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Specialist Configuration Thoughts!


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MARS_REVENANT #21 Posted 06 July 2018 - 03:31 PM

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Get rid of the RNG Configuration, or at least make it so that the RNG configuration gives you random bonus amounts vs. the current version where you can actually lose you performance points you already have.  You are spending valuable salvage materials for this, and many times you get several negative results in a row before a positive, so not only are you losing salvage materials for every attempt, you are also losing performance points... that is kind of stupid for something called 'CONFIGURATION'.  It is better to just save all your materials and 

 

The many different materials required for Enhancement is kind of redundant.  Why does there have to be so many different types?  Also, salvaging them is RNG, if you need the more rare materials you are hindered already by the win requirement, so not only do you have to win, you have to just get lucky on the materials you get.  I like the 'have to win' requirement, but remove the RNG materials and make it so that certain tasks during battle earn you certain types of materials.  For example, shooting down fighters earns you radio parts, shooting down bombers earns you weapons parts, shooting down ground attack earns you airframe parts... etc...


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SgtSchlautter #22 Posted 06 July 2018 - 07:42 PM

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one plane comes to mind: I-210. The top guns are worse than the 3 .50 cals.

 

However, any plane that has the choice between bombs or rockets in a single slot should have that same choice in specialist configuration. The one prime example i can think of right now is the F4U-1 Corsair. Not being able to mount bombs on that plane is really frustrating



comtedumas #23 Posted 08 July 2018 - 11:36 AM

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View PostArrowZ_, on 05 July 2018 - 09:57 PM, said:

 

That's pretty much every category except one :teethhappy: (bombers)

Guessing bombers aren't as affected strongly with these "locked" modules on specialist.

 

probably answered, but no, bombers have it worse, all the bombsights on the German bombers are locked until you make the aircraft “specialist”.  And that sucks for bombers.  

comtedumas #24 Posted 08 July 2018 - 11:47 AM

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The way this should have been implemented is everything stayed the same, while specialist configuration allowed the enhance/calibrate options to be utilized AND extra slots under the previous slots be unlocked that would allow new/different equipment to be added to the planes to specialize them.  

 

They should never ever have removed equipment (I.e. bombsights) people already had from their planes.  



StoptheViolins #25 Posted 14 July 2018 - 03:47 PM

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I miss when the game was about who the better pilot vs who ground their plane the most and got luckier with gear stats rolls.

My thoughts on the specialist thing is it should be scrapped.  Worse thing to happen since WoWP left beta.

FIight #26 Posted 15 July 2018 - 09:44 AM

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so generally players want those changes:

1. gain materials even from a loss

2. have no backward progress in calibration

3. delete nonsensical drawbacks of the equipments(such as -resistance to pilot injury upon installing gunsight)



Bamablitz #27 Posted 15 July 2018 - 12:50 PM

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The Specialist Salvage is really getting on my nerves. First you have to win your battle which in many cases is up to the Bots if you are flying solo in a fighter. This makes me resort to flying only heavies since they are able to get around the map fast enough to keep up with the opposing bots. I then have to score high to get enough salvage parts to mean anything and even if I do score high I sometimes only get 2 Airframes and 1 mechanical part with a score of over 15000. Then you have to play slots and watch the dumb calibration meter go back and forth and end up with little to nothing (waste of time). You are really taking away from this game because all I do now is demolish the entire team with a heavy and I no longer enjoy flying my fighters.

CorvusCorvax #28 Posted 15 July 2018 - 02:41 PM

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View PostBamablitz, on 15 July 2018 - 12:50 PM, said:

The Specialist Salvage is really getting on my nerves. First you have to win your battle which in many cases is up to the Bots if you are flying solo in a fighter. This makes me resort to flying only heavies since they are able to get around the map fast enough to keep up with the opposing bots. I then have to score high to get enough salvage parts to mean anything and even if I do score high I sometimes only get 2 Airframes and 1 mechanical part with a score of over 15000. Then you have to play slots and watch the dumb calibration meter go back and forth and end up with little to nothing (waste of time). You are really taking away from this game because all I do now is demolish the entire team with a heavy and I no longer enjoy flying my fighters.

 

Exactly.  I flew my Yak-3 around for a while, and got a whole lot of nothing.  Sure, I can get 16k personal points doing the thing the Yak-3 was meant to do.   But I can't take mining plants, and since the thing is made of tissue paper and gasoline, I can't just walk into a zone and capture it like I used to.  Even my German heavies are playing a little hard these days because I don't always take bombs with me (R4Ms?  Yes, please.)  But I have been favoring heavy fighters for sure, bombers second, and GAA third.  Only when I feel like grinding my low-tier stuff do I fly fighters these days.

arasgrandpa #29 Posted 16 July 2018 - 05:40 PM

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Here are my thoughts, although I assume I am wasting my time.

 

1. Specialist in 2.0.5 is NOT an improvement to the game, it is an overall nerf. Before my elite a/c had 3 equipment slots and 3 consumable slots, plus an ammo slot. Now they don't, how is that an improvement. I played the game because it was fun and I enjoyed it.  Once I had an elite a/c, I coulld equip it up and just play for the fun or work towards a higher tier. That is no longer true and now I have significantly reduced my playing time, and stopped spending money on the game. Previously I had been OK with the pay to play part by buying premium a/c and premium time... no longer...You significantly nerfed all non-premium aircraft and added additional grind to the game... why... which fan block asked for nerfed a/c and additional grind? Testing prior to release could have ensured a smoother release and gotten some of the issues identified and corrected prior to release, things would have gone much smoother...

2 SUGGESTIONS: Probably to late, but here goes...

a. Stock aircraft 2 equipment slots, 2 consumable slots, 1 ammo slot

b Elite aircraft 3 equipment slots, 3 consumables, 1 ammo slot

c. Specialist 4 equipment slots, 4 consumable slots, 1 ammo slot, plus let the 4th slot location be chosen by the player, not the devs.  This will allow for customization of the aircraft to fit the playing style of the player, not what the devs think he/she should be doing. Would allow for First Aid and Fire Extinguisher, plus other valid equipment combos

 

Stop saying in the premium aircraft area that one of the benefits is "No Research" which since Specialist is no longer true, you now have to research Specialist a needless grind...

 

This should be able to be accomplished without a huge amount of dev work and/or a significant change in game direction. But it will make the game somewhat more enjoyable for the player or at least for me.



mnbv_fockewulfe #30 Posted 17 July 2018 - 09:08 PM

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@Whointheirrightmind would allow a 100km/h speed boost on the Ta 152?

 


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CorvusCorvax #31 Posted 18 July 2018 - 02:08 AM

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View Postmnbv_fockewulfe, on 17 July 2018 - 09:08 PM, said:

@Whointheirrightmind would allow a 100km/h speed boost on the Ta 152?

 

 

Someone who loves the Ta-152 more than any other plane?

mnbv_fockewulfe #32 Posted 18 July 2018 - 02:19 AM

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View PostCorvusCorvax, on 18 July 2018 - 02:08 AM, said:

 

Someone who loves the Ta-152 more than any other plane?

 

GAME BALANCE concerns any!?:amazed:

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CorvusCorvax #33 Posted 18 July 2018 - 02:28 AM

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View Postmnbv_fockewulfe, on 18 July 2018 - 02:19 AM, said:

 

GAME BALANCE concerns any!?:amazed:

 

The introduction of the RB-17 was proof that balance has not been a top priority.  That the top player plays almost exclusively GAA shows where the balance of this particular game lies.  Like I said, I am playing LFs very seldom now, because you can really rack up the PP in a fighter, but you can just go out and completely ROTFLstomp like you used to - and the latest patch made that even more apparent.

trikke #34 Posted 18 July 2018 - 11:09 AM

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View Postmnbv_fockewulfe, on 17 July 2018 - 05:08 PM, said:

@Whointheirrightmind would allow a 100km/h speed boost on the Ta 152?

 

 

wait, what?   when did the 152 get a speed increase?   are we talking about a wep boost?

 

when i started up the 109 line, i just assumed that the Ta-152 would be in that line, because i didn't look closely enough


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mnbv_fockewulfe #35 Posted 18 July 2018 - 06:14 PM

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View Posttrikke, on 18 July 2018 - 11:09 AM, said:

 

wait, what?   when did the 152 get a speed increase?   are we talking about a wep boost?

 

when i started up the 109 line, i just assumed that the Ta-152 would be in that line, because i didn't look closely enough

 

a 100km/h increase to top speed while boosting with the new equipment system.

For a top speed of 550mph in level flight. Roughly 10mph slower than max dive speed. Brilliant. :sceptic::angry:


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CorvusCorvax #36 Posted 18 July 2018 - 06:28 PM

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View Postmnbv_fockewulfe, on 18 July 2018 - 06:14 PM, said:

 

a 100km/h increase to top speed while boosting with the new equipment system.

For a top speed of 550mph in level flight. Roughly 10mph slower than max dive speed. Brilliant. :sceptic::angry:

 

LOL, that's pretty dumb.

Perrigrino #37 Posted 24 July 2018 - 08:41 AM

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View PostSonicPariah, on 05 July 2018 - 05:44 PM, said:

Greetings, Pilots!

 

Update 2.0.5 has opened the possibility to upgrade all planes in the game to the "Specialist" configuration. This config allows you to increase the number of available slots for modules and consumables, with the possibility to use advanced and ultimate equipment. One of the main features is the desire to use only the top configuration of the aircraft. 

 

We have a wide set of modules for our planes and sometimes the top config is not the most suitable for a particular plane or  person. Having received feedback on specialist configuration and the complexities, we would like to hear your suggestions on preferred "top" specialized aircraft for select aircraft. We would like your help to compile a list of 5-10 planes which should have the possibility to use non-top modules in the  "Specialist" configuration, in your opinion. 

 

Example: "For the Me 410, I prefer the variant with 4x20-mm guns. It is more comfortable than the top configuration with 2x30-mm and 2x20-mm guns."

 

WARGAMING has received " feedback on specialist configurations and the complexities" and now would like to solicit player advice? Now? Kinda backasswards.

 

Whoa. Not sure what feedback your referencing (again) SP, but I get the impression that the feedback I've been reading, here in NA anyway, is directed a variety of things about V 2.0.5, many issues much larger. One of the biggies: the fact that many players are upset about having to regrind their planes which makes Specialization an aspect of the game making it no longer FUN to play, not exclusively because of "configurations or complexity". But by all means, let us focus on issues that have less priority. Nothing like a little distraction during a storm. Another aspect of the game, is having spent numerous hours grinding for something, thinking that your done, and now having to go  backwards and either buy it back or spend more hours to get it back. That is why a number of respondents to V 2.0.5 have used words like "stolen", "theft", and "robbed".

 

Now, about suggestions regarding preferred "top" specialized aircraft for select aircraft... list 5-10 planes which should have possibility to use non-top modules in Specialist config? - Appears to be an attempt by WG to get the non-top noisy players as well as the top non-noisy players to move along and focus on the game, spend some money, .

 

Doesn't matter which non-top modules are in Specialist configuration, or not, for "top" specialized aircraft for a select individual. (yes and it was difficult deciphering your sentences as well)

 

As was advertised, we should have had freedom of choice, customization, the ability to enhance our aircraft to the point where it's superior to all combatants- oh wait, that wouldn't be fair. Matches would be lop-sided. Might need to balance things out a little. Hey, how about throwing in Calibration, and making the players pay for balancing the game, while promoting the idea as Customization and Specialization? That way it's a win/win.

 

The Double Speak of allowing players the freedom to customize their planes has been viewed by many as an overt money grab. Could be a little more non-to it?

 

As for me and buying Specialist through gold? Not another dollar, peso, rubble outta me! Not for any non-aspect of this game.

 

 

 

 



SonicPariah #38 Posted 26 July 2018 - 07:34 PM

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Very excellent thoughts all around.

 

Please remember to stay on topic in this thread. The ideas and thoughts that are indeed about the Specialist Configuration has been passed along and is being utilized as we speak.



The_Wild_Weasel #39 Posted 26 July 2018 - 11:05 PM

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View PostSonicPariah, on 26 July 2018 - 02:34 PM, said:

Very excellent thoughts all around.

 

Please remember to stay on topic in this thread. The ideas and thoughts that are indeed about the Specialist Configuration has been passed along and is being utilized as we speak.

 

^ but basically , 2.05 was released to the mass, w/o any thought or idea of what the player base was asking for........ so then we are hamsters left to figure it out, its basically an insult is the way I see it.

 

Using a "test" server would actually gauge what the player base is looking for, not wake up one morning and Surprise the premium shop is full of boxes to upgrade your planes to their past stats. 

 

For me, Im fine if this game continues is nose dive, I just regret the time and $$$ invested.

 

W_W

 

 



Joshuarat #40 Posted 31 July 2018 - 12:33 AM

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To be clear, I think Wargames has done overall well through the years. I even LIKE the Specialist config/ranking up. HOWEVER...one HORRIBLE issue...your kills/points only count towards specialist if your team wins. This is an absolutely horrendous decision. I can play 10 games in a row, be the number 1 scorer...and get nothing. That is, to put it mildly, utter bull shi*. Here are some options you could think about:

 

All players (win or lose) get a % of their points/kills towards specialist

#1, 2 and 3 get all their kills (or at least a %) toward specialist.

At any rate...I'm not grinding 50 games to get 10 "counted" kills. I'm done till this changes

 

 






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