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Bot path finding issue?

bots bug stuck pathfinding path finding issue

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daNEBish #1 Posted 01 April 2018 - 01:38 AM

    Senior Airman

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    01-13-2017

Hi there,

 

I was playing a battle the other day and noticed that enemy bots were dominating capture of 2 factory sectors.  Upon investigation I noticed the 3 attack type aircraft on my team were stuck orbiting an area and appeared to be stuck.  Considering the result I deduced that they had likely been there all game, while the enemy attack craft were freely roaming the map.  Image and map/configuration/game type/spawn below:

 

Map: Peripheral Mission

Configuration: Silence of Ice

Game type: Conquest

Spawn: Southeast Spawn

 

The position they were stuck in was the western side of the garrison sector just southwest of the spawn, along the mountain range bordering the factory sector.

 

https://imgur.com/WALh5Vp

 

I will post any others on this thread if I find them.

 

Cheers.



mnbv_fockewulfe #2 Posted 01 April 2018 - 03:00 AM

    First Lieutenant

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    12-06-2013
Yup

Be sure to check your logic privileges before posting on the forum.

 

mnbv_fockewulfe.png


 


wscarter007 #3 Posted 01 April 2018 - 03:53 AM

    Senior Master Sergeant

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    10-31-2017
Yeah it's a known pathing issue.  Also you'll catch bots trying to fly thru mountains :facepalm:

LMG #4 Posted 01 April 2018 - 07:08 AM

    Second Lieutenant

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    01-26-2012

View Postwscarter007, on 31 March 2018 - 10:53 PM, said:

Yeah it's a known pathing issue.  Also you'll catch bots trying to fly thru mountains :facepalm:

 

Some have managed to do so from what I've heard :ohmy:


This is my IL-2 (t). There are many like it, but this one is mine. :child:

hoom #5 Posted 11 April 2018 - 01:25 AM

    Command Chief Master Sergeant

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    01-26-2012

The bot GA don't know how to go round mountains so they circle slowly gaining altitude without boost until they can go over the top.

There are a bunch of maps & spots where this happens.

 

They need something like a flow-field showing them where they can go round/through passes or a wider scan angle so that they can see the better path, maybe just re-target to a different cap if they find a mountain in the way?

Approaching from different angles/after dying they often will chose the better path.


C'est magnifique, mais ce n'est pas le SerB.





Also tagged with bots, bug, stuck, pathfinding, path, finding, issue

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