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Deeply disappointed in the FW-190 A-1


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Gregarious_Maximus #1 Posted 20 September 2019 - 04:16 PM

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Being an avid aviation buff since I was a toddler, I've always been enthralled with Fighters.  My #1 favorite has always been the Butcher Bird.  So I was really excited to finally unlock the first one, the FW-190 A-1.  I quickly upgraded it out and Launched that Zig for Great Justice.  
Only to find that it's terrible.  It turns like a Bomber.  It's guns are good... if you can get them aimed at something.  All you can do is what you guys call "Boom & Zoom", if I have that right.  Dive down gunning at a target and then zoom back up into the air.  The only problem though is that the guns are not good enough to make a kill in one pass and not fast enough to zoom up to where you can turn around again without a Spitfire shooting your tail off.  
It's the worst aircraft in my fleet.  
Am I alone in this feeling?  Do the upper-level FW-190's turn any better?

Edited by Gregarious_Maximus, 20 September 2019 - 04:16 PM.


pyantoryng #2 Posted 20 September 2019 - 04:52 PM

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It gets worse...actually, everything turns worse as tier go up, but relative to the tier they more or less retain their mobility outside of some that get drastic changes...like the A7M to J7W1.

 

...unless you take the Blohm und Voss branch at the crossroads of Fw 190D, which are more nimble, rocket-slinging, revolver-wielding fighters...until you reach tier 10, where it again become a full-on gimmick.

 


Edited by pyantoryng, 20 September 2019 - 04:54 PM.


WoWP makes a great jousting game...especially with the 262 and people busy in furballs...
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WafflesOfWrath #3 Posted 20 September 2019 - 05:00 PM

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The mid-tier FWs were barely viable in 1.9 (with the exception of the tier 6) and are useless in 2.0. I tried to bring this to the attention of the devs with the 2.0 launch when I begged them to buff multirole fighter maximum altitudes, so that they could be used as BnZ fighters when stripped of ordnance.

I was ignored, WG is obsessed with forcing most multiroles to be food for dedicated fighters with only a handful of bombs/rockets to show for it.

losttwo #4 Posted 20 September 2019 - 05:38 PM

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wait until you try the D and you will learn what the D stands for

 



SkyWolf__WM #5 Posted 20 September 2019 - 07:17 PM

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View Postlosttwo, on 20 September 2019 - 12:38 PM, said:

wait until you try the D and you will learn what the D stands for

 

Disappointing?  :sceptic:


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BB3_Oregon_Steel #6 Posted 20 September 2019 - 07:39 PM

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View PostGregarious_Maximus, on 20 September 2019 - 08:16 AM, said:

Being an avid aviation buff since I was a toddler, I've always been enthralled with Fighters.  My #1 favorite has always been the Butcher Bird.  So I was really excited to finally unlock the first one, the FW-190 A-1.  I quickly upgraded it out and Launched that Zig for Great Justice.  
Only to find that it's terrible.  It turns like a Bomber.  It's guns are good... if you can get them aimed at something.  All you can do is what you guys call "Boom & Zoom", if I have that right.  Dive down gunning at a target and then zoom back up into the air.  The only problem though is that the guns are not good enough to make a kill in one pass and not fast enough to zoom up to where you can turn around again without a Spitfire shooting your tail off.  
It's the worst aircraft in my fleet.  
Am I alone in this feeling?  Do the upper-level FW-190's turn any better?

 

I feel your pain coz when I step into the cockpit I just KNOW bad things are going to happen. 

 

I'm still trying to figure this bird out, but the strategy I'm thinking of trying next is going to be the fighter bomber approach, using my bombs to best effect and see if I can survive and shoot down some ADA's until they reload.  I don't have much of any success in dog fighting with this plane, it's more like pig fighting ... kinda. 

 

This is one plane that I am very glad is NOT a biplane as it would ruin the whole biplane thing.  I think the only less worthwhile plane in my hangar is the XP-44.

 

I'll figure both of these stinking piles of rancid poo out ... eventually. 

 

But whenever I fly one of these I am comforted by the fact that I will eventually be flying a biplane again. 

 

YAY BIPLANES!!! :great:


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Yes, it's haughty and its arrogant but you're a battleship with 16 inch guns and Britannia Rules the Waves.  Maybe a bit of arrogance in this case is appropriate.  


Captain_Rownd #7 Posted 20 September 2019 - 08:10 PM

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View PostGregarious_Maximus, on 20 September 2019 - 06:16 AM, said:

 It turns like a Bomber.  It's guns are good... if you can get them aimed at something.  All you can do is what you guys call "Boom & Zoom", if I have that right.  Dive down gunning at a target and then zoom back up into the air.  The only problem though is that the guns are not good enough to make a kill in one pass and not fast enough to zoom up to where you can turn around again without a Spitfire shooting your tail off. 

 

The A-1 feels like the worst Fw 190 due to its low altitude ceiling, and the shock of being new to it.  You will at least gain altitude performance in later models, but they all turn like a bus.  Buff your engines, boost and guns so you can hit fast and GTFO.  You don't want to turn anyway because you will lose all your momentum trying to.  (same for the P-47)  Each Fw 190 also has a lot of stuff to unlock so the Fw 190 is the most painful grind in the game.  However although you will hate your life at first, it's a very good learning experience so I recommend you persevere with it. 

 


Edited by Captain_Rownd, 20 September 2019 - 09:21 PM.

Specialist planes:

SPAD S.510 :: P-40 :: MiG-3 :: A6M1 :: XP-44 :: Fw 190 A-5 :: Me 209 V4 :: Venom :: Caudron C.714 :: Ki-88 :: Wirraway :: Tomahawk IIb

TsKB I-7 :: Ki-5 :: F2A-1 :: Fw 56 :: Ar 67 :: Ju 87 G ::


Stygian_Alchemist #8 Posted 20 September 2019 - 09:00 PM

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The 190 series of planes are, arguably, some of -the- worst planes in the game. 

Can you -make- them work within limited constraints and in limited capacity with perfect flying and a good wing? Sortof. They're a painful experience to grind though, but the BVs are vicious and fun that come after them.

You -will- hear alllll sorts of  "players" try to talk about how they "aren't that bad".. but they really -are- that bad. Again, can they be made to "work" under the exact right circumstances with enough gear and enough pilot points? Sortof... but not really. The first -is- the "worst" but there's a reason the D is called "Dora the Exploder" and while the T6 may be the best of the three... that's like saying HIV is better than say... ebola.

qu33kKC #9 Posted 20 September 2019 - 09:38 PM

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The A-1 was a chore, and no mistake.  The A-5 became dangerous when the second pair of guns were added, and flying the Dora is a dream.   The idea is to horizontal b&z, use boost to get in, hit,  and git.

 

They have great roll rates, so try and make use of that instead of flat turns.  Most folks fly them slick, but I like the option of the rockets for head-ons or the last sliver of a ground target.



Ice_King #10 Posted 20 September 2019 - 11:54 PM

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The 190s were just okay imo until I got to the Dora, then I was pissed and disappointed, THEN I got it FULLY upgraded and now I like it. It's a shame it has to be fully elited and well-pimped but once it is it's a fun and good plane.

 

Look up posts by SpiritFox about the 190's on the forums. He plays them well and a lot, he offers good advice on the planes, such as not equipping bombs on the A-5, ect.



Captain_Rownd #11 Posted 21 September 2019 - 12:15 AM

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View PostIce_King, on 20 September 2019 - 01:54 PM, said:

The 190s were just okay imo until I got to the Dora, then I was pissed and disappointed, THEN I got it FULLY upgraded and now I like it. It's a shame it has to be fully elited and well-pimped but once it is it's a fun and good plane.

 

With or without the 30s?  I haven't bothered with the 30s because I expect adding a third size of gun will make it even harder than it already is to consistently hit anything.  (plus more overheating)  Otherwise, I finished upgrading it and still hate that sluggish POS.  :P  But hey, sometime soon I get to do the masochism all over again in the Ta 152. 


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SPAD S.510 :: P-40 :: MiG-3 :: A6M1 :: XP-44 :: Fw 190 A-5 :: Me 209 V4 :: Venom :: Caudron C.714 :: Ki-88 :: Wirraway :: Tomahawk IIb

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mnbv_fockewulfe #12 Posted 21 September 2019 - 12:19 AM

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Hey OP, I only just saw this topic and am out atm. When I get to a keyboard I'll dispell and confirm some of the conceptions about the Focke Wulfe. :)

Be sure to check your logic privileges before posting on the forum.

 


 


Silence6966 #13 Posted 21 September 2019 - 02:18 AM

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The only planes worse than the focke's are the american p47 line, it bugs me because I love both in real life but in this game they are cold garbage

egikov #14 Posted 21 September 2019 - 02:54 AM

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FW-190 are unique planes in the game, and they can be fun. Like many multi-role fighters they have good boost and good altitude.

They have the most powerful guns for multiroles, I like FW-190D the best with 30mm of course.

I don't play them much because they are hard to play, harder than P-47s. I think because they have a high stall speed (like most heavies), after playing Fw-190, you'll feel that p-47 are much more flyable.

After Fw-190D there are two lines:

BVP lines - their guns are weaker but faster and have air to air rockets,and

Ta-152 line their guns are slower and bigger.

 

In general, Fw-190s and P-47s are killers of heavies (they turn even worse) and attackers (multirole firepower usually works great), sometimes bombers (they might fly too high). Light fighters should be avoided, unless you have altitude advantage, speed and/or boost.

 

Usually people like Corsairs and Typhoons much more, even though they have less altitude performance, better turning and good guns and boost too. Some people like J7W, I don't have them, I think they are the slowest of multiroles.

 



hoom #15 Posted 21 September 2019 - 03:19 AM

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I kinda cheated through the A1 because Bomber Escort was on so can't really speak of it.

 

But struggling to make the A5 work I learned the key importance of the combo of Engine Cooling consumable with Boost Mixture Injection equipment (needs to be Calibrated Improved ASAP to really feel improvement).

You need that better boost acceleration & top speed to get and keep your pace up, the cooling to periodically restore your boost/enable extra long sprints.


C'est magnifique, mais ce n'est pas le SerB.

wylleEcoyote #16 Posted 21 September 2019 - 04:09 AM

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View PostSilence6966, on 20 September 2019 - 09:18 PM, said:

The only planes worse than the focke's are the american p47 line, it bugs me because I love both in real life but in this game they are cold garbage

 

 

Its funny that your bring up the Jugs. Because both share similar play styles. Their primary difference comes from their method of damage delivery. One is a Bullet Truck the other is a Bomb Truck. But make no mistake; they will readily deliver both where needed. But lets get back to that play style.

"What Works" for the Fw 190 is not at all intuitive to ANY thing in game that you play to reach the line. 
From teir 1-4 everything around you is some kind of slow yet crazily agile air plane that ocasionally shoots a rocket or drops a bomb or maybe has a cannon. Then you get the 190 A-1.

Even if you are fortunate to come into playing a Fw having already learned some Boom and Zoom from other lines of fighters.
Even the heavy ones with similar sluggish turn rates.
The usual vertical/energy fighting tricks dont work nearly as well. Mostly due to the limitations imposed by the Altitude limits of the line. Limitations magnified by the engines.


Especially in the 190 A-1


Many have gone on at length about "what works" for the line in general. Myself included. Use that search function.
And most importantly; any deviation from "what works" usually places you in a position to be punished.  Harshly.

Thus the line is cold garbage. For anyone expecting a properly agile fighter with a nice gun package with some bombs and stuff
Your better off trying the Hurricane or Corsair lines of MultiRole fighters. 




 

 


Fair warning. My success rate at speculative guesswork is much like my WinRate. Hit or Miss.
Usually I start on the right track and then a make a weird left turn and get lost in the weeds ... 
And yet it doesn't stop me from speculation.

Specialist Planes I have from : USA, UK, Germany, USSR, Europe
Light Fighters:  XP-31, Model 81A-1, P-40, P-51A, P-39N-1, XF15C, DH.100 F1, Fw 56, He 112, Bf 109 B / E / E-3, Me209v4, Me209 A, I-17
Multi-Roles: F11C-2, F4F, P-47B, Fw 190 A-1 / A-5 / D, I- 5 / 15 / 16(e)(l)

Heavy Fighters: P-38 F/J,  XP-58, Tu-1, Bf 110 C-6, SE 100, Me 410, Do 335 A-1, Me 262

Attack Aircraft: Hs 123, Ha 137, Hs 129 A, Ju 87 G, Me 265, Me 1099 B-2
Bombers: Do 17 Z, He 111 H2, Pe-2, Do 217 M
 Japan: not even once.


CorvusCorvax #17 Posted 21 September 2019 - 05:32 AM

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The A-5 is good,and the Dora is simply great.  Fast, hits like a ton of bricks, and is fast.  Did I say fast?  And the roll allows you to keep on target.  It leads to the B&V Batplanes, which are silly-fun. The A-1 is a huge chore, no doubt.  And you DO need both engine gurus and ADE to drag the max out of the speed part of these aircraft.  The Dora's 30s just straight up WRECK stuff, both in the air and on the ground.  Need to defend a mining plant against GAA?  The Dora is *the* perfect tool.  It also is great for doing most defending work.  It's also great for cleaning up mostly-dead ground targets.  One pass, GTFO.

 

One of the things the FW line does really well is clean up the trash.  You got stuff at half HP or less?  Light it up, GTFO.  Turn around, do it again. 

 

Use engine cooling, boost mixture, ADE, the engine gurus, and you will be the fastest plane around.  One that has the guns of a HF.



hoom #18 Posted 21 September 2019 - 06:14 AM

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Block Quote

 you will be the fastest plane around. 

 Ish.

You should see my recently Specialised & award winning F4U-1 :child:


C'est magnifique, mais ce n'est pas le SerB.

Wombatmetal #19 Posted 22 September 2019 - 04:59 AM

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Fw 190-A1 is the first plane I really connected with in game. It just made sense. I was so exhilarated the first times I flew it, one of my best experiences in the game. 

 

I do wish they were more authentic. Had a better service ceiling and drop the bombs and rockets. The A series were interceptors, and yes they could mount bombs but so could a Mustang. That wasn't their mission. The 190 F series was dedicated ground attack, and is the plane that replaced the Stuka.  

 

I would say the same thing about the Jug. The P47 was only 7 mph slower than a P51D and had a service ceiling only 500m less. In battle the Fw 190 could always disengage by diving, no allied fighter could catch it in a dive, except a jug. I do not like how they implemented multi roles. 



trikke #20 Posted 22 September 2019 - 11:45 AM

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you and me both, OP.     deadly and productive in the right hands (SFMY) but not my hands


"unforgiving" would be the description that everyone here would agree with


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