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Current state of High altitude AA


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badperson #21 Posted 14 July 2018 - 06:40 AM

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View Postcomtedumas, on 14 July 2018 - 12:15 AM, said:

 

more information, the AA guns are uniformly accurate from 4000 to 13000ft.

 

prove it or at least back it up with WG documentation.

comtedumas #22 Posted 14 July 2018 - 10:43 AM

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View Postbadperson, on 14 July 2018 - 01:40 AM, said:

 

prove it or at least back it up with WG documentation.

 

not a problem, if Sonic asked I will fly several missions to show him, altheough anyone who flies outgh to be able to see it.  

trikke #23 Posted 14 July 2018 - 12:14 PM

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View PostSonicPariah, on 13 July 2018 - 06:47 PM, said:

AA Guns are being investigated and we are working to re-work or at least re-balance them all.

 

No word on a date, but it is on the list.

 

as brand new fps issues are preventing me from flying anything but bombers since new SSD was installed this week 

 

i would love to see some AAA relief


Spittoon says #smarterpilotswinmore

vcharng #24 Posted Today, 02:38 AM

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I think the actual problem here is that 2.0.5 reduced greatly the HP of bombers.

Now bombers only survivable for like 30 seconds in a higher-tier game under AA fire, making them ENTIRELY and UTTERLY useless, (or, at least when used on their supposed role of high-altitude bombing)

Non-premium bombers, AKA German bombers at the moment needs a complete buff on just about every aspect from firepower, speed, self-defense guns to survivability.






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