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Please stop with the experimental [edited]

wtf? seriously? come on?

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Greg_Pattinson #1 Posted 18 December 2018 - 06:34 AM

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Just read the xp55 ascender was going to be coming soon.  I never even herd of this thing so I read the wiki article on it.  "The performance of the XP-55 was not very impressive and was often inferior to that of more conventional fighter aircraft already in service"  so why is WG wasting time on this crapfor?  There are so many good American planes that were actually in production so PLEASE stop wasting time on this [edited].  twin mustang...meh ok whatever I'm actually looking forward to that one but this? seriously?  come on!  Give me the F6F hellcat, F8F bearcat, TBF/M avenger, SB2C helldiver, B25 Mitchell, PBY Catalina, and B29 superfortress.  you know, planes that actually had some effect on the outcome of the war and not all these failed designs.  I don't want the runner up design (cough, cough, b32).   I want the one that won, the one that was better, the one that was actually good (cough, cough, b29).  Maybe if you already had all the main planes and you were running out of ideas for new stuff to add than sure add some experimental stuff as premiums but you aren't even close to having all the good planes.  Tech trees are unfinished.  Nations are missing entire classes of planes, and WG is wasting time on this garbage.

Captain_Underpants53 #2 Posted 18 December 2018 - 07:52 AM

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It does seem an odd choice in the same era as the P-38's. But what do I know?

 

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Bobby_Tables #3 Posted 18 December 2018 - 08:12 AM

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What tier is that thing going to be?  T6 or what?  

 

I'm not sure of their penchant for experimental planes but they seem to like them for premiums.  

 

I guess that kinda makes sense, but they do seem to like the experimental aircraft rather than the real-life aircraft. 

 

Probably for the unique "look what I got!" aspect which can gain more $$ than from historical accuracy.   

 

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WolfWiz #4 Posted 18 December 2018 - 09:10 AM

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Thats because the hate the USA... all the US planes have garbage guns and not so in real life...  

WG's lost step children are trying to rewrite history in their fragile minds where how many birds you see is more important that flight characteristics and game play.


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CruzANDBruz #5 Posted 18 December 2018 - 09:27 AM

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I had similar thoughts about the Pancake .... How can an an airplane that never saw combat arguably be one of the best airplanes in its tier? Makes no sense to me. 

FlakValleyExpress #6 Posted 18 December 2018 - 12:01 PM

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View PostGreg_Pattinson, on 18 December 2018 - 01:34 AM, said:

Give me the F6F hellcat, F8F bearcat, TBF/M avenger, SB2C helldiver, B25 Mitchell, PBY Catalina, and B29 superfortress. 

 

Why not in WoWP? The excuse I have seen written in the past by WG is licensing. Trademarks are active still for those planes. So copyright is a problem for WoWP in using the names or likeness. How do other games get by this? IDK. :amazed: Now if this information is wrong, here is a chance for WG to give an update.


Edited by FlakValleyExpress, 18 December 2018 - 12:07 PM.

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Captain_Underpants53 #7 Posted 18 December 2018 - 01:08 PM

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View PostCruzANDBruz, on 18 December 2018 - 04:27 AM, said:

I had similar thoughts about the Pancake .... How can an an airplane that never saw combat arguably be one of the best airplanes in its tier? Makes no sense to me. 

 

It won't be the best for long.  Blindfold said on another thread that the upcoming patch will 'adjust' its roll and yaw rate and its stall speed.  Why they introduce planes that people love (RB-17, I'm looking at you) and then whack them with the nerf bat is beyond me.  It seems like any of the planes that get a strong love/hate relationship with the players get 'adjusted'.
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SpiritFoxMY #8 Posted 18 December 2018 - 01:46 PM

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Because those planes are straight up game breaking. I expect a B-32 nerf incoming.

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Bubba_Zanetti #9 Posted 18 December 2018 - 01:55 PM

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View PostCaptain_Underpants53, on 18 December 2018 - 08:08 AM, said:

 

It won't be the best for long.  Blindfold said on another thread that the upcoming patch will 'adjust' its roll and yaw rate and its stall speed.  Why they introduce planes that people love (RB-17, I'm looking at you) and then whack them with the nerf bat is beyond me.  It seems like any of the planes that get a strong love/hate relationship with the players get 'adjusted'.

 

Pure incompetence.  Same with having anniversaries and their rewards versus removal and ...well removal along with alpha/beta emblems.  Everyone needs to stop paying these twits... I have... maybe then they’ll start to listen to their clients.  If not,  hopefully WG will see the light and hire a competent studio. (Doubtful)

 

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hamhockjones #10 Posted 18 December 2018 - 02:32 PM

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    So let me see, you guys want a bomber that is indestructible, has automatic German 88s for rear guns, and can fly higher and faster than everyone else with an HP of 5000 … lol...

Captain_Underpants53 #11 Posted 18 December 2018 - 02:47 PM

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View PostSpiritFoxMY, on 18 December 2018 - 08:46 AM, said:

Because those planes are straight up game breaking. I expect a B-32 nerf incoming.

 

I agree but it's as if they are trying to make every plane in the same class fly the same way.  Only the skins will be different.
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Florida_Man_ #12 Posted 18 December 2018 - 07:32 PM

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View PostCruzANDBruz, on 18 December 2018 - 04:27 AM, said:

I had similar thoughts about the Pancake .... How can an an airplane that never saw combat arguably be one of the best airplanes in its tier? Makes no sense to me. 

 

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vcharng #13 Posted 21 December 2018 - 01:56 PM

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In the real world, what works is usually the most boring design.

In the fantasy world, those working designs won't attract eyeballs.

 

Probably what the devs thought.

 

I mean, think about it, imagine WOWP is a guy who is answering questions.

Q: what plane do you have?

A1: P-40, P-51, Zero, Spitfire....(fill your most successful and famous and thus "common" planes here)

A2: P-40, P-51.... (fill the same list here), P-38, the experimental successor of P-38, the blueprint of next-generation Bf109, the "other" B-29...(finish the list with some "rare" aircrafts)

 

Don't know about you, but I'd say A2 sounds more attractive to the devs.



CorvusCorvax #14 Posted 21 December 2018 - 02:57 PM

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View Postvcharng, on 21 December 2018 - 01:56 PM, said:

In the real world, what works is usually the most boring design.

In the fantasy world, those working designs won't attract eyeballs.

 

Probably what the devs thought.

 

I mean, think about it, imagine WOWP is a guy who is answering questions.

Q: what plane do you have?

A1: P-40, P-51, Zero, Spitfire....(fill your most successful and famous and thus "common" planes here)

A2: P-40, P-51.... (fill the same list here), P-38, the experimental successor of P-38, the blueprint of next-generation Bf109, the "other" B-29...(finish the list with some "rare" aircrafts)

 

Don't know about you, but I'd say A2 sounds more attractive to the devs.

 

And, more importantly, you can essentially invent any kind of performance/armament numbers you want, and nobody can complain too hard that it isn't "true to life".

J311yfish #15 Posted 21 December 2018 - 08:13 PM

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re: experimental aircraft vs. production aircraft

 

The presence of experimental aircraft allows the game to fulfill several premises:

-- 1) progressive development of aircraft from ~1930-1950 -- the design process is continuous even if production is not

-- 2) alternate history -- what war could/would have looked like if continued beyond 1945.

-- 3) what-if modeling -- what aircraft could have looked like beyond what is reasonably known to have been planned (Ex: J7W3)

 

There are entire communities/forums/books devoted to the latter two, and this game taps into that enthusiasm.


Edited by J311yfish, 21 December 2018 - 09:18 PM.

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vcharng #16 Posted 21 December 2018 - 11:26 PM

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View PostCorvusCorvax, on 21 December 2018 - 02:57 PM, said:

 

And, more importantly, you can essentially invent any kind of performance/armament numbers you want, and nobody can complain too hard that it isn't "true to life".

 

Can't deny, that IS an advantage.

non-production or non-combat aircrafts don't have combat histories, so you can enjoy far greater flexibility and not getting "WG you do it wrong P-51 should own Zero" stuff.



CorvusCorvax #17 Posted 26 December 2018 - 07:43 PM

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As a matter of opinion, I agree with the OP that there is a whole world of REAL aircraft that could be used - Italian line, anyone?  Bearcat?  Hey, the Germans actually flew to Me-163, and the He-162, and the He-177 - all these planes could be part of the game.  Heck, even the Bachem Natter could be used!

 

One of my favorite aircraft is the Do-335.  No combat flights, but still a crazy-fast aircraft.  There are so many aircraft in the between-war period that could be added to the trees as alternatives in a particular "line" of development.  Real aircraft, and not paper ones like the BV multiroles.  But like the Me-163, for gameplay, you have to completely rework how the aircraft actually flew.  And for gameplay reasons, you have to buff or nerf some part of the flight characteristics of the real aircraft that flew a lot of actual missions.  So, you get imaginary planes that look like the real ones - which is really no different than imaginary planes playing like real planes in the game.



comtedumas #18 Posted 26 December 2018 - 10:03 PM

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View Posthamhockjones, on 18 December 2018 - 09:32 AM, said:

    So let me see, you guys want a bomber that is indestructible, has automatic German 88s for rear guns, and can fly higher and faster than everyone else with an HP of 5000 … lol...

 

I don’t have problems with the B32 either flying them or killing them.  They are fine the way they are.  

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