Prenzlau, on 31 July 2018 - 04:20 PM, said:
Change. That is what we all experience in life. It is not always easy and coping with change is always one of the greatest challenges that life offers. How we each deal with change has to do with our attitudes and our character. So how do we cope and deal with change, so that we can meet our expectations without feeling like we have sacrificed too much? You have to more forward, and get that lead weight of negativity off your conscious. You also have to realize that War Gaming and you are partners not adversaries. You both want the same things, a fun, playable game that has enough detail and structure. How can we as a community come together and bridge the gaps of misunderstanding?
If they make everything fair and balanced, people will start to complain about that, by saying there is no challenge or creativity, that maps are boring and very predictable. If you create imbalance and challenges, then people will complain that it is either too difficult or it requires more thought than they are willing to commit. Not everyone is in the same camp, with the same expectations. Some people want more detail and more of a flight simulator game, others want more of the shoot 'em up arcade game, some want the nostalgia of WW2 and early jet warfare, others just want mindless dogfights. No matter what this game mutates into, there will be groups that won't be happy. If you try to find the middle ground between all groups, you might have a more popular version but an incomplete one in the minds of most players.
I read a lot of criticism of War Gaming and the developers, and yes there are issues that seem perfectly valid in my opinion to object to. I see little ideas and solutions put forth on just how a version of this game is supposed to please the vast majority and bring back people. Everyone has their own input and they assume that it will generally please most people, and some obvious changes will, I'm not saying that won't happen. There is not much of an excuse to not understand what the majority of players want in this game that cover the major issues. That said, decisions have to be made and the game has to go in some sort of direction. If they tried to please many in these forums, it would be a truly thankless task.
Being an armchair general is always a great deal easier than participating and having to deal with challenges. Many critics have opted out of playing the game to become these armchair generals, for whatever their reasons, they have excluded themselves from the process. They no longer have the experience or the perspective to make accurate opinions and function mostly on the input from others, and theory. Does the current version of the game have it's issues and flaws, yes it does, is it playable and enjoyable, sure, if you have the attitude for it. Attitude counts a great deal in any situation and there is a connection between people who fail and cannot overcome challenges and negative attitudes.
People need to stop the whining and doomsday attitudes and either leave if they don't ever intend on playing again, or challenge themselves to step up and try the game, or give it a second look. The game is a work in progress, and I think the momentum is starting to flow in a positive direction for feedback and needed changes. People need to let go of the past and move forward and be a little more open minded with their expectations.
Attacking the people in the community, the moderators, or the developers is simply counter productive. If you truly care about this game and want it to be close to your expectations then you have to be constructive and assist with a positive outlook and meaningful feedback. It is obvious that attempts are being made to listen and by now they are well aware of your disappointment and personal pain. It is time to move forward, but to do that you have to re-invest in the process and learn to trust again, which is just faith. I could make a grand argument that negative attitudes actually have the greatest level of faith, but I'll save that for another day.
I'm willing to give this game and that on going process of improvements a chance. If your not willing to do so, at least put away the negative attitude and take a "wait and see" approach without all the negative attacks. We are all real people, most of us care and want this game to be better and meet expectations. There should be many opportunities to find "common ground" between different opinions and attitudes, if people just try. Who here is willing to let go of their baggage and move forward?
Prenzlau
Prenzlau, on 31 July 2018 - 09:10 PM, said:
Thanks for having the courage to reply. You bring up a really great point with all the time and money you invested, it is hard to just walk away. People don't have to give up their feelings, their grievances, or their opinions to still be part of the process and still actively play the game. Across the board who would not want more people playing the game? Who would not want teams with many more humans per side than bots? Has anyone ever thought that the game may change, but it is the human element that makes it fun? I had fun playing this past weekend, but there was many battles in which it was 3 humans per side or less. More human players would have made every battle so much more fun and interesting. We as players are not in direct control over the game, that is a fact. What we can control is whether we play or not. The not playing resolution is not working. More people playing and demanding change is what will work and drive change.
Prenzlau
Prenzlau, on 31 July 2018 - 09:20 PM, said:
I'm not smoking anything. You have the right to have your opinion, of course, and if you don't want to play or have philosophical disagreements than that again is your right. What I am saying is if there is any part of you that still wants to play or likes this game, non-participation and not playing is not helping. So people who have made up their minds, won't get inspired by my post. The people who are currently playing would like battles with far more human players and less bots. Who does not agree with that? So if people who are willing to give it one more try, please do. I just believe that a higher in game population will drive positive changes better than a low in game population. People are waiting for War Gaming to do "all the right things". What I am saying is that to affect change you have to become part of the process and get involved again, and let the weight of numbers drive the change. There are still a lot of great players and people still playing this game, people I don't consider crazy or misguided what so ever. We could use more great people in the game, that is all I am really saying.
Prenzlau
Prenzlau, on 01 August 2018 - 12:03 AM, said:
Good for you! . On the positive side of things, you still play, even of it is not as much as you used to which is more than many that haunt these forums. That is what this post is all about, people stepping up and admitting they play, they still play, they are going to start again, etc. So that is a big positive! We all have lives and we all play when we can. I think it is really great you still find the time to fit some battles in, and I hope going forward the changes to the game inspire you to play even more.
Prenzlau
Prenzlau, on 01 August 2018 - 12:16 AM, said:
Honestly, I have lost track of the number of posts that you have replied to basically saying the same thing. All very negative sentiments and a rotten attitude. You are not making the best of anything, your making the worst of it. Other people play this game in it's current form, and since your going to fly your planes anyway, I never understood what the big deal was to begin with. They are hacking it, while your not. The new game version actually gave me a reason to fly all my planes and become better with a lot of them, some of which under 2.0 I had little incentive to fly, but now that planes can be customized in different ways, it adds a dimension to the game. I realize that might be too much for some people, but I think it only creates greater diversity with your planes. We can break things down anyway you wish, but in the end it all comes down to attitude, and if you have convinced yourself that the game is no fun and a drag, then there you are.
Prenzlau
Prenzlau, on 01 August 2018 - 01:08 AM, said:
And.... what do you know about the current game and it's issues either way since you don't play the game. You good at making cutting remarks, but not much else.
Prenzlau
Prenzlau, on 01 August 2018 - 01:29 AM, said:
And why exactly would that be? What are the steps back that need to apparently happen? What are these hazardous steps forward? Everything I read always seems to boil down to "I can't", or "I won't". A lot of excuses backed up by an attitude of enfeeblement. It is not that people can't play the game in it's current state, they can, anyone can. It's that their expectations are not aligned with the game.
Also let me explain something about a path, lets call it a road to move forward. If I wanted to drive somewhere, let's say across the United States, would I need to have first hand knowledge of the place I want to go, to actually go there? No. I could drive to Florida or Washington and make it there even though I might never have been there before. I don't need to let fear or anxiety stop me from moving forward or travelling further down the road or path. I'm not sure I agree with the blind steps forward statement. Some people might not like the current structure in the game, but it was designed, and it is not a finished work, it is "in process". Your being somewhat overly dramatic, maybe you could indulge and be a little bit more specific?
Prenzlau