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Bot Yak 9 and 9Us: These guys need a serious nerf to their accuracy


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Poll: Bot Yak 9 and Yak 9Us (14 members have cast votes)

Should Bot Yak 9s and Yak 9 Us get a massive accuracy nerf?

  1. Yes (6 votes [42.86%])

    Percentage of vote: 42.86%

  2. No (8 votes [57.14%])

    Percentage of vote: 57.14%

  3. I've never really encountered this behavior from them before, so I don't know (0 votes [0.00%])

    Percentage of vote: 0.00%

Should WG nerf these Bot Yak 9 and Yak 9U's headhunting tendencies as well?

  1. Yes (6 votes [42.86%])

    Percentage of vote: 42.86%

  2. No (7 votes [50.00%])

    Percentage of vote: 50.00%

  3. I haven't seen much of this behavior either from these bots, so I don't know (1 vote [7.14%])

    Percentage of vote: 7.14%

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SpiritFoxMY #21 Posted 11 February 2019 - 03:51 PM

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View Postlegoboy0401, on 11 February 2019 - 10:51 PM, said:

 

I hear the Starfire is much better and more entertaining that the F7U Cutlass that succeeds it, in fact it would be a nearly perfect aircraft if its airframe had better performance characteristics. I feel like the Cutlass feels more like a better armed, but with less ordinance, Thunderstreak than anything that belongs to the Corsair tree. It doesn't even really even share the Corsairs' playstyle, only their armament.

 

Tironan does not like his, and does not play it much at all.

 

Say, back on the topic of bots also being OP with air-to-air rockets, are they any good with the rockets on the 262 and 262 HG II?

 

Reitousair has a special build for his Cutlass that, when fully Specialized, makes it practically unbeatable. It does cost money (or an assload of time and effort invested) but he can solo-cap anything (including Mining Plants), outrun anything (even the XF-90) and shred any plane currently in the game. 

 

As for bots with rockets... they aren't much use with them - only if you are in a head on situation within 500m and if you're head on against any of the 262s within 500m, it really doesn't matter whether he has rockets or not. Basically don't fly in a straight line towards anything with rockets and above all don't get within his envelope of 400 - 500m unless you think you can eat two dozen air to air rockets. 


***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


legoboy0401 #22 Posted 11 February 2019 - 04:49 PM

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View PostSpiritFoxMY, on 11 February 2019 - 07:51 AM, said:

 

Reitousair has a special build for his Cutlass that, when fully Specialized, makes it practically unbeatable. It does cost money (or an assload of time and effort invested) but he can solo-cap anything (including Mining Plants), outrun anything (even the XF-90) and shred any plane currently in the game. 

 

As for bots with rockets... they aren't much use with them - only if you are in a head on situation within 500m and if you're head on against any of the 262s within 500m, it really doesn't matter whether he has rockets or not. Basically don't fly in a straight line towards anything with rockets and above all don't get within his envelope of 400 - 500m unless you think you can eat two dozen air to air rockets. 

 

Yes, I've noticed bot Starfires aren't very good with their rockets. As for the Cutlass, I guess I am mostly right. I mean, it doesn't come that way right out of the box, now does it?

 

Speaking of Tier X, though, what is your favorite Tier X? I'm still trying to figure out which of the beginner lines have the best Tier X. I-211 I know is difficult to say the least, the Yak fighter Tier X is good but not the Mig 15 Bis, the Sabre is bad, the Thunderstreak is good but hardly meta and they are not the easiest or most fun of grinds either, I'm not sure how I will like the 262s yet, I don't know what to make of either Japanese Tier X except that they are both NOT ME, the Swift is TERRIBLE, the Javelin is kinda sorta just "meh", I haven't the foggiest how good the Hawker Hunter is or isn't, the La's(haha) are a difficult grind and their Tier X is not a very common plane, I don't play GAAs much anymore, the XF-90, like the F7U, is HORRENDOUS straight out of the box, and the F7F + the Pancake are BOTH terrible grinds now which makes getting to the XF-90 just that much harder, both the batplane Tier X and the FW tier X are AWFUL, the Me P 1011 is really good but the grind there is brutal in some places, and I believe that is all the Tier Xs we have right now, except for the MIG-15bis itself, which is really good as well but is just as brutal a grind, if not more so, than the P. 1011.


An average player with an average goal: greatness, someday. Today, mediocrity will have to suffice. But no matter, I will always play to the best of my ability, and I will always strive to make the best of my ability just that little bit stronger and better.

 

#Failureisalwaysanoption

 

#Givingupneveris


SpiritFoxMY #23 Posted 11 February 2019 - 05:39 PM

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...

 

Ironically my favorite tier X has been, to date, the Blohm und Voss B.V.P.215.02

 

I'm not even joking.

 

I hated the Fw252. Like I said in your other thread, the plane has zero redeeming factors. The Swift isn't bad once you learn its gun handling, but learning its gun handling is a monumental task that requires a lot of practice. The MiG-15bis is a good airplane and one which I enjoy IF I have heavy fire support - it is not a solo fighter as it struggles to kill Ground Attackers. I mostly like it because it can bully XF-90s and make them QQ hard. The Hunter is basically a God Tier Multirole and is now likely to replace the 215.02 as my favorite tier X. The only other tier X I've flown is the Messerschmitt P.1102B tier X Ground Attack. 

 

The B.V.P.215.02 is a bit of an acquired taste and requires a very specific playstyle to do well in - basically, avoid direct combat, avoid furballs, avoid situations where you'll have to deal with more than one target at a time. Its best at using its globs of boost and great top speed to zoom around intercepting enemy Ground Attackers or protecting your own away from the main deathball. It takes the Focke-Wulf ethos to its logical extreme; a big, blunt instrument of destruction. If the enemy is clumping up in one area, go to another area. Choke out their offensive power by picking off they Attackers or simply sneak around and counter cap soft targets. You have the hitpoints and the firepower to do it, if you keep in mind that you're a fast moving slug of a plane and don't get sucked into a turnfight with the ADAs.

 

My problems with the 215.02 is that it has been indirectly nerfed twice over since I got it early last year: first the damage reduction Attackers receive against explosives took away its main gimmick. Previously, with 56x R4Ms, you could vaporize two full-HP IL-40Ps in a single pass so you could single-handedly lock down entire areas where Attackers couldn't pass. Now you need all 56 to kill one... and their reload rate wasn't changed to reflect this (its still 110s). Then, more recently, the Turret Nerf turned its already ridiculously weak tailgun (it has less range and DPS than the tailgun of the SE100 at tier five. Let that sink in a moment) into a complete joke so now I can't even pretend to poke holes in people as I run away from them. 

 

People complain that the Pancake was nerfed because they took a completely broken super airplane and made it sub-par. My 215.02 was already struggling to be competitive before they crippled the only two things that made it unique, turning it into, for all intents and purposes, a bigger, more easily hit, less maneuverable, less capable Cutlass. It doesn't even have the ground strike power of a Cutlass (which deals 20k damage to ground targets with its four 500lb bombs compared to 12k damage from the four WGr42s on the 215.02)

 

So... yeah. Its my favorite tier X... that's gotten indirectly nerfed twice, removing anything that made it interesting to play and turning it into a giant XP pinata.I still fly it from time to time, but with more and more XF-90s polluting the higher tiers, I'm increasingly gravitating to the MiG and the Hunter. 

 

If you want a tier X plane, I suggest you bite the bullet and grind the Messerschmitts. If you really don't want to, use whatever freeXP boosters you have to grind out enough to FXP past the Bf109G which is really the dog of the lot. I've learnt to enjoy the 109F myself so only the G is a bit of a dog, IMO. And even then its an almost unbeatable dogfighter... you just don't have the firepower to put people down reliably.


***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


wylleEcoyote #24 Posted 11 February 2019 - 06:02 PM

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I use long range, large caliber, slow moving/firing cannon shells to wreck face at 1km+ all the time.
so of course its only fair that the bots return the favor.

Fair warning. My success rate at speculative guesswork is very hit or miss. Usually I start on the right track and then a make a weird left turn and get lost in the weeds ... 
And yet it doesn't stop me from speculation.
Specialist Planes i have:
USA: XP-31, F1C-2, Model 81A-1, P-40, F4F, P-38F, P-39N-1, P-47B, P-38J, XF15C, XP-58 

USSR: Tu-1  UK: DH.100 F1. Japan: not even once. France: SE 100
Germany: Fw 56, He 112, Fw 190 A-5, Bf 109 B, Bf 109 E, Bf 109 E-3, Me209 A, Do 17 Z, Do 217 M, Hs 123, Ha 137, Hs 129 A, Ju 87 G, Me 265, Me 1099 B-2,  Bf 110 C-6, Me 410, Do 335 A-1,


legoboy0401 #25 Posted 11 February 2019 - 06:18 PM

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View PostSpiritFoxMY, on 11 February 2019 - 09:39 AM, said:

...

 

Ironically my favorite tier X has been, to date, the Blohm und Voss B.V.P.215.02

 

I'm not even joking.

 

I hated the Fw252. Like I said in your other thread, the plane has zero redeeming factors. The Swift isn't bad once you learn its gun handling, but learning its gun handling is a monumental task that requires a lot of practice. The MiG-15bis is a good airplane and one which I enjoy IF I have heavy fire support - it is not a solo fighter as it struggles to kill Ground Attackers. I mostly like it because it can bully XF-90s and make them QQ hard. The Hunter is basically a God Tier Multirole and is now likely to replace the 215.02 as my favorite tier X. The only other tier X I've flown is the Messerschmitt P.1102B tier X Ground Attack. 

 

The B.V.P.215.02 is a bit of an acquired taste and requires a very specific playstyle to do well in - basically, avoid direct combat, avoid furballs, avoid situations where you'll have to deal with more than one target at a time. Its best at using its globs of boost and great top speed to zoom around intercepting enemy Ground Attackers or protecting your own away from the main deathball. It takes the Focke-Wulf ethos to its logical extreme; a big, blunt instrument of destruction. If the enemy is clumping up in one area, go to another area. Choke out their offensive power by picking off they Attackers or simply sneak around and counter cap soft targets. You have the hitpoints and the firepower to do it, if you keep in mind that you're a fast moving slug of a plane and don't get sucked into a turnfight with the ADAs.

 

My problems with the 215.02 is that it has been indirectly nerfed twice over since I got it early last year: first the damage reduction Attackers receive against explosives took away its main gimmick. Previously, with 56x R4Ms, you could vaporize two full-HP IL-40Ps in a single pass so you could single-handedly lock down entire areas where Attackers couldn't pass. Now you need all 56 to kill one... and their reload rate wasn't changed to reflect this (its still 110s). Then, more recently, the Turret Nerf turned its already ridiculously weak tailgun (it has less range and DPS than the tailgun of the SE100 at tier five. Let that sink in a moment) into a complete joke so now I can't even pretend to poke holes in people as I run away from them. 

 

People complain that the Pancake was nerfed because they took a completely broken super airplane and made it sub-par. My 215.02 was already struggling to be competitive before they crippled the only two things that made it unique, turning it into, for all intents and purposes, a bigger, more easily hit, less maneuverable, less capable Cutlass. It doesn't even have the ground strike power of a Cutlass (which deals 20k damage to ground targets with its four 500lb bombs compared to 12k damage from the four WGr42s on the 215.02)

 

So... yeah. Its my favorite tier X... that's gotten indirectly nerfed twice, removing anything that made it interesting to play and turning it into a giant XP pinata.I still fly it from time to time, but with more and more XF-90s polluting the higher tiers, I'm increasingly gravitating to the MiG and the Hunter. 

 

If you want a tier X plane, I suggest you bite the bullet and grind the Messerschmitts. If you really don't want to, use whatever freeXP boosters you have to grind out enough to FXP past the Bf109G which is really the dog of the lot. I've learnt to enjoy the 109F myself so only the G is a bit of a dog, IMO. And even then its an almost unbeatable dogfighter... you just don't have the firepower to put people down reliably.

I am. Even before I saw Tironan utterly dominate with his Me P.1101 for the first time, I was already grinding that line.

 

As for the BV 215.02's turret, why do you think I made that other thread in which I complained about planes with weak turrets unfairly getting the same huge nerf that was calculated by WG to bring the turret performance of such monstrosities as the B-32 and RB-17 under control?


An average player with an average goal: greatness, someday. Today, mediocrity will have to suffice. But no matter, I will always play to the best of my ability, and I will always strive to make the best of my ability just that little bit stronger and better.

 

#Failureisalwaysanoption

 

#Givingupneveris


legoboy0401 #26 Posted 11 February 2019 - 06:22 PM

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View PostSpiritFoxMY, on 11 February 2019 - 09:39 AM, said:

...

 

Ironically my favorite tier X has been, to date, the Blohm und Voss B.V.P.215.02

 

I'm not even joking.

 

I hated the Fw252. Like I said in your other thread, the plane has zero redeeming factors. The Swift isn't bad once you learn its gun handling, but learning its gun handling is a monumental task that requires a lot of practice. The MiG-15bis is a good airplane and one which I enjoy IF I have heavy fire support - it is not a solo fighter as it struggles to kill Ground Attackers. I mostly like it because it can bully XF-90s and make them QQ hard. The Hunter is basically a God Tier Multirole and is now likely to replace the 215.02 as my favorite tier X. The only other tier X I've flown is the Messerschmitt P.1102B tier X Ground Attack. 

 

The B.V.P.215.02 is a bit of an acquired taste and requires a very specific playstyle to do well in - basically, avoid direct combat, avoid furballs, avoid situations where you'll have to deal with more than one target at a time. Its best at using its globs of boost and great top speed to zoom around intercepting enemy Ground Attackers or protecting your own away from the main deathball. It takes the Focke-Wulf ethos to its logical extreme; a big, blunt instrument of destruction. If the enemy is clumping up in one area, go to another area. Choke out their offensive power by picking off they Attackers or simply sneak around and counter cap soft targets. You have the hitpoints and the firepower to do it, if you keep in mind that you're a fast moving slug of a plane and don't get sucked into a turnfight with the ADAs.

 

My problems with the 215.02 is that it has been indirectly nerfed twice over since I got it early last year: first the damage reduction Attackers receive against explosives took away its main gimmick. Previously, with 56x R4Ms, you could vaporize two full-HP IL-40Ps in a single pass so you could single-handedly lock down entire areas where Attackers couldn't pass. Now you need all 56 to kill one... and their reload rate wasn't changed to reflect this (its still 110s). Then, more recently, the Turret Nerf turned its already ridiculously weak tailgun (it has less range and DPS than the tailgun of the SE100 at tier five. Let that sink in a moment) into a complete joke so now I can't even pretend to poke holes in people as I run away from them. 

 

People complain that the Pancake was nerfed because they took a completely broken super airplane and made it sub-par. My 215.02 was already struggling to be competitive before they crippled the only two things that made it unique, turning it into, for all intents and purposes, a bigger, more easily hit, less maneuverable, less capable Cutlass. It doesn't even have the ground strike power of a Cutlass (which deals 20k damage to ground targets with its four 500lb bombs compared to 12k damage from the four WGr42s on the 215.02)

 

So... yeah. Its my favorite tier X... that's gotten indirectly nerfed twice, removing anything that made it interesting to play and turning it into a giant XP pinata.I still fly it from time to time, but with more and more XF-90s polluting the higher tiers, I'm increasingly gravitating to the MiG and the Hunter. 

 

If you want a tier X plane, I suggest you bite the bullet and grind the Messerschmitts. If you really don't want to, use whatever freeXP boosters you have to grind out enough to FXP past the Bf109G which is really the dog of the lot. I've learnt to enjoy the 109F myself so only the G is a bit of a dog, IMO. And even then its an almost unbeatable dogfighter... you just don't have the firepower to put people down reliably.

 

Also, so the Hawker Hunter is AMAZING, YOU SAY? Right then. That does it. I AM GOING DOWN THAT LINE(just as soon as I get 6 more tokens for another slot)!

An average player with an average goal: greatness, someday. Today, mediocrity will have to suffice. But no matter, I will always play to the best of my ability, and I will always strive to make the best of my ability just that little bit stronger and better.

 

#Failureisalwaysanoption

 

#Givingupneveris


CorvusCorvax #27 Posted 11 February 2019 - 08:32 PM

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View Postlegoboy0401, on 11 February 2019 - 02:51 PM, said:

 

Say, back on the topic of bots also being OP with air-to-air rockets, are they any good with the rockets on the 262 and 262 HG II?

They don't often play them.  IOW, the bots that run these aircraft rarely use external ordnance.  I stopped running external stores on my Me-262 to get the speed boost.  I might have run bombs, but they aren't allowed in the specialist configuration.  



hoom #28 Posted 12 February 2019 - 01:59 AM

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Block Quote

 the La's(haha) are a difficult grind and their Tier X is not a very common plane

 No accounting for taste <shrug>

 

That line has 9.6s turn time all the way up to T10 which lets them out-turn anything but the most agile planes, adequate speed to outrun those & give useful gun time on target vs faster enemies, big firepower with close grouped nose cannon to multi-crit more agile planes & quickly burn down high-hitpoint targets.

Mostly lack in altitude but not as much as other Soviet lines & at least the T9 & 10 have enough increase & engine power they don't feel particularly altitude limited.

 


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legoboy0401 #29 Posted 12 February 2019 - 02:13 AM

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View Posthoom, on 11 February 2019 - 05:59 PM, said:

 

Which line should I grind first: the Hurricanes or the La's?


Edited by legoboy0401, 12 February 2019 - 02:15 AM.

An average player with an average goal: greatness, someday. Today, mediocrity will have to suffice. But no matter, I will always play to the best of my ability, and I will always strive to make the best of my ability just that little bit stronger and better.

 

#Failureisalwaysanoption

 

#Givingupneveris


SpiritFoxMY #30 Posted 12 February 2019 - 02:31 AM

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View Postlegoboy0401, on 12 February 2019 - 10:13 AM, said:

Which line should I grind first: the Hurricanes or the La's?

 

Depends on what you want - Lavochkins are lesser Spitfires but still formidable fighters that end in one of the most meta Tier Xs in the game. The Hurricanes lead into a series of really powerful Multiroles that can turnfight with Mustangs and Messerschmits and boost away from anything they cannot out turn and the Hunter is just the most all-round capable plane at tier X imo. 

 

They both have really awkward tier 9s though, so be warned. The La-160 has the same erratic 30mms as the Swift and Fw252 while the Sea Hawk is just...horribly, horribly average.

 

Overall I think the Lavochkins are easier to fly, while the Hawkers are better at controlling the battle. 


***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


legoboy0401 #31 Posted 12 February 2019 - 03:28 AM

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View PostSpiritFoxMY, on 11 February 2019 - 06:31 PM, said:

 

Depends on what you want - Lavochkins are lesser Spitfires but still formidable fighters that end in one of the most meta Tier Xs in the game. The Hurricanes lead into a series of really powerful Multiroles that can turnfight with Mustangs and Messerschmits and boost away from anything they cannot out turn and the Hunter is just the most all-round capable plane at tier X imo. 

 

They both have really awkward tier 9s though, so be warned. The La-160 has the same erratic 30mms as the Swift and Fw252 while the Sea Hawk is just...horribly, horribly average.

 

Overall I think the Lavochkins are easier to fly, while the Hawkers are better at controlling the battle. 

 

The La-160 looks tolerable when I learn how to aim with those 30s. Swift ROF at Tier IX isn't as bad as it is at Tier X, and I believe the damage is almost the same, if not the same.

 

The Hurricanes look fun(mostly) but I am not as close to them right now anyways. I should be able to pick up the LaGG 3 quite soon actually. That armament looks poor but I am not fazed, I wanted a solid, typical fighter line that didn't lead to an awful or totally unrelated Tier X, and that's what the Lavochkin line promises. Once I have 18 tokens for another hangar slot, I will get the Hurricanes as well.


An average player with an average goal: greatness, someday. Today, mediocrity will have to suffice. But no matter, I will always play to the best of my ability, and I will always strive to make the best of my ability just that little bit stronger and better.

 

#Failureisalwaysanoption

 

#Givingupneveris


hoom #32 Posted 12 February 2019 - 07:12 AM

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Yeah, those two lines are the two I've got most of in my Hangar.

La-5, 9 & 15

Skua to Tempest (probably gonna have to edit out one or two)

Probably I'd rate the La planes better allround but Hawkers maybe a bit more fun?


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Stygian_Alchemist #33 Posted 14 February 2019 - 02:51 AM

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View PostTankNoob1960, on 11 February 2019 - 02:18 AM, said:

 

Well, I sure had fun trying to catch your ME 262 HE tonight. (and failing miserably)

Good games.

Gunny

 

Well thank you, I'm trying to learn how to be -good- in that darn plane. It and I have a checkered relationship LOL!




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