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Still cannot see Clan or Contact list

clan list contact no see

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2RAR #1 Posted 07 February 2018 - 01:48 PM

    Senior Airman

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When are you mor**ns going to fix this bug?

You have fixed it twice in the last month and it lasted unnder a day.

Is the vodka so good that you connot fix small easy things in the game that cause lots of stirfe to people TRYING TO PLAY THE effing GAME.

Lots of us have thrown money at you only to be treated like crap.

Sort this crapout before I walk. I am not the only person feeling like this. You have an under populated game already. If 1/2 left you would be fooked.

"We shall go onto the end.............."

Bear_82 #2 Posted 07 February 2018 - 04:20 PM

    Command Chief Master Sergeant

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View Post2RAR, on 07 February 2018 - 06:48 AM, said:

. . .

Sort this crapout before I walk. . .


​your threat is meaningless; WG does not care if you stay or go

Soylent_Red_Isnt_People #3 Posted 07 February 2018 - 05:12 PM

    Senior Master Sergeant

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View PostBear_82, on 07 February 2018 - 02:20 PM, said:

WG does not care if you stay or go

Indeed - I took almost a year off from 1.9 after playing on and off something less than a year, and I'm somewhere in the midst of my fourth month away from Warships, yet both games are still full of what drives me away.

To be honest, I think WG has an intent to drive established folks away so more new players can sign-up and churn through the tiers dropping micro-transactions on free XP, signals/camo/vehicles, or periods of premium time.


It was the same thing for games like Warcraft or Everquest - the publishers must make more $$$$ off the ''burn through new content/event then leave again'' crowd than off the long term percentage of the playerbase.

I guess it all evens out for the company concerned so long as the lights stay burning and the doors open in the meanwhile.

Edited by Soylent_Red_Isnt_People, 07 February 2018 - 05:17 PM.

"If they don't chase you after a mile, they don't chase ya.... Maybe it's two miles...."   ---   "You wanna play it soft, we'll play it soft. You wanna play it hard, let's play it hard."


''Under control? You're grabbing a f**king bazooka, you dumba**!''


Capture Points & You --- Graphic Settings Explored --- Grinding Tokens; Not so Daily Missions --- Ground Targets & Mission Types in 2.0 --- Equipment 2.0.5; Huh?

Mercsn #4 Posted 07 February 2018 - 06:18 PM

    First Lieutenant

  • Closed Beta Tester
  • 1552 battles
  • 2,986
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Allowing human players to talk to each other breaks the bots' immersion.

Edited by Mercsn, 07 February 2018 - 06:18 PM.

All the Important Thread Links (go here for answers!) Might be outdated!

All-in-one thread with 2.0 related guide links.


The below was said to me (Mercsn), from a concerned player:

Edited, on 12 March - 2:01PM , said:

and PS...play more, forum less.  Your opinion might be more credible.

Cenotaph #5 Posted 07 February 2018 - 10:12 PM

    Second Lieutenant

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View PostMercsn, on 07 February 2018 - 06:18 PM, said:

Allowing human players to talk to each other breaks the bots' immersion.


Meh, I've seen bots looking for a clan... hell, I've even had them ask me to join a flight.


However, both are made difficult by the constant failure of the chat server and contact list...   :P

I don't want to hurt you... I just want to kill you!

Stonecoldelf #6 Posted 15 February 2018 - 04:34 AM

    Master Sergeant

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This has been going on for a month now. The same thing happened in World of Tanks. Did the devs even think that WoT may have the solution?  This game isn't much fun without the ability to talk to your clan and friends.

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