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Has it been that long? WoWP update 2.X is about two years old now


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GonerNL #41 Posted 20 August 2019 - 12:32 PM

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View PostFlakValleyExpress, on 19 August 2019 - 04:51 PM, said:

What would you like to see in the future for WoWP?

 

Lots of bug fixes ; especially for disconnected from server, could not retrieve player info, endless queue, forgotten password and game crashes ... since this stuff only occurs right at the start and end of battles, it should be relatively ease to find/fix (?).

After that, more game modes and real (!) planes.


Flying on NA and EU servers

FlakValleyExpress #42 Posted 20 August 2019 - 03:33 PM

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View PostCorvusCorvax, on 19 August 2019 - 12:19 PM, said:

A mode (or even an event) where there are no respawns, and no weapons reloads.  It would really make you think about what you were taking along, and what airplane you were driving.  Think about Military Bases and Command Centers.  You can't get a solo cap by just shooting down the ADA.  So, you'd have to think hard about a plane to fly that COULD solo a Military Base, or hope that the red team helps by send you a "victim" or two.  (BTW, it is possible to solo with a LF without red team help, it just takes some time...)

 

In any case, something that feels like 1.x in the 2.x world.

I'd also love to see a few battles now and then with no bots (except ADA) that don't involve training rooms.

 

That sounds very good. Something I would like to see is scrap the PVP, put all humans vs bots as a new standard for PVP until the player population gets going again

 

View PostCaptain_Underpants53, on 19 August 2019 - 02:46 PM, said:

It will be 2 years in October 2019.  I would like to see them fix the clan stats page to accurately reflect actual status.  Something they have claimed to be 'aware of' and 'working on it' for over 21 months now.

 

I did say about near. You are not the only person from other regions (CIS/EU) that is bringing up the same point

 

View PostBB3_Oregon_Steel, on 19 August 2019 - 02:48 PM, said:

Ok, so my impressions. 

 

I believe that ver 2.0 fixed a lot of the problems that I perceived in earlier versions of the game (which I realize that some others might see as strengths of the old versions).  What I really hated about ver <2.0 was how easy and quickly you could be put out of the game by running into a plane or player that had an advantage on you of some sort.  This made certain planes essentially unplayable since they were operating at a constant if fairly small disadvantage and the play in ver <2.0 magnified that disadvantage. 

 

That problem has mostly been solved in ver 2.0 by adding a better bot framework (and notably the current ability to summon a bot wingrobot) and the ability to re-spawn which allows a player to get back into the game and rethink their apporach.  It's not highly realistic, but I've come to the conclusion that I'm willing to accept that lack of reality more in this game than in others simply because I think WG had relatively few options in the matter and they made what I think are some of the best ways to approach this problem. 

 

I think that adding objectives has been a HUGE plus to the game.  You are now not simply looking for planes to kill and stuffs to blow up, you're having to stratagise on where and how to go about doing that.  This added a needed lay of play to the game that it previously lacked.  

 

So, overall, I think WG hit the right notes in Ver 2.0 and I hope these changes continue to attract new players and build the game. 

 

Much of what I'm hearing about improvements would be great if we had thousands of players online at any given time rather than hundreds so I think any realistic improvements have to take into account that bots will be part of whatever improvements WG makes to the game.  Looking to the future, here's what I would like to see. 

 

1) Airbase:  The WOWPs version of Strongholds in Tanks and the Naval Base in Ships.  These are features that Clans can use to gain economic bonuses for all members of the Clan and would give Clans in Planes a reason to exist beyond the social framework they now possess.  This could allow clans to build and organize and would form the basis of future event development.

 

2) Competitve Game Modes:  I think that competitive game modes are a significant draw to players and the lack of one a  disincentive to players to seriously adopt and stay in the game.  I think the various ratings events help with this to some degree but even at their best, only a small percentage of the best players can earn any significant recognition which is, in part, what competitive game modes bring to the table. 

 

I would specifically advocate for a planes equivalent to Ranked Battles.  This competitive mode is probably the mode which would be most amendable to include bots in the matrix which I think, at the moment, is a given considering the current size of the player base. The matchmaker would have to be altered somewhat to make sure that there was always an equal number of human players on each side and you'd probably need to do a little work on some of the maps, but other than that there is no reason why this mode wouldn't work in planes. 

 

For those of you not familiar with the structure of Ranked Battles, here is how it's put together. 

 

1) Who Can Participate:  Ranked battles uses a single tier of aircraft and owning an aircraft of the appropriate tier is the price for admission.  This can be set at whatever tier WG decides though generally it's set a a tier of VI or higher.  

2) Each player starts at a low Rank, say Rank 20 and the idea is to reach the ultimate Rank 1 and "Rank out" of the competition.  

3) Players "advance" ranks by winning stars.  Stars are earned by winning a battle in Ranked Mode (one star per win).  Win enough stars and you advance to the next highest rank.  

4) Players can also lose stars by losing battles.  Lose enough stars and you are moved down to the next lowest rank. This feature essentially requires that, to advance all the way to the top, you have to win more battles than you lose.  

 

Example.  Let's say that Pilot Patty is at Rank 20 and enters into a Ranked Battle.  Let's also say that Pilot Patty needs one star to advance.  She enters into battle and wins, picking up one star.  Since she needed one star to advance, she now moves to Rank 19.   To move up a rank from 19, Patty needs two star.  She enters Ranked Battles and wins two more battles (and earns two more stars) and this is enough to move her to Rank 18.  In Patty's next battle, she loses.  Since she barely had enough stars to make it to 18, this drops her star count down and puts her back at Rank 19. 

 

There's a number or permutations in this system that I've seen as follows. 

 

1) There are certain irrevocable ranks.  Irrevocable Ranks are ranks that, one you reach them, you can't lose them regardless of how may losses you have in the future.  For example if Pilot Patty makes it to rank 15 and rank 15 is irrevocable, she could lose all her remaining games and still end the season at Rank 15. 

 

2) Lower ranks are easier to earn and require fewer stars.  Higher Ranks require more stars to earn. 

 

3) Ranks are divided into Leagues so that newer players are not simply crushed all the time and have an opportunity to advance.  For example, lets say that Ranks 17 to 20 are '3rd League" ranks, 11 - 15 are "2nd League" ranks, 6-10 are "1st Leauge" ranks and 2-5 are "Premier League.

 

In this system, players only play players from the "League" they are in.  The better players will start at the same place, but will fairly quickly advance out of 3rd League and into 2nd etc etc ... .  As players advance to higher leagues, the competition becomes harder since less capable players are still fighting in the lower leagues 

 

Even so, even a relatively new player has a chance at Ranked glory if they can string together a number of wins and advance.  Everyone has a shot. 

 

4) Prizes are given out for each rank as the player progresses with the best prizes available at the higher ranks.  Each player who reaches a certain Rank would be given access to a unique piece of "Ranked" nose are or something similar that they could add to their planes.  Prizes for Ranking out can be given as other types of are or possibly a unique aircraft that is only issued to players managing to "Rank Out" of the competition. 

 

This isn't exactly a team competition like Clan Wars, but it is a competitive mode that will end up putting players against players battling for those stars and their right to advance.  I think, if WG and the player base is willing to fill in the blanks with bots and do it intelligently, then this would be a workable mode for planes. 

 

5) I would like WG to announce and begin working on additional tech trees and nations that will not be locked behind the "Premium" paywall and will give both new and veteran players new aircraft to grind.  That's kind of how these games are build and I think adding content of this sort is imperative if WOWPs is to advance and become a more competitive product. 

 

6) A few new maps, or even just some of the old ver <2.0 maps that are no longer with us tweaked for the new battle modes. 

 

7) A more active webpage.  It's kind of disheartening to look at a particular segment of the webpage and realize that the most recent article there is over a year old.  Games etc thrive on content so make a bigger commitment to add such content because, honestly, if I were a new player and noted that, I would make the logical conclusion that nothing is really happening in this game and go looking elsewhere. 

 

8) MORE BIPLANES!!!  Come on guys, how about a BIPLANE Bomber or a supersonic BIPLANE or something!!!  BIPLANES RULE!!!  :great:

 

Wow, that's a lot of points you bring up there. I wish the developers would look into these items if they some can be brought into WoWP.

 

View PostHANNIBAL_LECTER_1, on 19 August 2019 - 06:01 PM, said:

Hey guys. Sorry. Let me explain myself better. It is not my intention to take people away from Wowp. I was talking specifically about FLAK. I don't know if BB3 is fully aware of how Flak and his posts have tried to "improve the game". In fact, I would say that his intention has always been to boycott the game, do you see his "ban 2.0" avatar? That was part of an attempt to reject the new version carried out by a group of players. I remember seeing many of those avatar when the new version was released. If you look at his posts in the last two years you will see that his content points to that. From posts with screencaptures of WOWP Steamchart that show how low the population of the game is to irrelevant information of Q&A's and irrelevant comments from the discord trying to generate a chain reaction for other players to join his cause. How do these things help improve the game? It's almost like the "HHJ" situation, do you know him? Oh yes, HHJ and his "conspiracy theories" against wargaming. He has been banned from this forum for that reason.

Do you know about this brazilian guy who posts in the portuguese forum since 2014 ..yes 2014! putting music videos with the intention that wargaming incorporate some of that music in WOWP? He has never received any response from wargaming or any administrator even when there was support for that language. You have to admit that these types of people and their posts are quite odd and the things they say attract a lot of attention and I don't understand why after so long they keep doing all this. 
People like trikke and FW and other people in the past like roussosphenomenon really try and tried to help the community and this game as well as people who suggest things to make the game better. Good for them, but I don't think it's the case of FLAK.

As I said before, it is not my intention to take people away from this game, if you play and still have fun, good, but if you do not play, like Flak and you still have the same speech since 2017..."When will Wargaming is going to revert the game to 1.X version!?"... what's the point?. Sorry, but I find this whole situation quite fascinating. To these people, try something else and that's it. I've been here since September 2016 and I think I've seen enough of this.

I'm still in this forum because in my clan there are people who play only WOWP, people who play WOWP/WT and people who play only WT. Since there is no more support in spanish in any of the social media of Wowp and almost none of them speak english nor do they use this forum or other social media sometimes they depend on the information that I can get them from here.
I'm sorry if I've been rude, it wasn't my intention to offend anyone.

 

07

 

 

Everyone that cares about WoWP should voice their opinion. Discussion is not always agreeing on everything, but bringing up ideas to come to a compromise in making things better. 1.X version is gone. It won't be back. If you want it, go to the SE server. I have no problem with the current version of WoWP other than it should be better as a stable game. I am not crazy about the battle modes, but hey, that's me. I have personal problems being lied to by other people (makers) from Kiev. They are the ones ruining WoWP IMO. And besides why would you want to push me away from play WoWP more? All I am asking is to make WoWP better. Listen to the player base. BTW, Hannibal I have no problems with your opinions either. I think you are a wise pilot and do good for WoWP too.

 


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Vae victis

Update 2.0 - It's not a bug, it's a feature- Let's be Professional, Fix it! - Be the gold standard for MMO warplanes. Ditch the Zero and get with a Hero WoWP - Best troll game in 2018/2019

"Battle is the Great Redeemer. It is the fiery crucible in which true heroes are forged. The one place where all men truly share the same rank, regardless of what kind of parasitic scum they were going in."

 


CorvusCorvax #43 Posted 20 August 2019 - 03:42 PM

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View PostFlakValleyExpress, on 20 August 2019 - 03:33 PM, said:

 

That sounds very good. Something I would like to see is scrap the PVP, put all humans vs bots as a new standard for PVP until the player population gets going again

 

.

 

FVE, I think a co-op mode would be great.  Make the bots tougher (but still fly within the constraints of the planes published stats, please), and the maps harder, so that you really do have to work together to win.

 

The risk is that some humans don't care about the win, but are doing some other objective, so you still get stuck with co-op mode losses due to potato behavior.  But, overall, yes - a co-op mode WOULD be fantastic.  Maybe even combine it with the no respawn/armaments reload thing.



WhoaBlackBetty #44 Posted 20 August 2019 - 04:30 PM

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Some of what we want we can do in a training room.  I'd like to see training room battles count for something in exp, I THINK like they did/do in ships.  Been a long time since I played ships so I may be mistaken there.

 

If you wanna do humans vs bots, what would you think about going in with tier 8 humans, and bringing in tier 9 bots for the enemy, some or all.  That would make the bots better, make it it more challenging and all.  Heck. Play tier 8 humans and tier 10 bots.  JUST thought of this, it just fell outta my mind through my fingers so feel free to shoot it down.

 

WBB



BB3_Oregon_Steel #45 Posted 20 August 2019 - 05:28 PM

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View PostAce_BOTlistic_Cosmo, on 19 August 2019 - 02:52 PM, said:

you've made it personal

and believe you've lost credibility

.

.

.

I know this is going to piss you off

I really like your positive attitude

but...

not everyone has your beliefs

not everyone has the faith you have in this company

many just don't agree with your vision of this game's future

and...

you could be wrong as no one I know can predict the future...

especially in the gaming industry

the thing I fear with many of these ideas is,

we will end up with another game that 500-1000 greatly enjoy

 

No, I don't get pissed at honest disagreements.  

 

As far as credibility is concerned, I think credibility is created when someone expresses their honest opinion and further states why they have that opinion in a reasonable matter. 

 

I'm pretty sure I've done that whether you disagree with my position or not.  What I will say is that I will continue to give the people here my honest opinion and back that up with why I have that opinion.  If that's not credible enough for some, well then its not.  It's simply the best way I know how to proceed. 


Edited by BB3_Oregon_Steel, 20 August 2019 - 08:05 PM.

"Don't mess with me because I can squish you like a bug, that is If I should decide to notice your existence in the first place".  

 

Yes, it's haughty and its arrogant but you're a battleship with 16 inch guns and Britannia Rules the Waves.  Maybe a bit of arrogance in this case is appropriate.  


BB3_Oregon_Steel #46 Posted 20 August 2019 - 05:29 PM

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View PostHANNIBAL_LECTER_1, on 19 August 2019 - 03:01 PM, said:

 

 

Hey guys. Sorry. Let me explain myself better. It is not my intention to take people away from Wowp. I was talking specifically about FLAK. I don't know if BB3 is fully aware of how Flak and his posts have tried to "improve the game". In fact, I would say that his intention has always been to boycott the game, do you see his "ban 2.0" avatar? That was part of an attempt to reject the new version carried out by a group of players. I remember seeing many of those avatar when the new version was released. If you look at his posts in the last two years you will see that his content points to that. From posts with screencaptures of WOWP Steamchart that show how low the population of the game is to irrelevant information of Q&A's and irrelevant comments from the discord trying to generate a chain reaction for other players to join his cause. How do these things help improve the game? It's almost like the "HHJ" situation, do you know him? Oh yes, HHJ and his "conspiracy theories" against wargaming. He has been banned from this forum for that reason.

Do you know about this brazilian guy who posts in the portuguese forum since 2014 ..yes 2014! putting music videos with the intention that wargaming incorporate some of that music in WOWP? He has never received any response from wargaming or any administrator even when there was support for that language. You have to admit that these types of people and their posts are quite odd and the things they say attract a lot of attention and I don't understand why after so long they keep doing all this. 
People like trikke and FW and other people in the past like roussosphenomenon really try and tried to help the community and this game as well as people who suggest things to make the game better. Good for them, but I don't think it's the case of FLAK.

As I said before, it is not my intention to take people away from this game, if you play and still have fun, good, but if you do not play, like Flak and you still have the same speech since 2017..."When will Wargaming is going to revert the game to 1.X version!?"... what's the point?. Sorry, but I find this whole situation quite fascinating. To these people, try something else and that's it. I've been here since September 2016 and I think I've seen enough of this.

I'm still in this forum because in my clan there are people who play only WOWP, people who play WOWP/WT and people who play only WT. Since there is no more support in spanish in any of the social media of Wowp and almost none of them speak english nor do they use this forum or other social media sometimes they depend on the information that I can get them from here.
I'm sorry if I've been rude, it wasn't my intention to offend anyone.

 

07

 

 

Thanks, the clarification is much appreciated. 


"Don't mess with me because I can squish you like a bug, that is If I should decide to notice your existence in the first place".  

 

Yes, it's haughty and its arrogant but you're a battleship with 16 inch guns and Britannia Rules the Waves.  Maybe a bit of arrogance in this case is appropriate.  


Ace_BOTlistic_Cosmo #47 Posted 20 August 2019 - 06:11 PM

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View PostBB3_Oregon_Steel, on 19 August 2019 - 02:58 PM, said:

View PostHANNIBAL_LECTER_1, on 19 August 2019 - 10:41 AM, said:

 

The question is: WHY do you still care about this game??. 

 

Honestly, my question is, given your statement, why are you still here posting on this forum.  WT has their own and there are players here interested in making this game better who are trying to do so so your comments are less than helpful.   

 

On a thread like this, if you really have pulled up your stakes that much then finish the process and move on.  Spread your views  where the thunder is loudest on their forum and let those trying to make this game better work on making this game better without having to deal with the crud you are throwing out.  Honestly, we really don't need interference from those who have already thrown in the towel and have no interest in this platform.   

 

Best of luck on your move and hope you are happier there than you appear to have been here. 

the entire post of Lecter was removed, but he did in fact mention the faults of the present game

by inferring faults you can clearly interpret points of improvement

he was also misinterpreted in his intention which he clarified in a later post

.

.

.

I believe you did just jump the assumption gun

no big deal... it's the blad dang internets

:ohmy:

 


Edited by Ace_BOTlistic_Cosmo, 20 August 2019 - 06:11 PM.

if the pilot's good, see, I mean, if he's really..sharp, he can barrel that baby in so low [he spreads his arms like wings and laughs],

you oughtta see it sometime, it's a sight. A big plane like a '52. VRROOM! There's jet exhaust, fryin' chickens in the barnyard.


trikke #48 Posted 20 August 2019 - 09:42 PM

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View Postqu33kKC, on 19 August 2019 - 05:41 PM, said:

I would like to see some mobile ground targets.  Barges on the Micronesia maps, perhaps moving trains with several "bits" worth of cars and engines, with flakcars for defense.  Would be a good target for multiroles and GAA, obviously, a big challenge for most bombers to hit, and certainly killable by HF and most LF with a bit of effort.  Barges would be killable by most anything that could hit them.  Truck convoys would also work for almost any non-ocean map.  (Pro, more targets for points, con being that they don't count for capturing bases.)


Love love this idea!    We used to have stationary barges to blow up on the Egypt map, or the low tier low rez 1.x version of it, I mean


 a moving troopship convoy or a carrier battle group as a new kind of cap on every water map?     


or a battleship group on it's way to pound one of your caps, if you can't stop it.     just like the bomber flights


Anything other than the, emm, cavorting whales


Please give GAs another way to contribute...  a super easy fast coding slamdunk, copy/pasted from wows?

GAs have gotten the short end of the stick for far too long now.   I've long since stripped out the good pilots from all of mine


Spittoon says #smarterpilotswinmore

Ace_BOTlistic_Cosmo #49 Posted 20 August 2019 - 11:35 PM

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View PostFlakValleyExpress, on 20 August 2019 - 10:33 AM, said:

 

That sounds very good. Something I would like to see is scrap the PVP, put all humans vs bots as a new standard for PVP until the player population gets going again

 

 

I did say about near. You are not the only person from other regions (CIS/EU) that is bringing up the same point

 

 

Wow, that's a lot of points you bring up there. I wish the developers would look into these items if they some can be brought into WoWP.

 

 

Everyone that cares about WoWP should voice their opinion. Discussion is not always agreeing on everything, but bringing up ideas to come to a compromise in making things better. 1.X version is gone. It won't be back. If you want it, go to the SE server. I have no problem with the current version of WoWP other than it should be better as a stable game. I am not crazy about the battle modes, but hey, that's me. I have personal problems being lied to by other people (makers) from Kiev. They are the ones ruining WoWP IMO. And besides why would you want to push me away from play WoWP more? All I am asking is to make WoWP better. Listen to the player base. BTW, Hannibal I have no problems with your opinions either. I think you are a wise pilot and do good for WoWP too.

 

I appreciate the way you bring up all the MOST common problems with the current game

it would be a long novel to do a six years of clusterducks

I prefer the novella

as always...

you'll be misunderstood by the aggressors

but understood by the professor

thank you (as always) FlakMasterSlim

o7

:medal:


Edited by Ace_BOTlistic_Cosmo, 20 August 2019 - 11:36 PM.

if the pilot's good, see, I mean, if he's really..sharp, he can barrel that baby in so low [he spreads his arms like wings and laughs],

you oughtta see it sometime, it's a sight. A big plane like a '52. VRROOM! There's jet exhaust, fryin' chickens in the barnyard.


sandtiger #50 Posted 23 August 2019 - 03:18 AM

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i would like top see the fly wing bomber from the German tech tree  some of the other air craft the already have  lined up

maybe some of the mix tech tree planes .. or some Italian planes






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