In this topic you may find all up-to-date maps and map layouts for the Conquest game mode.
In this topic you may find all up-to-date maps and map layouts for the Conquest game mode.
Sea Gate
1. Sea Gate. Siege
2. Sea Gate. Battle for Port
3. Sea Gate. Counterattack
Arctic Region
1. Arctic Region. Winter War
2. Arctic Region. Ancient Hills
3. Arctic Region. Fire and Ice
4. Arctic Region. Bitter Expanse
5. Arctic Region. Alarming News
Old Fortress
1. Old Fortress. Enemy at the Gates
2. Old Fortress. Flanking Maneuver
3. Old Fortress. Danger Zone
Archipelago
1. Archipelago. Retaliation
2. Archipelago. Stumbling Block
3. Archipelago. Decisive Blow
4. Archipelago. Reconnaissance by Fire
Peripheral Mission
1. Peripheral Mission. Silence of Ice
2. Peripheral Mission. Shock Wave
3. Peripheral Mission. Harsh Times
4. Peripheral Mission. Perimeter
5. Peripheral Mission. Foreign Land
6. Peripheral Mission. Snowy Shore
Scorching Sands
1. Scorching Sands. Invasion
2. Scorching Sands. Leading Edge
3. Scorching Sands. Desert Wind
4. Scorching Sands. Edge of the World
Cold Peak
1. Cold Peak. Walls of Stone
2. Cold Peak. Trial by Fire
3. Cold Peak. Cornerstone of Control
4. Cold Peak. Gem of the Mountain
Asian Border
1. Asian Border. Surprise Effect
2. Asian Border. Front Line
3. Asian Border. Point of No Return
4. Asian Border. Preventive Measures
Plateau
1. Plateau. Decisive Hour
2. Plateau. Weapon of Revenge
3. Plateau. Turning Point
Albion
1. Albion. Trump Card
2. Albion. Iron Will
3. Albion. Final Argument
4. Albion. Gordian Knot
5. Albion. Sphere of Influence
Spoiler
6. Albion. Wings of War
Alpine Gambit
1. Alpine Gambit. Snow and Ashes
2. Alpine Gambit. Collision
3. Alpine Gambit. Day of Reckoning
4. Alpine Gambit. Narrow Pass
5. Alpine Gambit. Moment of Truth
Spoiler
Northern Bridgehead
1. Northern Bridgehead. Polaris
2. Northern Bridgehead. Cold Skies
3. Northern Bridgehead. Valhalla
4. Northern Bridgehead. Atonement
5. Northern Bridgehead. Birds of Prey
Road to Rome
1. Road to Rome. Trap
2. Road to Rome. Confrontation
3. Road to Rome. Call of Duty
4. Road to Rome. Outpost
5. Road to Rome. Breakthrough
6. Road to Rome. Ascension
1.X WoWP veteran - Airborne Scout - Class of 1.0 - Non-Russian
Vae victis
Update 2.0 - It's not a bug, it's a feature- Let's be Professional, Fix it! - Be the gold standard for MMO warplanes. Ditch the Zero and get with a Hero WoWP - Best troll game in 2018/2019
"Battle is the Great Redeemer. It is the fiery crucible in which true heroes are forged. The one place where all men truly share the same rank, regardless of what kind of parasitic scum they were going in."
What does the 'low' 'low to mid' and/or 'high' in the upper right corner signify?
And thank you for these maps.
Edited by Captain_Underpants53, 18 October 2018 - 01:26 PM.
The fact that these maps are still in place
5. Peripheral Mission. Foreign Land
1. Albion. Trump Card
2. Albion. Iron Will
6. Albion. Wings of War
proves WG doesn't care about balancing as those are the most terrible, unentertaining imbalanced maps in game.
Honestly I'd like to know the thinking (or lack of) of a person who designed and approved such maps. It is more and more evident that developers don't play their own game. Or if they do, they are under 50%wr therefore cannot know the imbalance as their win/loss is just pure luck.
PoliticallyIncorrectName, on 18 October 2018 - 04:57 PM, said:
The fact that these maps are still in place
5. Peripheral Mission. Foreign Land
1. Albion. Trump Card
2. Albion. Iron Will
6. Albion. Wings of War
proves WG doesn't care about balancing as those are the most terrible, unentertaining imbalanced maps in game.
Honestly I'd like to know the thinking (or lack of) of a person who designed and approved such maps. It is more and more evident that developers don't play their own game. Or if they do, they are under 50%wr therefore cannot know the imbalance as their win/loss is just pure luck.
Obviously, it's their way of leveling everyone's win rates.
Be sure to check your logic privileges before posting on the forum.
Archipelago. Decisive Blow is one that has issues. North spawn has only one base within easy reach, South spawn has two. Yes, the Command Center is a more powerful base, but still.
just my two coins of humble value.
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