Jump to content


Dying in a Sector Give the Enemy Capture Points


  • Please log in to reply
15 replies to this topic

Mercsn #1 Posted 17 June 2019 - 12:29 AM

    Captain

  • Closed Beta Tester
  • 2601 battles
  • 3,293
  • [A-S-S] A-S-S
  • Member since:
    04-17-2013

I was watching lower tier people play, while trying to do a daily token mission. I saw a lot of players who didn't understand that when you die in a sector, you give the enemy capture points for that sector. 

 

If it's a sector your team is trying to attack, you allow the enemy to refill their capture hold.  So, if you have bombers over a sector and fighters keep going in and dying, the bombers can't capture it because the dying fighters are allowing the enemy to refill their capture hold on that sector.

 

Look at your minimap or map (TAB key).  If you see a wall of red enemies and few allies, don't go into that sector.  You're just going to get shot down and help the enemy hold onto it.  It is better to go to a farther away sector and actually do some damage there than to throw away your plane against a wall of red enemies.

 

If you are wounded (especially if in a high health craft, like a bomber or ground attacker), leave a sector that you are attacking.  This will allow you to prevent the enemy from using you to get capture points. If you get shot down outside the sector, oh well.  You respawn, and the enemy gets ZERO capture points for killing you. 

 

As an added bonus, if you pull pursuing enemy fighters out of the sector, if makes it easier for your remaining teammates to kill stuff in the sector by numerical advantage. (And, again, the enemy gets zero capture points if you made it out of the sector before getting shot down).

 

Combat outside a sector results in ZERO capture points. If you don't capture zones, you lose (regardless of your own score).  It's best to avoid combat outside of a sector; you're usually just wasting your time and allowing the enemy to move around capturing sector after sector.  The exceptions are if it is a high value targets (a player in a specialized aircraft, denoted by wings around his name -press Left Alt to see this easier) or a bomber flight, spawned from the Command Center. 

 

If you take out that high value target (players with wings around their name or that are racking up a lot of score, press TAB to view), you can prevent that player from reaching your sector and wrecking your ADA (air defense aircraft bots) or any teammates loitering in the area.

 

If you are in a heavy fighter (or heavily gunned fighter) and can reach the incoming bomber flight in time to knock them down before they get to their target sector, you can completely nullify the enemy's tactical advantage of having that sector.   (This is most useful on maps with 2 Command Centers. On maps with one Command Center, it's often best to just retake the command center -or Military Base- to stop the bomber flights and spawn some of your own.)

 

Speaking of Military Bases (aka missile base, rocket base), another noobie mistake is letting the enemy have these (ESPECIALLY on the map with a Military Base mid map, surrounded by 4 sectors).  The Military Base (rocket icon) will QUICKLY capture other adjacent sectors.  I often watch idiots, go for an airbase thinking that repairs, faster respawn, and ability to change vehicle are valuable.  While these things are indeed valuable and provided by the Airbase, YOU CAN'T CAPTURE IT IF THE MILITARY (rocket) BASE IS SHOOTING ROCKETS AT IT. And, as an added middle finger, if you DO manage to capture it, the rocket base will quickly RECAPTURE IT.

 

So, the Military/rocket/missile Base (called Military Base, with map sector icon of a rocket or missile), is usually the most valuable sector. 

 

Keep in mind that Command Centers and rocket bases will capture plants.  This is another mistake I see newer players make (or noob players with 100s of hours in tier 8+).  The plant is valuable because it dumps points into the score every so often.  But, if you take the plants while the enemy has Command Centers or Military Bases, you won't have the plant for long, because those sectors will capture your plant.

 

The only way to defend against a Military Base capturing a zone is to have enemies kind enough to fly into the zone and let you kill them.  If enemies aren't flying into the target zone, the capture process can't be stopped.  You must capture the Military Base to stop it capturing your sector. 

 

With Command Center bomber flights, you can either shoot down the bombers to prevent them capturing your sector or shoot down enemy fighters that are nice enough  to fly in to recapture the zone.  But, most sectors require only one bomber flight pass to fully capture the sector (plants usually require two bomber flights).  This means that unless no ground targets were available or your teammates shot down part of the bomber flight, it will not give you time to refill the capture point gauge:  the bomber flight will fly over and capture the sector.

 

Capturing a Military Base will instantly stop it attacking your neighboring sectors and turn it against the enemy.  Capturing a Command Center will NOT stop the incoming bomber flight.

 

If you are in a fighter, do NOT go to the plant if it's a map with two plants, one on each side. The plant doesn't have any ADA (air defense aircraft bots) to shoot down, only hardened ground targets.  Go to a more useful sector (remember, Command Centers and Military Bases will capture plants).  Sometimes enemies will fly across the map to attack the plant on your side of the map.  If you go to the middle sector and capture it, you will have an easy position to fall back to the plant on your side of the map to kill those enemy craft and help capture it.

 

Press TAB before you go to see what types of red aircraft are attacking the zone.  If you see the bomber icon, and you are in a low altitude plane, don't bother.  You won't be able to reach the bombers and even if you do, it will take you a long time to get up there.  In that time, you could have gone to a different sector and used your maneuverability to shoot down the ADA and any defenders to capture that zone.

 

So, don't die in a sector you are trying to capture or defend.  Don't fly into a sector with many enemies.  Leave a sector if you're wounded and not being actively engaged (or in a high health plane like bomber or ground attacker).

 

Attack Military (rocket) bases as a priority. 

 

Don't go to a Plant if you are in a fighter, unless you see red enemies in the sector on your map (press TAB to see the map).

 

Other fun facts: 

 

Pressing F7 will send out an "SOS" distress call asking for help and pinging the map with your location.  If you see this, it is a human asking for help.  If you use this, you will sometimes get a bot to help you out.  As soon as you think an enemy is going to get on your tail, press F7.  It will allow your "player bots" and actual human teammates a chance to help you.

 

Pointing your nose at a sector and pressing F2 will tell your team where you are going.  (This can have mixed results as some players will decide to head to another sector thinking that you have that sector under control, but at least they'll know where you went.)  If you see a high value target (often a player with wings around their name or racking up score in the TAB view), you can call them out by pointing your nose at them and pressing F4.

 

 


Edited by Mercsn, 17 June 2019 - 12:47 AM.

All the Important Thread Links (go here for answers!) Might be outdated!

All-in-one thread with 2.0 related guide links.

 

The below was said to me (Mercsn), from a concerned player:

Edited, on 12 March - 2:01PM , said:

and PS...play more, forum less.  Your opinion might be more credible.

Stygian_Alchemist #2 Posted 17 June 2019 - 12:42 AM

    Second Lieutenant

  • Member
  • 10073 battles
  • 1,842
  • [A-S-S] A-S-S
  • Member since:
    10-08-2018
Again, one of those rare times we agree on something.

:medal:

GrumpyReign #3 Posted 17 June 2019 - 01:34 AM

    Senior Master Sergeant

  • Member
  • 3441 battles
  • 168
  • [A-S-S] A-S-S
  • Member since:
    06-10-2013
there are many nuances in this game, but i feel this isn't one of them. some people just don't know how to pee correctly.

Yes, I am an A-S-S.

 

I am welcomed in the home of ravens and other scavengers in the wake of warriors.
I am friend to carrion crows and wolves.
I am carry me and kill with me and die with me where the road ends.
I am not the honeyed promise of length of life in years to come,
I am the iron promise of never being a slave.


Ace_BOTlistic_Cosmo #4 Posted 17 June 2019 - 02:07 AM

    Captain

  • Member
  • 1089 battles
  • 4,608
  • [3NIC] 3NIC
  • Member since:
    01-26-2014

View PostGrumpyReign, on 16 June 2019 - 08:34 PM, said:

there are many nuances in this game, but i feel this isn't one of them. some people just don't know how to pee correctly.

hmmm... explain the minimum requirements

.

.

.

are you saying there's more to evacuating the bladder than just that

:unsure:


if the pilot's good, see, I mean, if he's really..sharp, he can barrel that baby in so low [he spreads his arms like wings and laughs],

you oughtta see it sometime, it's a sight. A big plane like a '52. VRROOM! There's jet exhaust, fryin' chickens in the barnyard.


GrumpyReign #5 Posted 17 June 2019 - 03:39 AM

    Senior Master Sergeant

  • Member
  • 3441 battles
  • 168
  • [A-S-S] A-S-S
  • Member since:
    06-10-2013

View PostAce_BOTlistic_Cosmo, on 16 June 2019 - 07:07 PM, said:

hmmm... explain the minimum requirements

.

.

.

are you saying there's more to evacuating the bladder than just that

:unsure:

yes, there's not getting it all over yourself, to start with..


Yes, I am an A-S-S.

 

I am welcomed in the home of ravens and other scavengers in the wake of warriors.
I am friend to carrion crows and wolves.
I am carry me and kill with me and die with me where the road ends.
I am not the honeyed promise of length of life in years to come,
I am the iron promise of never being a slave.


Bobby_Tables #6 Posted 17 June 2019 - 03:39 AM

    Second Lieutenant

  • Member
  • 6931 battles
  • 1,810
  • [-DOW-] -DOW-
  • Member since:
    06-16-2014

View PostAce_BOTlistic_Cosmo, on 16 June 2019 - 08:07 PM, said:

hmmm... explain the minimum requirements

are you saying there's more to evacuating the bladder than just that

:unsure:

 

My little dog just got a grooming yesterday.  He was in there so long that when he finally got back outside he did his usual squat to pee (no trees around).  After his usual time, he started to trot away as if everything was fine.  He was just peeing all over the place as he trotted over to the car because his bladder was still so full.  Left a zig-zag trail of pee on the parking lot asphalt.  

 

So I guess there is an art to it in some cases.  



GeorgePatton #7 Posted 17 June 2019 - 04:34 AM

    газета

  • -Community Ace-
  • 1508 battles
  • 5,410
  • Member since:
    10-18-2011

View PostMercsn, on 16 June 2019 - 07:29 PM, said:

I was watching lower tier people play, while trying to do a daily token mission. I saw a lot of players who didn't understand that when you die in a sector, you give the enemy capture points for that sector. 

 

- Snip -

 

There's a lot of good information in there, as well as a couple points I think are a little misleading to a newer player.

 

Mainly, just because someone specialized an aircraft does not mean that aircraft should be a priority. There are several ways of specializing an aircraft, and multiple reasons for doing so or not doing so. Specialized planes are not automatically better than non-specialized planes.

 

Specialized planes are specialized - that means they are effectively 'pigeon-holed' into a very specific role or playstyle. If you pay attention to the way each specialized plane performs, you'll start to notice that there are very glaring weaknesses which can be exploited by non-specialized aircraft. 

 

For me, the only reason I care about the specialist wings on the other team is that it usually (but not always) denotes someone who has spent a lot of time in that particular aircraft and thus most likely knows how to use the aircraft to maximum effect. As someone once said "I'm not afraid of the man who has practiced 10,000 techniques - I'm afraid of the man who has practiced one technique 10,000 times." So basically the specialist wings tell me that I need to pay attention to what I'm doing - that I need to have a plan and a vision for how the combat will unfold before I go in. What are my options, what are my strengths and how do they play against my opponent's weaknesses? What are my escape options in the event that things don't go my way? How many friendlies are in the area?

 

Don't get scared when you see specialist wings, just pay attention and be on top of your game.

 

 

Cheers!
Glenn


                                                                                                                                 Click the Pictures to Visit My YouTube Channel.


SkyWolf__WM #8 Posted 17 June 2019 - 04:50 AM

    Captain

  • Closed Beta Tester
  • 8122 battles
  • 4,480
  • [GW__S] GW__S
  • Member since:
    07-13-2012
A LOT of good information here, from both Mercsn and George. This outta' be a FAQ or something. :honoring:
***************Fail to Suck****************

I shall use my aircraft and my skill to slightly inconvenience mine enemies.


Bobby_Tables #9 Posted 17 June 2019 - 05:37 AM

    Second Lieutenant

  • Member
  • 6931 battles
  • 1,810
  • [-DOW-] -DOW-
  • Member since:
    06-16-2014

View PostSkyWolf__WM, on 16 June 2019 - 10:50 PM, said:

A LOT of good information here, from both Mercsn and George. This outta' be a FAQ or something. :honoring:

 

I do have to agree after my feeble attempt to derail the thread.  The problem is, the people on the forums for the most part know this.  

 

Maybe this should be cut and pasted over to the New Player section of the forum?  If I was a new player, that is where I would go.  

 

I think we could ask for the OP to be a sticky.  Or just bump it every few weeks.  

 

In any case, I think that the OP does have merit although I hate to admit it given the past [bag of vinegar used to clean a certain organ]ery of the OP.   



trikke #10 Posted 17 June 2019 - 11:16 AM

    Captain

  • Member
  • 3391 battles
  • 3,298
  • [R-A-W] R-A-W
  • Member since:
    01-26-2012
great pro tips for new folks!
Spittoon says #smarterpilotswinmore

FishyPower #11 Posted 17 June 2019 - 12:13 PM

    Senior Airman

  • Member
  • 1169 battles
  • 29
  • Member since:
    04-12-2015
F7 saving lives man. Finally figured out how to get support from bots.

losttwo #12 Posted 17 June 2019 - 10:39 PM

    which way do we go?

  • Community Ace
  • 4446 battles
  • 13,763
  • [S-S-G] S-S-G
  • Member since:
    05-15-2012

:medal: great post with no tears.

can we get it pinned.



NL_Celt #13 Posted 18 June 2019 - 12:07 AM

    Senior Master Sergeant

  • Member
  • 1106 battles
  • 100
  • Member since:
    10-05-2012

Some good strategic realities here Mercsn. I know I haven't been thinking along those lines all the time. It will change how I approach a battle in the future.

 

As for Specialized planes I usually assume they are at least decently practiced in the plane and the game. I tend to look at destroying them. While enough times they are better than me, or their plane is, I also see enough of them doing stupid things like I do myself. For myself, like against any plane, I try to figure out how to approach them. Trying to out turn something I will never out turn won't work so maybe try to bounce them from altitude, or avoid them if the situation is obviously useless. But usually those wings make you a marked man.



Mercsn #14 Posted 18 June 2019 - 01:40 AM

    Captain

  • Closed Beta Tester
  • 2601 battles
  • 3,293
  • [A-S-S] A-S-S
  • Member since:
    04-17-2013

View PostGeorgePatton, on 16 June 2019 - 10:34 PM, said:

 

There's a lot of good information in there, as well as a couple points I think are a little misleading to a newer player.

 

Mainly, just because someone specialized an aircraft does not mean that aircraft should be a priority. There are several ways of specializing an aircraft, and multiple reasons for doing so or not doing so. Specialized planes are not automatically better than non-specialized planes.

 

Specialized planes are specialized - that means they are effectively 'pigeon-holed' into a very specific role or playstyle. If you pay attention to the way each specialized plane performs, you'll start to notice that there are very glaring weaknesses which can be exploited by non-specialized aircraft.

 

Cheers!
Glenn

 

You're right.  Spec'd planes could be a post all in itself...and, well, you see how long my posts can get, as it is. 

 

The reason I addressed specialized planes in this simplistic way of "they should be a priority target" is that, while the aircraft or pilot might not be better than the plane in standard configuration, it is definitely a human played aircraft.  I didn't go indepth into the various sorts of bots, possible ways to work with them, and only gave basic communication that bots might respond to (f7).  It's a turn off to some new players to realize that so many of our "team" is bots.  Of course, sometimes the bots are better than the players. 

 

What the spec'd plane is for sure, is expensive.  So, that player liked the plane enough to spend the credits on activating the specialization. Maybe he's good in it or maybe he just likes it.  Maybe he has bad equipment on it or didn't have the materials to upgrade the equipment.

 

Either way, it's a player and he invested some credits (and enough time to unlock the specialization) into that plane.

 

At the very least, if you can pop that guy whenever you see him, he'll probably get frustrated and play worse. If he's patient and that doesn't happen, he, at the very VERY least will be out of the match longer.  Humans get a respawn timer, while (from all observation) bots do not (if they do, it is definitely less than what a player gets).  So, taking that human out means one less plane your team has to deal with, while he's waiting to respawn.


All the Important Thread Links (go here for answers!) Might be outdated!

All-in-one thread with 2.0 related guide links.

 

The below was said to me (Mercsn), from a concerned player:

Edited, on 12 March - 2:01PM , said:

and PS...play more, forum less.  Your opinion might be more credible.

Booze_Morgan #15 Posted 18 June 2019 - 01:48 AM

    Senior Master Sergeant

  • Member
  • 528 battles
  • 472
  • Member since:
    10-01-2018

I'm not flying a plane unless I spec it as soon as I get it.  Spec'd planes do not mean it is earned.  Don't know how many Spec'd pilots I have shot down because they fly like a 1.8 tier 3 bot.  It's not the wings, it's the name in the plane, Spec'd or not.

 

Booze

 

MoreBooze: The wings DO immediately identify a human, however.  I like ending their sorties a LOT.


Spoiler

 


Mercsn #16 Posted 18 June 2019 - 01:54 AM

    Captain

  • Closed Beta Tester
  • 2601 battles
  • 3,293
  • [A-S-S] A-S-S
  • Member since:
    04-17-2013

View PostBobby_Tables, on 16 June 2019 - 11:37 PM, said:

 

I do have to agree after my feeble attempt to derail the thread.  The problem is, the people on the forums for the most part know this.  

 

Maybe this should be cut and pasted over to the New Player section of the forum?  If I was a new player, that is where I would go.  

 

I think we could ask for the OP to be a sticky.  Or just bump it every few weeks.  

 

In any case, I think that the OP does have merit although I hate to admit it given the past [bag of vinegar used to clean a certain organ]ery of the OP.   

 

I recently had to upgrade laptops because my old one decided a BSOD startup-loop would be more fun than actually working.  My browser links weren't sync'd.  So, until I can figure out how to get that data off that m2 C: drive, I don't have access to helpful bookmarks that I had on the previous pc. 

 

So, I figured I'd make a post that I can quickly access and link when I see players acting like [edited]idiots and just link them this instead of whatever happy words of wisdom that will probably earn me another chat ban. So, maybe they'll come visit the forums to read it.  Or, maybe they'll just keep peeing on themselves.

 

Oh, Bobby, you didn't know me when I was a community ace.  Of course, that was back when it was actually a group who was interested in helping new players get a foothold and aid in player retention.  It was also before I got thrown out of the group for telling the then-new community manager what kinds of problems the game was going to encounter if they didn't roll back some of the terrible changes they made just prior to release and for explaining ways the game could be made both more accessible to new players while offering experienced beta players (or quick learners/ naturals) a good skill ceiling. Of course that all came to pass, anyways, but at least she had the enjoyment of exercising the little bit of power she had.

 

You gotta' walk the Party Line when dealing with Eastern Bloc types.   

 

A lot of my salt and vinegar comes from the fact that this was once a really good WWII flight game, that was a little more fast to action than the competition.  Then WG broke it. Then, they kinda made it playable.  But, by then, they'd run off so much of the playerbase that bots are a thing.  It absolutely pisses me off to see the few other humans on a mostly robo-team being complete [edited]idiots, doing stuff that will help the other team win, and generally not bother to have any teamwork with the few other humans.  I understand it's probably out of ignorance, more than an outright desire to be a loser.  Thus, this thread.


All the Important Thread Links (go here for answers!) Might be outdated!

All-in-one thread with 2.0 related guide links.

 

The below was said to me (Mercsn), from a concerned player:

Edited, on 12 March - 2:01PM , said:

and PS...play more, forum less.  Your opinion might be more credible.




1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users