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Enhancements and/or calibration


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NL_Celt #1 Posted 14 June 2019 - 01:31 AM

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Can't see anything written on this in the main guide. Have a few planes with equipment mounted that can be modified. So right now I have an ME109E and I have mounted the lightweight power unit. Thought this looked like a good option. maybe there is a better option. Now this can be enhanced or calibrated. Functionally what is the best way to go for that plane? Can you do both? Don't want ti hit anything right away to find out.

 

Obviously one costs more in cash and material and gives the impression that should be more powerful. The tech level for calibration appears to be at only 100.

 

Is there any point?



GeorgePatton #2 Posted 14 June 2019 - 01:50 AM

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Enhance until Ultimate status is reached. Do not calibrate before ultimate. It's a waste of materials as it does not carry over into the next enhancement and you will end up doing it 3 or 4 times.

 

 

Cheers!
Glenn


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NL_Celt #3 Posted 14 June 2019 - 01:51 AM

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View PostGeorgePatton, on 14 June 2019 - 01:50 AM, said:

Enhance until Ultimate status is reached. Do not calibrate before ultimate. It's a waste of materials as it does not carry over into the next enhancement and you will end up doing it 3 or 4 times.

 

 

Cheers!
Glenn

Ok. Thanks for that. The main guide has not been updated so no info there.



GeorgePatton #4 Posted 14 June 2019 - 01:53 AM

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View PostNL_Celt, on 13 June 2019 - 08:51 PM, said:

Ok. Thanks for that. The main guide has not been updated so no info there.


Of course!

 

Couple more things to know about equipment:

 

Every time you enhance, the equipment will pick up a random bonus (press left alt while mouse-ing over the equipment to view available bonuses) which will not be effective until you 'specialize' your aircraft. You can rebuild the equipment if you don't like the random bonuses you've gotten - the bonuses you do like can be locked in with tokens every time you rebuild.

 

 

Cheers!
Glenn


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GonerNL #5 Posted 14 June 2019 - 07:58 AM

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This developers blog might help : https://blog.worldofwarplanes.com/mechanics/new-equipment-enhancement-and-calibration/

 


Flying on EU, NA, ASIA and CIS servers

wylleEcoyote #6 Posted 14 June 2019 - 09:11 AM

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umm actually ...

THe calibrations DO carry over to certain point.

In the example of a Lightweight power unit when you look under neath the picture of the motor you will see a meter that indicated the Calibration level.
That meter goes from 100 to 148

Underneath that it will show the current value of the primary buff(s) in green
For a lightweight power unit that is
+2% Yaw Maneuverability
+1% Maneuverability in all turns


Then list the corresponding nerf(s) in this case
-3% to engine critical resistance

as a stock piece of equipment it will cost you nothing to remove it any time you want to from your aircraft. and you can place it into any other aircraft at will also at no cost.  And the level of calibration (as little or as much) does not factor in to this.
(You wont want to in this case an Lightweight engine is a good choice for a Bf 109)
The ability for stock equipment to be switch out at no cost at all is unique to stock equipment only. And really useful when you arent sure what you want to put in your plane and want to try different stuff.

If you want to you can calibrate the equipment for a small cost in materials and credits every time you make the attempt.
Fair warning:The cost DOES add up Quickly and you cant get your money and resources back.

RNG takes over.
its a big slot machine show and then ... sometimes the primary buffs and nerfs  increase in their effect (sometimes it gets reduced) but the calibration rating has a lowest (the starting) limit 100 it can not cross and an upper limit as well; 148.
(when you reach that upper limit the calibration option is removed and the game tells you that only an enhancement will take things higher.) 

with each  calibration your primary effects will be changed. Eventually you max it out
In the case of a stock Lightweight engine that is :
+4% Yaw,
+1.8% Turns
, and
-8% to engine crit resist 

Enhancement is more expensive. It also guarantees progress. And it comes with a hitch.
In this case the stock Lightweight Engine becomes an Improved Lightweight engine
The stats all make a massive shift to the bottom stat line for Improved LWE in this case:
+3.5% yaw rate
+1.6  manuverability

- 6% engine crit
ALSO you will now get one of two bonus effects.
In the case of a LWE that is +1% to acceleration or +0.5% to your cruise speed.

Notice that the values are less than the best calibration from Stock.
Dont worry, Enhancement guarantees Progress.  If you had higher stats because of prior calibration then you will keep those higher stats. in which case you only get the bonus effect and room to calibrate higher

If you dont like the bonus you can hit the Reassemble button and for a big expensive  pile of credits you can have those bonus(es) removed and a new bonus(es) are randomly selected from the 2 choices that are available. 
(Advanced gear has 4 choices available Ultimate has all 6 choices.
As you can see Reassembling is a useful tool when Min/Maxing your set up.
Especially as you can spend a token to keep each bonus you like.)

However this means that the equipment is now stuck in its plane. removing it INTACT requires 1 token for each time it is Enhanced (up to 3)
Otherwise the only way it is coming out is if you disassemble the equipment. it gets converted into Materials (more mats for each enhancement) for you. and its gone for good soo be careful.  

Lastly, you may feel that it is a swell idea to maxout your gear as far as you can .... but that is not as far as you think.
If you want you can take an Improved piece of gear and calibrate it all you want to no ill effect.

But if you choose to make your gear Advanced! or Ultimate!! then you will have an issue if the plane is Not Specialist.
THe primary buffs and nerf will not be adversely effected. You will receive their full benefit. Even on a stock plane. 
However you will have all your bonus effects locked out until the plane is specialist. 

Edited by wylleEcoyote, 14 June 2019 - 09:19 AM.

Fair warning. My success rate at speculative guesswork is much like my WinRate. Hit or Miss.
Usually I start on the right track and then a make a weird left turn and get lost in the weeds ... 
And yet it doesn't stop me from speculation.

Specialist Planes I have from : USA, UK, Germany, USSR, Europe
Light Fighters:  XP-31, Model 81A-1, P-40, P-51A, P-39N-1, XF15C, DH.100 F1, Fw 56, He 112, Bf 109 B / E / E-3, Me209v4, Me209 A, I-17
Multi-Roles: F11C-2, F4F, P-47B, Fw 190 A-1 / A-5 / D, I- 5 / 15 / 16(e)(l)

Heavy Fighters: P-38 F/J,  XP-58, Tu-1, Bf 110 C-6, SE 100, Me 410, Do 335 A-1, Me 262

Attack Aircraft: Hs 123, Ha 137, Hs 129 A, Ju 87 G, Me 265, Me 1099 B-2
Bombers: Do 17 Z, He 111 H2, Pe-2, Do 217 M
 Japan: not even once.


GeorgePatton #7 Posted 14 June 2019 - 03:08 PM

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View PostwylleEcoyote, on 14 June 2019 - 04:11 AM, said:

umm actually ...

THe calibrations DO carry over to certain point.
This is true - but with the caveat that the expenditure in materials is not worth the gain over time as you go from stock to ultimate. If you calibrate as far as it will go on 'advanced' then when you go to 'ultimate' you'll still have to calibrate again and then you use twice the materials over the course of upgrading. I don't think it's worth it for the very small benefit that's added at each level. Especially if you plan to specialize into a turn build or speed build, etc which requires the equipment to be fully enhanced and calibrated.
 
Spoiler



If you want to you can calibrate the equipment for a small cost in materials and credits every time you make the attempt.
Fair warning:The cost DOES add up Quickly and you cant get your money and resources back.

Again, the cost adds up even more as you go from stock to ultimate - each level has the possibility of calibrating and if you calibrate at each level you spend a lot more materials than if you just wait until ultimate.
 

Spoiler

When calibrating, it's important to remember that you do not have to accept a bad roll. You can cancel without accepting the changes (although you still lose the materials spent to roll the dice). This is really really important as it ensures you don't have to re-roll for the positive you already had. Just cancel, re-open the calibrate option and try again and repeat until you get a positive result, then save that. BE CAREFUL! YOU CAN CANCEL A POSITIVE ROLL TOO!
 

Spoiler



Notice that the values are less than the best calibration from Stock.
Dont worry, Enhancement guarantees Progress.  If you had higher stats because of prior calibration then you will keep those higher stats. in which case you only get the bonus effect and room to calibrate higher

Again, if you plan to take your equipment to ultimate status (you should) then this does not really matter. You'll quickly get out of the 'Improved' level and into 'Advanced' which will have a higher bonus than the highest calibration of stock. Do you see where I'm going? It's only really worth spending materials on the calibration lottery when you don't have another rung of the enhancement ladder to climb (when you reach Ultimate).

If you dont like the bonus you can hit the Reassemble button and for a big expensive  pile of credits you can have those bonus(es) removed and a new bonus(es) are randomly selected from the 2 choices that are available. 
(Advanced gear has 4 choices available Ultimate has all 6 choices.
As you can see Reassembling is a useful tool when Min/Maxing your set up.
Especially as you can spend a token to keep each bonus you like.)

It's actually 2 tokens to lock a bonus.

However this means that the equipment is now stuck in its plane. removing it INTACT requires 1 token for each time it is Enhanced (up to 3)
Otherwise the only way it is coming out is if you disassemble the equipment. it gets converted into Materials (more mats for each enhancement) for you. and its gone for good soo be careful.  

Lastly, you may feel that it is a swell idea to maxout your gear as far as you can .... but that is not as far as you think.
If you want you can take an Improved piece of gear and calibrate it all you want to no ill effect.

But if you choose to make your gear Advanced! or Ultimate!! then you will have an issue if the plane is Not Specialist.
THe primary buffs and nerf will not be adversely effected. You will receive their full benefit. Even on a stock plane. 
However you will have all your bonus effects locked out until the plane is specialist. 

 

The bonus lockout is OK - in my opinion anyone who is interested in buffing equipment for a plane is probably going to specialize the aircraft anyway. The bonuses available with Improved status aren't really that big a deal anyway and I've never missed them while grinding specialist on any of my aircraft. I would rather have the primary benefits maxxed and then have fun with the bonuses when I hit specialist.

 

 

 

Cheers!
Glenn


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CorvusCorvax #8 Posted 14 June 2019 - 05:16 PM

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GeorgePatton is correct.  Enhance to 200.  Specialize.  Enhance to 400.  DO NOT CALIBRATE, unless:

 

1.)  You have materials and silver in such abundant supply that you need not worry about throwing it away on negative rolls (and there will be more of those than positive.)

 

2.)  You only have a few planes that you fly all the time, and really, REALLY want to make them fully custom for your playstyle.

 

3.)  You absolutely need that extra half a percent to be competitive.  Some of the gains are so marginal that in real (pixel) life, you would never notice the difference. 

 

I have sometime reassembled my equipment to produce an effect.  For one of my planes, I have the guns set up so that I have the maximum chance to set planes on fire,  I re-assembled the equipment such that the critical hit chance bonuses went away, and the fire-causing bonuses stacked.  On the days where I choose to load gold incendiary ammo from my depot, it is almost guaranteed that I set your plane on fire with this plane.  But that is for this plane, and this plane alone.  For a different plane, I have reassembled to improve the critical hit chances.  That one is my favorite - every press of the trigger is a critical hit, pretty much.  :)


Edited by CorvusCorvax, 14 June 2019 - 05:17 PM.


NL_Celt #9 Posted 14 June 2019 - 07:07 PM

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Okay. A bit to stew over and consider.

wylleEcoyote #10 Posted 14 June 2019 - 08:38 PM

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You are right. In the end you should do what works best for you.
and that is ultimately a question only you can answer based on your own personal experiences.
We can tell you what works best for us but that's about it.

generally speaking i almost never have enough mechanical parts and airframe pieces to enhance at will.
So i will usually calibate something the best i can because every little bit helps. especially with turn gear
Spoiler


Other times not so much. For example the Protection gear.
That is stuff i upgrade specifically for the bonus skills like AAA or Fire damage tolerance. 
In the case of a non specialist bomber that means that most gear is gonna be just improved.
Sure i could upgrade the armor to reduce crits but then i lose the 5%  and 10% AAA damage reduction.
I could increase the range of manual controlled turrets but loose the enhanced crit chance perk.
But for the same plane Bomb sight accuracy i am willing to go all in with. The same for reinforced hardpoints or aerodynamic pylons.
(although to be fair most bombers wont let you mount that equipment until specialized any way)

Gunsights are a mixed bag. One the one hand ... MOAR ACCURACY.
but on the other hand that fire and crit chance is really tasty, especially when it is stacked up with other fire / crit bonuses from improved gear for guns...

But for starters I can help you out this way:
The Lightweight Power Unit is a great choice for the Bf 109.
Just about every 109 driver in the game will agree with this statement
Spoiler


 
Spoiler

Edited by wylleEcoyote, 14 June 2019 - 08:41 PM.

Fair warning. My success rate at speculative guesswork is much like my WinRate. Hit or Miss.
Usually I start on the right track and then a make a weird left turn and get lost in the weeds ... 
And yet it doesn't stop me from speculation.

Specialist Planes I have from : USA, UK, Germany, USSR, Europe
Light Fighters:  XP-31, Model 81A-1, P-40, P-51A, P-39N-1, XF15C, DH.100 F1, Fw 56, He 112, Bf 109 B / E / E-3, Me209v4, Me209 A, I-17
Multi-Roles: F11C-2, F4F, P-47B, Fw 190 A-1 / A-5 / D, I- 5 / 15 / 16(e)(l)

Heavy Fighters: P-38 F/J,  XP-58, Tu-1, Bf 110 C-6, SE 100, Me 410, Do 335 A-1, Me 262

Attack Aircraft: Hs 123, Ha 137, Hs 129 A, Ju 87 G, Me 265, Me 1099 B-2
Bombers: Do 17 Z, He 111 H2, Pe-2, Do 217 M
 Japan: not even once.


Mercsn #11 Posted 15 June 2019 - 06:38 AM

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I calibrate a set of equipment to 148 and swap that between all my non specialized planes that I might want to use it on in a given tier.  It doesn't cost tokens since it isn't enhanced. 

 

On my specialized planes, I usually turn one of the "village bicycle" equipment into one for just that plane and then calibrate and enhance it up.  Since it's staying on the plane, I don't spend tokens to dismount it. (It's staying on that plane because the non specialized craft that had been sharing the piece won't be able to get the benefit of anything equipped over 258 tech level or full calibration on the first enhancement level.)


All the Important Thread Links (go here for answers!) Might be outdated!

All-in-one thread with 2.0 related guide links.

 

The below was said to me (Mercsn), from a concerned player:

Edited, on 12 March - 2:01PM , said:

and PS...play more, forum less.  Your opinion might be more credible.

NL_Celt #12 Posted 15 June 2019 - 04:34 PM

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View PostMercsn, on 15 June 2019 - 06:38 AM, said:

I calibrate a set of equipment to 148 and swap that between all my non specialized planes that I might want to use it on in a given tier.  It doesn't cost tokens since it isn't enhanced. 

 

On my specialized planes, I usually turn one of the "village bicycle" equipment into one for just that plane and then calibrate and enhance it up.  Since it's staying on the plane, I don't spend tokens to dismount it. (It's staying on that plane because the non specialized craft that had been sharing the piece won't be able to get the benefit of anything equipped over 258 tech level or full calibration on the first enhancement level.)

 

Hmmm, even more to consider!



SkyWolf__WM #13 Posted 15 June 2019 - 07:43 PM

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Buh whaaa. I still hate the calibration mechanic. :child:
***************Fail to Suck****************

I shall use my aircraft and my skill to slightly inconvenience mine enemies.


Mercsn #14 Posted 16 June 2019 - 09:03 PM

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View PostSkyWolf__WM, on 15 June 2019 - 01:43 PM, said:

Buh whaaa. I still hate the calibration mechanic. :child:

 

I like that they added in horizontal progression, so I player can improve a plane they like instead of just having to go up the next tier to get a "better" plane. 

 

I would much rather have a direct advancement system instead of the RNGesus nonsense that #RussianLogic is fond of.  Hi, SerB!  You [edited]idiot.


All the Important Thread Links (go here for answers!) Might be outdated!

All-in-one thread with 2.0 related guide links.

 

The below was said to me (Mercsn), from a concerned player:

Edited, on 12 March - 2:01PM , said:

and PS...play more, forum less.  Your opinion might be more credible.

NL_Celt #15 Posted 17 June 2019 - 05:41 PM

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Okay. Between all this and a video from Magus I think I know how it all works. Now I just have to figure out what I want to do with regard to costs in credits and material and in my case, especially tokens for locking and dismounting. I don't have a lot. So I have to figure where I want to end up in the near future or at least where I'll be for a significant amount of time and then make a plan.

comealong1 #16 Posted 17 June 2019 - 10:15 PM

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Go to the next tier a get a better plane, hum.. Any stock plane is crap.. Until you have it tweaked out it's actually a step down.. Every reassembly, every piece of equipment, every enhancement, and every calibration tweaks your plane & cost you silver, tokens, earned equipment or earned hours.. Any improvement to your plane will cost you something.. And then they have to take 2/3 of it back cause we are all gamblers.. And they are all greedy.. We did not have to gamble or enhance prior to 2.0.. They turned the greed way up now and the new guys just except it.. I want them to step the greed back a fair piece.

SkyWolf__WM #17 Posted 17 June 2019 - 10:19 PM

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Buh Whaaaaaaaa. I hate the calibration mechanic.  :child:

 

Only today I hate it more.


Edited by SkyWolf__WM, 17 June 2019 - 10:19 PM.

***************Fail to Suck****************

I shall use my aircraft and my skill to slightly inconvenience mine enemies.


SkyWolf__WM #18 Posted 18 June 2019 - 03:26 PM

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Still hate it and I haven't even flown today. :sceptic: 
***************Fail to Suck****************

I shall use my aircraft and my skill to slightly inconvenience mine enemies.


CorvusCorvax #19 Posted 18 June 2019 - 04:18 PM

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View Postcomealong1, on 17 June 2019 - 10:15 PM, said:

Go to the next tier a get a better plane, hum.. Any stock plane is crap.. Until you have it tweaked out it's actually a step down.. Every reassembly, every piece of equipment, every enhancement, and every calibration tweaks your plane & cost you silver, tokens, earned equipment or earned hours.. Any improvement to your plane will cost you something.. And then they have to take 2/3 of it back cause we are all gamblers.. And they are all greedy.. We did not have to gamble or enhance prior to 2.0.. They turned the greed way up now and the new guys just except it.. I want them to step the greed back a fair piece.

Just wait until the pilot skills rework.  That will be "fun".



wylleEcoyote #20 Posted 18 June 2019 - 05:32 PM

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THe RNG built into the calibration mechanic is designed to deter spamming straight to ultimate gear in a really brief period of time.
It is meant from the get-go to be a time sink.
The need for Materials that have a drop rate anywhere from uncommon to rare as hens teeth.
Chances altered depending on the types of targets destroyed.
(Ground> small , medium ,large, special;  ADA neutral or enemy> light, heavy, Bomber Flight;  Enemy by plane type.) 
Having the amounts of those drops based on consistent above average performance. 
And for the final kicker you must win to trigger those drops at all.

A grind for you to grind after you have already ground out all the other things that you could grind.
It designed to keep you playing.
 

View PostCorvusCorvax, on 18 June 2019 - 11:18 AM, said:

Just wait until the pilot skills rework.  That will be "fun".

 

This is the first I've heard of such a thing happening, again. 
Is this a reasoned speculation based on "Well at some point they gotta get around to fussing with the skills because ADE is OP"
Or do you have info that is more substantial?

Fair warning. My success rate at speculative guesswork is much like my WinRate. Hit or Miss.
Usually I start on the right track and then a make a weird left turn and get lost in the weeds ... 
And yet it doesn't stop me from speculation.

Specialist Planes I have from : USA, UK, Germany, USSR, Europe
Light Fighters:  XP-31, Model 81A-1, P-40, P-51A, P-39N-1, XF15C, DH.100 F1, Fw 56, He 112, Bf 109 B / E / E-3, Me209v4, Me209 A, I-17
Multi-Roles: F11C-2, F4F, P-47B, Fw 190 A-1 / A-5 / D, I- 5 / 15 / 16(e)(l)

Heavy Fighters: P-38 F/J,  XP-58, Tu-1, Bf 110 C-6, SE 100, Me 410, Do 335 A-1, Me 262

Attack Aircraft: Hs 123, Ha 137, Hs 129 A, Ju 87 G, Me 265, Me 1099 B-2
Bombers: Do 17 Z, He 111 H2, Pe-2, Do 217 M
 Japan: not even once.





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