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Azanthriel #21 Posted 12 February 2018 - 06:10 AM

    Senior Master Sergeant

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    11-01-2012

I played bombers today and the human players just kept hunting me down. All the while they killed me my bots capped all the bases. :medal:

It is rare to get good bots but then no one was killing them. :)

 

____________________

 

As to not being able to pull up out of dive. I took it as a big win when I could unload my IL-20 payload and not eat dirt when I tried to pull up from a ten-fifteen degree dive.


 

Alpha Tester World of Tanks Generals


kidflash113 #22 Posted 12 February 2018 - 09:03 AM

    Airman Basic

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    12-22-2013
What i dont get is and this happens a lot I'll be playing a match we cap 3 of 4 bases we are winning then squall line hits and within 30 seconds we lose 2-3 bases and are down 4-6 planes and all the our bots are staying at the last blue base while we lose and im forced to defend the blue base and lose or try to recapture a red base by myself with a bee hive of bots defending it. at first i thought it was just a bad game but then when i started taking note of this it happens a lot. Idk if the bots get a bonus after the squall line hits or im just on the wrong side more often than not because i know the other team has human players too. wish there was a way to direct bots to a certain base sure would help pinging the base doesn't do ti..

Blast_Radius1 #23 Posted 12 February 2018 - 09:24 AM

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View PostAzanthriel, on 12 February 2018 - 06:10 AM, said:

I played bombers today and the human players just kept hunting me down. All the while they killed me my bots capped all the bases. :medal:

It is rare to get good bots but then no one was killing them. :)

 

____________________

 

As to not being able to pull up out of dive. I took it as a big win when I could unload my IL-20 payload and not eat dirt when I tried to pull up from a ten-fifteen degree dive.

 

I've found endless amusement from staying up high in a bomber and letting 3 or even 4 reds chase me all over the map. The trick is to turn enticingly close enough to them that they don't lose interest, but far enough away they don't hit you enough to kill you. Drop bombs on the red caps as you go by and you can often get a win. :great:

Soylent_Red_Isnt_People #24 Posted 12 February 2018 - 05:35 PM

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    12-08-2015

View Postkidflash113, on 12 February 2018 - 07:03 AM, said:

What i dont get is and this happens a lot I'll be playing a match we cap 3 of 4 bases we are winning then squall line hits and within 30 seconds we lose 2-3 bases and are down 4-6 planes
at first i thought it was just a bad game but then when i started taking note of this it happens a lot.

The bots are too often quite poor at playing the end game potion of a match; either one team won't or can't stay even locally grouped and the turkey shoot by the other side commences as cumulative damage piles up.

With even one, let alone two, exceptional humans or Ace bots on the opposing team it isn't uncommon for the other side to have a third if not half of its planes waiting to respawn, which only exacerbates a probable steamroll.

 

I think this is why some planes are so OP, to the point where not getting any on one team is a significant handicap; not only are they dominant in maneuver but also fast enough with the right guns to fast recap as needed.

Bots will always try to capture, even when they can't shoot for jack (if not lack any air to ground ordnance whatsoever), or the proper move is to evade all of the hostile aircraft and let the score point out.

 

Map configuration also plays a part, not having the right planes for certain capture areas, as does the issue that bots cannot reenter a match from any type of airfield and have to trickle back from the initial spawn location.


Edited by Soylent_Red_Isnt_People, 12 February 2018 - 05:38 PM.

"If they don't chase you after a mile, they don't chase ya.... Maybe it's two miles...."   ---   "You wanna play it soft, we'll play it soft. You wanna play it hard, let's play it hard."

 

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