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Not getting my experience for wins in 2.0.5

Bug bugs crash glitch CTD

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BarflyBrookz #21 Posted 16 June 2018 - 04:59 AM

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Back to the topic 

Prenzlau#11

I wouldn't be posting if there wasn't a problem.I want to play a game that the sound doesn't delay 3 secs.or where when I get shot down there Isn't a Blackout screen til the end of the sortie,or "my favorite" the spinning ballerina fighter when crashed!Would love to record & YT it but the replay doesn't work also.
 


Ace_BOTlistic_Cosmo #22 Posted 16 June 2018 - 05:25 AM

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View PostBarflyBrookz, on 15 June 2018 - 11:59 PM, said:

Back to the topic 

Prenzlau#11

I wouldn't be posting if there wasn't a problem.I want to play a game that the sound doesn't delay 3 secs.or where when I get shot down there Isn't a Blackout screen til the end of the sortie,or "my favorite" the spinning ballerina fighter when crashed!Would love to record & YT it but the replay doesn't work also.
 

here's your first WoWP's upvote,

yw, my pleasure

+


if the pilot's good, see, I mean, if he's really..sharp, he can barrel that baby in so low [he spreads his arms like wings and laughs],

you oughtta see it sometime, it's a sight. A big plane like a '52. VRROOM! There's jet exhaust, fryin' chickens in the barnyard.


Toggle #23 Posted 17 June 2018 - 09:20 AM

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I'm trying to make this as easy as possible for everyone to identify and share, both with players and WG staff, the problems we've experienced .

This thread is for a central location for all bugs experienced by everyone in 2.0.5.

This should include all the bugs from previous versions that are still a factor in 2.0.5.

If you have a bug thread already created, please link the thread here.

 

 


Edited by Toggle, 17 June 2018 - 09:43 AM.


Toggle #24 Posted 17 June 2018 - 09:42 AM

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1.  Black screen when entering battle from the queue.  The plane enters battle but I have no battle sounds and a black screen.  Restarting the game, leaves me back at the black screen.

2. Sound effect for my guns hitting a plane.  I hear a normal sound effect sometimes.  Other times I hear nothing even though I'm scoring hits on the target.  Then all at once I hear a Brrrrr like a GAU-8 on an A-10.  It's like all the sound effects for the past 5 seconds played at once.

3.  Bring back the Alpha and Beta tester emblems.  Taking them away was a dickish move.

4. X3 for first battle played bug.  I have the X3 for every plane in the hangar even after the first win.  If I fly another plane, I lose the x3 indication unless the game is restarted or I fly that plane again.  It is reporting the X3 available, even though it not accruing the x3.

5. It now takes forever to move a pilot from barracks to a plane or from plane to plane.  WG took something that worked pretty well and buggered it up.

6. Plane filter in hangar.  The old old version worked great.  WG prettied the filter up and in doing so rendered it all but useless.  It is supposed to make it faster to find and select a plane and instead it's faster to scroll through a couple hundred planes.  Good job!

7.  If I purchase equipment then acquire "Specialist" I have to purchase the equipment again?!? wth!

8.  Bring back the targeting window. for the cockpit.  It was an extremely useful tool that needs brought back.

9.  I can't turn down or silence the hangar sound.

10.  Disconnect from server.  No apparent reason.  Got back into battle to see my plane destroyed after the squall line. 

11.  The female Pilots (RU, DE, US) special abilities don't seem to work.  At least for the RU female in the IL-40P.  Did something change?  Were we not told?

12.  Game crashes when closing chat windows.  I thought this was fixed until today. 19 Jun.

 

 


Edited by Toggle, 19 June 2018 - 02:48 PM.


SpiritFoxMY #25 Posted 17 June 2018 - 10:53 AM

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Calibration bugs - spinning doesn't stop, cannot accept results: http://forum.worldof...topwont-accept/

 

Plane stuck "In Battle" despite not actually being in any battle: http://forum.worldof...eternal-battle/

 

 


Edited by SpiritFoxMY, 17 June 2018 - 10:55 AM.

***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


ArrowZ_ #26 Posted 17 June 2018 - 11:36 AM

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I have one:

Graphics

Implemented the visual effect for aircraft acceleration and deceleration. Now when the airspeed of an aircraft is increasing (for example, when boosting or diving), the camera will be moving away; when the airspeed is decreasing, the camera will be getting closer to the aircraft

 

Yea... that's not working (edit: on the joystick - mouse is fine). The most I'm seeing when at high speed (orange) zone area is my plane bobbing up and down in rapid motion kinda like... that rodeo thing (what do you guys call it in murica?)... It's kinda funny visually heh... but pretty disappointing at the same time.

 

Personally the previous "effects" were fine. I felt the sense of speed with whatever they did before 2.0.5. So I have no clue why they even tampered with this one.

 

^ Low priority I know. But thought it was worth sharing at the very least.


Edited by ArrowZ_, 17 June 2018 - 11:50 AM.

That Ozi Client Side Lagger

 

WOWP 2.0 Videos Playlist


Fliyntiger #27 Posted 17 June 2018 - 04:51 PM

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Pretty much everything that Toggle said with a few changes

Just for record, I uninstalled & reinstalled on 6/16/18 to see if some of the problems I was having would clear. Also for the record, I spent 90% of my time in the TSH-2 GA.

1. Entering battle is fine. I go Black after 1st death and nothing will bring it back. I can hear mu guns firing, but that's all until end of game. Kind of frustrating when you fly GAA.

2. MAJOR LAG/Packet loss. I'm flying along shooting at ground targets when BOOM!, I'm dead, screen cuts to after death shot where whoever/whatever took you out is flying before you respawn, BUT then I get "stall speed, enemy on your tail, under fire by AA" warnings and I watch as 230 hp just drains away. And to add insult to injury, black screen of death mentioned above.

3. Moving a crew? I CAN'T even do that! Hey Toggle, let me in on the secret will ya?

4. Permanent nerfing of Tier 2 aircraft. With this "update" I lost at least 4, maybe 5 equipment buffs in exchange for 1 equipment slot. Even with the "specialist upgrade" there is no way to recover anywhere near what I lost. At best I will be able to "upgrade" to what would have been a stock aircraft before the update.

5. Permanent nerfing of weapons system. Several days ago, another Beta tester (Thank You hoom!) & I came to the conclusion even if I stay & "upgrade" to specialist, the ammo selections I had previously will not be available. This pretty well nullifies my uses as a GAA pilot as it is now taking multiple passes & sustained bursts (20-30 seconds) just to knock out an AA gun. Warehouses, Mining faculties, are now nigh to impossible. My TSH-2 has 10 fwd facing 7.62 guns (8 on outboard, 2 on fuselage), that's a hell of a lot of lead to put into a target, which leads me to the next problem..

6. When the hell did tents become "immortal objects"? I rolled in on a 4 tent target, put easily 15+ seconds of fire into it & didn't destroy 1, I don't mean the whole target, I mean I didn't destroy even 1 tent! Maybe I did, maybe the lag just doesn't show it. But it has happened on more than just 1 scenario setting.

 

All this & other minor things are leading me to a decision that is very hard for me..

I think I'm going to have to leave the game..

When I started in the game almost 5 years ago, in open beta, I bounced around in several types of aircraft, then settled into the cockpit of a TSH-2. It fit my style of flying, I liked the idea of being a support team member. I stayed mostly in a TSH-2 because of the time period, back when pilots were "knights of the sky". Even now, I will acknowledge being shot down with a positive comment, like "nice fight" or "nice bomb drop on me", with a salute thrown in.

I upgraded my plane to keep me in the fight longer, because, lets face it, you fly a GAA, your gonna get shot down a whole lot more than fighters. I added self seal tanks, reinforced airframe, additional armor plates, engine performance, stabilized turret, anything that would keep me in the air longer, to help my fellow pilots & my side win a round. I put all my aircraft exp to crew advancement. After a long amount of grinding & using all the tokens I had won over the years to upgrade to a premium account, 3 weeks ago, my rear gunner got his "precision gunner buff"!..

There's the old joke about "how do you spot a happy GA pilot?" by the amount of leaves in my teeth..

I was a Ground Attack Pilot, when everyone else was running for the upper tiers & giving me flak about that "Sky Whale" that I was pushing around..

I was a Ground Attack Pilot that made that "Sky Whale" into a "Sky Orca"..

I was a Ground Attack Pilot who was Proud to be a Ground Attack Pilot, and DAMM'NT, I WAS GOOD AT IT!

And in the space of a few hours, all that was taken away from me..

...

...

With the new update, my main aircraft has been reduced to a shell of itself, I no longer have the ability to stay in the fight, with the continued bugs and lag, I cannot fight aggressively, and we all know that a GA who isn't aggressive is nothing more than a big target..

I will continue to check the forums for any updates, but I have already put my joystick away in the box, as I very much doubt I will return to the sky anytime soon. As of this post, the only way I could come back is with a roll back to 1.9, and we all know the likelihood of that.

To all my fellow pilots, flying both with you & against you, it has been a honor to share airspace with you. May you all have Clear Skies, Full Clips, & a Solid Wingman at your 6

O>

Fliyntiger


I can’t promise that if you choose to fight, that there will ever be a victory…or a day that we can step down and say our work is finished. Our lives are the sum total of thousand of choices. And the burden of that freedom is sometimes too much to bear. But you won’t have to do it alone anymore. We will find a better way..

Together.


Longsite #28 Posted 17 June 2018 - 07:51 PM

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Hey guys, here my 2 cents, GW what U have done is wrong and U know it, I now have to grind all my planes, again, WTH, U need to fix the problem, chat, black screen, lag, and why is it  that now my aircrafts catches on fire and for some reason I can't put it out, fire extinguisher and that flame [edited]stuff don't work for ****........   Also why the spinning aircraft after U shoot them up and all there info just vanish, plus why when I get shot I loose all control of my aircraft and I still have 80 to 75 percent health?  OK, I done, I know i'm just talking to a wall U guys are doing what U want and damn us, sorry that's how I see it.....   Later.....

Xr901 #29 Posted 17 June 2018 - 09:05 PM

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Aside from the hit registration bug that half the community seems to be having I have also had my fps drop to as low as 16 during some games with the settings on medium or low at various times despite the fact that the optimizer thing tried to get me to change it to very high settings once again after the update. It's not maxing out the hardware so I have no idea why it does that. I've also encountered some others today. First time I tried to load in, the equipment and consumables tabs simply did not appear. Everything else loaded but they didn't, so I could not see, or change any of them. Exiting and reloading the game fixed that but then I got this...

 

Even though I disagree with a lot of things in this patch I was willing to try and give it a go... now it's just unplayable half the time.
shot_005.jpg
 

 


Edited by Xr901, 17 June 2018 - 10:39 PM.


no_trace_of_sanity #30 Posted 17 June 2018 - 10:06 PM

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Yep. Everything toggle said is what i'm getting as well. Sad to see these kinds of aggravations as i really enjoy this game. Hell, i gave up war thunder for this because i enjoyed it more. Get this damn thing fixed!

Petey_ATX #31 Posted 17 June 2018 - 10:42 PM

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My top bugs below, similar to most others.  My primary plane is an A-26B that I fly mostly ground-attack in;  occasionally I'l bomb from on high or attack bomber flights, but mostly I G.A.  I also enjoyed flying my German bombers and multi-role Corsairs but haven't touched those after the update, as I struggled to do well in those planes even when fully upgraded, and assume I'll not enjoy them now given the reset to the new system.

 

1.  Delayed damage accounting to my plane:  It seems that damage done to my plane doesn't happen immediately.  For example, I'll fly through a base killing ground targets, cap the base, and continue on to the next base when, for the next 10-15secs, I take damage and watch as my HP drops.  As there are no enemy planes or AA near me, I've assumed this is fire that I've taken while traversing the base that just didn't get applied in real time.

2.  Death when I still have non-zero HP.   I lump this into 2 categories:

     a.  300-800HP remaining, no clear indicator as to what happened.  Sometimes I have to sit there a while and let the game do the ballerina dance with my plane or watch some enemy plane fly around which I assume it credits with the kill.  At some point my HP drops to zero.  This can take 10-20secs to play out before  it resets.

     b.  < 300HP remaining.  I believe this is due to #1 above.  Typically after I die, my HP gradually drops to zero at a rate with, and in conjunction with sounds that I am taking bullets/damage.

3.  Black screen after first sortie death.  When I first started the update, it asked me if I wanted to reset my graphics to medium (higher than what I had).  I said OK, and then got stuck with the black screen most of the time (but not always).  I decided to switch down to "low" and that seems to have fixed the black screen.  I'm starting to put settings back to match "medium" to see if I can isolate any one as the culprit.

4.  Delayed ground target destruction.   When I hit a ground target, it doesn't blow up right away but I do get credit for the kill.  After several seconds it does blow up.  This is disconcerting but doesn't otherwise affect playing.

5.  Delayed damage accounting by my tailgunner.   Similar to #1 but this is when my tailgunner fires on another plane.  Funny that it doesn't seem to happen with my forward guns, just the tailgunner.  Also, he will shoot down planes but I don't get a notification of that aside from the fact that the plane can no longer be tracked.  Often I'll keep trying to fire on the plane before I understand that it has been destroyed.

 

W.r.t. the new options, I like that WG tried to create more to do than fly but wish they had build upon the existing configs rather than thrown it all away & reset all the planes.  Like others, I had significant time invested in upgrading my planes and am not thrilled that my time was just thrown away.    On the up side, I haven't invested much real money on the game so far, so I don't feel that I'm getting ripped off by the reset as others do.   Also, I was going to buy the RB-17 to get a Tier 8 plane but now I'm going to hold off and wait to see how all this pans out before committing more $$.

 

Also, I truly truly truly hate the gambling aspect of calibration.  I'm not a gambler myself, but a good friend is a real-life gambling addict and this kind of element in the game leeches off that human weakness.

 

Cheers, Eric


Edited by Petey_ATX, 17 June 2018 - 10:45 PM.


Silvin #32 Posted 17 June 2018 - 10:42 PM

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The x2 bonus takes a long time to disappear after winning a battle so that can make you play the same plane twice without getting the daily bonus.

 

But it is a small bug in comparison of everything else.

 

 


My tier 10 vehicles

WoT (12): E 100, Jagdpanzer E 100, E 50 M, G.W. E 100, Object 140, IS-7, Batignolles-Châtillon 25 t, AMX 50 Foch B, AMX 50 Foch (155), AMX 13 105, T57, T110E5

WoWP (6): IL-40P, Me 262 III, F-86A, XF-90, F7U, Me P.1102 B

WoWS (10): Montana, Des Moines, Gearing, Midway, Yamato, Shimakaze, Zao, Minotaur, Großer Kurfürst, Hindenburg

Yes, I have tier 10 vehicles of each type in each game. PM me if you have done it as well because I have not yet found someone who has.


Toggle #33 Posted 18 June 2018 - 04:38 AM

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View PostFliyntiger, on 17 June 2018 - 04:51 PM, said:

 

3. Moving a crew? I CAN'T even do that! Hey Toggle, let me in on the secret will ya?

I wish I had an answer for you, Fliyn. 

Edit:  It takes a loooong time for the crew to show up in the plane now.  Maybe select the crew then take the dog for a walk.  When you get back your crew might be in the plane.  Maybe! 


Edited by Toggle, 18 June 2018 - 04:41 AM.


Toggle #34 Posted 18 June 2018 - 04:54 AM

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I appreciate everyone taking the time. 

My experience with WG is, nothing gets changed in a timely manor.  At least by consolidating these reports into one thread, it should be easy to keep track of the problems and make it easy for the WG staff to view.     

 

Does anyone know what the EU and RU player base is reporting? 



arasgrandpa #35 Posted 18 June 2018 - 05:38 AM

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Good post from the EU Forum

 

Please see post http://forum.worldof...164#entry561164, where I listed aspects of the patch that I liked, had no strong opinion upon and disliked.  Having played the patch for a few days, this is my first fully-formed opinion of it.  If anything below is factually wrong, please let me know.  The complexity of the patch is such that even a few days' familiarity with it is not enough to guarantee I have understood all aspects of it correctly.  If I haved missed something (for instance, I'm aware of discontent concerning conversion of certain items in the game that amounts to a serious loss of gold for some players, but I don't know the details currently), please let me know this too.

 

Concept

The concept of the patch, which is to increase the complexity of the equipment system, is excellent.  The ability to customise an aircraft and kit it up for different playing styles has been enhanced considerably.  This ought to provide considerable interest to existing players and it also provides something to do with tier 10 aircraft.  The decision to include penalties that accompany enhancements for equipment is controversial, because having provided choice to players, the developers have then limited each choice with a constraint that tends to encourage players down a particular path of customisation.

 

Implementation

The implementation of the concept is what we see in the game and some of the developers' decisions are questionable.

 

Major Problems

  1.  This system is too complicated for new players, who in any case won't have the materials to enhance equipment.  It will also put them at an even greater disadvantage against experienced players, who are likely to have relatively abundant equipment and materials, and who are forced to play at low tiers to gain tokens.  Giving the nuisances that are seal clubbing players more of an advantage is also not a good idea.
  2.  Limiting the award of materials solely to winning teams may be a conceptually satisfying idea (the winning team wins control of the ground and therefore their salvage teams can scour the battlefield), but in practice is not sensible.
  3.  Players should not have to choose between mounting a first aid kit and a fire extinguisher.  It is not possible to mitigate satisfactorily the consequences of not having one of these important consumables, particularly pilot injury.

 

Recommendations and reasoning

Major

  1.  The new system is limited to tier 5 and above aircraft.  The old system should apply for newer players.  This won't eliminate the problem of them meeting experienced players or nuisance seal clubbers, but it will reverse the even greater disadvantage at which this patch puts them.
  2.  Materials should be awarded under certain circumstances to players on the losing side, perhaps for those that finish in the top three, who earn epic medals, who score a certain amount of personal points or a combination of these and perhaps other factors.  Good play even in losing teams should be rewarded.
  3.  A "universal" slot should be provided to allow players to mount both first aid kit and fire extinguisher.  This may upset some carefully constructed equipment/consumable balancing mechanism in the developers' minds, but only being able to choose one of these is loathed by the majority of players to whom I have talked.  They care little for that "balancing mechanism".

Minor

  1.  The amount of tokens needed to complete an aircraft's specialist mission should reduce proportionally the closer it is to completion.  If it takes 110 tokens to complete a tier 10 aircraft mission, then at 50% completion it should take 55 tokens.  Tokens cannot be earned quickly enough to make it viable to complete specialist missions if full price has to be paid no matter how near to completion they are.
  2.  If you decide not to apply a calibration you have invoked on a piece of equipment you should not lose your credits and materials.  You should just be prevented from attempting to calibrate it again until you have played another game in the aircraft.
  3.  Inappropriate specialist missions should be revised where they are not suited to certain aircraft.  I have noted missions for multirole aircraft that are unsuitable for them, e.g. the F-94D Starfire.
  4.  Aircraft in the specialist configuration should not be highlighted with a special symbol in the game.  Player hunting is already a problem in the game; this will make it worse for players in specialist aircraft.
  5.  New premium ordnance should be removed from the game.  Most players do not want this kind of "pay to win" development within the game.
  6.  More information to be provided on exactly how the enhancement and negative consequences of it affect the parameters of the equipment and aircraft.  8% more accuracy on the gunsight and 3% more chance of pilot injury means what, exactly?  The current information within game is too indicative and not explanatory enough.

 

Bugs

  1.  Delayed server-side hit registration needs to be fixed urgently.
  2.  Clicking on the progress note in the battle results for the specialist mission does not open the specialist mission dialogue, though it does close the battle results dialogue.
  3.  Daily multiplier signifiers (note: not daily multipliers themselves) do not disappear after the first win of the day on an aircraft.
  4.  The hanger UI is noticeably slow compared to previous iterations of the game.  Optimisation is required.

 

Other items

  1.  Patches should not override players' button or joystick assignments.
  2.  The nerfing of the Soviet female pilot's 'Femme Fatale' skill was handled very badly.  Encouraging players to play hundreds of man-hours over a weekend to obtain her and then debilitating her not two weeks later was an aggravatingly stupid thing for WoWP to do.  As an aside, her skill is now wrongly described in the game.

 

Conclusion

I like the concept behind this patch.  If the few major problems are fixed, I think it will be a good development in the game.  As it is, I think it's flawed and it is producing, alongside interest in the new ways aircraft can be configured, a lot of frustration in the player population.  It could have been much worse, but it could also have been much better.  WoWP, you have work to do to make this patch welcome to many of the players of this game.



Fliyntiger #36 Posted 18 June 2018 - 06:14 AM

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View PostToggle, on 17 June 2018 - 08:38 PM, said:

I wish I had an answer for you, Fliyn. 

Edit:  It takes a loooong time for the crew to show up in the plane now.  Maybe select the crew then take the dog for a walk.  When you get back your crew might be in the plane.  Maybe! 

 

Ty Toggle, I'll try that at a later date, if we still have a game. Standing by my decision to stay grounded for the time being..

I can’t promise that if you choose to fight, that there will ever be a victory…or a day that we can step down and say our work is finished. Our lives are the sum total of thousand of choices. And the burden of that freedom is sometimes too much to bear. But you won’t have to do it alone anymore. We will find a better way..

Together.


Fliyntiger #37 Posted 18 June 2018 - 06:22 AM

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arasgrandpa, question about your post, specifically recommendations area, item 1. "new system limited to tier 5 & above", would that be including aircraft build rollbacks on anything tier 4 & below? For full explanation, please go to post # 5 in this thread, if you haven't read it already..

I can’t promise that if you choose to fight, that there will ever be a victory…or a day that we can step down and say our work is finished. Our lives are the sum total of thousand of choices. And the burden of that freedom is sometimes too much to bear. But you won’t have to do it alone anymore. We will find a better way..

Together.


TinMan5700 #38 Posted 18 June 2018 - 01:04 PM

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I am having the same issues...lagging sound, delayed video and I am dead before I even know i am being attacked...Hate the arcade version to begin with and this makes it unplayable!!

 



TinMan5700 #39 Posted 18 June 2018 - 01:06 PM

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Hated the switch to the arcade version of the game and these problems make it completely unplayable.  Its like they company doesn't even care!

Xr901 #40 Posted 18 June 2018 - 02:38 PM

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View PostToggle, on 18 June 2018 - 04:54 AM, said:

I appreciate everyone taking the time. 

My experience with WG is, nothing gets changed in a timely manor.  At least by consolidating these reports into one thread, it should be easy to keep track of the problems and make it easy for the WG staff to view.     

 

Does anyone know what the EU and RU player base is reporting? 

 

Yes, they have posts about the patch started by their community manager asking for feedback about the patch... and supposedly the developers have been engaging with the community about the patch as well... As for issues, much the same as us.

They are all pinned here:
http://forum.worldof...current-update/
 





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