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Waris_Hi #1 Posted 26 June 2019 - 09:19 AM

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Been playing for about 20-30 games now and I still haven't seen a real player just bots in every battle. What am I doing wrong? 

GonerNL #2 Posted 26 June 2019 - 09:30 AM

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You know how to recognize bots ?

Anyway, players who just started are placed in bots-only battles for some time (protection against seal-clubbers).

Don't know for how long ...

 

Found it, but I'm sure you got >4000XP in 30 battles ?

  • Added separate matchmaker settings for new players. If the players earned less than 4,000 XP in the game, they will get into battles, where the entire enemy team consists of Bots.

Also depends on when you play. Player base on the NA server is quite small, so when you don't play during 'prime time' it could be pretty empty ...

 

By the way, your profile only shows 13 battles ...


Edited by GonerNL, 26 June 2019 - 09:48 AM.

Flying on NA and EU servers

Waris_Hi #3 Posted 26 June 2019 - 09:35 AM

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Thanks, I'm a WOWS Vet and thought I was in a CoOp mode not Random like in WOWS

Master_Cylinder #4 Posted 26 June 2019 - 01:57 PM

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you only have 17 battls right now as of this moment.  Play now to win since you are against only bots to get % up.  then find a clan to learn as much as you can

 



Captain_Underpants53 #5 Posted 26 June 2019 - 04:22 PM

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View PostMaster_Cylinder, on 26 June 2019 - 08:57 AM, said:

you only have 17 battls right now as of this moment.  Play now to win since you are against only bots to get % up.  then find a clan to learn as much as you can

 


:medal:


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losttwo #6 Posted 26 June 2019 - 06:36 PM

    which way do we go?

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Looking and caring.

It just doesn't matter if you are playing bots or humans.

The outcome of the battle will still be the same result.

Make no mistakes you will win.

Make one mistake you will lose.



desert786 #7 Posted 26 June 2019 - 09:35 PM

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WoW cant believe that WG actually implemented new player protection. Progress from WeeGee!!!!!!!!

losttwo #8 Posted 26 June 2019 - 09:46 PM

    which way do we go?

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Don't worry, even in high tiers you will face all bots.

Regardless of experience.

The brighter + is human...or in this case only Brand and I are humans.

Posted Image



BB3_Oregon_Steel #9 Posted 27 June 2019 - 12:06 AM

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View PostWaris_Hi, on 26 June 2019 - 01:19 AM, said:

Been playing for about 20-30 games now and I still haven't seen a real player just bots in every battle. What am I doing wrong? 

 

Hi Waris!!!  

 

I'm a WOWS main as well but welcome to WOWPs!!!

 

Ok, so you've noticed the main difference here.  Essentially what you are going to experience here is a sort of blend between Random Battles and Co-op in WOWS.  Pretty much every game you play is going to have a combination of humans and bots on both sides.  This is most noticeable at lower tiers since many of the most active players have been around forever and will commonly be flying higher tier planes.  You may at some point have as many as half of each team be humans but I haven't personally seen it any higher than that. 

 

Essentially what you have is a much smaller player population here than in Ships so, in order to prevent having huge load times where the MM is waiting until it can fill both sides with the relatively small number of humans around, WOWPs developed a bot system so that people could get into the game quickly. 

 

It's not perfect but it works.  

 

Anyway, welcome to the Friendly Sky's!!!  


"Don't mess with me because I can squish you like a bug, that is If I should decide to notice your existence in the first place".  

 

Yes, it's haughty and its arrogant but you're a battleship with 16 inch guns and Britannia Rules the Waves.  Maybe a bit of arrogance in this case is appropriate.  


Chuck_norris10 #10 Posted 27 June 2019 - 03:24 AM

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Packet loss at 290% for me tonight,played 2 games and just crashed into the ground and xed out of the game.

 

 

bug after bug after bug.

 

Good luck.


Edited by Chuck_norris10, 27 June 2019 - 03:25 AM.

 

 


 

Captain_Rownd #11 Posted 27 June 2019 - 05:49 AM

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Chuck, you seriously need a new ISP, or maybe get the wiring in your house/building completely redone.  Last time I had a lot of packet loss about 3 years ago it turned out to be a bad switch in the neighborhood DSL closet and everything got better when the faulty equipment died for good.   The time before that it was a bad phone cable between my wall socket and DSL modem - never knew a good-looking phone cable could fail like that.  Before that it was a bad DSL modem.  All fixed eventually by working with the ISP.   (Warplanes is particularly intolerant of flaky connections since everything happens so fast)

 

Anyhow.  Bots are yummy.  Players have smelly armpits. 


Edited by Captain_Rownd, 27 June 2019 - 05:51 AM.

Specialist planes:

SPAD S.510 :: P-40 :: MiG-3 :: A6M1 :: XP-44 :: Fw 190 A-5 :: Me 209 V4 :: Venom :: Caudron C.714 :: Ki-88 :: Wirraway :: Tomahawk IIb :: TsKB I-7 :: Ki-5 :: F2A-1


Mercsn #12 Posted 27 June 2019 - 05:57 AM

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View PostWaris_Hi, on 26 June 2019 - 03:19 AM, said:

Been playing for about 20-30 games now and I still haven't seen a real player just bots in every battle. What am I doing wrong? 

 

Hi, welcome to the game and the forums!  You're not doing anything wrong.  Despite this title being senior to WoWS, this game has always been WG's red-headed step-child.  Mainly, imo, because they don't understand 3 dimensional (aerial) combat. 

 

I hate this subject and as I started replying, I really got rolling.  So, here's a brief history of the development of WoWP that led to bots and what you can expect from bot behavior, how to work with them as teammates, and a couple useful links at the end of the post.

 

Once upon a time, this game was really good (before it left beta).  Shortly before leaving beta, the developers changed it from being an aerial combat game (which they don't understand) to being a vertical MOBA or vertical first person shooter.  The artificial altitude bands (based on nation or role instead of historical engine or aircraft performance -as it was in beta) were implemented to force players into moba-like lanes (as WoT does) or as "cover" (like a destroyed car or building wall, that you'd find in an fps game).

 

These changes drove a lot of players away, some into the WoWS alpha/beta which was then being made available.  Then, they changed the game mode a year and half ago which brought a brief resurgence of players (I even returned after 5 years away, due to the late beta changes).  But, the resurgence was briefly lived.  Along with the new game mode (it's ok, although the neutral factions of WWII, that we're invading, have never been explained in lore). 

 

The new mode brought several niceties.   One of these is respawn (which is nice because many players, the developers included, would simply get annihilated by players savvy at 3D aerial combat).  It's a mixed bag, but at least if you like a certain plane, you can spend the entire 10-20 minutes of battle in it instead of having to drop to hangar and get another one if you mess up or have bad luck 30 seconds into a match.  In the old mode, I could frequently knock out 4 enemy planes (actual players) in the first minute (in a certain nose gun heavy, heavy fighter).

 

You mention the co-op mode in WoWS.  I friend that I met here, years ago, talked me into trying that (I'd sworn off WG for a long time after they butchered this game, and I was never good at WoT or other MOBA type games, and can't stand invisible 40 ton machines in an open field). This game, oddly, has no co-op mode vs bots.  Although, you will occasionally land on the same team with one other human versus bots if the MM see 2 wildly different class of planes as the only 2 in queue.

 

Being that the bots are a huge factor in who "wins" or "loses" and that score is almost irrelevant, I've argued since I returned at 2.0, that they should just go with a co-op mode so that humans can use actual teamwork versus the bots.  Every now and again, you'll get a match where players communicate, focus on priority threats and high priority zones to achieve a victory, together.  It's rare though.  (I've got a nice screenshot of a match where I recently racked up nearly 20k and the human on the other team only 12k and my bots still managed to ruin it). 
 

There's lots of problems with the bots.  These problems get more pronounced at higher tiers where they gain access to the 3rd level of "skill" ai. Simply, the bots can either play like the best of hackers or the worst of players (I've seen high tier bots crash into ground objects and terrain).  Supposedly, the ai have the same skill level at any given tier.  WG even went so far as to put out an article explaining bot skill level.

 

Simple observation shows this to be inaccurate.  The bots gain access to the 1st skill level (novice) at tiers 1-3, at tier 4, the 2nd level (veteran) becomes available and at tier 8 the 3rd (ace).  The bots (which WG insists are "NPCs" because #RussianLogic), can have any skill available at their tier.  So, a tier 5 match could have some bots with novice and some with veteran skill.  A tier 8 match could have some with novice (the guys crashing into ground objects and who just straighten out when you shoot at them), some with veteran, and a few with ace skill. The problem is that the bot skill levels are not matched plane per plane on both teams.  This usually plays out with one team having a high skill bot in an HF (heavy fighter -big firepower) playing like a hacker and the other team has a low skill HF being nearly useless).

 

Further, there also seems to be a different "aggression" level of bots on a team basis.  One team will sometimes be MUCH more aggressive than the other.  A couple giveaways of this difference in settings is that sometimes you'll observe bots playing "defense" over sectors that aren't being contested and are far from the enemy spawn and of low strategic value to that map.  I recently had a match where I dc'd on load into the match and when I reconnected, I was happy to see my bots had 4 of 5 sectors captured (while being a man down, keep in mind) versus the other team which was entirely bots.  My bots were much more aggressive than the other teams' bots, especially considering my bots had 1 less plane to work with while I was relogging. 

 

I play the game with the same eye that I did in beta, where I submitted numerous feedback and game design evaluation and suggestion articles, along with tips on how players can make the most of the game mechanics. The above bot behavior is easily observable and completely goes against what was explained in the WG "official party line" propaganda article on bot skill and ai.  

 

Steering back to the subject of co-op mode, this game SHOULD be co-op mode considering bots fill most slots in both teams in matches (but we could have reduced team size human vs bot matches, if they'd rework maps and sectors). Instead of going co-op, recently WG has tripled down on bots #RussianLogic.  They've worked on bots responding to player "suggestions" (you can't quite call them commands).  And, now the bots will answer your requested suggestion (although, sometimes not act on it). 

 

You can communicate with your bots via function keys:

F7 is "SOS" or "help, I've got someone on my tail" (sometimes a bot will come help if it's #RussianLogic ai doesn't have it doing something "more important" -pronounced: "stupid").

 

F3 is "request support" (This is a mixed bag.  A bot, not of your choice, will follow you.  If you drag that bot into a sector and it was just an easy target for a player or other more skilled or more manueverable bot, you just gave the enemy easy capture points by taking that bot with you.  I feel this is most helpful at the start of a match, if you know which sectors are valuable, as the "player bot" teammates are usually better than the ADA, air defense aircraft, flying defense over a sector.)

 

F2 will tell your bots to attack or defend a sector, if you point your nose at it when pressing f2.  (Again, a mixed bag.  It is better as an attack suggestion because when used as defense, it often just sends more bots trickling into a sector to be eaten by the enemy players or player-bots, which helps them capture it).

 

F4 will tell your bots to focus on a target enemy.  (This is useful if you see a player or player bot racking up score.  Press tab key to see the score. Or, when you are in a plane that has a low altitude ceiling and need to kill a bomber that is trying to capture your high value sectors. Sometimes the bot that responds is already engaged and so, the call and reply amounts to nothing but another example of #RussianLogic -you see why we won the Cold War and why Russia will look like Venezuela, when Putin finally succumbs to old age.)

 

F8 good job.  I like to tell my bots good job when they capture sectors.  I use it to tell my teammates gj if I see them take out a high priority enemy or actually attack/defend the friggin military (rocket) base (see link below).

 

F5 "affirmative."  Can be used on the rare occasion that you get another human on your team who is communicating.

 

F6 "negative."  Can be used when your human teammate pings (or F3's the garrison or airfield on a map that has a friggin' military/rocket base, as a polite way of saying, "No, you friggin' idiot!!").  I don't use this key much. I prefer earning chat bans. It let's me know my words are actually hitting home. 

 

So, that's a not-so brief primer on the WoWP bots.

 

Here's a link that will help you understand the various sectors and some other new-player friendly tips on how to approach a match.  Also, there's a "2.0" link my tagline with lots of info on various aspects of the game that might answer questions you find as you progress (although, I can't say how up to date it is as that was from over a year ago when 2.0 launched).

 

Feel free to PM me here or in game if you have any questions.  I'm more than happy to help a new player, be a contributing member of team.  It's terrible that since we don't have co-op, every human needs to be productive in order to combat the ai that is often trying to decide who wins or loses.

 

Here's a link to an awesome (and essential) mode by Krautjaeger:  http://forum.worldof...#entry705144    It will put an * by bots in a match, allowing you to quickly identify bots in the scoreboard list.  Also, if you don't want to mess with a mod every update, bot names are single word names, starting with a capital letter, that match the nation of the aircraft (ex. Fritz is a german bot, Ivan is a Russian bot).

 

Here's a link with explanation of sectors and other game tips that could help a newer player:  http://forum.worldof...581#entry784581

 

And, a discussion and short vid on why you don't want to use your fighter (any fighter) to attack ground targets when there are air targets available (within your altitude range).  http://forum.worldof...619#entry706619


All the Important Thread Links (go here for answers!) Might be outdated!

All-in-one thread with 2.0 related guide links.

 

The below was said to me (Mercsn), from a concerned player:

Edited, on 12 March - 2:01PM , said:

and PS...play more, forum less.  Your opinion might be more credible.

Captain_Underpants53 #13 Posted 27 June 2019 - 09:03 AM

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I have given up on using the bot suggestions/requests.  The last time I used it was on my way to a mining plant.  'Request support' resulted in a Japanese fighter coming with.  That went well.   :(
MSgt, USAF, (ret)

Chuck_norris10 #14 Posted 27 June 2019 - 01:50 PM

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View PostCaptain_Rownd, on 26 June 2019 - 10:49 PM, said:

Chuck, you seriously need a new ISP, or maybe get the wiring in your house/building completely redone.  Last time I had a lot of packet loss about 3 years ago it turned out to be a bad switch in the neighborhood DSL closet and everything got better when the faulty equipment died for good.   The time before that it was a bad phone cable between my wall socket and DSL modem - never knew a good-looking phone cable could fail like that.  Before that it was a bad DSL modem.  All fixed eventually by working with the ISP.   (Warplanes is particularly intolerant of flaky connections since everything happens so fast)

 

Anyhow.  Bots are yummy.  Players have smelly armpits. 

It's not me,been through this many times with  WG and Shaw who provides the cable. 

They did come and redo all the lines,boxes and connectors in my town and trimmed any branches close to the wires.Their techs have a nifty app that can show on his phone the exact strength of a signal for every house in town.

I consistently run a ping of 16,d.load speed of 328.1 and u.load speed of 16.2

The joystick drifting off center was the first thing that alerted me to the P.L. and to further eliminate problems on my end I immediately fired up DCS world which is far more demanding and intensive then this game and no problems there.

Now I just eliminated any problems on my end.Good signal,old Asus gamer build running like a top,drivers up to date and running ONLY wowp.

I also rarely have ever experienced bugs untill the PL started showing up worse then usual.

I'm also not going through support for it again either. I came to fly not check someones network for them.

 

I'm pretty sure a lot of their bugs like slow loading,stuttering,js control not working,etc etc etc can all be attributed to packet loss.

 


 

 


 

Captain_Underpants53 #15 Posted 27 June 2019 - 02:56 PM

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Yes.  Disconnect after battle....check

 

Yes...Never Ending Queue of Death...check

 

Yes...Ping and fps goes in the toilet...check

 

Great programming!    :facepalm:


MSgt, USAF, (ret)

losttwo #16 Posted 27 June 2019 - 06:41 PM

    which way do we go?

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I identify as a BOT...:B

wylleEcoyote #17 Posted 27 June 2019 - 07:39 PM

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There are mods that you can run that identify bots for you while in a battle.
very useful if you don't already know their names.

Look here: http://forum.worldofwarplanes.com/index.php?/forum/137-mods/

If the technical aspects of modding is not your cup of tea, the easiest type to use is one that comes along with its own installer.

I have had no issues with this one:

http://forum.worldofwarplanes.com/index.php?/topic/51792-20130-hakabases-modpack-installer-ver01/

Fair warning. My success rate at speculative guesswork is very hit or miss. Usually I start on the right track and then a make a weird left turn and get lost in the weeds ... 
And yet it doesn't stop me from speculation.

Specialist Planes I have from : USA, UK, Germany, USSR, Europe
Light Fighters:  XP-31, Model 81A-1, P-40, P-51A, P-39N-1, XF15C, DH.100 F1, Bf 109 B / E / E-3, Me209v4, Me209 A
Multi-Roles: F11C-2, F4F, P-47B, Fw 56, He 112, Fw 190 A-1 / A-5 / D

Heavy Fighters: P-38 F/J,  XP-58, Tu-1, Bf 110 C-6, SE 100, Me 410, Do 335 A-1, Me 262

Attack Aircraft: Hs 123, Ha 137, Hs 129 A, Ju 87 G, Me 265, Me 1099 B-2
Bombers: Do 17 Z, He 111 H2, Do 217 M
 Japan: not even once.


Captain_Rownd #18 Posted 28 June 2019 - 01:54 AM

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View PostChuck_norris10, on 27 June 2019 - 03:50 AM, said:

 

I'm also not going through support for it again either. I came to fly not check someones network for them.

 

But when the service you're paying for gets flaky that's what you gotta do to get what you paid for, including making your ISP follow the problems upstream.  Your ISP should be doing the investigative work for you, and they usually have tools that will pinpoint the problem quickly.  Or, sacrifice some chickens and wait for it to magically get better. This game is not at all tolerant of packet loss. 

 

We need to get you back in the flaming blood-soaked skies  :D

 


Edited by Captain_Rownd, 28 June 2019 - 05:41 AM.

Specialist planes:

SPAD S.510 :: P-40 :: MiG-3 :: A6M1 :: XP-44 :: Fw 190 A-5 :: Me 209 V4 :: Venom :: Caudron C.714 :: Ki-88 :: Wirraway :: Tomahawk IIb :: TsKB I-7 :: Ki-5 :: F2A-1


Chuck_norris10 #19 Posted 28 June 2019 - 10:15 AM

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View PostCaptain_Rownd, on 27 June 2019 - 06:54 PM, said:

 

But when the service you're paying for gets flaky that's what you gotta do to get what you paid for, including making your ISP follow the problems upstream.  Your ISP should be doing the investigative work for you, and they usually have tools that will pinpoint the problem quickly.  Or, sacrifice some chickens and wait for it to magically get better. This game is not at all tolerant of packet loss. 

 

We need to get you back in the flaming blood-soaked skies  :D

 

My ISP is fine.Shaw can tell from anywhere in the province where outages are right down to your home address or separate home line and they do it on their phone. If I drop internet for even 5 minutes they have a log of it so diagnosing bad connections takes minutes if not seconds.

So if I see problems I run 2 speed tests and if it's slow I call them and they can confirm any down times down to the last minute.That's as far as my investigating go's. Played tonight no problem after 3 bad games with a drifting stick(2 logiteck and a hotas) and the PL maxxed out at 10% when it did show but ping was allmost at 100.Still had a few return to hanger with no battle report a few times and the other regular bugs.


 

 


 

Captain_Rownd #20 Posted 29 June 2019 - 03:13 AM

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So you need your ISP to track down the leg of your route to WG that's causing this packet loss that you're talking about. 

Specialist planes:

SPAD S.510 :: P-40 :: MiG-3 :: A6M1 :: XP-44 :: Fw 190 A-5 :: Me 209 V4 :: Venom :: Caudron C.714 :: Ki-88 :: Wirraway :: Tomahawk IIb :: TsKB I-7 :: Ki-5 :: F2A-1





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