo Planed? And what will be then?Better AP/HE shells or even Incendiary Rounds?
And can we set a Explosion timer for Rockets?
Will there be any kind of ballistic drop or does the game handle that automaticly like in WoT?
A: Currently we have got only one type of ammo - regular AP rounds. Other types of ammo are also planned for future. In addition to that we are thinking of such feature as customization of cartridge belt, ie it will be possible to create your own ammo setups like 1 AP, 2 incendiary, 3 HE, etc
The game accounts for ballistics automatically.
Q: Do you develop native application for MAC OS?
A: WoWP is being developed solely for PC at this stage.
Q: In WOT you gave the CBT-players a steady gold income of 300 gold per day (if i remember correct). Do you plan this kind of "income" again for the WoWp CBT?
A: We are planning to do something similar, when we have gold ofc.
Q: Do we get 10x for credits and experience?
A: No, but the grind in beta is much faster than it's going to be in release version.
Q: Will there be premium planes in the game?
A: Yes, we will have lots of them.
Q: Do the Dev team ever plan on implementing Tessellation into their graphics models which would lmprove detail of models and effects 10x over what is currently in world of tanks and planes?
A: Tesselation is something WoT (with lots of small objects) can benefit from, as for WoWP, currently we are neither using nor planning to use this.
Q: what is the best way to play wowp? ie. joystick, keyboard, gamepad? and what brand or type is best suggested?
A: Depends on your preferences of course, most of the players use various KB+mouse combinations.
Q: Do you plan on adding commander planes / scout planes/ mother planes into the tech tree ? like the planes that command other planes, send coordinates, jamming radars, spot, etc. like the Bristol Blenheim or the Dornier Do 215? These planes were used as motherships, reconnoise airplanes, light bombers.
A: Definitely not in the tech tree directly. Such planes can be added as NPCs for PVE modes or tutorial. Regular tech trees will be more conventional, with some exceptions of course. Just check out that F5U
Q: About Flak cannons and AA guns, I have seen in the overlord blogs that they are in the map and that can be destroyed, but do they fire upon enemy aircraft or they are just decoration ?
A: They fire upon enemy aircraft. There are two types of AA guns at the moment, light and heavy ones.
Q: Can we turn our engines voluntary or just when they get shot?
A: You can voluntary turn off the engine to increase your maneuverability.
Q: Will there ever be any Canadian planes?
A: Quite possibly. As premiums.
Q: I was wondering if WoWP will be starting up some Australian based servers?
A: It depends on the number of AUS players in the game. If you outnumber other countries' players, we will surely occupy one of datacentres on your land
Q: Any word on when we'll be seeing american ground attackers?
A: I hope we will see them this year. At least in the tech tree.
Q: If I go kamikaze at 800 km/h against a Aircraft carrier, If I kill it, Will I get enough xp and credits for the repairs or I wont get nothing?
A: You will not kill an Aircrfat carrier with single Kamikaze hit unless it (Carrier) already has 1 HP. No, Kamikaze attack will always be unprofitable to prevent such gameplay elements overflooding battles.
Q: What is the biggest bomb that we can carry in a plane?
A: At least it will be 500 kilos HE bomb. However I am sure, bigger bombs(and torpedos) will surely be implemented later.
Q: How do you plan to stop trolls from crashing with someone in the beggining of the match?
A: If a player performs a FF attack he will be fined by automated team kill system. If he or she continues violating of the game rules his or her account can be suspended up to permanent suspension.
Q: Can we brake the barrel of sound? what is the fastest velocity that we can go in wowp ?
A: No, the sound barrier cannot be broken in our game, even in diving. the fastest velocity is about 0.9 M.
Q: Are there any plans to impliment a Night Fighter tree?
A: We still have doubts about those aircraft as it is not easy to find a gameplay niche for them. What will they do in day battles? All in all, this aircraft type is still under consideration.
Q: Would we re-choose which server we want to play (EU/NA) when the game is open for public?
A: You are able now to write an request to support and ask to move your account on desired cluster. It will make no troubles.
Q: Will there ever be plans of adding anti-aircraft vehicles? As in basically a tank that you can drive around on the ground and try and knock out fighters and such?
A1: We thought about it and we are planning to implement mobile AA guns as NPC object for more gameplay diversity
A2: Nope, we are totally focusing on the aircraft.
Q: Is there already muli core support?
A: It is already but only for two cores now (We are working on it).
Q: Will multicluster be released before end of Closed Beta?
A: Multicluster support will be implemented if only we have that many players in WoWp as in Russian WoT cluster(where there are currently three clusters players can switch between). So it depends on the success of the game itself. Technically we know how to solve this issue.
Q: Do you plan on sorting tech trees by the wars?
A: No. Tech trees wll be sorted depending on technological development and aircraft types.
Q: If my email gets lost in spam and I get accepted into beta, is there a way I can look and see on the website weather I got accepted or not?
A: Just re-log in to forum and see your status. if You are still a member you are not accepted. If a beta tester then you are accepted. It is easy.
Q: Is WoWP going to use the same excuse of matchmaker as the WOT uses?
A: There will be no more than three tier gap between the strongest and the weakest team member.
Q: Could you elaborate more on what will be shared exactly between the two games?
A: Credits won't be shared, we are also thinking of premium account sharing - however that's not yet confirmed.