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IS THIS A JOKE ?


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hamhockjones #1 Posted 05 October 2018 - 12:24 AM

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I have not seen the team shooting down the bombers win a single game. The spawn area is way to far from the sectors. The bomber squadron beats you to the sector, so you are losing before you even pull the trigger … All this time and this is what yall come up with?  lololololol   

BuffaloTime #2 Posted 05 October 2018 - 12:28 AM

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I won one defending. If it was just shooting down bombers it wouldn't be so bad. Defense needs ADA also. Bombers have escorts, defenders need more defenders. :amazed:

  Fight like you are the third monkey on the ramp to Noah's Ark and brother, it's starting to rain.

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StoptheViolins #3 Posted 05 October 2018 - 12:39 AM

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It's a mess....

 

I haven't sorted it out yet.



HoujuuNue #4 Posted 05 October 2018 - 12:42 AM

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Moderated by Volier_Zcit


Edited by Volier_Zcit, 09 October 2018 - 06:02 AM.


Husarski #5 Posted 05 October 2018 - 01:42 AM

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PATHETIC game mode.

17 bomber wins IN A ROW. Been defender every one but 2.

WG didnt even Test this mode.. so damn obvious.

 



chrisluskey #6 Posted 05 October 2018 - 02:59 AM

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Yep it's trash to me.Got one defender win all night.Not even wasting my time getting my 2x xp for my planes.

vcharng #7 Posted 05 October 2018 - 03:14 AM

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I have seen 5 defend wins just this morning (it's morning here), one of which I shot down 43 bombers in my Me410.

It's finally a game mode where player bombers can win, and HF weighs more than LF.

But yes, perhaps the game balance was a bit overboard.

 

It would be good addition beside the conquest mode and/or attrition mode, as they are both very LF centered.

Though I'm not sure if "different categories rule different modes" is indeed a good idea.



El_Mulo #8 Posted 05 October 2018 - 03:22 AM

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Look the instructions in the left side of  the screen previous to Battle.

They say (Playing with fighters):

 

1. Defend AA

2. Destroy enemy planes

3.  Destroy bombers

 

I won several by killing a lot of enemy planes (similar to attrition).


Edited by El_Mulo, 05 October 2018 - 03:22 AM.

What we say to death?

vcharng #9 Posted 05 October 2018 - 03:24 AM

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View PostEl_Mulo, on 05 October 2018 - 03:22 AM, said:

Look the instructions in the left side of  the screen previous to Battle.

They say (Playing with fighters):

 

1. Defend AA

2. Destroy enemy planes

3.  Destroy bombers

 

I won several by killing a lot of enemy planes (similar to attrition).

 

That explains a lot, I was wondering why defending LFs are so interested in shooting at our GAAs...

Perhaps the best way for the defending LFs to win is to destroy the whole enemy flight after depleting their reserves.



StoptheViolins #10 Posted 05 October 2018 - 03:25 AM

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There's no score. I was on the losing team once where the top player had 45k pp and we still lost for no definable reason. The other team topped out at 9k btw.

vcharng #11 Posted 05 October 2018 - 03:32 AM

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View PostStoptheViolins, on 05 October 2018 - 03:25 AM, said:

There's no score. I was on the losing team once where the top player had 45k pp and we still lost for no definable reason. The other team topped out at 9k btw.

 

Perhaps your top scorer focused on shooting at enemy planes and wasn't able to stop the bombers?

Bobby_Tables #12 Posted 05 October 2018 - 03:53 AM

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On the defending team, it seems to be all about killing the bomber flights before they can make it to the "strategic target" or whatever the heck it is.  Just was on an attacking team that was defeated.  Long battle and it was the most successful defense I have seen yet.  The attacking team did a pretty good job of capping the Strongholds, but the defenders just chewed up the bot bombers (and mine).  The 410 seems to be the meta for this mode at mid tiers.  Have not tried the higher tiers as yet.  Curious what is going on there (probably 1v1 as usual).  

 

I think cannons are going to be the go-to weapon for the defenders.  Sitting below a bomber and chipping away with .50 cals probably is not the best call.  



vcharng #13 Posted 05 October 2018 - 04:24 AM

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Actually the solution is quite simple: Fly GAAs and bombers.

If everyone does that (or fly with a flightmate in GAAs/bombers), the system will give you PVE games, and you get your auto-win.



Xr901 #14 Posted 05 October 2018 - 04:25 AM

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defending LF need to kill GAAs to prevent them killing the powerful AA guns which can shred the bombers. Light fighters don't suck in this game mode but you really do need at least one, preferably 2+ good heavies willing to play the objectives to have a reasonable chance of winning while defending. On the whole, my experience playing LF has been frustration because you don't have the firepower to take out GAAs before they kill AA or to kill the bombers, and you can't rely on getting good heavies, or even any human heavies at all.
 

Bobby_Tables #15 Posted 05 October 2018 - 05:07 AM

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View PostXr901, on 04 October 2018 - 10:25 PM, said:

defending LF need to kill GAAs to prevent them killing the powerful AA guns which can shred the bombers. Light fighters don't suck in this game mode but you really do need at least one, preferably 2+ good heavies willing to play the objectives to have a reasonable chance of winning while defending. On the whole, my experience playing LF has been frustration because you don't have the firepower to take out GAAs before they kill AA or to kill the bombers, and you can't rely on getting good heavies, or even any human heavies at all.
 

 

Which is why cannons and to a possibly lesser extent rockets rule if you are defending.  But even in a Light Fighter with cannons, taking out a GA can be a fairly slow process.  It can work in Conquest mode because they have to take down the Garrison/Mine/Base/Whatever.  In this mode all they really have to do is take out the AA.  So, in your LF, against a GA, you have to avoid the tail gunner which means maneuvering, taking shots, zooming out and repositioning.  That takes time and in the meantime the GA is hitting AA which is not all that hard to kill.  Multiply that by the other bombers that are not part of the attack flight raining bombs down on AA and you are in a messy situation.  

 

I would think that strong Multi-Roles that can climb, have cannons, and can carry rockets would be a better choice than a LF.  Heavies seem to be the best choice because most of them have cannons, maybe carry rockets, and can quickly kill both bombers and GA.  The bomber flights are not up very high, so a good heavy or even strong engined multi-role can get up to them if you retain your boost.  

 

The biggest issue is team cohesion.  On the Attacking side, it's pretty obvious what to do:  Kill the AA and any planes attacking the bomber flights.  Some bombers can at the very least hurt or even kill the planes attacking the bomber flights.  GAs like the German line and even in a pinch some of the Soviet lines at higher tiers can tackle fighters that try to get low and kill the GAs.  So the defenders have a difficult situation if players start to fixate on, say GAs and ignore the bomber flights.  Best defense team I have seen yet concentrated on the bomber flights and anyone who chose to defend said flights.  They just destroyed the bomber flights and sent the escorting planes back to respawn time and time again.  That was a one in a million team however.  Most don't seem to know what to attack when defending.  

 

Bottom line:  Strap on the big guns, artillery, and armor if you want to be a defender and kill the bomber flights and all that try to protect them.  Firepower rules this mode.      


Edited by Bobby_Tables, 05 October 2018 - 05:15 AM.


Captain_Underpants53 #16 Posted 05 October 2018 - 09:45 AM

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I find it totally confusing.  Never sure if I am winning or losing until the game informs me.
MSgt, USAF, (ret)

blindfoId #17 Posted 05 October 2018 - 11:08 AM

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View PostBobby_Tables, on 05 October 2018 - 08:07 AM, said:

 

Which is why cannons and to a possibly lesser extent rockets rule if you are defending.  But even in a Light Fighter with cannons, taking out a GA can be a fairly slow process.  It can work in Conquest mode because they have to take down the Garrison/Mine/Base/Whatever.  In this mode all they really have to do is take out the AA.  So, in your LF, against a GA, you have to avoid the tail gunner which means maneuvering, taking shots, zooming out and repositioning.  That takes time and in the meantime the GA is hitting AA which is not all that hard to kill.  Multiply that by the other bombers that are not part of the attack flight raining bombs down on AA and you are in a messy situation.  

 

I would think that strong Multi-Roles that can climb, have cannons, and can carry rockets would be a better choice than a LF.  Heavies seem to be the best choice because most of them have cannons, maybe carry rockets, and can quickly kill both bombers and GA.  The bomber flights are not up very high, so a good heavy or even strong engined multi-role can get up to them if you retain your boost.  

 

The biggest issue is team cohesion.  On the Attacking side, it's pretty obvious what to do:  Kill the AA and any planes attacking the bomber flights.  Some bombers can at the very least hurt or even kill the planes attacking the bomber flights.  GAs like the German line and even in a pinch some of the Soviet lines at higher tiers can tackle fighters that try to get low and kill the GAs.  So the defenders have a difficult situation if players start to fixate on, say GAs and ignore the bomber flights.  Best defense team I have seen yet concentrated on the bomber flights and anyone who chose to defend said flights.  They just destroyed the bomber flights and sent the escorting planes back to respawn time and time again.  That was a one in a million team however.  Most don't seem to know what to attack when defending.  

 

Bottom line:  Strap on the big guns, artillery, and armor if you want to be a defender and kill the bomber flights and all that try to protect them.  Firepower rules this mode.      

 

 

Some good tips to take into account! :honoring:

 

View PostCaptain_Underpants53, on 05 October 2018 - 12:45 PM, said:

I find it totally confusing.  Never sure if I am winning or losing until the game informs me.

 

It might be a little bit confusing. Keep an eye on the information right in the center of the HUD - under the icon of a strategic target there's a line with numbers. It goes 10/10 in the beginning of the battle. It displays how many bombers need to be escorted. Might help a bit. 

trikke #18 Posted 05 October 2018 - 11:25 AM

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haven't flown it yet...   but i do love heavies and bombers and GA

 

i knew i was going to like BEM!

 

edit:  and it's a good way to rip the meta out of the hands of spitfire drivers, who own Conquest mode


Edited by trikke, 05 October 2018 - 11:30 AM.

Spittoon says #smarterpilotswinmore

StoptheViolins #19 Posted 05 October 2018 - 12:25 PM

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Bomber counts mean nothing - they just keep respawning at full strength.  The 10/10 thing means nothing as I've seen it hit zero on attack and still lost.

Lucky_Breeze #20 Posted 05 October 2018 - 04:11 PM

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Does anyone have this problem of when to defend against bombers you will lose 99% of the time. It just seems so one sided, So even before the battle starts and you have to defend you know you lost.




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