Jump to content


Me 109 TL


  • Please log in to reply
18 replies to this topic

SCS_Captkirk #1 Posted 11 October 2021 - 08:33 PM

    Master Sergeant

  • Member
  • 2319 battles
  • 81
  • [BOBL] BOBL
  • Member since:
    08-18-2012

Just bought it..put the female pilot in,light wing/uprated engine and gas operated for the auto cannons.

 As it will take some time/XP to get a 262 I figured I could start training a pilot for it.

speed_65

maneuverability_49

 Any advice on it?


US Army,11 years -Tank Commander 19E/19K-20

M60A1/A3

M1/M1A1


trikke #2 Posted 11 October 2021 - 08:46 PM

    Major

  • Member
  • 6437 battles
  • 6,855
  • [CWM] CWM
  • Member since:
    01-26-2012

the 262 has four 30mms, but the TL has just two of the same 30mms, but also has two very accurate 20mms

 

which, for me, is a life-saver        it's hard for me to hit anything with the 262's four 30s, but much easier with the TL's mixed guns

 

personally, i would skip the rockets for sure, and possibly the 500lb bombs, if you're looking for top speed     i go max speed every time


Edited by trikke, 11 October 2021 - 08:52 PM.

Spittoon says #smarterpilotswinmore     

 

 #smarterpilotscanpostpics


SCS_Captkirk #3 Posted 11 October 2021 - 09:26 PM

    Master Sergeant

  • Member
  • 2319 battles
  • 81
  • [BOBL] BOBL
  • Member since:
    08-18-2012
Ya,I skipped the rockets and bombs. Speed is life.

US Army,11 years -Tank Commander 19E/19K-20

M60A1/A3

M1/M1A1


SCS_Captkirk #4 Posted 11 October 2021 - 09:55 PM

    Master Sergeant

  • Member
  • 2319 battles
  • 81
  • [BOBL] BOBL
  • Member since:
    08-18-2012

First flight went well, 9 kills and 4 asst,number 1 on our side.

Got shot down by tail gunner..twice.

 

It turns very good and the speed is great...gotta get used to the lead and overheating of the 30mm's.

 I like it.


US Army,11 years -Tank Commander 19E/19K-20

M60A1/A3

M1/M1A1


WhoaBlackBetty #5 Posted 11 October 2021 - 11:02 PM

    Captain

  • Member
  • 6607 battles
  • 3,666
  • [A_C_E] A_C_E
  • Member since:
    07-27-2014

Speed can indeed be life, but sometimes a slight change in playstyle as the plane is built for can be more rewarding.  The bombs and rockets (especially the bombs) can absolutely help win a sector/battle. Using a bit more forward thinking and strategy might break open a whooole NEEEWWW worrrrld (I sang that tune as I typed it) of possibilities in that plane.

 

I am going to fly it right quick and see if I need to delete this post. Heh.

 

WBB


Edited by WhoaBlackBetty, 11 October 2021 - 11:03 PM.

De-arse your bunks! Man the planes! The Fokkers are in sight! BAM ba LAMMM!
J311yfish: " 'Seal clubbing' and 'head hunting' are an inseparable part of the competitive nature of the game, and both provide a valuable service."
This post is hidden because you have chosen to ignore posts by (guess who). View it anyway?

                                                                                                                     

       


Deltavee #6 Posted 11 October 2021 - 11:08 PM

    Command Chief Master Sergeant

  • Member
  • 5089 battles
  • 872
  • [RBL_] RBL_
  • Member since:
    12-19-2015

View PostSCS_Captkirk, on 11 October 2021 - 04:26 PM, said:

Ya,I skipped the rockets and bombs. Speed is life.

 

And as the Air Force boys say, altitude is life insurance.

:B


Deltavee

Sic Itur Ad Astra

Such is the pathway to the stars

Flying NA and EU


SCS_Captkirk #7 Posted 11 October 2021 - 11:11 PM

    Master Sergeant

  • Member
  • 2319 battles
  • 81
  • [BOBL] BOBL
  • Member since:
    08-18-2012

I will try the bombs and rockets now that I've got the first test out of the way.

 

Odd question...should I separate the 20mm's from the 30mm's for better heat control? Or just keep it all in one?

 Never did that, but its a idea.


US Army,11 years -Tank Commander 19E/19K-20

M60A1/A3

M1/M1A1


SCS_Captkirk #8 Posted 11 October 2021 - 11:53 PM

    Master Sergeant

  • Member
  • 2319 battles
  • 81
  • [BOBL] BOBL
  • Member since:
    08-18-2012

Well the bomb and rockets was ok..captured a sector.

 The bomb and rocket combo cuts the speed and turn rate a bit much...and I became a target. Just rockets only cuts 1 point off the speed with no penalty on turns so I'll fly a few more to see how it works out with just rockets.

 Other then that, this is a keeper for pure fighter and a maybe for ground assistance.

 

I'm not that great multi-role,for me it's one or the other as I get too focused on the job and forget to check 6.


US Army,11 years -Tank Commander 19E/19K-20

M60A1/A3

M1/M1A1


WhoaBlackBetty #9 Posted 12 October 2021 - 12:30 AM

    Captain

  • Member
  • 6607 battles
  • 3,666
  • [A_C_E] A_C_E
  • Member since:
    07-27-2014

View PostSCS_Captkirk, on 11 October 2021 - 05:53 PM, said:

Well the bomb and rockets was ok..captured a sector.

 The bomb and rocket combo cuts the speed and turn rate a bit much...and I became a target. Just rockets only cuts 1 point off the speed with no penalty on turns so I'll fly a few more to see how it works out with just rockets.

 Other then that, this is a keeper for pure fighter and a maybe for ground assistance.

 

I'm not that great multi-role,for me it's one or the other as I get too focused on the job and forget to check 6.

 

I'm not an MR pilot either, but some of them are fun.

 

As for the TL, YUP, lotta strategery gots to be thunk about.


De-arse your bunks! Man the planes! The Fokkers are in sight! BAM ba LAMMM!
J311yfish: " 'Seal clubbing' and 'head hunting' are an inseparable part of the competitive nature of the game, and both provide a valuable service."
This post is hidden because you have chosen to ignore posts by (guess who). View it anyway?

                                                                                                                     

       


CorvusCorvax #10 Posted 12 October 2021 - 01:02 AM

    Major

  • Member
  • 6183 battles
  • 7,338
  • [OWSS] OWSS
  • Member since:
    01-26-2012

View PostSCS_Captkirk, on 11 October 2021 - 11:53 PM, said:

Well the bomb and rockets was ok..captured a sector.

 The bomb and rocket combo cuts the speed and turn rate a bit much...and I became a target. Just rockets only cuts 1 point off the speed with no penalty on turns so I'll fly a few more to see how it works out with just rockets.

 Other then that, this is a keeper for pure fighter and a maybe for ground assistance.

 

I'm not that great multi-role,for me it's one or the other as I get too focused on the job and forget to check 6.

Treat it like a heavy.  Don't turn.

 

It kills GAA and low-flying bombers really well.

 

It also caps sectors nicely.



Postal_Monkey #11 Posted 12 October 2021 - 02:22 AM

    Senior Master Sergeant

  • Member
  • 8223 battles
  • 149
  • [FK] FK
  • Member since:
    09-03-2013

View PostCorvusCorvax, on 12 October 2021 - 01:02 AM, said:

Treat it like a heavy.  Don't turn.

 

It kills GAA and low-flying bombers really well.

 

It also caps sectors nicely.

I had better success when I flew the Me 109 TL as if it was a Heavy rather than a MRF too. That bomber can also nudge a sector toward the blue, which is nice.



SpiritFoxMY #12 Posted 12 October 2021 - 02:42 AM

    Captain

  • Closed Beta Tester
  • 7460 battles
  • 3,705
  • [CWM] CWM
  • Member since:
    12-31-2012
109TL is a jet powered Dora so fly it like one. Acceleration is bad but top speed is good. Its fairly lumbering and really needs Turbine to make it decent.

***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


SCS_Captkirk #13 Posted 12 October 2021 - 11:43 AM

    Master Sergeant

  • Member
  • 2319 battles
  • 81
  • [BOBL] BOBL
  • Member since:
    08-18-2012
I will try different load outs and modes of attack to find whats right for me. Very good advice !

US Army,11 years -Tank Commander 19E/19K-20

M60A1/A3

M1/M1A1


trikke #14 Posted 12 October 2021 - 12:07 PM

    Major

  • Member
  • 6437 battles
  • 6,855
  • [CWM] CWM
  • Member since:
    01-26-2012

flew it one time today...   i did just barely okay     6k+

 

thank goodness SFMY reduced every cap to ash in the B-32      he got 18+k

 

Master_Cylinder in his uptiered Masha gave me fits, but he and his red friend in a Vampire had no answer for SFMY


Spittoon says #smarterpilotswinmore     

 

 #smarterpilotscanpostpics


CorvusCorvax #15 Posted 12 October 2021 - 02:19 PM

    Major

  • Member
  • 6183 battles
  • 7,338
  • [OWSS] OWSS
  • Member since:
    01-26-2012

View Posttrikke, on 12 October 2021 - 12:07 PM, said:

flew it one time today...   i did just barely okay     6k+

 

thank goodness SFMY reduced every cap to ash in the B-32      he got 18+k

 

Master_Cylinder in his uptiered Masha gave me fits, but he and his red friend in a Vampire had no answer for SFMY

Bottom tier is really not the place for many MRF.  I mean, some can get away with it.  Like SpiritFox says, the TL is a lot like the Dora, and the comparison hold here, too.  The Dora is fearsome at T7, but at T8, a bit player - food for everything jet-powered.

It makes me sad, because the Dora is a joy.



wylleEcoyote #16 Posted 13 October 2021 - 09:40 PM

    Second Lieutenant

  • Member
  • 10931 battles
  • 1,564
  • [ALAS] ALAS
  • Member since:
    01-26-2012

View PostSCS_Captkirk, on 11 October 2021 - 06:11 PM, said:

I will try the bombs and rockets now that I've got the first test out of the way.

 

Odd question...should I separate the 20mm's from the 30mm's for better heat control? Or just keep it all in one?

 Never did that, but its a idea.

its not a bad idea if you have a control set up that easily allows you to switch between weapons.

The trick is to get in the habit of  using the 30's as your primary guns. If they are your primary yardstick for factoring in how much lead to use and what range to start shooting then you will get your big chunk damage in. 
Once the 30's overheat; treat the 20's as being just there for accurate damage on-demand to finish off what the 30's started.  


Fair warning. My success rate at speculative guesswork is on par with my WinRate. Hit or Miss.
 I start on the right track and then sometimes make a weird left turn and get lost in the weeds ... 

Specialist Planes earned: Japan, USA, UK, Germany, USSR, Europe
Light Fighters:  zeGermans? All of them. I-17Yak-1MiG-3, La-5
Ki-5/8/10/27/43-I/43-II, A4N, A5M, A6M1/2/3/5, Hurricane Ia, Bristol 146, Spitfire I/Vb IM, DH.100 F1,
P-23/36/36C/39N-1/40 /51 A/D, XP-31/36F/55, Hawk 75M, Model 81A-1XF15C

MultiRole Fighters: Type 91, P-12/26/35/43, XP-44, P-47B/N, F11C-2, F4F/U-1, 
Skua, Hurricane I/II/D, Tornado, Typhoon, Sea Hawk, All of zeGermans, I-5/15/16(e)(l)

Heavy Fighters: F5F, P-38 F/J, XP-54/58/75, F7F, P-82 B, Beaufighter/ VAo 192, Fw 57, Bf 110 B/C-6/E, Me 410, Bf 109 Z, Do 335 A-1, BV P.203, Me 262/ HG II, Tu-1, SE 100,

Attack Aircraft: BSh-2, All of zeGermans, Wirraway
Bombers: B-17 G, Do 17 Z / 217 M, He 111 H2, Ju 288 C, EF 131, Pe-2 

 


CorvusCorvax #17 Posted 13 October 2021 - 11:12 PM

    Major

  • Member
  • 6183 battles
  • 7,338
  • [OWSS] OWSS
  • Member since:
    01-26-2012

View PostwylleEcoyote, on 13 October 2021 - 09:40 PM, said:

its not a bad idea if you have a control set up that easily allows you to switch between weapons.

The trick is to get in the habit of  using the 30's as your primary guns. If they are your primary yardstick for factoring in how much lead to use and what range to start shooting then you will get your big chunk damage in. 
Once the 30's overheat; treat the 20's as being just there for accurate damage on-demand to finish off what the 30's started.  

Yup.



_Panzerkunst_ #18 Posted 14 October 2021 - 07:33 PM

    Senior Master Sergeant

  • Member
  • 8571 battles
  • 279
  • Member since:
    01-11-2014

With the recent correction of the pilot skill ADE, I've had to rethink speed builds. 20-40kph lost on Max Speeds makes a difference to where it's not really a strength anymore.

With the Me 109 TL I kept the bomb and rockets because it does help with capping, make it a point to drop them on any sector you enter on any target (tent or AA gun).

Just know that in Air to Air combat you will be out matched and you have to play like a scared mouse basically, lol. Try to run away from LF's and turn on Heavies and avoid most MRF's as they all can pretty much outturn you while having good guns and speed. 

I honestly don't play it much because it's meh and not fun, but try to wait until you are about 650m away from your target so the 30s and 20s hit.

I'd only focus on 20s if something is running away from me and I don't need the 30s to hit them. <o


"If You Want Peace, Prepare For War."

SCS_Captkirk #19 Posted 15 October 2021 - 06:07 PM

    Master Sergeant

  • Member
  • 2319 battles
  • 81
  • [BOBL] BOBL
  • Member since:
    08-18-2012

View Post_Panzerkunst_, on 14 October 2021 - 02:33 PM, said:

With the recent correction of the pilot skill ADE, I've had to rethink speed builds. 20-40kph lost on Max Speeds makes a difference to where it's not really a strength anymore.

With the Me 109 TL I kept the bomb and rockets because it does help with capping, make it a point to drop them on any sector you enter on any target (tent or AA gun).

Just know that in Air to Air combat you will be out matched and you have to play like a scared mouse basically, lol. Try to run away from LF's and turn on Heavies and avoid most MRF's as they all can pretty much outturn you while having good guns and speed. 

I honestly don't play it much because it's meh and not fun, but try to wait until you are about 650m away from your target so the 30s and 20s hit.

I'd only focus on 20s if something is running away from me and I don't need the 30s to hit them. <o

I'm not really good at ground pounding...I find if I flight as a slick for a few rounds then do a mud mover thing I can better deal with being a target. :)


US Army,11 years -Tank Commander 19E/19K-20

M60A1/A3

M1/M1A1





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users