Jump to content


Public service announcement of the week "Sparks"


  • Please log in to reply
14 replies to this topic

mnbv_fockewulfe #1 Posted 08 August 2018 - 12:31 AM

    First Lieutenant

  • Member
  • 247 battles
  • 2,864
  • [3NIC] 3NIC
  • Member since:
    12-06-2013

Sparks are now a thing in wowp as of 2.0.

Tested and verified by yours truly and my lovely assistant MARS back in November.

Sparks can be described as seeing hits on a plane (producing a flashing effect on the fuselage) given proper lead yet no damage being inflicted. Other side effects include, seeing tracers fall behind you without hitting yet damage being done.

Likely causes: Client side prediction, autoaim, and collision boxes messing with the server. 

Your welcome.

 

p.s. if wowp ever hopes to be a competitive minded game like it was years ago, this needs to go asap.

  


Edited by mnbv_fockewulfe, 08 August 2018 - 12:31 AM.

Be sure to check your logic privileges before posting on the forum.

 

mnbv_fockewulfe.png


 


ArrowZ_ #2 Posted 08 August 2018 - 01:03 AM

    Captain

  • Open Beta Tester
  • 948 battles
  • 3,059
  • Member since:
    08-04-2013
Aww... How are we client side laggerz supposed to play then :(

That Ozi Client Side Lagger

 

WOWP 2.0 Videos Playlist


mnbv_fockewulfe #3 Posted 08 August 2018 - 01:09 AM

    First Lieutenant

  • Member
  • 247 battles
  • 2,864
  • [3NIC] 3NIC
  • Member since:
    12-06-2013

View PostArrowZ_, on 08 August 2018 - 01:03 AM, said:

Aww... How are we client side laggerz supposed to play then :(

 

I feel your pain arrow.

Well, not really.

Only when I tried playing while my sisters were streaming netflix did I feel your pain.:trollface:


Be sure to check your logic privileges before posting on the forum.

 

mnbv_fockewulfe.png


 


Martymart1976 #4 Posted 08 August 2018 - 12:42 PM

    Senior Master Sergeant

  • Member
  • 3117 battles
  • 155
  • [FK] FK
  • Member since:
    12-19-2013

View Postmnbv_fockewulfe, on 07 August 2018 - 07:31 PM, said:

Sparks are now a thing in wowp as of 2.0.

Tested and verified by yours truly and my lovely assistant MARS back in November.

Sparks can be described as seeing hits on a plane (producing a flashing effect on the fuselage) given proper lead yet no damage being inflicted. Other side effects include, seeing tracers fall behind you without hitting yet damage being done.

Likely causes: Client side prediction, autoaim, and collision boxes messing with the server. 

Your welcome.

 

p.s. if wowp ever hopes to be a competitive minded game like it was years ago, this needs to go asap.

  

Had this happen to me last night.  Sparks, hit markers, no damage.  This also happened to others against me and got me accused of cheating because the lag wasn't recording damage against me when they fired against me...crazy.



SkyWolf__WM #5 Posted 08 August 2018 - 01:22 PM

    Captain

  • Closed Beta Tester
  • 3000 battles
  • 3,917
  • [GW__S] GW__S
  • Member since:
    07-13-2012
Just break off and shoot at something else.
***************Fail to Suck****************

I shall use my aircraft and my skill to slightly inconvenience mine enemies.


Prenzlau #6 Posted 08 August 2018 - 02:46 PM

    Senior Master Sergeant

  • Member
  • 4780 battles
  • 336
  • [OWSS] OWSS
  • Member since:
    12-14-2015
This unfortunate effect has been known about for a long time. It is true, a player's visual optics is that their bullets are plastering another plane, but little or no damage is being reduced from the target plane.
I have noticed in some battles where usually late in the battle when my side might be behind and flipping caps is necessary, that defense planes seem to soak up more damage. Either my guns are not doing the damage, or the defense planes are taking more damage or the damage isn't being recorded.
Other than that, your all just "seeing things"....

Prenzlau

The Zigfreid & Prenzlau Bombing Company

"We're not just delivering the mail..."

 

 

 


CorvusCorvax #7 Posted 08 August 2018 - 03:04 PM

    Second Lieutenant

  • Member
  • 1329 battles
  • 1,249
  • [JG52] JG52
  • Member since:
    01-26-2012

View PostPrenzlau, on 08 August 2018 - 02:46 PM, said:


I have noticed in some battles where usually late in the battle when my side might be behind and flipping caps is necessary, that defense planes seem to soak up more damage. Either my guns are not doing the damage, or the defense planes are taking more damage or the damage isn't being recorded.
 

 

Once the cap is filled to either blue or red, I think the ADA actually do somehow get "tougher".  I have found that especially Boomerangs somehow gain a lot of resilience in spawning a color.  I was flying a Yak the other day, and coming into a neutral cap, the Boomerangs just melted in a couple of seconds under my cannon.  But coming into a red cap, I had to chase them and suffer through a couple of overheat cycles.  Now, I didn't just lose my ability to shoot down bot aircraft in the last 30 seconds flying between two zones.



MARS_REVENANT #8 Posted 08 August 2018 - 03:05 PM

    Colonel

  • Community Ace
  • 3550 battles
  • 9,265
  • [WG-CA] WG-CA
  • Member since:
    01-26-2012
Don't rely on visual, you have to rely on the THUD sounds to know when you are hitting your plane.  That is how the real WWII pilots did it.  They aimed using their ears.  Because of this many blind pilots were able to be recruited.  The main reason for this is because the sound created by hitting an enemy plane hundreds of meters away is deeper and more prominent that bullets hitting your own plane.  The current sounds of bullets hitting your own plane are super realistic, I recall many WWII pilot interviews that describe these sounds as Star Wars lasers mixed with flapping around a long piece of tinfoil.  

1.9.x Forum Stats: Colonel; Member; 34638 battles; 7,526 message_img.pngMember since: 11-03-2014

I never lose; either I win or I learn.

TWITCH  |  YOUTUBE  |  FACEBOOK  |  TWITTER


Bubba_Zanetti #9 Posted 08 August 2018 - 04:30 PM

    Second Lieutenant

  • Closed Beta Tester
  • 1325 battles
  • 1,839
  • [DRACS] DRACS
  • Member since:
    01-26-2012

View PostMARS_REVENANT, on 08 August 2018 - 10:05 AM, said:

Don't rely on visual, you have to rely on the THUD sounds to know when you are hitting your plane.  That is how the real WWII pilots did it.  They aimed using their ears.  Because of this many blind pilots were able to be recruited.  The main reason for this is because the sound created by hitting an enemy plane hundreds of meters away is deeper and more prominent that bullets hitting your own plane.  The current sounds of bullets hitting your own plane are super realistic, I recall many WWII pilot interviews that describe these sounds as Star Wars lasers mixed with flapping around a long piece of tinfoil.  

 

Apparently that’s the one thing this company is willing to pull a Walmart with!


 

“The sad truth is that the one thing around here is that we can always rely on is broken promises” & WarMagic the Scattering- Ace_BOTlistic_Cosmo █ If a company can't handle the truth based on pixelated facts then they shouldn't be in this industry to begin with. Or stop overreaching at areas where they obviously lack the resources to make a sucess (WOWP)” - ArrowZ_  As it is, this “upgrade” is totally misdirected and completely ignores all player feedback over the past few years.  How this studio continues on with the parent company is a total mystery to me.” - Bobby_Tables  The only thing that will fix this game is for the developers to right click and hit send to trash.” - xPALEHORSEx  They've been around a good while and seen a lot of flak so they surely must know what they're doing by now.” - Catch21  All wargaming has done in all their games across the board have been stupid and greedy ideas. They are failing as a company so hard. - Veraxu  Maybe Persha should avoid patches with the number 5 in them... - mnbv-fockewulfe  You put the bombsite behind a lock until you get specialist for your bombers? That's just stupid. - comtedumas  claiming victory by fixing your own problems isn't victory, it's low brow chicanery.” - TheMadPizzler  Flying games generally don't have broad appeal, and this one has issues and the company tends to pour gasoline those issues, not fix them” - _Laserguided_   “I go to RU and (rhymes with git) all over dumb Slavs to express my rage.” - Rando CA  If you want to sell someone a car, you let them take it for a test drive, you don't run them over with it.” - Blast_Radius1  My quote + Your signature + Please = Thank You” - Prenzlau  Feelings aren't stats, now shut up and go eat tide pods” - Noreaga  “The player online count was removed October 2017 and we don't have plans to return this number to be displayed. That is the decision of the developers team.” - blindfold  After a While it Becomes Tiresome (07.06.15)” - MALICE_AT_BIRTH


vonKaiser #10 Posted 08 August 2018 - 06:36 PM

    Master Sergeant

  • Closed Beta Tester
  • 450 battles
  • 64
  • Member since:
    01-26-2012

View PostMARS_REVENANT, on 08 August 2018 - 10:05 AM, said:

Don't rely on visual, you have to rely on the THUD sounds to know when you are hitting your plane.  That is how the real WWII pilots did it.  They aimed using their ears.  Because of this many blind pilots were able to be recruited.  The main reason for this is because the sound created by hitting an enemy plane hundreds of meters away is deeper and more prominent that bullets hitting your own plane.  The current sounds of bullets hitting your own plane are super realistic, I recall many WWII pilot interviews that describe these sounds as Star Wars lasers mixed with flapping around a long piece of tinfoil.  

 

Yep, gotta listen for the thud.  Noticed it last night in my ME-410.  Lot's of pretty sparkles but the enemy plane wasn't falling out of the sky.  Adjusted my aim further ahead then where I was aiming normally and proceeded to get the pretty sparkles WITH the thud sound effects and everything went back to normal as far as health bars depleting. 

 

Now if I could just figure out where the random shots from nowhere I keep hearing whiz past my plane well outside the combat zone are coming from :/


 

 


SonicPariah #11 Posted 08 August 2018 - 08:42 PM

    Community Manager

  • Administrator
  • 416 battles
  • 644
  • [WGATX] WGATX
  • Member since:
    05-22-2016
Definitely working on smoothing out this issue with connectivity and FPS gaps being closed. One of our primary concerns currently.

Captain_Underpants53 #12 Posted 10 August 2018 - 05:22 AM

    Senior Master Sergeant

  • Member
  • 10719 battles
  • 218
  • [FK] FK
  • Member since:
    04-17-2017

View PostSonicPariah, on 08 August 2018 - 03:42 PM, said:

Definitely working on smoothing out this issue with connectivity and FPS gaps being closed. One of our primary concerns currently.

 

I hope this is true but I notice you have a whole bunch of 'primary' concerns.
MSgt, USAF, (ret)

NorthernPorter #13 Posted 10 August 2018 - 01:08 PM

    Senior Master Sergeant

  • Alpha Test Veteran
  • 1505 battles
  • 243
  • Member since:
    12-13-2011

View PostMARS_REVENANT, on 08 August 2018 - 10:05 AM, said:

Don't rely on visual, you have to rely on the THUD sounds to know when you are hitting your plane.  That is how the real WWII pilots did it.  They aimed using their ears.  Because of this many blind pilots were able to be recruited.  The main reason for this is because the sound created by hitting an enemy plane hundreds of meters away is deeper and more prominent that bullets hitting your own plane.  The current sounds of bullets hitting your own plane are super realistic, I recall many WWII pilot interviews that describe these sounds as Star Wars lasers mixed with flapping around a long piece of tinfoil.  

 

Totally agree with the listening for thud sounds in game to confirm my shots count. If don't hear it but am seeing the visual markers I usually just have to adjust my lead or break it/stop firing and pick it up again. It's annoying and hope to see the fix Sonic mentioned soon.

 

Where did you come across this blind pilots in WWII though. That just doesn't make sense to me. How is a blind pilot going to acquire targets, let alone even taxi and get off the ground to begin with?

I just have this hilarious SNL skit playing in my head when thinking on this.



SonicPariah #14 Posted 10 August 2018 - 05:14 PM

    Community Manager

  • Administrator
  • 416 battles
  • 644
  • [WGATX] WGATX
  • Member since:
    05-22-2016

View PostCaptain_Underpants53, on 10 August 2018 - 05:22 AM, said:

 

I hope this is true but I notice you have a whole bunch of 'primary' concerns.

 

Bug Fixes are our primary concern at this time. As this falls into either the Bug category or a Latency category, the Fix steps we are taking should address one of those categories.

vonKaiser #15 Posted 10 August 2018 - 09:31 PM

    Master Sergeant

  • Closed Beta Tester
  • 450 battles
  • 64
  • Member since:
    01-26-2012

View PostNorthernPorter, on 10 August 2018 - 08:08 AM, said:

Where did you come across this blind pilots in WWII though. That just doesn't make sense to me. How is a blind pilot going to acquire targets, let alone even taxi and get off the ground to begin with?

I just have this hilarious SNL skit playing in my head when thinking on this.

 


 

 





22 user(s) are reading this topic

0 members, 22 guests, 0 anonymous users