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Seversky/Republic Line


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Captain_Rownd #21 Posted 16 January 2019 - 12:30 AM

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Yeesh, I thought my 42% win rate in Tanks was brutal.  In Warplanes it's about 25%.  Loss after loss after loss.  On the bright side when it takes me 4-8 battles to get a win I'm getting a lot of practice....

Specialist planes:

SPAD S.510 :: P-40 :: MiG-3 :: A6M1 :: XP-44 :: Fw 190 A-5 :: Me 209 V4 :: Venom :: Caudron C.714 :: Ki-88 :: Wirraway :: Tomahawk IIb

TsKB I-7 :: Ki-5 :: F2A-1 :: Fw 56 :: Ar 67 :: Ju 87 G ::


WhiteKnight416 #22 Posted 16 January 2019 - 02:28 AM

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One thing is that teamwork is much more powerful in planes than in tanks, if you can find a flightmate, ideally someone with voice comms you'll see improved results

 

Even if you can't do that, do what you can to support other players, human or bot, don't try and flip sectors alone until you've got a real good handle on things, and even then, only if you have to


Edited by WhiteKnight416, 16 January 2019 - 02:34 AM.


Captain_Rownd #23 Posted 16 January 2019 - 05:53 AM

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Unfortunately I can't do voice comm or scheduled game times. Women in the house.  I'll help an ally if I see them, but names don't display unless you're really close, and the game is much too fast and confusing to keep track of where anyone is. 

 

Though it isn't that I'm having trouble playing the game. It's even usually the wins where I don't do very well. 


Specialist planes:

SPAD S.510 :: P-40 :: MiG-3 :: A6M1 :: XP-44 :: Fw 190 A-5 :: Me 209 V4 :: Venom :: Caudron C.714 :: Ki-88 :: Wirraway :: Tomahawk IIb

TsKB I-7 :: Ki-5 :: F2A-1 :: Fw 56 :: Ar 67 :: Ju 87 G ::


CorvusCorvax #24 Posted 17 January 2019 - 12:29 AM

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View PostCaptain_Rownd, on 16 January 2019 - 05:53 AM, said:

Unfortunately I can't do voice comm or scheduled game times. Women in the house.  I'll help an ally if I see them, but names don't display unless you're really close, and the game is much too fast and confusing to keep track of where anyone is. 

 

Though it isn't that I'm having trouble playing the game. It's even usually the wins where I don't do very well. 

Well, if you flight up, your teammate has different color symbology from the rest of the planes.  A sort of yellowy orange.  You can at least tell where your mate is.  If he is any good at all, he will cover you while you're working to get yourself in trouble.



hoom #25 Posted 26 January 2019 - 05:56 AM

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I've recently started this line too, stayed away from them for a long time because I've been wary of the poor turn times but I decided I need to get into the US Heavy bombers so gotta go through th bottom of the P-47 line to get there.

I've also learned to enjoy the quick reload bombs from Hurricane I/II which I've played quite a bit.

 

Skipped to P-43, just not worth faffing around buying, retraining etc for planes that might have full upgrades in a single battle.

Have been amazed by how many actual players I've been seeing in P-35, P-43 & XP-44, I didn't expect to see many at all.

 

P-43 is genuinely pretty sucky, does get a pretty good for tier top speed at the end of boost in a dive and the bombs give it some point-earning power, fortunately not too many battles required to move on.

XP-44 I'm actually quite enjoying, can get up to & sustain much better top speed, 6* 12.7mm gives it better anti-air firepower & is enough to reasonably kill AA guns in single pass.

The bigger 500lb bombs are nice.

And I'm perhaps learning to handle energy management better.

 

With these two the speed really dies when you turn & obviously turning is poor but as long as you're fairly careful with your choice of target (ie similarly bad turning enemies and even agile enemy if they're distracted/low health) it can be reasonable to get into a bit of turning.

I think the general rule is you're not supposed to go more than about 90deg turn though or you bleed too much speed off.

 

Definitely don't waste the bombs on AA.

Each 250lb should reliably kill a target like the 4-building ones on an Airfield or the big tent ones so you can get 2 of those in a single pass for many more cap points than just 2 AA guns.

Alternatively drop both bombs on a single harder target eg the 3 long buildings & tents or the Airfield control tower, should get single pass kills.

 

As others I generally dive in for an initial bomb drop pass before going for Defense planes (sooner you drop them = sooner reloaded) but it can be pretty risky, if they're in right positions & AA picks on you, you will get at least severely mauled if not dead outright.

So you need to consider how the enemy defenses are setting up as you approach, sometimes will be better off to do some air to air damage without turning much and slowing down, then dive for ground targets before turning back into the fray.

 

Having bumped a pilot out of Barracks, boosted him up a few skill Points and with my A-26B crew going into the Heavy Bombers I'm probably going to continue on to the P-47B at least.

I may even finally get around to starting up the German Fw 190 line.


Edited by hoom, 26 January 2019 - 08:43 AM.

C'est magnifique, mais ce n'est pas le SerB.

Captain_Rownd #26 Posted 26 January 2019 - 07:34 AM

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My XP-44 experience started off a little painful, but fully upgraded and after figuring out what to do it's quite good for its Tier and blazing fast.  P-47B faces better competition, so you have to make better decisions, but it's the same deal.  :D

Specialist planes:

SPAD S.510 :: P-40 :: MiG-3 :: A6M1 :: XP-44 :: Fw 190 A-5 :: Me 209 V4 :: Venom :: Caudron C.714 :: Ki-88 :: Wirraway :: Tomahawk IIb

TsKB I-7 :: Ki-5 :: F2A-1 :: Fw 56 :: Ar 67 :: Ju 87 G ::


hoom #27 Posted 05 February 2019 - 02:11 PM

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On to the P-47B now, less agility, stock engine, only 6* 12.7mm stock & for some reason the bombs have gained a lot of reload time, makes for definitely much less fun start anyway :hiding:
C'est magnifique, mais ce n'est pas le SerB.

GonerNL #28 Posted 05 February 2019 - 02:35 PM

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Yeah, the P-47B takes some getting used to.

I've got the Valkyrie flying it and even grinded (ground?) up to the P-47N, but I'm seriously wondering if I'm going to fly it. I will have to if I ever want to get the F-84, but ... 

I'm using it as a ground attacker, with extra armor and demolition equipment/skills. 


Flying on EU, NA, ASIA and CIS servers

Dru83 #29 Posted 11 February 2019 - 04:28 AM

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I'm surprised by how many people are dropping bombs first. I used to drop first, but now there is no speed benefit to dropping bombs. I think keeping your altitude high is more important than striking first with bombs. Speed is life. Altitude equals speed. You'll never get better altitude than in the beginning of the match. Kill the highest things first and work your way down. Use the bombs as a way to quickly finish off the cap. The Tbolt line planes are really good at shooting down heavies. They have the altitude to get up to them, the speed to keep up with them, and the hp to ignore tail gunner fire. So, on caps that have heavy ADAs (garrison, big airbase, mil base), it's faster to down two heavies and then quickly drop the bombs to finish off the cap then it is to drop bombs first and then fly around in circles trying to shoot down planes.

 


 

Captain Rownd, one thing you said that surprised me was that you go for the center cap on Mines. It is better to destroy a target than to soften it up and hope someone else gets it, especially if the cap is still neutral. On a mine, you should be able to kill one of the medium targets that has 3 soft targets and 3 hard targets with the XP-44's bombs and maybe a little strafing. The bombs can definitely get one of the AA batteries which is still better than half damaging the main target. The only ground targets that count are completely destroyed ones. Hurting a target doesn't do anything towards flipping the cap.

 


 

The 47B has rockets and bombs, and when upgraded is really fast, has high hp, and can roll really well (helps for making enemies overshoot). I've probably said this before, but the best way to reverse direction in these planes is to do a vertical maneuver like an Immelmann or Split S. Don't turn while you are still in a cap unless your side of the cap is completely empty. Someone said don't turn more than 90 degrees. Really, you shouldn't turn more than 20 degrees. It's all about the speed. Hit and run. Get in, shoot 'em up, and get out before they know you're there. Reverse direction and regain altitude with an Immelmann (half loop + half roll) or Chandel (climbing turn) and come back for more. The only thing you might want to turn with would be a heavy and even then, only when there aren't other bad guys around. I hope my ramblings helped... can't believe I wrote that much

.


Edited by Dru83, 11 February 2019 - 04:29 AM.


LeastWeasel #30 Posted 11 February 2019 - 05:10 AM

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Second everything Dru said. Best advice you can get on the TBolt line.

 

I kinda feel like the TBolts compromise hands-down one of the most mystifying lines.... there will ALWAYS be a new “P-47, how?” thread running on the forums. In a previous thread, someone said it was the most cerebral of their planes. Stick with it! It’s a joy to figure out (or in my case, rediscover). It’s not something you can fly reactively, and it’s not a lone wolf - if you run solo, read the bot swarms as best you can & be the thumb on the scale.


Edited by LeastWeasel, 11 February 2019 - 05:19 AM.


Captain_Rownd #31 Posted 11 February 2019 - 05:46 AM

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View PostDru83, on 11 February 2019 - 04:28 AM, said:

 

Captain Rownd, one thing you said that surprised me was that you go for the center cap on Mines. It is better to destroy a target than to soften it up and hope someone else gets it, especially if the cap is still neutral.

 

I'm not sure of the context.  I put the ordinance down first because otherwise I might not get around to doing it, and then I boost out to regenerate boost and not die in cap.  Even the XP-44 bombs can get a 20% start on capping progress.  I seldom die on that first pass.  If the heavies are drawn down low to chase me, all the better.  2 bombs go down on something, or for the P-47 2 rockets per AA gun and then the bombs on whatever is along the way.  Then boost out. It's better if those two bombs finish the target, but the GA are behind me, and I want to proceed to hunting reds that try come in.  On maps with two mining plants next to each other sometimes I'll zoom over to the second mining plant and see if I can harrass the enemy GA there.  If I start chasing enemy planes in the beginning I'll never get around to using the bombs and rockets on the ground targets.


Edited by Captain_Rownd, 11 February 2019 - 05:49 AM.

Specialist planes:

SPAD S.510 :: P-40 :: MiG-3 :: A6M1 :: XP-44 :: Fw 190 A-5 :: Me 209 V4 :: Venom :: Caudron C.714 :: Ki-88 :: Wirraway :: Tomahawk IIb

TsKB I-7 :: Ki-5 :: F2A-1 :: Fw 56 :: Ar 67 :: Ju 87 G ::





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