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AkiraGasaraki #1 Posted 15 June 2018 - 05:13 PM

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So, the new update made the game more complicated....and seems to punish players. 1, why does equipment now have penalties? Like, you're more maneuverable but now easier to injure your pilot? Why?

 

2. Why take away slots and force you to specialize your plane to unlock equipment slots we used to have for free/no work? 

 

3. Why do I have yo choose between bleeding out or burning alive, as I cannot have both as consumables? 

 

Who's bright idea was this?



legoboy0401 #2 Posted 15 June 2018 - 05:18 PM

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View PostAkiraGasaraki, on 15 June 2018 - 09:13 AM, said:

So, the new update made the game more complicated....and seems to punish players. 1, why does equipment now have penalties? Like, you're more maneuverable but now easier to injure your pilot? Why?

 

2. Why take away slots and force you to specialize your plane to unlock equipment slots we used to have for free/no work? 

 

3. Why do I have yo choose between bleeding out or burning alive, as I cannot have both as consumables? 

 

Who's bright idea was this?

 

But, but... "you wanted to get end-gmae content, rite? Here, comrade, here's some end-gmae content. But I must warn you, in Mother Russia, end-gmae content gets you."

 

Oh WG, you so silly. :(:angry::facepalm:

 

This was a horrible decision, let's be honest. My first reaction to leaks of patch 2.05 was that of horror. It seemed like such a stupid decision on WG's part, and so it is.


Edited by legoboy0401, 15 June 2018 - 05:22 PM.

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AkiraGasaraki #3 Posted 15 June 2018 - 05:21 PM

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View Postlegoboy0401, on 15 June 2018 - 05:18 PM, said:

 

But, but... "you wanted to get end-gmae content, rite? Here, comrade, here's some end-gmae content. But I must warn you, in Mother Russia, end-gmae content gets you."

 

I assure you I was not one of the people asking for "end-game content". It was fine just as it was. These changes make no sense and serve to only damage the game. They fixed their terrible game and made it fun....playable.....enjoyable. Then they go and do this dumb carp. 

AkiraGasaraki #4 Posted 15 June 2018 - 05:22 PM

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Crap*

AkiraGasaraki #5 Posted 15 June 2018 - 05:31 PM

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Don't get me wrong, the entire update isn't bad....just this crap. I like the idea of having a new level to work for. Plane specialization seems like a good idea, but not when all you're getting, basically, is the right to attach stuff we used to get to attach with no effort. That's a downgrade, not an upgrade. How did this pass QT? Who actually thought "making the players work for something they already had is a good idea"? 

 

Fire that guy/team.



legoboy0401 #6 Posted 15 June 2018 - 05:31 PM

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View PostAkiraGasaraki, on 15 June 2018 - 09:21 AM, said:

 

I assure you I was not one of the people asking for "end-game content". It was fine just as it was. These changes make no sense and serve to only damage the game. They fixed their terrible game and made it fun....playable.....enjoyable. Then they go and do this dumb carp. 

 

I know that, but some people were, so it sort of makes sense. Remember, "In Mother Russia, the individual does not matter. Only the good of the people. What's good for the people tho, is of course good for the individual. This patch is good for the people. Thus, it is good for the individual."

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legoboy0401 #7 Posted 15 June 2018 - 05:33 PM

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View PostAkiraGasaraki, on 15 June 2018 - 09:31 AM, said:

Don't get me wrong, the entire update isn't bad....just this crap. I like the idea of having a new level to work for. Plane specialization seems like a good idea, but not when all you're getting, basically, is the right to attach stuff we used to get to attach with no effort. That's a downgrade, not an upgrade. How did this pass QT? Who actually thought "making the players work for something they already had is a good idea"? 

 

Fire that guy/team.

 

Agreed, wholeheartedly so.

 

From another thread, my thoughts regarding this patch and the fate and fortune of my favorite class of plane in the game:

 

 That's not the only amiss thing with equipment regarding different plane types.

 

            Bombers do get "turret stablilzation", but for ones that have terrible accuracy and a long reload in exchange for a very large bombload per reload, the changes screw them up big time(The Tier IV and V German bombers come to mind) The accuracy module screws up their already long reload, the reload module butchers their questionable accuracy(if they can even take both together, and that's a big IF), and any survivability upgrade module nerfs into the ground what was already among the worst in tier in terms of yaw rate(turning circle). Couple that with no more base anti-anti-aircraft fire reductions available, and with the only ones being in upgraded improvements + the original(nowhere near adequate by the way) 30% anti-anti-aircraft fire damage reduction being locked behind what's essentially a paywall, and you've got a recipe for disaster.

 

             High-Altitude AA was always ridiculously overpowered to compensate for bot Heavy Fighters and High-Altitude Light Fighters not bothering to attack bombers played correctly(at higher altitudes) or sucking horribly at it, but now that they don't suck as much at taking out bombers, the jig is up. Forget doing the one thing most critical to having a good bomber game: staying alive(because it takes bombers so long to get from place to place at higher altitudes). It seems clear to me that WG doesn't want you to do that. They want you to die often and have spectacularly terrible games in bombers to increase the grind. I mean, if not that, then what? What other reason could there be to have OP AA, a new blanket patch that just "happens" to nerf bombers(some of which were "eh" to begin with), and suddenly somewhat competent AI aircraft all together at once in a trifecta of doom? It's not like the German Bombers were especially strong, and the rest, well, they had their good games, and then they had their games where AA or a really good player Heavy Fighter blew them out of the sky several times in a row no matter what they did to try to counter them.

 

           If that wasn't bad enough, German Rear Gunners on their Bombers are notable only for how ineffectual they are.(sad trombone). Now that Bombers need their turrets more than ever, those with abysmal turrets and similar max altitude to same-tier heavy fighters(I.E. German bombers) are just cannon-fodder. German Turrets don't really have much protection for their gunners, and the new upgrades will only make this more of a problem by lessening the gunner's health pool. To make it even more of a game-losing issue, German Bombers have multiple turrets, which, given their abysmal dps, only serve as a weakness in allowing the enemy to have more angles to shoot at the gunner and thus more chances to crit the gunner.


Edited by legoboy0401, 15 June 2018 - 05:35 PM.

An average player with an average goal: greatness, someday. Today, mediocrity will have to suffice. But no matter, I will always play to the best of my ability, and I will always strive to make the best of my ability just that little bit stronger and better.

 

#Failureisalwaysanoption

 

#Givingupneveris


pyantoryng #8 Posted 15 June 2018 - 05:33 PM

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View Postlegoboy0401, on 16 June 2018 - 12:31 AM, said:

 

I know that, but some people were, so it sort of makes sense. Remember, "In Mother Russia, the individual does not matter. Only the good of the people. What's good for the people tho, is of course good for the individual. This patch is good for the people. Thus, it is good for the individual."

 

...only of Mother Russia, for that matter.

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LMG #9 Posted 15 June 2018 - 05:41 PM

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View PostAkiraGasaraki, on 15 June 2018 - 12:31 PM, said:

Don't get me wrong, the entire update isn't bad....just this crap. I like the idea of having a new level to work for. Plane specialization seems like a good idea, but not when all you're getting, basically, is the right to attach stuff we used to get to attach with no effort. That's a downgrade, not an upgrade. How did this pass QT? Who actually thought "making the players work for something they already had is a good idea"? 

 

Fire that guy/team.

 

Yea, I agree that the equipment system and the Specialist configuration are a really huge screw-up. Almost everything else is ok, even most of the consumable changes I can deal with (granted I have not played enough to meet a turnfighting pancake yet)


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legoboy0401 #10 Posted 15 June 2018 - 05:43 PM

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View Postpyantoryng, on 15 June 2018 - 09:33 AM, said:

 

...only of Mother Russia, for that matter.

 

Good point. They didn't even deliver the kinds of end-game content the RU players so desperately pleaded for. Where's Clans? Hmm? Even World Of Warships has Clans now, and it didn't used to have them. In fact, they even got Clan Wars a little later to go with them! This game once had Clans, and now it does not. This patch is so contrary to the demands of any players I've heard that I think WG decided to ignore all player voices and venture out on their own, just to kinda do their own thing and listen to no criticism leveled at anything about them any time, anywhere, or by anyone.

 

Oh, wait, this is WG we are talking about, isn't it?

 

Certain as the sun rises they ignored everyone and did their own thing.


Edited by legoboy0401, 15 June 2018 - 06:35 PM.

An average player with an average goal: greatness, someday. Today, mediocrity will have to suffice. But no matter, I will always play to the best of my ability, and I will always strive to make the best of my ability just that little bit stronger and better.

 

#Failureisalwaysanoption

 

#Givingupneveris


AkiraGasaraki #11 Posted 15 June 2018 - 05:57 PM

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View Postlegoboy0401, on 15 June 2018 - 05:43 PM, said:

 

Good point. They didn't even deliver the kinds of end-game content the RU players so desperately pleaded for. Where's Clan Wars? Hmm? Even World Of Warships has it now, and it didn't used to have it. This game once had it, and now it does not. This patch is so contrary to the demands of any players I've heard that I think WG decided to ignore all player voices and venture out on their own, just to kinda do their own thing and listen to no criticism leveled at anything about them any time, anywhere, or by anyone.

 

Oh, wait, this is WG we are talking about, isn't it?

 

Certain as the sun rises they ignored everyone and did their own thing.

I'm starting to believe that WG's design team doesn't actually play their own games.....or if they do, they have hack tanks/planes/ships.....


Edited by AkiraGasaraki, 15 June 2018 - 05:59 PM.


AkiraGasaraki #12 Posted 15 June 2018 - 06:05 PM

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And for that matter.....what end game content could you want? It's not World of Warcrap. We don't need a Tier 11 dragon plane world boss to kill. It's a WWII plane combat game MMO. Stop trying to fix what isn't broken. 

LMG #13 Posted 15 June 2018 - 06:11 PM

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View PostAkiraGasaraki, on 15 June 2018 - 01:05 PM, said:

And for that matter.....what end game content could you want? It's not World of Warcrap. We don't need a Tier 11 dragon plane world boss to kill. It's a WWII plane combat game MMO. Stop trying to fix what isn't broken. 

 

We already have a Dragon Plane, the IL-40 :P
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Prenzlau #14 Posted 15 June 2018 - 06:14 PM

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I think the bomber appraisals are better left up to the players that actually play the bombers and have much more than a few sorties in them. We can talk all day about the German bombers and their turrets/defensive guns and it doesn't matter. I could fly any of the three German bombers without any defensive guns and come close to the stats/battles I have right now. They don't make or break whether the German bomber is effective or not. They are there and I use them, but they just are not that important compared to other aspects of the German bombers. 

I think the analysis from Legoboy0401 lacks perspective and experience and I disagree with most of the conclusions. Success flying the German bombers is mostly pilot skill and experience and far less objective technical aspects. In other words, it's the player/pilot and not the plane that matters.

 

Prenzlau


 

 

 

 


legoboy0401 #15 Posted 15 June 2018 - 06:17 PM

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View PostAkiraGasaraki, on 15 June 2018 - 10:05 AM, said:

And for that matter.....what end game content could you want? It's not World of Warcrap. We don't need a Tier 11 dragon plane world boss to kill. It's a WWII plane combat game MMO. Stop trying to fix what isn't broken. 

 

Did you not read all of my above posts?

 

It's quite clear what people were(and still are for that matter, that is, those that haven't ragequit due to the sheer idiocy of this patch) begging for. One word: Clans. As I said, World of Warships didn't have either Clans or for the longest time, but then like a year or two ago they finally got both. It was almost half a year ago that 2.0 came and took out Clans, and WG promised then they would be back shortly(and that Clan Wars would be delivered in 2 or 3 months). Come to think of it, they also promised replays would only be gone for a little while, and only now, a little under half a year later, do they come back! 

 

When then will Clans be back? It could be next month, this winter, in a couple years, heck if I know!


Edited by legoboy0401, 15 June 2018 - 06:33 PM.

An average player with an average goal: greatness, someday. Today, mediocrity will have to suffice. But no matter, I will always play to the best of my ability, and I will always strive to make the best of my ability just that little bit stronger and better.

 

#Failureisalwaysanoption

 

#Givingupneveris


mnbv_fockewulfe #16 Posted 15 June 2018 - 06:22 PM

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Maybe Persha should avoid patches with the number 5 in them...:popcorn:

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mnbv_fockewulfe #17 Posted 15 June 2018 - 06:23 PM

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View Postlegoboy0401, on 15 June 2018 - 06:17 PM, said:

 

Did you not read all of my above posts?

 

It's quite clear what people were(and still are for that matter, that is, those that haven't ragequit due to the sheer idiocy of this patch) begging for. Two words: Clan Wars. As I said, World of Warships didn't have it for the longest time, but then like a year or two ago they finally got it. It was almost half a year ago that 2.0 came and took out Clan Wars, and WG promised then it would be back shortly. Come to think of it, they also promised replays would only be gone for a little while, and only now, a little under half a year later, do they come back!

 

When then will Clan Wars be back? It could be next month, this winter, in a couple years, heck if I know!

 

 

Joke's on you, the WOWP never had Clam Wars.:P

 


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legoboy0401 #18 Posted 15 June 2018 - 06:27 PM

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View PostPrenzlau, on 15 June 2018 - 10:14 AM, said:

I think the bomber appraisals are better left up to the players that actually play the bombers and have much more than a few sorties in them. We can talk all day about the German bombers and their turrets/defensive guns and it doesn't matter. I could fly any of the three German bombers without any defensive guns and come close to the stats/battles I have right now. They don't make or break whether the German bomber is effective or not. They are there and I use them, but they just are not that important compared to other aspects of the German bombers. 

I think the analysis from Legoboy0401 lacks perspective and experience and I disagree with most of the conclusions. Success flying the German bombers is mostly pilot skill and experience and far less objective technical aspects. In other words, it's the player/pilot and not the plane that matters.

 

Prenzlau

 

Okay, you are smart. but this isn't the smartest way in which you've ever used your intelligence.

 

Here is what I have to say to you, Prenzlau:

 

 

 

I thought people remembered that I was the bomber fanatic, in fact, I was in love with all things German bombers from the get-go.(bombers in general were the reason I ever got interested in this game) I never got to play the Do 217 M sadly, as a combination of real life, lousy computer performance, and other games competing for my attention got in the way of me finishing my JU-88A grind. But with that said, I wasn't too bad with either the Do-17Z(gorgeous plane IRL, even with the changed design when it became a bomber, and it retains that gorgeousness in game) or the Ju-88A. I really got a feel for their strengths and weaknesses. They were planes I really enjoyed and I kept the Do 17Z while I grinded the Ju-88A.

 

I don't understand why you think I'm not qualified to give my opinions on how the fate of German Bombers looks post-patch 2.05.


Edited by legoboy0401, 15 June 2018 - 06:41 PM.

An average player with an average goal: greatness, someday. Today, mediocrity will have to suffice. But no matter, I will always play to the best of my ability, and I will always strive to make the best of my ability just that little bit stronger and better.

 

#Failureisalwaysanoption

 

#Givingupneveris


legoboy0401 #19 Posted 15 June 2018 - 06:29 PM

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View Postmnbv_fockewulfe, on 15 June 2018 - 10:23 AM, said:

 

 

Joke's on you, the WOWP never had Clam Wars.:P

 

 

Yeah, sorry, thanks for catching that. I meant clans, because 1.9 did have clans, but Clan Wars were still "Coming SOON(tm)" when 2.0 wiped out clans.

An average player with an average goal: greatness, someday. Today, mediocrity will have to suffice. But no matter, I will always play to the best of my ability, and I will always strive to make the best of my ability just that little bit stronger and better.

 

#Failureisalwaysanoption

 

#Givingupneveris


mnbv_fockewulfe #20 Posted 15 June 2018 - 06:47 PM

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View Postlegoboy0401, on 15 June 2018 - 06:29 PM, said:

 

Yeah, sorry, thanks for catching that. I meant clans, because 1.9 did have clans, but Clan Wars were still "Coming SOON(tm)" when 2.0 wiped out clans.

 

Clans were what were keeping the game alive tbh.

At higher tiers anyway.


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