My experiences with this title can probably be best summed up by:
''Caught in a dogfight versus a better player in a significantly better aircraft? - here, take a pilot hit to help you with the turn fight. Relax, hitting anything with guns never does any good for anybody anyways.''
''Dumb enough to have brought a first aid kit, let alone use it? - here, take another pilot hit for your temerity.''
or,
''Foolish enough to wander into the central airfield scrum? - here, take a few long range glancing shot critical hits right off the bat to help you with the upcoming fight.''
''Oh, those shaking, knocking, and banging sensations? - don't worry, that is just your plane also being focused by the AA batteries, because 4Q.''
not to mention,
''Why did you extinguish that fire, restart your plane's engine, and moderate that control surface damage? - can't be having with that, here are some more critical hits.''
and how about this one,
''That plane you knocked down to five or less health yet all that while caused no critical hits to? - guess what just shot you down scrub, and don't you forget it. Until the next time of course.''

I'm seriously starting to think the only battles I win, outside of tiers I through III, where there isn't a ringer or flight of same on my team are those ''pity'' battles given by the matchmaker after you lose a bunch in a row.
Edited by Soylent_Red_Isnt_People, 08 February 2018 - 12:12 AM.