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Akirishin's Preliminary look at and Thoughts on Update 2.0.5.

Update 2.0.5

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SpiritFoxMY #21 Posted 13 June 2018 - 10:57 PM

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View PostCyberdog52, on 14 June 2018 - 01:04 AM, said:

OK, as a GAA pilot, here is the scenario;  I get an improved Bombsight; now my reload speed is down 3-5% so I get Hardpoints; now my cruise speed and boost down 3-3.4%; I get an uprated engine to increase my cruise speed and now my resistance to fire is up 5-9%; I'll get a fire extinguisher that doubled in price (6K). 

 

For the life of me, I can't grasp why a gun-sight would decrease my resistance to injury (add padding for heaven's sake) but that is another path of expenditures that will slow me down. 

 

You won't be able to stack Hardpoints with Bombsights as you can only strap one upgrade per section of the plane and both of these are "Outboard Weapons" upgrades.

 

I don't think of it as another way to slow down progress but rather an option to customize my favorite airplane(s). I don't expect to upgrade every single aircraft with these things; only those that matter to me


***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


MadJackChurchil #22 Posted 13 June 2018 - 11:28 PM

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This patch looks strange. I understand the reasons for it. More complicated game with more internal resources and missions means more things you can sell to players for real money. Wargaming needs to play its bills, I got it. And regular players will have reasons to keep playing their favorite planes once they reach the elite status - so regulars might get incentive to play even more. Cool.

 

There is one thing that concerns me. I don't have as much time as I used to for the game - 1-2 hours per week at best. Right now I know that when I log into the game, on a good day I can still kick bottom soft, almost cushion-like part of human anatomy [wargaming censored the original word here], sometimes even to people who play more frequently - we still have the same planes and its about skills. With this patch included, when I log into the game, I will just have inferior plane to people who play it more often and have time for the missions, resources and all that crap. The moment "grind over, I am fully upgraded, lets see whose skill are better, bro" will not happen until way later. And when a newbie tries the game, they will be facing better pilots in much better planes. The true World of WarGrind.

 

See how it ends up. I am to some extent looking forward to keep playing with my pet P-51D... but I am suspicious, in a few weeks or months, that will be the only plane I will be able to fly without getting my aforementioned part of human anatomy [wargaming censored the original word here] kicked no matter what.


Edited by MadJackChurchil, 13 June 2018 - 11:30 PM.


LMG #23 Posted 13 June 2018 - 11:46 PM

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View PostSpiritFoxMY, on 13 June 2018 - 05:57 PM, said:

You won't be able to stack Hardpoints with Bombsights as you can only strap one upgrade per section of the plane and both of these are "Outboard Weapons" upgrades.

 

I don't think of it as another way to slow down progress but rather an option to customize my favorite airplane(s). I don't expect to upgrade every single aircraft with these things; only those that matter to me

 

I forgot about the slots. Well, there went half of my ideas for a plausible build :unsure:


This is my IL-2 (t). There are many like it, but this one is mine. :child:

SpiritFoxMY #24 Posted 14 June 2018 - 12:33 AM

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View PostMadJackChurchil, on 14 June 2018 - 07:28 AM, said:

This patch looks strange. I understand the reasons for it. More complicated game with more internal resources and missions means more things you can sell to players for real money. Wargaming needs to play its bills, I got it. And regular players will have reasons to keep playing their favorite planes once they reach the elite status - so regulars might get incentive to play even more. Cool.

 

There is one thing that concerns me. I don't have as much time as I used to for the game - 1-2 hours per week at best. Right now I know that when I log into the game, on a good day I can still kick bottom soft, almost cushion-like part of human anatomy [wargaming censored the original word here], sometimes even to people who play more frequently - we still have the same planes and its about skills. With this patch included, when I log into the game, I will just have inferior plane to people who play it more often and have time for the missions, resources and all that crap. The moment "grind over, I am fully upgraded, lets see whose skill are better, bro" will not happen until way later. And when a newbie tries the game, they will be facing better pilots in much better planes. The true World of WarGrind.

 

See how it ends up. I am to some extent looking forward to keep playing with my pet P-51D... but I am suspicious, in a few weeks or months, that will be the only plane I will be able to fly without getting my aforementioned part of human anatomy [wargaming censored the original word here] kicked no matter what.

 

I think this is the reason all the equipment ties penalties to bonuses - the idea would be that the planes wouldn't be superior - just different.

 

Although different is enough to make them superior in a sense since people like me who memorize the performance differences between planes will not know whether that Thunderbolt is packing speed boosters... or turn upgrades.

 

***

 

Another thought about the Gold Ordnance; the thought occurred to me that, unlike Gold Ammo, these warheads actually modify the fixed stats of bombs and rockets.

 

Do they actually grant bonus damage and/or AOE... or did Wargaming nerf standard ordnance so that only by equipping these consumables may bombs and rockets achieve their full potential?

 

It makes sense I think... it would reduce the amount of rebalancing needed to just nerf basic damage and splash and offer these consumables to compensate...


***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


LMG #25 Posted 14 June 2018 - 12:54 AM

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View PostSpiritFoxMY, on 13 June 2018 - 07:33 PM, said:

I think this is the reason all the equipment ties penalties to bonuses - the idea would be that the planes wouldn't be superior - just different.

 

Although different is enough to make them superior in a sense since people like me who memorize the performance differences between planes will not know whether that Thunderbolt is packing speed boosters... or turn upgrades.

 

***

 

Another thought about the Gold Ordnance; the thought occurred to me that, unlike Gold Ammo, these warheads actually modify the fixed stats of bombs and rockets.

 

Do they actually grant bonus damage and/or AOE... or did Wargaming nerf standard ordnance so that only by equipping these consumables may bombs and rockets achieve their full potential?

 

It makes sense I think... it would reduce the amount of rebalancing needed to just nerf basic damage and splash and offer these consumables to compensate...

 

I really hope they didn't mess with the ordnance's stats. Then again, I was also hoping for no premium bombs or rockets in the first place; I want more ways to play, not more ways to have to spend money :ohmy:


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trikke #26 Posted 14 June 2018 - 02:05 AM

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i like this, actually...   we have a hundred+ new things to talk about
Spittoon says #smarterpilotswinmore

pyantoryng #27 Posted 14 June 2018 - 02:15 AM

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Could this be their idea of *endgame content*? :unsure:

Edited by pyantoryng, 14 June 2018 - 02:16 AM.


WoWP makes a great jousting game...especially with the 262 and people busy in furballs...
I am deaf, silent, and fly with unrealistic controls. Do not count on me to carry - my back's already broken from overweight.

SpiritFoxMY #28 Posted 14 June 2018 - 02:32 AM

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View Postpyantoryng, on 14 June 2018 - 10:15 AM, said:

Could this be their idea of *endgame content*? :unsure:

 

Maybe. I certainly like the idea of building my "personal Excalibur". I have a couple of planes in mind for that.

 

And I'm betting the next big patch will be a Crew Skills overhaul. With these new Equipment and Consumable changes in place, they'll probably rework the crews so their skills synergize with the new stats and equipment


***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


Cyberdog52 #29 Posted 14 June 2018 - 02:58 AM

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View PostSpiritFoxMY, on 13 June 2018 - 10:57 PM, said:

 

You won't be able to stack Hardpoints with Bombsights as you can only strap one upgrade per section of the plane and both of these are "Outboard Weapons" upgrades.

 

I don't think of it as another way to slow down progress but rather an option to customize my favorite airplane(s). I don't expect to upgrade every single aircraft with these things; only those that matter to me

 

​My bad.  Thanks for reminding me as I back up to punt.

pyantoryng #30 Posted 14 June 2018 - 10:03 AM

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View PostSpiritFoxMY, on 14 June 2018 - 09:32 AM, said:

 

Maybe. I certainly like the idea of building my "personal Excalibur". I have a couple of planes in mind for that.

 

And I'm betting the next big patch will be a Crew Skills overhaul. With these new Equipment and Consumable changes in place, they'll probably rework the crews so their skills synergize with the new stats and equipment

 

With a complete overhaul on equipments those skills must've at least been adjusted to accommodate them...or the game will explode first...:unsure:

WoWP makes a great jousting game...especially with the 262 and people busy in furballs...
I am deaf, silent, and fly with unrealistic controls. Do not count on me to carry - my back's already broken from overweight.

SpiritFoxMY #31 Posted 14 June 2018 - 10:25 AM

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View Postpyantoryng, on 14 June 2018 - 06:03 PM, said:

 

With a complete overhaul on equipments those skills must've at least been adjusted to accommodate them...or the game will explode first...:unsure:

 

Never underestimate the power of human stupidity. Or programmer laziness


***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


AmericanKestrel #32 Posted 14 June 2018 - 11:01 AM

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View PostAkirishin, on 12 June 2018 - 10:35 PM, said:

 

 

I agree.  Especially about new aircraft.  There are so many new and exciting aircraft that could be introduced.  How about introducing a bomber protection mission.  One team to protect the bombers, one to try and take them and the protecting team out.  Just like the real WW II!

 

Great Idea

SpiritFoxMY #33 Posted 14 June 2018 - 05:30 PM

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I posted this in pyan's other thread but I figure its relevant here too:

 

View PostSpiritFoxMY, on 15 June 2018 - 01:22 AM, said:

Ok, so I fiddled around a bit and it would seem once you've "specialized" the plane, there is nothing preventing you from removing your outboard ordnance and just running a plane with whatever you like strapped under it (or not as the case may be)

 

So I paid 110 Tokens to "Specialize" my B.V.212.03 (seriously, does anyone actually use that for ground attack at all?). I was tempted to try an tough it out with the 190 A-5 and grind the specialization the old fashioned way but...

 

...all that new whiz-bang stats on the stat card seem to have ignored the fact that external ordnance still have pretty severe negative impacts on speed and maneuverability and strapping a load of explosives on my beautiful butcher bird turned her into a flying pig even though the stats don't show it in the hangar. I'm pretty sure they impose penalties on rate of roll and acceleration as well because... flying with ordnance strapped on felt...like flying with ordnance strapped on.

 

So I threw 60 Tokens to "Specialize" my beloved Würger and then immediately stripped all external ordnance off it and... that did not seem to affect the plane's "Specialized" status one bit: I still had all four equipment and consumable slots (Cockpit, Airframe, Engine and Cannon). I couldn't tell if I'm still getting the bonus XP the plane is supposed to get and its too soon to see if my Equipment will be limited to only "Improved" without my bombs and rockets fitted but for now, I'm satisfied.

 

Also, a fully Specialized airplane has a goddamn "Specialist" marker on it highlighting the pilot for all to see. Its like a freakin' "SHOOT ME" flag out there and its hilarious to think about. 

 

But anyway, yes - for now, no bombs on my Würger. Straight up fighter, with Reflector Gunsight, Improved Lightweight Wing Frame, Improved Engine Boost Mixture Injection System and Improved Reinforced Bolt Carriers.

 

(Also, I'm calling her Freya from now on. The rest of you shall refer to her as Lady Freya, the Winged Death, Bringer of War and Avatar of your Doom)

 

​As for stacking multiple equipment, it seems like certain planes have different slot configurations so it is possible that some planes might have two External Ordnance slots instead of just one. I've only noticed multiple slots for Engines only though,

Edited by SpiritFoxMY, 14 June 2018 - 05:32 PM.

***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


CorvusCorvax #34 Posted 14 June 2018 - 05:53 PM

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One thing I haven't figured out - all that silver I used to buy equipment for my planes is now gone?  I mean, I owned several different types of gunsights, and now I own, what, none?  And I have to fork over a quarter million in silver to get one of them back?

pyantoryng #35 Posted 14 June 2018 - 07:51 PM

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View PostCorvusCorvax, on 15 June 2018 - 12:53 AM, said:

One thing I haven't figured out - all that silver I used to buy equipment for my planes is now gone?  I mean, I owned several different types of gunsights, and now I own, what, none?  And I have to fork over a quarter million in silver to get one of them back?

 

They are arranged into different levels. I have 60 gyro sights, 35 or so reflector sights, and 26 or so optical sights.



WoWP makes a great jousting game...especially with the 262 and people busy in furballs...
I am deaf, silent, and fly with unrealistic controls. Do not count on me to carry - my back's already broken from overweight.

CorvusCorvax #36 Posted 14 June 2018 - 08:05 PM

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View Postpyantoryng, on 14 June 2018 - 07:51 PM, said:

 

They are arranged into different levels. I have 60 gyro sights, 35 or so reflector sights, and 26 or so optical sights.

 

I will have to look again, but I didn't see that I had any.  I know for a fact I bought them.

Onyx #37 Posted 15 June 2018 - 05:43 AM

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View Postarrrgh, on 12 June 2018 - 11:35 PM, said:

I just hope they fix the damn hanger.  Its so damn slow that I can walk away and get a drink while it refreshes after  a filter change.

Write the code so it can handle an account with over 200 planes! 

 

It takes several seconds with a hangar of 30 planes, give or take.  I can only imagine how bad it is with 200.

SpiritFoxMY #38 Posted 15 June 2018 - 06:20 AM

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Hmmm interesting. Because a plane is considered "Elite" upon completion of its modules, all additional experience is now "Free XP" that can be left on the plane to unlock the next plane in line or freed up with Gold.

 

I dunno if this is a good thing or a bad thing but I think a few lemons in my lineup are going to get sold and their XP and credits freed up for other airplanes.


Edited by SpiritFoxMY, 15 June 2018 - 06:20 AM.

***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end






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