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Specializing the multirole fighter

MRF multirole specialize

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CorvusCorvax #1 Posted 20 April 2021 - 06:47 PM

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Dear WarGaming,

 

I'll get to the point - specializing a multirole fighter is difficult.  The reason is that the MRF requirements are for building up points destroying enemy aircraft, and destruction of AA guns/ADA.  The secondary mission isn't hard for any kind of MRF, unlike the turret kills mission for some lower-tier bombers.

 

What seems to be missing is the "multi" part of the multirole fighter.

 

Could you please change the requirements to include ground targets destroyed?  Here's my rationale:

 

Soviet and Japanese multirole fighters are very good at air-to-air combat, American multirole fighters are really good at ground attack.  The German line in the higher tiers is almost exclusively air-to-air, while in the lower tiers actually does pretty well against soft ground targets.  The British line of multiroles can do both pretty well.  Why penalize the American and British lines for the fact that they can do excellent work in a ground attack role?  Yes, the secondary mission of AA guns is ground attack, but the primary mission of the planes is there in the name - multirole fighter. 

 

Please include destruction of ground targets in the primary specialization requirements.  That way, the Yaks can kill planes all day, and still get specialized, and the USA Republic line could get specialization from just killing ground targets.  No matter what role the plane is best at, you get progress toward specialization - just like in all the other aircraft types.

Thank you for the opportunity to offer suggestions,

 

CorvusCorvax


Edited by CorvusCorvax, 20 April 2021 - 06:48 PM.


WhoaBlackBetty #2 Posted 20 April 2021 - 06:49 PM

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View PostCorvusCorvax, on 20 April 2021 - 12:47 PM, said:

Dear WarGaming,

 

I'll get to the point - specializing a multirole fighter is difficult.  The reason is that the MRF requirements are for building up points destroying enemy aircraft, and destruction of AA guns/ADA.  The secondary mission isn't hard for any kind of MRF, unlike the turret kills mission for some lower-tier bombers.

 

What seems to be missing is the "multi" part of the multirole fighter.

 

Could you please change the requirements to include ground targets destroyed?  Here's my rationale:

 

Soviet and Japanese multirole fighters are very good at air-to-air combat, American multirole fighters are really good at ground attack.  The German line in the higher tiers is almost exclusively air-to-air, while in the lower tiers actually does pretty well against soft ground targets.  The British line of multiroles can do both pretty well.  Why penalize the American and British lines for the fact that they can do excellent work in a ground attack role?  Yes, the secondary mission of AA guns is ground attack, but the primary mission of the planes is there in the name - multirole fighter. 

 

Please include destruction of ground targets in the primary specialization requirements.  That way, the Yaks can kill planes all day, and still get specialized, and the USA Republic line could get specialization from just killing ground targets.  No matter what role the plane is best at, you get progress toward specialization - just like in all the other aircraft types.

Thank you for the opportunity to offer suggestions,

 

CorvusCorvax

 

Seconded.


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Corsair4790805 #3 Posted 20 April 2021 - 06:53 PM

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Thirded.

 

Seriously, the MRF spec mission could just as easily say kill x enemy aircraft.  I usually divide the number of points to go by 200 so I can get an idea of how much longer to spec the beast.  I haven't spec'd any MRF beyond Tier V yet, so I imagine the higher tiers are going to be super grindy.

 



CorvusCorvax #4 Posted 20 April 2021 - 07:13 PM

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View PostCorsair4790805, on 20 April 2021 - 06:53 PM, said:

Thirded.

 

Seriously, the MRF spec mission could just as easily say kill x enemy aircraft.  I usually divide the number of points to go by 200 so I can get an idea of how much longer to spec the beast.  I haven't spec'd any MRF beyond Tier V yet, so I imagine the higher tiers are going to be super grindy.

 


Without looking, I can't tell you for sure.  But I think for T7 (my Typhoon, currently) the number is something like 48000 points.  If my math is correct, that is 240 aircraft.  Enemy aircraft.  I currently have about 40 more enemy aircraft to destroy to make specialist.  In my Tempest, more like 100 enemy aircraft. But I think the requirement is higher at T8.  Again, this is from memory

Heck, it would be nice if a MRF pilot could get credit for damage points - that way, our main food (GAA) would be worth more than incidental kills of other MRF or LF.  I'd even accept that - ground target damage and enemy aircraft damage, so it adds up to approximately 250 aircraft/GT for a Period II MRF  And maybe increase the ADA/AA gun requirement some  I get those done before I even have 25% of the primary mission accomplished.



Lose_dudes #5 Posted 20 April 2021 - 07:38 PM

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I do not agree.

China is genociding the desert. More information


qu33kKC #6 Posted 20 April 2021 - 07:43 PM

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View PostCorsair4790805, on 20 April 2021 - 06:53 PM, said:

Thirded.

 

Seriously, the MRF spec mission could just as easily say kill x enemy aircraft.  I usually divide the number of points to go by 200 so I can get an idea of how much longer to spec the beast.  I haven't spec'd any MRF beyond Tier V yet, so I imagine the higher tiers are going to be super grindy.

 


They are.  The Sea Chicken grind in particular was suffering.



trikke #7 Posted 20 April 2021 - 08:37 PM

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and WG wonders why a ton of us ignore MRs completely         

 

kinda good at this, kinda good at that        except for SFMY, of course


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Lose_dudes #8 Posted 20 April 2021 - 08:56 PM

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View Posttrikke, on 20 April 2021 - 08:37 PM, said:

and WG wonders why a ton of us ignore MRs completely         

 

kinda good at this, kinda good at that        except for SFMY, of course

Ignore MRFs completely? Mister, you've played at least 1 battle on them. unless you bought a high tier premium non-mrf, converted to fxp, and skipped the t1 mrfs. That would be a bit extreme though.

I-215 is really a derp fighter with some nice bombs that help a bit. Can't rely on them to cap though.


Edited by Lose_dudes, 20 April 2021 - 08:56 PM.

China is genociding the desert. More information


Corsair4790805 #9 Posted 20 April 2021 - 09:40 PM

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View PostLose_dudes, on 20 April 2021 - 12:56 PM, said:

Ignore MRFs completely? Mister, you've played at least 1 battle on them. unless you bought a high tier premium non-mrf, converted to fxp, and skipped the t1 mrfs. That would be a bit extreme though.

I-215 is really a derp fighter with some nice bombs that help a bit. Can't rely on them to cap though.

 

Of trikke's flown planes, 6% have been MRF. That's 326 out of over 5,000 battles.  So yeah, I'd say it's highly likely that he's pretty much ignoring MRFs.



Captain_Rownd #10 Posted 20 April 2021 - 10:15 PM

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  Not sure I'd be a fan.  I hate flying most of the american multiroles anywhere near the ground where various planes can become permanently/terminally attached to my tail.  They can fly high, so I fly them high.  I might lob a bomb now and then, but it 's from orbit. 

 


Edited by Captain_Rownd, 20 April 2021 - 10:24 PM.

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Zigfreid #11 Posted 21 April 2021 - 12:00 AM

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View Posttrikke, on 20 April 2021 - 02:37 PM, said:

and WG wonders why a ton of us ignore MRs completely         

 

kinda good at this, kinda good at that        except for SFMY, of course

I started flying Multi-rolls for the challenge, to push myself out of my comfort zone.

500+ battles which is 2% for me in MRs and i enjoy the challenge of flying them.

Now the Flying Raiders, and Lamberts are showing up in game as rewards.:izmena:



12_inch_Hawk #12 Posted 21 April 2021 - 12:22 AM

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I have specialized every multi role in game.  It was all grind not tokens.  The problem with specializing multi roles isn't ground attack vs air kills.  They already dealt with that when they changed the secondary mission from just aa guns to aa guns OR air defense aircraft.  The problem is the grind itself.  They are the second longest class to grind to specialist behind only bombers.  The primary mission to kill enemy aircraft is the same primary mission as a fighter yet has a higher requirement than an equivalent tier fighter.  Since fighters are uniquely designed to kill enemy aircraft and multi roles are a jack of all trades master of none they should be required to kill less enemy aircraft not more.  Even air to air multi roles are not as good at killing enemy aircraft as a pure fighter because they have other roles hence the term multi role.  Take any multirole at any tier and divide the number by 200 as has already been mentioned to find out how many enemy aircraft you need to kill in order to get to specialist.  Now compare that to any fighter in the same tier.  The multi role is MUCH higher.  It is like doing the primary mission for a fighter plus the secondary mission of a fighter (but even harder because it still has to be enemy planes not just ADA) and than a third mission for aa guns or ADA.  

 

The primary mission needs to be shorter. That is it.  It doesn't need to be changed or anything else, it just needs to be shorter.  That way multi role fighters that are better at air to ground like the P-47 aren't forced to kill more enemy air craft than pure fighters but still have to kill some.  

 

 



CorvusCorvax #13 Posted 21 April 2021 - 02:48 AM

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View Post12_inch_Hawk, on 21 April 2021 - 12:22 AM, said:

The primary mission needs to be shorter. That is it.  It doesn't need to be changed or anything else, it just needs to be shorter.  That way multi role fighters that are better at air to ground like the P-47 aren't forced to kill more enemy air craft than pure fighters but still have to kill some.  

 

 

 

If you get credit for blowing up ground targets, the grind WILL be shorter.

Yak MRF do OK at soft ground targets - tent cities, etc.  Their big guns also do significant damage at higher tier - the Yak-9U with it's 45mm cannon can do work on even armored ground targets.  I wouldn't mind a shorter grind - I think at T8, and MRF needs something like 240 enemy aircraft and 50 guns/ADA to specialize.  That's a bit of a task.  Now, if it were 240 enemy aircraft OR  ground targets  (or some large amounts of segments of ground targets), I think the grind would be much shorter.  At least make the number of aircraft equal to that of an at-tier fighter. 

 

But I would rather have the other role thrown in there, to represent the ground attack capabilities of most of the MRF in the game.  The ones that spring to mind as not being very ground-attacky are the B&V Batplanes.  They are purely (mostly) air-to-air platforms.

 



losttwo #14 Posted 21 April 2021 - 03:03 AM

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I could only agree with shortening the amount of XP you need for Air targets. 

Otherwise I think your just a bunch of :child:

 

Seriously it is always good to see a DECENT reason explained out rather than just whined out.  

 

The grind on the air kills on all the MR lines is tremendously long. 

The ground kills were a breeze but then again I attack ground targets in a fighter too. :facepalm:



trikke #15 Posted 21 April 2021 - 03:33 PM

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View PostCorsair4790805, on 20 April 2021 - 05:40 PM, said:

Of trikke's flown planes, 6% have been MRF. That's 326 out of over 5,000 battles.  So yeah, I'd say it's highly likely that he's pretty much ignoring MRFs.

 

90% of that 6% are the two Corsairs     probably     those have always clicked      i can contribute, but never carry      enjoy flying them

 

today i flew the -4 with rockets with the Senator from the great state of Washington, because gold aero pylons    they took forever to reload    8 mins!!

 

i should fly more MRs      it's not the planes, it's the additional layers of quick decisions that i would have to make      a man can only do so much


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Zombie_Snuggles #16 Posted 22 April 2021 - 08:51 PM

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View Posttrikke, on 21 April 2021 - 03:33 PM, said:

 

90% of that 6% are the two Corsairs     probably     those have always clicked      i can contribute, but never carry      enjoy flying them

 

today i flew the -4 with rockets with the Senator from the great state of Washington, because gold aero pylons    they took forever to reload    8 mins!!

 

i should fly more MRs      it's not the planes, it's the additional layers of quick decisions that i would have to make      a man can only do so much


What is the reason you don’t take on the challenge of playing MR’s? Is it a fear of your WR dropping? Try and remember to have fun :D

 

Just something to think about, if your pleasure in the game derives mostly from winning it makes it harder to expand out of your comfort zone.



Four_Leaf_Tayback #17 Posted 25 April 2021 - 04:07 AM

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View PostCorvusCorvax, on 20 April 2021 - 12:47 PM, said:

Dear WarGaming,

 

I'll get to the point - specializing a multirole fighter is difficult.  The reason is that the MRF requirements are for building up points destroying enemy aircraft, and destruction of AA guns/ADA.  The secondary mission isn't hard for any kind of MRF, unlike the turret kills mission for some lower-tier bombers.

 

What seems to be missing is the "multi" part of the multirole fighter.

 

Could you please change the requirements to include ground targets destroyed?  Here's my rationale:

 

Soviet and Japanese multirole fighters are very good at air-to-air combat, American multirole fighters are really good at ground attack.  The German line in the higher tiers is almost exclusively air-to-air, while in the lower tiers actually does pretty well against soft ground targets.  The British line of multiroles can do both pretty well.  Why penalize the American and British lines for the fact that they can do excellent work in a ground attack role?  Yes, the secondary mission of AA guns is ground attack, but the primary mission of the planes is there in the name - multirole fighter. 

 

Please include destruction of ground targets in the primary specialization requirements.  That way, the Yaks can kill planes all day, and still get specialized, and the USA Republic line could get specialization from just killing ground targets.  No matter what role the plane is best at, you get progress toward specialization - just like in all the other aircraft types.

Thank you for the opportunity to offer suggestions,

 

CorvusCorvax

I just wanted to second, third, fourth and fifth this request. The specialization of a multi role is way too onerous (translation: frustratingly hard). It makes zero sense. Why can I specialize my GA or fighter or heavy fighter without a thought, yet play literally hundreds of battles in my multi role without specialization?

 

This needs a revision WG. It's not a nerf request, it's just a request to make specialization more equitable with respect to all classes.

 

Or are you all from Animal Farm where some classes are more equal than other classes?


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