Jump to content


I feel...dirty.

Spitfire Shitfire Skillfire Spitfire Mk Ia

  • Please log in to reply
12 replies to this topic

CorvusCorvax #1 Posted 11 July 2019 - 05:14 AM

    Captain

  • Member
  • 4130 battles
  • 4,130
  • [OWSS] OWSS
  • Member since:
    01-26-2012

I haven't taken out the Spitfire Ia in a while.  Months.  It has the Dunkirk pilot, and I was surprised to see its turn at 101 (!!!)

 

So, I flew around a little.  Slow, and you need to be right on top of your prey to shoot him down.  But when you get within range, those MGs really melt the other guy down.

 

I was just flying, and shooting stuff.  I wasn't really thinking about it, just reacting.  The battle ends, and I look at the results.

 

Ace.  Marseilles. Hero of the Sky.  Akamatsu. 200k silver.  20k points.

 

It was effortless.  And those poor guys on the red team.  That plane is the definition of seal clubbing at T5.  Yikes.



ClosedCoffin #2 Posted 11 July 2019 - 05:35 AM

    Senior Master Sergeant

  • Member
  • 8187 battles
  • 326
  • [MRCS] MRCS
  • Member since:
    02-16-2013
CC do your self a favor and fly, say, 35 battles or so in it, if you know what i mean and i think you do.

CorvusCorvax #3 Posted 11 July 2019 - 05:49 AM

    Captain

  • Member
  • 4130 battles
  • 4,130
  • [OWSS] OWSS
  • Member since:
    01-26-2012

View PostClosedCoffin, on 11 July 2019 - 05:35 AM, said:

CC do your self a favor and fly, say, 35 battles or so in it, if you know what i mean and i think you do.

 

I dunno.  I also took out my Bf-109B for token flying.  [eyeroll]  But the Spit Ia with that pilot is nasty.  Maybe because I didn't care, and was really relaxed?  Or the other guys didn't bother to coordinate?  Or the other team didn't have a decent HF pilot? 

 

Dirty.



hoom #4 Posted 11 July 2019 - 05:49 AM

    Second Lieutenant

  • Closed Beta Tester
  • 9313 battles
  • 1,823
  • Member since:
    01-26-2012

IMO in T5 its a bit too slow & the 0.303s a bit too short ranged to be especially effective.

I haven't taken it out for ages though, maybe once Specialised & Speed built...

 

Edit: what bonuses does the Dunkirk pilot give? I missed out on that one.

I only get 88 agility rating (8.4s turn) with a partially calibrated Advanced Lightweight Wingframe.

Do you also have Lightweight Power Unit rather than Uprated Engine?


Edited by hoom, 11 July 2019 - 05:52 AM.

C'est magnifique, mais ce n'est pas le SerB.

GonerNL #5 Posted 11 July 2019 - 08:38 AM

    Second Lieutenant

  • Member
  • 1098 battles
  • 1,277
  • Member since:
    01-17-2018

View Posthoom, on 11 July 2019 - 06:49 AM, said:

Edit: what bonuses does the Dunkirk pilot give? 

 

https://worldofwarplanes.com/news/premium-october-dunkirk-2018/


Flying on EU, NA, ASIA and CIS servers

hoom #6 Posted 11 July 2019 - 09:36 AM

    Second Lieutenant

  • Closed Beta Tester
  • 9313 battles
  • 1,823
  • Member since:
    01-26-2012
Ooh that is a big boost.
C'est magnifique, mais ce n'est pas le SerB.

CorvusCorvax #7 Posted 11 July 2019 - 03:00 PM

    Captain

  • Member
  • 4130 battles
  • 4,130
  • [OWSS] OWSS
  • Member since:
    01-26-2012

View Posthoom, on 11 July 2019 - 09:36 AM, said:

Ooh that is a big boost.


Yeah.  Seriously.  It out-turns EVERYTHING, by a lot.

 

I think that's why I haven't picked it up in months.  Every time I fly it, it feels like seal-clubbing.



Mercsn #8 Posted 11 July 2019 - 03:44 PM

    Captain

  • Closed Beta Tester
  • 2601 battles
  • 3,293
  • [A-S-S] A-S-S
  • Member since:
    04-17-2013

View Posthoom, on 10 July 2019 - 11:49 PM, said:

IMO in T5 its a bit too slow & the 0.303s a bit too short ranged to be especially effective.

I haven't taken it out for ages though, maybe once Specialised & Speed built...

 

 

View PostCorvusCorvax, on 11 July 2019 - 09:00 AM, said:


Yeah.  Seriously.  It out-turns EVERYTHING, by a lot.

 

I think that's why I haven't picked it up in months.  Every time I fly it, it feels like seal-clubbing.

 

I don't have that pilot.  Steam sends out messages when stuff is on sale, WG could probably pick up a little more cash if they'd send out notices when rare stuff is available for purchase.  People like me who don't mind spending money, but who don't play or check the launcher daily won't see these things for sale.

 

Anyways, I run the 1a with a speed build and use my higher tier spit pilot with aero master.  It will still out turn a stock tier 5 Spit (because of the extra wing equipment slot) and seriously outrun a zero.  If I see another spec'd Spit, I'll just avoid him or make sure I get him when he's looking somewhere else. 

 

I find the speed build (along with engine cooling boost consumable) does a great job of helping get the little MGs into range.  Mine's only purple, and still fast enough to run down a heavy fighter that made the mistake of bleeding any speed at all. The game is kinda biased against the "speed" fighters.  You can make a turn fighter go as fast as a speed fighter, but you can't make a speed fighter turn as well as a turn fighter.  Maybe that will change when (if?) they release that secondary specialization thingy where you can change up plane builds entirely.

 

I really can't imagine how nuts it would be with MOAR speed AND turning from the pilot with max'd equipment. I'll have to keep an eye out for that pilot! Although, I prefer to take advantage of the crew training benefits the premiums offer for my tech tree crew of whatever line I'm working.  Does that final dash skill carry over into other aircraft?  The first one says "only effective in the 1a", but the 2nd doesn't say that.


All the Important Thread Links (go here for answers!) Might be outdated!

All-in-one thread with 2.0 related guide links.

 

The below was said to me (Mercsn), from a concerned player:

Edited, on 12 March - 2:01PM , said:

and PS...play more, forum less.  Your opinion might be more credible.

wylleEcoyote #9 Posted 11 July 2019 - 06:09 PM

    Command Chief Master Sergeant

  • Member
  • 5296 battles
  • 819
  • [ALAS] ALAS
  • Member since:
    01-26-2012
Final Dash Does work on other planes. 
Also turn fights are for suckers. If you wanna sit on one airfield and keep shooting sown the same 3-4 bots that try to go in there, thats fine.

ill be capping every base around you in the "speed fighter"

Fair warning. My success rate at speculative guesswork is much like my WinRate. Hit or Miss.
Usually I start on the right track and then a make a weird left turn and get lost in the weeds ... 
And yet it doesn't stop me from speculation.

Specialist Planes I have from : USA, UK, Germany, USSR, Europe
Light Fighters:  XP-31, Model 81A-1, P-40, P-51A, P-39N-1, XF15C, DH.100 F1, Fw 56, He 112, Bf 109 B / E / E-3, Me209v4, Me209 A, I-17
Multi-Roles: F11C-2, F4F, P-47B, Fw 190 A-1 / A-5 / D, I- 5 / 15 / 16(e)(l)

Heavy Fighters: P-38 F/J,  XP-58, Tu-1, Bf 110 C-6, SE 100, Me 410, Do 335 A-1, Me 262

Attack Aircraft: Hs 123, Ha 137, Hs 129 A, Ju 87 G, Me 265, Me 1099 B-2
Bombers: Do 17 Z, He 111 H2, Pe-2, Do 217 M
 Japan: not even once.


Mercsn #10 Posted 11 July 2019 - 07:01 PM

    Captain

  • Closed Beta Tester
  • 2601 battles
  • 3,293
  • [A-S-S] A-S-S
  • Member since:
    04-17-2013

View PostwylleEcoyote, on 11 July 2019 - 12:09 PM, said:

Final Dash Does work on other planes. 
Also turn fights are for suckers. If you wanna sit on one airfield and keep shooting sown the same 3-4 bots that try to go in there, thats fine.

ill be capping every base around you in the "speed fighter"

 

Thanks for the info on the pilot skill.

 

You misunderstood my other point.  I can make a turn fighter as fast as a speed fighter.  Except the turn fighter will still have better turning.  I can't make a speed fighter turn as well as a turn fighter.  The new g suit is offering an altitude advantage which will further aid turn planes in the meta over speed planes. While speed does become more meaningful as tiers rise, the game design still favors the turn fighters (because it can turn very well or go fast AND turn well). 

 

I'm not advocating one playstyle over another or discussing map tactics.  I'm saying that from a game design point of view, the design of this game's plane stats, equipment, and crew skills favors the turn fighters by enabling them to mimic speed fighters, if a player chooses, but not the other way around.


All the Important Thread Links (go here for answers!) Might be outdated!

All-in-one thread with 2.0 related guide links.

 

The below was said to me (Mercsn), from a concerned player:

Edited, on 12 March - 2:01PM , said:

and PS...play more, forum less.  Your opinion might be more credible.

losttwo #11 Posted 11 July 2019 - 07:31 PM

    which way do we go?

  • Community Ace
  • 5102 battles
  • 13,907
  • [S-S-G] S-S-G
  • Member since:
    05-15-2012

Have you tried chewing Orbit Gum while playing the game.

You will feel less dirty.



CorvusCorvax #12 Posted 11 July 2019 - 10:30 PM

    Captain

  • Member
  • 4130 battles
  • 4,130
  • [OWSS] OWSS
  • Member since:
    01-26-2012

View Postlosttwo, on 11 July 2019 - 07:31 PM, said:

Have you tried chewing Orbit Gum while playing the game.

You will feel less dirty.

 

 

It might help.  I took ClosedCoffin's advice, sort of.  I flew 15 battles.  I got downtiered on 10 of them.  I still got three tokens today.  I also specialized the dang thing.  Unless you have help, or know how to do BnZ very well, this plane will burn you down.

 

I had trouble with a P-38F pilot that knew how to fly.  I got him down into the weeds and ran him out of boost, and that was it.  But the next respawn, he had me cold.  He didn't mess around - dove down, hit me at high speed - boosted out.  After he got some boost back, He came at me again, same way.  On the third pass, he got me.



Jockobeans #13 Posted 11 July 2019 - 10:42 PM

    Master Sergeant

  • Member
  • 803 battles
  • 30
  • Member since:
    10-02-2015
I took my Spitfire 1a out and it felt like I was shooting spitballs. Not sure why, but it is not as satisfying as my M.20.




1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users