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Crimson Dawn


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blindfoId #1 Posted 13 November 2020 - 01:40 PM

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From November 19 to December 20, join the in-game event to add the brand-new heavy fighter to your Hangar.

 

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pirat262 #2 Posted 13 November 2020 - 03:14 PM

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great awesome nice prizes

Commodore_Sailracer #3 Posted 13 November 2020 - 03:35 PM

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I'm very confused.  Do you have to complete both phases at each stage or do you only need to complete one phase since they are identical?  Do you have to complete all missions within a phase or can you finish partially in one phase and complete it in the second phase?

losttwo #4 Posted 13 November 2020 - 03:40 PM

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WOW..what a small window of time for the events.

Guess i should quit my job to participate.



Commodore_Sailracer #5 Posted 13 November 2020 - 03:43 PM

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View Postlosttwo, on 13 November 2020 - 10:40 AM, said:

WOW..what a small window of time for the events.

Guess i should quit my job to participate.

That's kind of what I was thinking.  I wonder how long these missions are going to take?  I pretty much only have a 2 hour window on Friday to complete phase 1 of all of these .  If I can do it all on phase 2, that would make things easier.



losttwo #6 Posted 13 November 2020 - 04:03 PM

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View PostCommodore_Sailracer, on 13 November 2020 - 10:43 AM, said:

That's kind of what I was thinking.  I wonder how long these missions are going to take?  I pretty much only have a 2 hour window on Friday to complete phase 1 of all of these .  If I can do it all on phase 2, that would make things easier.


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Captain_Underpants53 #7 Posted 13 November 2020 - 04:22 PM

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I found it all very confusing and decided to just take it one 6 hour event at a time.  If I screw up, so be it.
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blindfoId #8 Posted 13 November 2020 - 04:25 PM

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View PostCommodore_Sailracer, on 13 November 2020 - 06:35 PM, said:

I'm very confused.  Do you have to complete both phases at each stage or do you only need to complete one phase since they are identical?  Do you have to complete all missions within a phase or can you finish partially in one phase and complete it in the second phase?

 

Just as the article goes:
"The progress of personal and global missions is reset after the completion of each phase."

 

So you need to complete missions within a phase. 



Maqor #9 Posted 14 November 2020 - 03:41 PM

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I was new when we had similar events for the Soviet and German bombers. As I recall it, for a new player, getting the first mission (and crate) for each class was somewhat easy and not too time-consuming. Completing additional missions beyond that took much more effort. So that's 5 crates per phase, and possibly even 10 if the community hits the goal for doubling.

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Heavy Fighters: P.1056, Ki-93, Bf109Z, XP-58, XP-50, P-38J, Mosquito26, Beaufighter, SE100, P-38F, Bf110E, Ki-45, Beaufighter5, Bf110B, BlenheimF, Multiroles: P-47B, Tempest, Tornado, IL-1, F4U-1, S-199, Hurricane 2, LaGG-3(4), Fighters: La-9, Yak-3RD, Vampire, Me209A, Ki-88, Mustang1A, I-210, P-51A, XP-55, A6M3 exp, XF4U-1, XF4F-3, Bf109B, 2PA, Hurricane 1A, GAA/Bombers: A-26B, Pe2M82, IL-2mod, IL-2, Me329, He111, IL-20


ZEROmark1 #10 Posted 14 November 2020 - 07:06 PM

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  • From November 19 to December 20, join the in-game event to add the brand-new heavy fighter to your Hangar: usa_flag_AQTO01c.pngclassheavy.pngv_qaI68rs.png Grumman F5F Skyrocket!
  • -Wording here makes it sound like you will get the new plane just by playing the event, when in fact there is only a chance of getting it from crates. Which them you have to complete more missions to actually get the plane. Hopefully those will be doable during the event.
  •  
  • 3 personal missions for each aircraft type. You will earn gold and supply crates by completing the missions.
  • -5 types of aircraft x 3=15 missions per phase with 30 hours to complete, 2 phases per stage=30 missions per weekend (Thursday to Sunday).
  • Seems like a bunch of missions, and since missions are not listed I think they will change with each game mode. 
  • Aircraft type could group the 3 fighter types together and the ground attack and bombers together, making for fewer missions, but the wording doesn't suggest that.
  •  
  • one global mission for all the players. Completing this mission will double the number of supply crates you've earned for completing personal missions.
  • Supply crates will double only for those players, who managed to make at least a minimal contribution to the global mission's progress.
  • -How much is minimal?  Hopefully aircraft missions will overlap the global.

Either way I am looking forward to this event, we have so few big events in WoWP. Only way to put out good events is to have more events to see what works and how the community reacts.

See you in the skies pilots! :honoring:



blindfoId #11 Posted 16 November 2020 - 10:02 AM

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View PostZEROmark1, on 14 November 2020 - 10:06 PM, said:

  • -How much is minimal?  Hopefully aircraft missions will overlap the global.

 

They mostly will. Minimal means at least one point towards the global mission's progress. 



Captain_Underpants53 #12 Posted 18 November 2020 - 12:08 AM

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There is a discrepancy in the times listed.  While the Crimson Dawn text reads a start time of 2000 hrs Eastern, the countdown clock in the hangar indicates 1900 Eastern.
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losttwo #13 Posted 18 November 2020 - 12:40 AM

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View PostCaptain_Underpants53, on 17 November 2020 - 07:08 PM, said:

There is a discrepancy in the times listed.  While the Crimson Dawn text reads a start time of 2000 hrs Eastern, the countdown clock in the hangar indicates 1900 Eastern.

Because you have not adjusted your hangar time for daylight saving :P

 

Go to < settings >

go to < general >

Posted Image


Edited by losttwo, 18 November 2020 - 12:51 AM.


Captain_Underpants53 #14 Posted 18 November 2020 - 12:42 AM

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Riiiiiiight.

 

:sceptic:


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Captain_Rownd #15 Posted 18 November 2020 - 01:01 AM

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Everyone needs to switch to UTC already.  It's the 21st Century, you savages! 


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Captain_Underpants53 #16 Posted 18 November 2020 - 01:04 AM

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After spending several fruitless hours searching for the elusive hangar time adjustment, curse you lost2!

 

:B


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losttwo #17 Posted 18 November 2020 - 10:22 AM

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:teethhappy::teethhappy::teethhappy::P

wylleEcoyote #18 Posted 19 November 2020 - 08:37 AM

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If i had one bad thing to say about Bomber Escort mode is how it really hurts fighters that rely on bombs to be effective 

If you are in a fighter that carries bombs and you are on the attacking team its great for silencing an AA gun or maybe finishing the cap to move the respawn point that much closer.
If you are carrying a bomb or two and the game places you on the defending side; then that bomb is just dead weight.
 
Useless example not removed because posted Before Coffee.


Is this still going to be an issue this time around?   

 

Edited by wylleEcoyote, 20 November 2020 - 01:09 AM.

Fair warning. My success rate at speculative guesswork is on par with my WinRate. Hit or Miss.
 I start on the right track and then sometimes make a weird left turn and get lost in the weeds ... 

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Light Fighters:  zeGermans? All of them. I-17Yak-1MiG-3, La-5
Ki-5/8/10/27/43-I/43-II, A4N, A5M, A6M1/2/3/5, Hurricane Ia, Bristol 146, Spitfire I/Vb IM, DH.100 F1,
P-23/36/36C/39N-1/40 /51 A/D, XP-31/36F/55, Hawk 75M, Model 81A-1XF15C

MultiRole Fighters: Type 91, P-12/26/35/43, XP-44/72, P-47B/N, F11C-2, F4F/U-1, 
Skua, Hurricane I/II/D, Tornado, Typhoon, Sea Hawk, All of zeGermans, I-5/15/16(e)(l)

Heavy Fighters: F5F, P-38 F/J, XP-54/58/75, F7F, P-82 B, Beaufighter/ VAo 192, Fw 57, Bf 110 B/C-6/E, Me 410, Bf 109 Z, Do 335 A-1, BV P.203, Me 262/ HG II, Tu-1, SE 100,

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Perrigrino #19 Posted 19 November 2020 - 08:20 PM

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View PostwylleEcoyote, on 19 November 2020 - 08:37 AM, said:

If i had one bad thing to say about Bomber Escort mode is how it really hurts fighters that rely on bombs to be effective 

If you are in a fighter that carries bombs and you are on the attacking team its great for silencing an AA gun or maybe finishing the cap to move the respawn point that much closer.
If you are carrying a bomb or two and the game drops you in to be a defender then its just dead weight.

Sure some multiroles will happily go slick (Fw190 A-5) and not care in offense or defense
while the B&V batwings, USN and RAF multiroles can load just rockets. then carry on as usual.

Yet others will be disappointing to say the least.
ta bf109 e has better guns and engine than a 190 A1 but the a1 gets ... 4 tiny little bombs. You might as well not even bother. .     

While the 190 A-8/D carry beefy enough bombs that you will miss having them on the attack and loathe carrying them on the defense.
The Thud line is in the same problem; only more, because their bombs are very potent for their tier. Unless it gets a defender slot.
Heavies get hurt here too.
The Fw 57 Me 210 or the Do 335 have "strong ordnance" as their gimmick.
This is also one of the defining characteristics of the British Heavies. And the Amercians as well; though to a lesser exstent
 
The only workaround from the last time was to flight with an Attacker or Bomber. 
Or resort to just rockets in your loadout. Neither of which is always an option.

Is this still going to be an issue this time around?   

 

 

Wylle, hope your not suggesting lack of balance between vehicles, because WoWP assures us there is balance. (lol)

 

It is very interesting that in Ships, all vehicles are now limited to what equipment can be mounted- so that if one is looking at say the German cruiser Nuremburg- the player is limited so that there is little to no difference, variation, variety, peculiarity, deviation, particularity, alteration, dissemblance, articulation, discongruity, anomaly, nonconformity, exception, idiosyncrasy, asymmetry, or digression, and all possible changes, modifications, alterations, implementations, etc., are extremely minimal.- ie. Consumalbes = 1/2 Options. That's it! That's very much more balanced.

Unlike WoWP where SPECIALIZATION renders micro changes to performance that when comparing same identical vehicles between players, there is a Humongassly Enormous Lopsided Gaping Discrepancy- which does not translate into Balance in any way shape or form, regardless of the rhetoric or semiotics put forward by the company and it's band of merry devs.

 

And as far as MISSIONS are concerned, can we get some normalcy on terminology.  Between various titles (planes/boats/tanks) as there are - missions, directives, tasks, goals, objectives, operations, quests, assignments, undertakings, pursuits, errands, commissions,  aims, orders...etc. So many ways to monetize the same bloody thing, and break it down to smaller and smaller categories, units, groupings, sorts, headings, departments, pigeon holes and on and on.

 

At the very least, how about a GLOSSARY of the terms being used and what WG means by those terms- since a lot of misdirection and confusion arises from interpretation.

 

Perhaps, even before that, fix the bugs. There is so much lag (high PING), packet Loss, when so many humans playing, again compared to other titles, that it certainly points to problems with either server or the game. Instead of playing and getting frustrated I have more fun confronting snow flakes outside.:facepalm: At least with snow flakes, although each is uniquely different, they are all the same, and therefore BALANCED.


Edited by Perrigrino, 19 November 2020 - 08:46 PM.


BeDeep #20 Posted 19 November 2020 - 08:59 PM

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Hmmm... featuring an american aircraft without a soviet counterpart also being featured?

I must be missing something, because that would go against WG's bias.

It would be a welcome change if it were true.

 

In the 1960s, there was a DC comic book series following the exploits of a new squadron (somewhat like the Sgt Rock comic books). 

They flew this aircraft with a slight change... 4 cannon instead of 2.

I guess this aircraft was used because its appearance was distinctive and easy to discern in 'busy' comic panels by readers

I don't remember what the comic book was called.

It didn't last 2 years.

 






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