an explanation of some research I did in a recent discussion here on the forum and yes I can't simple math.


WOWP online player count estimate
#1 Posted 11 June 2018 - 02:44 AM
Be sure to check your logic privileges before posting on the forum.
#2 Posted 11 June 2018 - 03:27 AM
Excellent work man!.. you should do an investigation on the EU server... I know things are getting worse on NA server...a clan mate recommended me to try the european server (Have you tried it?), and I've been playing there for the last two weeks...the numbers are different there...take a look at this:
.
9 Vs 9...this happened multiple times, during rush hour...(european afternoon)...that server still has many players..
#3 Posted 11 June 2018 - 03:35 AM
^ Don't forget participation Que numbers can be inflated during events. Still curious why this company chose to block out the API for server stats when literally every other MMO game out there today has like 10 different server tracker sites that show daily/weekly/monthly/yearly player levels... If a company can't handle the truth based on pixelated facts then they shouldn't be in this industry to begin with. Or stop overreaching at areas where they obviously lack the resources to make a sucess (WOWP)...
Edited by ArrowZ_, 11 June 2018 - 03:36 AM.
That Ozi Client Side Lagger
#4 Posted 11 June 2018 - 03:38 AM
#6 Posted 11 June 2018 - 09:26 AM
HANNIBAL_LECTER_1, on 11 June 2018 - 03:27 AM, said:
Excellent work man!.. you should do an investigation on the EU server...
The EU trends have been analyzed here via here, in some detail. If one uses the assumption that, while the player populations on the EU and RU servers have always been different, the trends are the same for NA.
It's really a credit to the quality of the product on offer.
#7 Posted 11 June 2018 - 11:35 AM
HANNIBAL is right although i only play the other two when server restarts it really is quite different many humans and the play style differs on all three.
the problem i have with EU ( just my opinion) they are younger more aggresive and give you a lot of lip in game .
theRU on the otherhand are real amateurs cannot see them beating NA in compitition (my opinion)

#8 Posted 11 June 2018 - 11:43 AM
Depends what time zone you're from- and playing in. I play NA from EU time zone, so when I'm on most players (who are left) are off anyway or it's certainly not peak time (6-7pm EST would be 11-12pm GMT).
One shot in the arm I've suggested elsewhere to revive the patient might be to damn the torpedoes (fps, lag) and consolidate all players on one server. Then we're into IT infrastructure as opposed to programming skills and Persha might be better at those.
Edited by Catch21, 11 June 2018 - 11:44 AM.
#9 Posted 11 June 2018 - 03:45 PM

1.X WoWP veteran - Airborne Scout - Class of 1.0 - Non-Russian
Vae victis
Update 2.0 - It's not a bug, it's a feature- Let's be Professional, Fix it! - Be the gold standard for MMO warplanes. Ditch the Zero and get with a Hero
"Battle is the Great Redeemer. It is the fiery crucible in which true heroes are forged. The one place where all men truly share the same rank, regardless of what kind of parasitic scum they were going in."
#10 Posted 11 June 2018 - 04:22 PM
Remarkable bird, the Norwegian Blue, lovely plumage
...run down the curtain and joined the bleedin' choir invisible
#12 Posted 11 June 2018 - 07:47 PM
I have also noticed this: in some moments the number of players is such that it would be possible to have battles 12 vs 12, but the number of humans per team is limited to only 9, I think this is an attempt to try to "balance" the teams by putting only 9 players plus 3 bots on each side. (?).
By the way, I´m from Argentina, I played on weekdays between 17:00 - 01:00 am ARG time...(22:00 - 06:00 EU time aprox).
1 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users