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A few tips that I've picked up...

tips guide capture strategy

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KonigTiger42 #1 Posted 20 August 2018 - 05:52 AM

    Airman Basic

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1. When attacking a territory that your Missile Base is firing at, there is a little "explosion" icon on the ground target it is aiming at. Drop your bombs/rockets on another ground target so you don't waste your ordinance on a GT that will be totally destroyed anyway. 

 

2. If you are attacking an enemy held territory with or less than 20 capture points remaining, ramming an enemy plane (not an Air Defense Aircraft) is not a bad idea. Attacking planes get 60pts per ENEMY aircraft (not ADA) while a defending ENEMY aircraft gets only 40pts. I'm not saying to go out and try to ram every time but sometimes the situation may call for it and can win you the game.

 

3. A) If there is an enemy bomber formation about to attack your territory, 

    B) you can't reach them in time/altitude,

    C) there are enemy planes in your territory,

     Wait for the bombers to drop their bombs THEN destroy the enemy plane in your territory. Doing this will negate some of their capture points and hopefully keep the territory in your team's hands for at least another bombing run. If your territory has all its capture points, destroying an enemy plane does nothing to increase the capture points but if you can wait until they drop their bombs you can replenish some points so that the bombers don't cap on that run.

 

4. If you just lost a territory and there are enemy planes still in it (esp. on low health), wait until the 20sec respawn is done THEN shoot them down! I see a lot of "blue" planes shoot down "red" planes seconds after red planes just capped, if you just wait a few more seconds you can start to recapture the territory. 



Captain_Underpants53 #2 Posted 20 August 2018 - 02:34 PM

    Command Chief Master Sergeant

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Good stuff!
MSgt, USAF, (ret)

BuffaloTime #3 Posted 20 August 2018 - 03:10 PM

    Command Chief Master Sergeant

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You forgot one:

If you are on the tail of a human and squall line is close, wait to pull the kill trigger.

 


  Fight like you are the third monkey on the ramp to Noah's Ark and brother, it's starting to rain.

Demons run when a good man goes to war.


Bluegoose02 #4 Posted 20 August 2018 - 03:39 PM

    Master Sergeant

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    08-19-2012
 

View PostBuffaloTime, on 20 August 2018 - 03:10 PM, said:

You forgot one:

If you are on the tail of a human and squall line is close, wait to pull the kill trigger.

 

 

That is the best one yet and it will save you from fighting them again.

Ace_BOTlistic_Cosmo #5 Posted 20 August 2018 - 10:52 PM

    Captain

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View PostBuffaloTime, on 20 August 2018 - 10:10 AM, said:

You forgot one:

If you are on the tail of a human and squall line is close, wait to pull the kill trigger.

 

 

tru BT but... if they really suck you get the points off their dead plane 2x...

kinda like happy hour


if the pilot's good, see, I mean, if he's really..sharp, he can barrel that baby in so low [he spreads his arms like wings and laughs],

you oughtta see it sometime, it's a sight. A big plane like a '52. VRROOM! There's jet exhaust, fryin' chickens in the barnyard.


trikke #6 Posted 06 September 2018 - 09:26 PM

    Second Lieutenant

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all great points for all pilots, not just new ones
Spittoon says #smarterpilotswinmore





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