

Crimson Dawn bomber hunt was a blast, defend or destroy sectors not.
#1 Posted 27 November 2020 - 11:51 AM
#2 Posted 27 November 2020 - 02:26 PM
But you have to admit it is much easier to win.
I was flying tier 9 solo and had all bot battles.
Staying in 1 sector was a guaranteed win.
Even when their was 1 human attacking on the other side.
When I was in a flight then there were actual humans in the match.
Again just staying in 1 sector and defending was an easy win.
Out of 13 matches was on the attack side twice.
Once solo and was an easy win ( all bot ) by concentrating on ADA working backwards from garrison, airfield, gun emplacement
Second was flighted and taking out the sectors. Started with ADA at airfield, garrison, gun emplacement.
Think I only lost 1 match and that was the first one while trying to figure out how this mode worked.
After that it was all a breeze and eazy peazy
#3 Posted 27 November 2020 - 03:01 PM
USA: XP31; F11C-2; YP29; F2A-1; XF4F-3; P36C; Hawk 81A1; P38F; XFL; XF4U-1; P39N; XP55; P-47B; F4U1,4; P51H
UK: Goldfinch; Skua; Type 224; Wirraway; Bristol 146; Blenheim F; Fantome; Hurricane I, II, IId; Beaufighter, V, ; Mosquito; Boomerang; Venom; Spit I, Ia, V, Vb, IX, XIV; Tornado; Mustang I, Ia; Tempest; Seafang; Vampire |
| Germany: FW56; AR67; Do17Z7; BF109B, E, E-3, F, G; Bf110B; Me209v4; Spit V DB605, FW190A5 | Japan: Ki5, 61, 84, 88; A6M1, 3, A7M; |
ROC: Hawk II; Ki43c; Tomahawk IIb; Mosquito 26; P51K | EU: S510; B534; S199 | VVS: LaGG 3(4); P40M105; Yak7M82, 1, 1M, 3; La5
#4 Posted 27 November 2020 - 03:12 PM
crzyhawk, on 27 November 2020 - 10:01 AM, said:
I had 1 match where the airfield fell faster than a quickie and we just withdrew to the gun emplacement, held it for the win.
I held the gun emplacement and F16 held the last garrison.
#5 Posted 27 November 2020 - 03:12 PM

#6 Posted 27 November 2020 - 05:07 PM
MarkoPollo42, on 27 November 2020 - 06:51 AM, said:
I dont know about that. This is a much higher stakes version.
Once you loose a cap zone; its gone. There is no getting it back.
This forces the hand of Defenders, they REALLY gotta go all in. And not always in ideal locations.
But with correct coordination they can overwhelm any one spot and be an angry death blob of red on the minimap.
But that takes a bit of time. And that is in rather short supply.
The same for Attackers.
There is time enough for one good attack perhaps even a second IF there is a close respawn.
Done well and you get ... more time for another approach.
If they screw up the approach or one defender does really well and strips off a few planes unanswered ... you are in trouble.
For another set of higher stakes this mode has an attrition factor due to the upper limit on respawns for each side.
So even if you are loosing the cap control game you can still pull a win out of your butt if you just kill them all.
Fair warning. My success rate at speculative guesswork is on par with my WinRate. Hit or Miss.
I start on the right track and then sometimes make a weird left turn and get lost in the weeds ...
Specialist Planes earned: Japan, USA, UK, Germany, USSR, Europe
Light Fighters: Ar 68/80, Bf 109 B/E/E-3/F/G, Fw 159, He 51/100 D-1/112, Ho 229, Me 209 A/ v4/ P.1092, Spit.V DB605, Ta 152
Ki-5/8/10/27/43-I/43-II, A4N, A5M, A6M1, Hurricane Ia, Bristol 146, Spitfire Vb IM, DH.100 F1, I-17, Yak-1, MiG-3
P-23/36/36C/39N-1/40, XP-31/36F/55, Hawk 75M, Model 81A-1, , P-51A, XF15C,
MultiRole Fighters: Type 91, P-12/26/35/43, XP-44, P-47B, F11C-2, F4F/U-1,
Typhoon, Ar 65, Fw 190 A-1/5/D, BV P.210/212.03, I-5/15/16(e)(l)
Heavy Fighters: P-38 F/J, XP-58, P-82 B, Beaufighter/ V, Ao 192, Fw 57, Bf 110 B/C-6/E, Me 410, Bf 109 Z, Do 335 A-1, Me 262, Tu-1, SE 100,
Attack Aircraft: BSh-2, Hs 123/129 A, Ha 137, Fw 189 C, Ju 87 G, Me 265, Me 1099 B-2
Bombers: B-17 G, Do 17 Z / 217 M, He 111 H2, Ju 288 C, Pe-2
#8 Posted 27 November 2020 - 06:21 PM
You were on the defending side against me a few times and I lost them all. The defense side seems to have a much higher chance of winning if there is even a halfway competent human on that side. The attacking bots are awful. Every GAA and Bomber ends up dying at least 4 or 5 times as the terminator heavies do not leave them alone. I finished the bomber missions off pretty quickly- 6 battles to 500 sections, but the only ones I won were against all bots, and even then they were tough. I had a few defense side in the fighter mission and they were pretty much automatic wins. Camp the airfield and win. I tried a couple GAA battles and gave up. They are too slow to get to caps and the rest of your bots can't cap a nearer spawn point, so you die trying to reach the next cap. Not fun.
Note- maybe this only applies to era 3 battles. I just played a T5 and had a different experience. Defenders had much fewer lives.
Edited by Commodore_Sailracer, 27 November 2020 - 06:39 PM.
#9 Posted 27 November 2020 - 08:45 PM
Commodore_Sailracer, on 27 November 2020 - 01:21 PM, said:
You were on the defending side against me a few times and I lost them all. The defense side seems to have a much higher chance of winning if there is even a halfway competent human on that side. The attacking bots are awful. Every GAA and Bomber ends up dying at least 4 or 5 times as the terminator heavies do not leave them alone. I finished the bomber missions off pretty quickly- 6 battles to 500 sections, but the only ones I won were against all bots, and even then they were tough. I had a few defense side in the fighter mission and they were pretty much automatic wins. Camp the airfield and win. I tried a couple GAA battles and gave up. They are too slow to get to caps and the rest of your bots can't cap a nearer spawn point, so you die trying to reach the next cap. Not fun.
Note- maybe this only applies to era 3 battles. I just played a T5 and had a different experience. Defenders had much fewer lives.
Despite the wins. your tail gunner was giving me a fit.
I could not get out of range fast enough.
I swear the TG was shooting from one sector to the next.
And yeah, all my battles were tier 9-10. So it may be different in lower tiers.
#10 Posted 27 November 2020 - 08:48 PM
losttwo, on 27 November 2020 - 10:12 AM, said:
I had 1 match where the airfield fell faster than a quickie and we just withdrew to the gun emplacement, held it for the win.
I held the gun emplacement and F16 held the last garrison.
yeah defense seems a lot easier to win on that offense.
USA: XP31; F11C-2; YP29; F2A-1; XF4F-3; P36C; Hawk 81A1; P38F; XFL; XF4U-1; P39N; XP55; P-47B; F4U1,4; P51H
UK: Goldfinch; Skua; Type 224; Wirraway; Bristol 146; Blenheim F; Fantome; Hurricane I, II, IId; Beaufighter, V, ; Mosquito; Boomerang; Venom; Spit I, Ia, V, Vb, IX, XIV; Tornado; Mustang I, Ia; Tempest; Seafang; Vampire |
| Germany: FW56; AR67; Do17Z7; BF109B, E, E-3, F, G; Bf110B; Me209v4; Spit V DB605, FW190A5 | Japan: Ki5, 61, 84, 88; A6M1, 3, A7M; |
ROC: Hawk II; Ki43c; Tomahawk IIb; Mosquito 26; P51K | EU: S510; B534; S199 | VVS: LaGG 3(4); P40M105; Yak7M82, 1, 1M, 3; La5
#11 Posted 27 November 2020 - 09:36 PM
Yes, the invasion fights are a lot harder than the bomber fights. It took a few battles to figure out how it worked (I had watched the Invasion tutorial video earlier this week, but now the link goes to the bomber escort tutorial).
The key for the attacking side is capture sectors quickly - that adds time to the clock and once the sector is gone, it can't be recaptured.
The defenders just have to keep at least one sector to win - but if the attacking side can roll up sectors it can become a giant furball at the end.
I do wish flights could be larger for this one, as coordinating with 3 or 4 fellow humans can help a lot, from both a defense and an attack perspective. This would be especially useful, I think, if the larger flight was split between GAA and fighter types. Though if you flew that mix as the attacker you might find yourself disadvantaged.
It's still fun (at least for a LF guy like me) as there's ample targets to shoot down. Not as many as the bomber escort, but that was a super target rich environment
#12 Posted 27 November 2020 - 10:26 PM
#13 Posted 27 November 2020 - 11:21 PM
Commodore_Sailracer, on 27 November 2020 - 05:26 PM, said:
Yes you have to shoot AA guns or BOMBERS.
I can usually average 5 AA guns but have gotten 11.
Or i get 1 bomber per match.
I finally just gave up and quit for the night
As a added hint. Go for the garrison AA you can use guns.
Those Gun Emplacement Sectors you need guns and rockets or bombs
Edited by losttwo, 27 November 2020 - 11:23 PM.
#14 Posted 28 November 2020 - 07:49 AM
Edited by InfiniZ3ro, 28 November 2020 - 07:50 AM.
#15 Posted 28 November 2020 - 01:51 PM
InfiniZ3ro, on 28 November 2020 - 02:49 AM, said:
Or flight with someone flying a bomber or GAA. I didn't even bother with the MRF missions after the 100 gold one. Even if you could shoot that many AA guns, you aren't doing much to help your team win. I'm hoping it was just a mistake that they carried over those mission parameters from Bomber Escort and will correct it when phase two starts tonight.
Still, 80 AA guns in a multi role seems like a breeze compared to the GAA mission. The most sectors you could cap in a battle is 5 (4 on some maps). If you could cap 5 every time, 10 battles wouldn't be so bad, but in reality you aren't going to be able to contribute to capping every sector and it will likely take 2 or 3 times that number of battles. They should have given GAAs a ground target count or sections count like the bombers.
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