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I Think I Broke My P-38F...


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Corsair4790805 #1 Posted 06 April 2021 - 09:51 PM

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When I first got my P-38F, Corvus gave me some great advice and it really started turning out medals and good scores (when I followed his advice).   Since then, a few things have changed and I think I broke it.

 

First, I remapped my keys so I could have easier control over my rudders.  I'm adjusting to that, and the long term benefits look promising.

 

Second, I got the 9th skill point (retrained my F-82E pilot for the P-38, so I started with 8 points), taking Acrobatics Expert, Aerodynamics Expert, Engine Guru I and Engine Guru II (previously had Marksman I and Marksman II).

 

Third, I re-equipped my aircraft (I forgot what I had previously but it was a mix of maneuverability and engine, with extended range for my forward firing offensive weapons).   Now I'm running the following equipment and consumables:

 

Ultimate Collimator Sight (400 calibration)

     +10% Chance of causing fire
     +5% Pilot's Resistance to injuries
     +3% Accuracy of forward-firing offensive armament

 

Ultimate Uprated Engine (400 calibration)
     +10% Resistance to fire
     +1% Acceleration without boost activated
     +1% Cruise speed

 

Ultimate Engine Boost Mixture Control (400 calibration)
     +10% Engine cooldown rate
     +5% Engine cooldown rate
     +1% Acceleration without boost activated

 

Ultimate Reinforced Bolt Carriers (400 calibration)
     +10% Cooldown rate of forward-firing offensive armament
     +5% Cooldown rate of forward-firing offensive armament
     +2% Rate of fire of forward-firing offensive armament

 

First Aid Dressing Package
Exhaust Bleed Inerting System
Improved Mixture Control
Bottle for Manual Engine Restart
Universal Ammunition

 

I think this is a good configuration - I've lost 10 seconds of boost, but it regenerates faster which works well when I remember to feather my boost and not mash it down like one of those arcade ticket generating machines. 

 

It also helps when I remember (and put into use) Corvus' #1 rule for heavy fighters - DON'T TURN.

 

However, I'm still having a tougher time than I used to in this plane.   My biggest problem seems to be deleting enemy aircraft in a single pass, especially LFs/MRFs - but that could be do to me not setting up the attack properly.

 

Any thoughts on my pilot skills, equipment and/or consumables?   I don't understand the outboard weapons slot equipment options - a lot of them seem to have to do with ROF, and I'm not sure how that translates to DPS.

 



losttwo #2 Posted 06 April 2021 - 10:02 PM

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hit flaps when you begin your attack run

Captain_Rownd #3 Posted 06 April 2021 - 10:47 PM

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I think you broke the game.  Why the hell overspec something that isn't bad like that?

 


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Corsair4790805 #4 Posted 06 April 2021 - 10:52 PM

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View Postlosttwo, on 06 April 2021 - 02:02 PM, said:

hit flaps when you begin your attack run

 

Flaps are something that I use quite often, though sometimes I forget about them...

 

View PostCaptain_Rownd, on 06 April 2021 - 02:47 PM, said:

I think you broke the game.  Why the hell overspec something that isn't bad like that?

 

 

To compensate for my lack of skills? :)

 



losttwo #5 Posted 06 April 2021 - 11:43 PM

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View PostCorsair4790805, on 06 April 2021 - 04:51 PM, said:

When I first got my P-38F, Corvus gave me some great advice and it really started turning out medals and good scores (when I followed his advice).   Since then, a few things have changed and I think I broke it.

 

First, I remapped my keys so I could have easier control over my rudders.  I'm adjusting to that, and the long term benefits look promising.

 

Second, I got the 9th skill point (retrained my F-82E pilot for the P-38, so I started with 8 points), taking Acrobatics Expert, Aerodynamics Expert, Engine Guru I and Engine Guru II (previously had Marksman I and Marksman II).

 

Third, I re-equipped my aircraft (I forgot what I had previously but it was a mix of maneuverability and engine, with extended range for my forward firing offensive weapons).   Now I'm running the following equipment and consumables:

 

Ultimate Collimator Sight (400 calibration)

     +10% Chance of causing fire
     +5% Pilot's Resistance to injuries    I would reassemble
     +3% Accuracy of forward-firing offensive armament  I would reassemble

 

Ultimate Uprated Engine (400 calibration)
     +10% Resistance to fire
     +1% Acceleration without boost activated I would reassemble
     +1% Cruise speed

 

Ultimate Engine Boost Mixture Control (400 calibration)
     +10% Engine cooldown rate
     +5% Engine cooldown rate I would reassemble
     +1% Acceleration without boost activated

 

Ultimate Reinforced Bolt Carriers (400 calibration)
     +10% Cooldown rate of forward-firing offensive armament
     +5% Cooldown rate of forward-firing offensive armament  I would reassemble
     +2% Rate of fire of forward-firing offensive armament

 

First Aid Dressing Package
Exhaust Bleed Inerting System
Improved Mixture Control
Bottle for Manual Engine Restart
Universal Ammunition

 

I would reassemble for better rolls and or better buffs

just my opinion. 



Corsair4790805 #6 Posted 06 April 2021 - 11:49 PM

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I've been thinking about reassembling - haven't done it yet, but in my clicking and poking around I see that there are other buffs you can get, so I'll try that path as well.

 



SpiritFoxMY #7 Posted 07 April 2021 - 01:12 AM

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Ok, well personally I have to quite strongly disagree with losttwo's reassembly recommendations. Instead I'd go with the following reassemblies:

 

Ultimate Collimator Sight (400 calibration)

     +10% Chance of causing fire I would reassemble. Replace with Accuracy when firing at moving targets: +5%
     +5% Pilot's Resistance to injuries   
     +3% Accuracy of forward-firing offensive armament  

 

Ultimate Uprated Engine (400 calibration)
     +10% Resistance to fire  I would reassemble. Replace with Engine cooldown rate: +5%
     +1% Acceleration without boost activated
     +1% Cruise speed

 

Ultimate Engine Boost Mixture Control (400 calibration)
     +10% Engine cooldown rate
     +5% Engine cooldown rate
     +1% Acceleration without boost activated  I would reassemble. Replace with Boost availability: +5%

 

Ultimate Reinforced Bolt Carriers (400 calibration) I would replace entirely with Gas-Operated Action
     +10% Cooldown rate of forward-firing offensive armament
     +5% Cooldown rate of forward-firing offensive armament 
     +2% Rate of fire of forward-firing offensive armament

 

First Aid Dressing Package I would replace with Fire Extinguisher
Exhaust Bleed Inerting System I would replace with Control Surface Trim
Improved Mixture Control
Bottle for Manual Engine Restart
Universal Ammunition

 

My rationale is that I like to emphasize Boost Uptime on my planes since I use boost very aggressively. Having that bit of extra boost available when I need it I feel is more valuable than the overall increases to cruise which I feel the P-38F already has in spades. I would also remove the Inerting and the reduction in fire risk penalty for a fire extinguisher to put out any fires as and when they spring up. Pilot injuries are irritating but not fatal. However, you DO take a speed penalty when your control surfaces are crit so being able to fix that control surface as you're running away is more valuable to me than the reduced fire chance which on a P-38F, even with the penalties from Uprated Engine, is not very high.

 

For the guns, its a bit of a wash. I don't really mind the +10% fire chance and you can choose to swap out accuracy or pilot resistance instead but you MUST get yourself the +5% against moving targets. What's the difference? Accuracy just means a reduction in dispersion - your shots spray less which can be a good thing OR a bad thing depending on the plane and your aim (.50 cal have massive dispersion). Accuracy against moving targets, however, is straight up autoaim. It increases the effective autoaim cone where your shots will "guide" into your target thereby considerably increasing your overall DPS. 

 

I don't really like Reinforced Bolt Carriers on most planes. You're better off with Gas Operated Action. While the whole "shoot at people longer" might sound like a better way of landing more shots, the inverse is true - throwing more lead out faster with the bonuses from GOA means you're better able to take advantage of the small firing windows you get as you boom through. This is especially true for the P-38s whose .50 cal are really short ranged and whose 37mm works best at mid-range shots. You don't have a huge firing window so you might as well throw as much lead through it as possible. Also faster firing autocannon mean that people are less likely to fly between your shots as you deflect them. With GoA, you'll want to take Cooldown rate of forward-firing offensive armament: +10%, Cooldown rate of forward-firing offensive armament: +5% and Burst length of forward-firing offensive armament: +5%, though that last one you can swap for even higher RoF.

 

For pilot skills:

Aerodynamic Expert is an absolute must for any plane with Ultimate Equipment. This skill is still bugged and gives you +100% to your equipment bonuses, not +40%. It basically doubles the effectiveness of all your equipment relating to speed and maneuverability. I don't think I need to explain how insane that can be with fully calibrated ultimate speed/maneuverability gear.

 

Marksman I and Marksman II should be your second and again this boils down to maximizing your firing window and the additional +5% autoaim coefficient you get from Marksman II

 

I am going with Engine Guru I and II for your 9th and 12th Skill Points. They massively improve your planes' acceleration which just makes running away that much easier plus the +5% increase in top speed from EG II will dramatically increase your map presence.

 

I am going out on a limb and suggesting Cruise Flight for your 14th Skill Point (if you ever get there). Even More speed on top of a buff in Spotting range means even more map control. You can see more of whats going on yourself and you can react to it.

 

For your 15th point (ha ha). You could just toss it into Eagle Eyed so that no evil can escape your sight. By this point you should already be so bloody good that even landing a hit on your Lightning would be nigh impossible for your helpless prey as you ruthlessly swoop in like an omnipresent messenger of death to execute them.   


***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


SpiritFoxMY #8 Posted 07 April 2021 - 01:20 AM

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For the record, my P-38F has:

 

Ultimate UK Special Project Collimator Sight (478 calibration)

     +5% Accuracy when firing at moving targets
     +3% Accuracy when firing at moving targets
     +3% Gun Range

 

Ultimate Experimental Uprated Engine (478 calibration)
     +7% Engine cooldown rate
     +1.5% Acceleration with boost activated
     +10% Boost Availability

 

Ultimate German Special Project Engine Boost Mixture Injection System (478 calibration)
     +4% Engine cooldown rate
     +6% Engine cooldown rate
     +10% Engine cooldown rate

 

Ultimate German Special Project Gas Operated Action (478 calibration)
     +10% Cooldown rate of forward-firing offensive armament
     +5% Cooldown rate of forward-firing offensive armament 
     +5% Burst length of forward-firing offensive armament

 

Fire Extinguisher
Control Surface Trim
Emergency Boost
Bottle for Manual Engine Restart
Universal Ammunition

 

Aerodynamic Expert
Marksman I

Marksman II

Engine Guru I

Fire Resistant (temporary)

Edited by SpiritFoxMY, 07 April 2021 - 01:47 AM.

***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


SpiritFoxMY #9 Posted 07 April 2021 - 01:24 AM

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If people want to say things about sealclubbing - I basically gave up on playing nice when the game went into permanent zombie mode at the end of 2019. After watching the proliferation of split-tier flights, having fought through the cancer of Spec Spitfire Is and enduring the endless pain-train that is tier 10 EF-131 spam I've basically decided to just join the dark side and become part of the tier 5-6 firewall that prevents the majority of players from progressing beyond mid-tiers by tuning up the most overpowered planes there are at those tiers and kicking them up to 13. 

 

Trust me - you do NOT want to know about my Ki-102.


***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


CorvusCorvax #10 Posted 07 April 2021 - 01:37 AM

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View PostSpiritFoxMY, on 07 April 2021 - 01:24 AM, said:

 

 

Trust me - you do NOT want to know about my Ki-102.

That is where you are SO wrong.

I very much want to know about your Ki-102.



SpiritFoxMY #11 Posted 07 April 2021 - 01:46 AM

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lol. Funny thing is... I went in to check and I'd forgotten to fully calibrate my equipment on it and optimize my LPU. Well, I guess its time to become even more cancerous.

 

Ultimate UK Special Project Collimator Sight (430 calibration)

     +5% Accuracy when firing at moving targets
     +3% Accuracy when firing at moving targets
     +3% Gun Range

 

Ultimate Japanese Special Project Lightweight Power Unit (423 calibration)
     +1% Acceleration without boost
     +0.5% Acceleration with boost activated
     +0.5% Cruise Speed

 

Ultimate German Special Project Engine Boost Mixture Injection System (435 calibration)
     +4% Engine cooldown rate
     +6% Engine cooldown rate
     +10% Engine cooldown rate

 

Ultimate German Special Project Gas Operated Action (427 calibration)
     +10% Cooldown rate of forward-firing offensive armament
     +5% Cooldown rate of forward-firing offensive armament 
     +5% Burst length of forward-firing offensive armament

 

Fire Extinguisher
Reinforced Control Surfaces
Emergency Boost
High-Octane Gasoline
Universal Ammunition

 

Aerodynamic Expert
Marksman I

Marksman II

 

Defensive Fire

Quick Reflexes

Armorer


***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


SpiritFoxMY #12 Posted 07 April 2021 - 01:49 AM

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I'm going to have to fix that LPU and fully calibrate all the rest. Sorry, apparently I have NOT been evil enough to tier 6. In my defense, I prefer my 190 A-5 in general

***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


CorvusCorvax #13 Posted 07 April 2021 - 02:03 AM

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Since I was the guy who put Corsair8675309 in this position,  I'll give you my P-38F loadout.  I cannot tell folks that this is *the* way to do it.  It works well *for me* and the way I play.

 

I have a 10-point pilot, and I have the following:

Eagle Eye
Marksman I+II

Aerodynamics Expert

Engine Guru I

 

I run the following consumables:

 

Universal ammo

Improved Mixture Control

Boost Cooling

First Aid Dressing

Exhaust Bleed Inerting System

 

I do not run ordnance as a rule, but I will load it occasionally, if I want to support a clan mate running a bomber or GAA.

 

I have the 3%+ cruise speed paint installed.

 

For equipment, I have a few special pieces.  It's all upgraded to ultimate, and NOT calibrated or re-rolled.  At some point, I might do both, but for now, since the set up suits me just fine, I'm not inclined to change it.

 

Special Project of the U.K. Collimator sight

+16% Accuracy

+7% crit chance

+5% Accuracy against moving targets

+3% gun range

-11% pilot resistance to injury

 

Uprated Engine

+7.5% speed without boost

+5% boost cooldown

+4.2% cruise speed

-23% resistance to fire

 

Boost Injection

+15% boost cooldown

+6.5% acceleration with boost engaged

+4.7% Max boost speed

-15% boost availability

 

Special Project of the U.S.S.R. Long Gun Barrels

+13% gun range

+10% crit chance

+6% accuracy

+6% damage

-10.1 burst length

 

This plane has a LOT of speed.  The guns hit hard, and from a decent distance.  Since I tap-fire this plane, I don't worry about burst length.  If also fits in with SpiritFox's observation that your speed gives only a very small window to put rounds on target.  I think Ultimate Special Projects of Germany Gas Operated Action would fit this plane very well.  And move those long gun barrels to something like the Tu-1. [evil grin]

 

I also agree with his Marksman assessment.  Swap out Engine Guru for now.  But later, ABSOLUTELY.  :)

 

 


Edited by CorvusCorvax, 07 April 2021 - 02:04 AM.


CorvusCorvax #14 Posted 07 April 2021 - 02:04 AM

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View PostSpiritFoxMY, on 07 April 2021 - 01:46 AM, said:

lol. Funny thing is... I went in to check and I'd forgotten to fully calibrate my equipment on it and optimize my LPU. Well, I guess its time to become even more cancerous.

 

Ultimate UK Special Project Collimator Sight (430 calibration)

     +5% Accuracy when firing at moving targets
     +3% Accuracy when firing at moving targets
     +3% Gun Range

 

Ultimate Japanese Special Project Lightweight Power Unit (423 calibration)
     +1% Acceleration without boost
     +0.5% Acceleration with boost activated
     +0.5% Cruise Speed

 

Ultimate German Special Project Engine Boost Mixture Injection System (435 calibration)
     +4% Engine cooldown rate
     +6% Engine cooldown rate
     +10% Engine cooldown rate

 

Ultimate German Special Project Gas Operated Action (427 calibration)
     +10% Cooldown rate of forward-firing offensive armament
     +5% Cooldown rate of forward-firing offensive armament 
     +5% Burst length of forward-firing offensive armament

 

Fire Extinguisher
Reinforced Control Surfaces
Emergency Boost
High-Octane Gasoline
Universal Ammunition

 

Aerodynamic Expert
Marksman I

Marksman II

 

Defensive Fire

Quick Reflexes

Armorer


Ouch.



SpiritFoxMY #15 Posted 07 April 2021 - 02:15 AM

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I'd be lying if I said this wasn't intended to be a massive middle finger towards the game and the community. Split Tiering is fine? Bombers are balanced? jUs7 l34rN 2pLaY? 


***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


CorvusCorvax #16 Posted 07 April 2021 - 02:52 AM

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View PostSpiritFoxMY, on 07 April 2021 - 02:15 AM, said:

I'd be lying if I said this wasn't intended to be a massive middle finger towards the game and the community. Split Tiering is fine? Bombers are balanced? jUs7 l34rN 2pLaY? 


I have to say that I have a T4/T5/T6 trio set up for the express purpose of showing n00bfire drivers that Speed Kills.

Not so much an FU to WG, but yeah, assembling some parts onto already-OP planes, sticking expert pilots in them...

It could be game-breaking in the wrong hands.



SpiritFoxMY #17 Posted 07 April 2021 - 03:00 AM

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My Ki-102 was in response to the malaise that set in around November 2019. They started selling SP gear again and there was a raft of people proclaiming on the forums that "there are no bad airplanes, only bad players" and a lot of rather dismissive attitudes towards people complaining about OP planes or how SP gear breaks the game.

 

While I agree with the sentiment that people need to up their game and play the planes first before screaming about how OP they are, the opposite - declaring that there's no such thing as OP planes or bad planes, thus implying parity of capability - is just as inherently toxic because it ignores the fact that there ARE planes that are just flat out superior and can - and ARE - often used as crutches or simply as clubs to beat the opposition into submission. My P-38F and Ki-102 were expressly intended as an answer to those screaming into the void "OH GOD WHAT THE HELL AM I SUPPOSED TO DO AGAINST THIS!?"

 

The answer is simply PERISH.


Edited by SpiritFoxMY, 07 April 2021 - 03:01 AM.

***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


SpiritFoxMY #18 Posted 07 April 2021 - 03:12 AM

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My next "break the game" project will be the Me-410 depending on the pilot when he's released. I have a bunch of SP and EX Gear laying around that I could just plug into the 410 to take it up to 13. Maybe with the special pilot it will become a 14.

***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


CorvusCorvax #19 Posted 07 April 2021 - 03:22 AM

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View PostSpiritFoxMY, on 07 April 2021 - 03:12 AM, said:

My next "break the game" project will be the Me-410 depending on the pilot when he's released. I have a bunch of SP and EX Gear laying around that I could just plug into the 410 to take it up to 13. Maybe with the special pilot it will become a 14.

Exactly.

 

It was my first HF love.  I also have some unused SP and experimental stuff that needs to find a home.

 

I think the Ki-102 way outclasses the 410 now, but the 410 is still a beast.



Corsair4790805 #20 Posted 07 April 2021 - 06:14 AM

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Thanks  SpiritFox and Corvus for the suggestions and explanations.   I'll review these in detail and fiddle with them later this week if I get a nice block of time.

 

By the way, SpiritFox - I don't think I've run into you outside of SNL, but I just wanted to clarify that if I see you in anything, not just your Ki-102, I won't need to know what equipment you're carrying - I'll just assume if you get near me I'll suffer accordingly :)  Not that I won't do my darndest - but it'll probably be the equivalent of an ant challenging a size 14 shoe....

 

 






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