Ok, so, spent the last hour online tonight finally working on grinding out those tier I-IV dailies that I haven't been able to touch all weekend. Came to a conclusion, not that it's original, even with me (everyone I know, including myself, groans about having to play I-IV, and some of us (including me) even V-VII to complete "dailies"); time to get experienced players out of the I-IV missions.
I have a couple of the easy but grindy dailies at the moment, and it is just not a good feeling to be getting 2, 3, 4, 5 times the PP of anyone else in a match. Not intending to humble brag; I've got over 3,600 GP in 2.0, and I'm fully aware that I'm not a top tier player, but I'm guessing most folks in the games I was playing, well, aren't either and don't have the experience that makes up for it. I'm guessing a lot of the folks who regularly "slum" (joking, play at the tier that's fun, all good) at low/mid tier are burnt from weekend event. Regardless, seemed a pretty clear test; I hate the sneaking suspicion that I might be driving new players away because I need to play I-IV if I want more goodies than the medal tokens are giving (feel free to tell me I'm being greedy).
How about having the "dailies" locked to max tier you have? If you only have tier I-IV in hanger, you get three one token missions that can only be completed at tier I-IV. Same V-VII, VII-X.
Or, to discourage the folks with 1,000 games at tier II, how about brackets based on GP, whatever works; three Tier I-IV missions for people with less than 500 GP, three tier V-VII for folks with less than 1,000, and beyond that, no "dailies" tokens unless you're playing 8-10.
Might help with paucity of real humans 8-10 to boot.