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The BOMBER According to GAR.....PANTS

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White_Widow18 #41 Posted 15 December 2019 - 11:04 PM

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View Postebp_si, on 12 December 2019 - 07:57 AM, said:

This sounds easy, but how to you put it into practice in most game situations?  I'll reference the German line since I have the most time on that one.  Going in at high altitude, at or above the red, seems to be a pretty reliable way to either keep planes off your tail or giving you plenty of time to see them coming and avoid them.  The downsides are your speed sucks and your bomb drops can be way off.  You also aren't always above the flak and can take a lot of damage from that.

 

Flying through a cap at a yellow or white altitude draws bot and enemy planes to you like moths to a flame.  I find they are usually coming in from the sides and end up behind me (assuming I stay lined up for my bombing run).  If I were to abort the bombing run (treating it as the 3rd priority) and turn into them, put the pedal to the metal maybe I would escape?  Then what, turn around and try hitting the cap again?  It seems like you would continually be running away and never get a chance to drop a single bomb and aren't much help to your team.  You might not die, but you aren't flipping caps or getting Doolittles.

 

I am.
You have to be able to calculate the damage you'll take to drop the bombs successfully. Sometimes you -have- to let yourself take damage, but situational awareness of the radar allows you to know the heading and the position of everything in the node long before you get there. If you watch the ADA, they have patrol patterns and you can come in on a vector they can't effectively get behind you. Same goes for all the bots and if you're over a node with a player, either don't go in alone or skip that node and just go to the next unless their altitude is far enough different from yours they can't easily close with you. I have an attrition rate of 1 doolittle every 4 or so matches and it's been getting better as an average because of the application of everything I've described. That's one of the highest doolittle rates in the game that I've found after calculating it for various and sundry people. Sometimes though, you do have to abort. Usually even the slowest bomber can sneak in and get off the drops before they start to react to you and come after you (again, assuming you've picked the right vector and maintained situational awareness), meaning that the second you get those bombs off you can run the escape patterns I described if they become needed. Otherwise.. zip straight out the shortest distance you can to get back -out- of the cap. That reduces a massive amount of bot aggro toward you (getting out of a node cap). 

Editing to add: And most of my bombers I end up flying in the middle of their white altitude, it gives me enough range to start roller-coastering/spiralling up/down to activate evasive target.


Edited by Stygian_Alchemist, 15 December 2019 - 11:08 PM.


White_Widow18 #42 Posted 15 December 2019 - 11:07 PM

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View Postebp_si, on 15 December 2019 - 12:05 PM, said:

Is the "Evasive Target" pilot skill useful for a bomber pilot?  Can a bomber achieve the high angular velocity in pitch and roll needed to make this effective?


How about "Resilience" for a bomber pilot?

 

I gave up on the Ju-288A and upgraded to the Ju-288C and am having a much easier time getting turret kills with it.  Specialist will actually be a possibility with this one!

Evasive target can be quite useful. It's part of my toolkit for all my bombers once I get their crews to a certain point of skill. Usually 5 points. Nose down, roll the plane over, and you reduce the damage significantly, or nose up and roll over. Spiralling up/down while rolling wing-over will activate it. It stacks with resilience and defensive fire from your gunner. 



SpiritFoxMY #43 Posted 22 December 2019 - 10:13 AM

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***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


White_Widow18 #44 Posted 24 December 2019 - 04:58 AM

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Interesting. Lots of hyper aggression, diving, spiralling, and rolling. 

Thanks for the video demonstrating most of what I advocate works.

:medal:

trikke #45 Posted 26 December 2019 - 01:42 AM

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View PostSpiritFoxMY, on 14 December 2019 - 07:59 PM, said:

Spirit is an idiot

 

how dare you call my good great friend Spirit an idiot!

 

that's my job!


Spittoon says #smarterpilotswinmore





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