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I'm Leaving the Wargaming Trilogy


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GeorgePatton #1 Posted 15 January 2018 - 07:15 PM

    газета

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Hello Everyone,

 

As the title of this post says, I am going to be leaving the Wargaming Trilogy - World of Tanks, World of Warplanes, and World of Warships. 

 

My decision to leave has been hard, but is pretty straightforward. Wargaming.net just doesn't care about their playerbase if they're not making money off of them. I'm not making this statement on unsubstantiated opinion - I'm the longest active member of the World of Warplanes project as of the time I'm leaving and I've seen all the promises made to players and the failure to follow through on many of the promises. In this post, I'm going to detail the broken promises that to me have proven Wargaming.net really doesn't care about us - their players/customers.

 

So why don't I just go quietly into the sunset and move on happily? The answer is quite simple. I invested a LOT of my life into this project - I submitted thousands of feedback items during the early alpha stages of development (no, not the Alpha most of you are thinking of... previous to the Global Alpha, there was an 'Alpha' and previous to that, there was a 'Friends and Family' alpha which I had the good fortune to participate in) and continued to submit feedback regularly until about a year ago. I also had the chance to coordinate the English-speaking Supertest for the World of Warplanes project where I was responsible for initial recruiting of Supertesters in the North American and European regions, cultural competency programs, as well as managing the day-to-day testing of the supertest program. I also ran the community newsletter until I could no longer get relevant information from the development team. I ran several Q&A threads on air combat tactics and how to employ them in World of Warplanes. Basically, I was the guy you would tell to 'get a life' and I would reply with an over-the-top polite post telling you exactly why I was doing what I was doing. In short, I am passionate about aviation and videogames and this was the first place where the two came together in a fun free-to-play format. Was. 

 

If anyone wonders - I was never paid by Wargaming.net. I was never an employee of Wargaming.net. Everything I did for Wargaming.net was as a volunteer - the roles I filled should have been filled by an employee of the company, yes, but I filled them as a volunteer because that's how they would allow me to participate in the development of the project I loved so much. I was young, and I was dumb and did not realize how much I was contributing to the project.

 

I was told many things would happen with the game - that specific requests were going to be implemented 'quickly' and 'as soon as possible' or 'a little later in the development process'. Things anyone who has been around World of Warplanes has heard a million times. As time went on and these aspects of the game were pushed further and further into the mythical realm of 'soon™' those of us who were invested in the project began to hear rumors of the feedback that the developers sought - the feedback of players with less than 500 battles - then this became substantiated when I was required to recruit players to the Supertest (highest level of volunteer testing) who had barely started to play the game. I was literally required to recruit players with less than 500 battles total in the game to shape the future of the project. As you can imagine, the results were disastrous - not only were players with this little experience hard to find after the disastrous game changes in the year after release, but finding players with any kind of dedication to the project after only playing 1-500 battles was next to impossible. The reasoning was that the game had a learning curve that was more steep than the average 'Call of Duty' player would care to stick around for and so we should listen to the average 'Call of Duty' gamer who didn't have enough interest to stick around on how to change the game so he/she would want to stick around. OK - yeah... Good idea, Wargaming. You're totally going to get people who care about the project by recruiting people who don't care about the project. Predictably, the Supertest program fell apart in the NA/EU regions as nobody could be convinced to participate due to failure of the developers to recruit players who actually cared. Those of us who did care were given nothing due to a lawsuit filed by participants in the World of Tanks Supertest arguing that they were doing work which was also done by people being paid for the work they were doing and as such were entitled to monetary compensation and health benefits equal to that of their paid counterparts under California state labor law. As anyone can imagine, convincing people to participate in testing when they get nothing in return and you tell them their feedback is 'too experienced' is a recipe for disaster and so we left.

 

So - I stuck around this long after all of the failures of the testing program - why leave now?

 

We (testers of the game) were promised specific rewards by the developers for our contribution to a successful launch of their product. Up until this point, Wargaming.net has at least appeared to be making good on those promises. With the latest update of the game, they decided to discontinue at least one of the promised rewards for testers - the so-called 'Parade Skins' and 'Tester Emblems'. In this spoiler, you can see the specified rewards:

 

Spoiler

 

As you can see, the page clearly states "Later on, these special emblems will be available for use on any plane."

 

Well, you guessed it - as of the latest patch, the newest aircraft were deliberately created without the ability to apply either the 'Parade Camouflage' or the 'Tester Emblems'. There was a thread created which detailed a 'bug' with this - we all assumed that something went wrong - but a support ticket filed by one of the testers received a reply:

 

View PostToggle, on 15 January 2018 - 09:49 AM, said:

The following is WG's response to my ticket;

"The new planes released with our new patches will not be provided emblems from the Beta Tester server.

However, we have compiled this as a feedback and forward it to our Development team for further review."

 

Wargaming has directly decided to get rid of one of the tester benefits.

 

So - why does this apparently minor issue become the straw that broke the camel's back?

 

I've stayed around this project for the years I've been here trying to rally support for a project which is obviously not doing as well as it should be. I've always told myself 'they've got to be trying - just give them more time,' and I've managed to convince myself (and others) that eventually we would have the game we loved back in a state we could all enjoy for the most part. I looked at the promises Wargaming.net had made to me directly as a tester and saw that they had, indeed, followed through - why wouldn't they follow through on the rest even if at a later point than I would like them to due to 'technical difficulties'?

 

As of this writing, the suspicion I've harbored and tried to ignore for a couple years is no longer simply a suspicion. Wargaming.net (as a company) does not care about the people who play their game. They don't care to honor the promises they've made to people who spent their time (unpaid) assisting them in making money. I'm no longer going to contribute my time and my experience to a company that doesn't care about me, you, or anyone else involved with their project.

 

I love World of Warplanes. I love our community (even the guys I argue with!). I will not be used anymore by a corporation that wants to take everything they can from me and throw me to the side. I have numerous support tickets that simply went unanswered. I've made numerous requests to the developers for assistance with getting their game up and running after an update forced me to take a leave of absence due to the game not running on my computer (solved only by the fact that I got a new rig for VR experience development). I was ignored. I'm done. I'm done promoting a company that doesn't care about anyone but the company. You should be too.

 

Clan Wars? "Clan Wars will be released with the release of the game." Now, almost FIVE YEARS after release of the game, we are no closer to a date for clan wars to be released. Why are any of us still here?

 

 

 

Thank you all for a good time while I was here - thank you to everyone who differed with me for giving me experience in online communication and conflict resolution - thank you to everyone who shot me down for showing me what I could do better! I really appreciated all the good times with each and every one of you I've interacted with.

 

Thank you specifically to the amazing Community teams I've had the privilege of working with - Mugsy_, Hathore, Gunlion, WellingtonBoot, TzarIvan, Dance2010, Taaadah, and GhostPrime. You guys really put in the effort to support us where the higher-ups wouldn't and I know none of this is your fault.

 

 

Cheers!
Glenn


                                                                                                                                 Click the Pictures to Visit My YouTube Channel.


Kiwiav8r #2 Posted 15 January 2018 - 07:36 PM

    Command Chief Master Sergeant

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Glenn,  as one who has enjoyed the many hours of effort you've invested in this game alone, it is sad to see you finally hang up your flying gloves but I fully understand your reason for doing so.  I wish you the best of luck in whatever game you end up playing.  That community will be privileged to have you among them as we have been.

 

:honoring:


Edited by Kiwiav8r, 16 January 2018 - 02:30 AM.

"Credibility down, Kill Ratio up!" - Joe 'Hoser' Satrapa

Aces (pre v1.9):  Bulldog, A4N, Hawk III, F2A-1, I-16(e), Skua, Ar68, A6M1, P-36, XF4F-3, Bf-109B, Bf-110B, Bf-110 C6, Blenheim, Bf-109E, Bf-110E, P-40, P-40 M105, XFL-1, Spitfire I, M.20, Beaufighter, IL-2 (mod), XF4U-1, Mosquito, P-51A, Yak-7, Yak-1M, Bf-109F, La-5, Spitfire V, Me-410, F4U-1, Fw-190 A5, Yak-9, XP-50, P-39Q-15, Mustang Mk 1, P-38J, P-51D, Yak-9U, Bf-109G, La-7, Spitfire IX, A7M, Fw-190D, F7F, Yak-15, Me-262


mnbv_fockewulfe #3 Posted 15 January 2018 - 07:37 PM

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You won't will be missed.:honoring:

Spoiler

 


Be sure to check your logic privileges before posting on the forum.

 

mnbv_fockewulfe.png


 


FlakValleyExpress #4 Posted 15 January 2018 - 08:14 PM

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I'll miss your wisdom :honoring:

1.X WoWP veteran - Airborne Scout - Class of 1.0

Vae victis

Update 2.0 - It's not a bug, it's a feature

"Battle is the Great Redeemer. It is the fiery crucible in which true heroes are forged. The one place where all men truly share the same rank, regardless of what kind of parasitic scum they were going in."

 


nwlxn12 #5 Posted 15 January 2018 - 08:40 PM

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No hard feelings when I kill you in PUBG, or vice versa.

Bear_82 #6 Posted 15 January 2018 - 08:56 PM

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Glenn, completely understood

 

Good luck where ever you find yourself in the future



pyantoryng #7 Posted 15 January 2018 - 08:56 PM

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And just like that, WG has lost another player...but not just another player. Come to think of it, WG still haven't unified FEXP and gold, either.

 

May you succeed in any endeavor you set out for in the future. Your presence will certainly be missed (by those who were around before 2.0 at least) :honoring:



WoWP makes a great jousting game...especially with the 262 and people busy in furballs...
I am deaf, silent, and fly with unrealistic controls. Do not count on me to carry - my back's already broken from overweight.

Furysghost #8 Posted 15 January 2018 - 09:15 PM

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Ahhh this is sad to see.

l don't know you but from your posts and from the cred you get here l see a loss to this group thats for sure.

Best of luck sorry to see you go.

 

This certainly does not shed a very good light on WOWP devs or WG's treatment of the very people who put themselves out for them and the games we are passionate about. 

 

Very sad to see the... is contempt the right word with which they hold the player base in general. Wheres the game devs integrity?

 

l left tanks, am now not playing ships is this going to be another Gf here too...

 

 

 


Edited by Furysghost, 15 January 2018 - 09:24 PM.


clodhoppr #9 Posted 15 January 2018 - 09:16 PM

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Glenn,

Wow!

I remember the community clan wars you, and others, designed and put on. You caught SO MUCH GRIEF! But you just kept at it and took the high road. 

Sadly, the take home message regarding your farewell address is Wargaming doesn't care you are leaving. Wargaming doesn't care any of the seasoned players have left or continue to leave. WG's current tactic is to attract droves of game addicts who will spend $100 bucks thinking they will somehow buy a quick perk and squeeze what little they can out of the game before they leave for good. There is no longevity left in this game. There is no dignity, no pride, no community. The "clan war" bullsh*t continues to be a carrot WG holds in front of the old-timers thinking we are too stupid to catch on. However, other than a few players that still have a tiny glimpse of hope and wear the tags, there is no semblance of "clans" left, at least compared to what it used to be. 



broslicer #10 Posted 15 January 2018 - 10:44 PM

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Good luck out there Glenn, I hope the pastures are greener on the other side for you. :honoring: (I miss when you did forum Q&A's)

Edited by broslicer, 15 January 2018 - 10:50 PM.

 

                                     

 


Lucky_Breeze #11 Posted 15 January 2018 - 11:23 PM

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Take care Glenn you were are a big inspiration to the game. Played many battles against you in which they were fun matches. I've learned a lot from your Q&A section, your teachings made me a better gaming pilot. It's just a shame that WG's higher Dev's treat player's like this. As time is going buy the game is getting more boring there is just nothing to strive for anymore. Whippy doo shot down a ton of planes and capture bases, there needs to be more.

 

You will be missed!!!   :honoring:



anamals53 #12 Posted 16 January 2018 - 12:13 AM

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Sorry to see you leaving , the ranks are thinning , good luck and good days . The fights were always a challenge I looked forward to .  :honoring: 

spider_x #13 Posted 16 January 2018 - 12:26 AM

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Quite a sad tale of someone really trying to make this game & community better only to get beaten down over the years. Don't feel "dumb" about the efforts you made to make a better game, I think its a ritual we all have to go through when dealing with today's profit motive and the crapification it leads to.

 

I wonder if it is even possible to have the game we want, say like version 1.4 in today's gaming environment? Could a 1.4 survive as a niche market game? I still think had they stayed on the original trail and even added more complexity this game would be way more successful.

 

Anyways, appreciate your passion and effort GP, hope to see you in the skies someday in the future, in a better game... Salute!

 


Zapperguy #14 Posted 16 January 2018 - 01:19 AM

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Rockstone_ #15 Posted 16 January 2018 - 01:52 AM

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:honoring:   Couldn't agree more Glenn.  It amazes me that no other company has tried something simliar, as far as I know nothing except  war thunder which never really had what wowp had.

 

 


                                                                                                                                                                                               

SpiritFoxMY #16 Posted 16 January 2018 - 02:12 AM

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https://youtu.be/GRkQIxwE5lk

o7 


***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


DemitriVritra_US #17 Posted 16 January 2018 - 02:13 AM

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as someone who bailed out of the game when they ballsed up Exp shortly after exiting open beta & I still say Closed Beta was the best version of the game. I appreciate all the effort you put forth to keep the community going in NA when they effectively killed the game and didn't start rolling lead heads of it's dev. I can only predict the game being harmed more by your departure, and can only leave you with this token in Wargaming it takes the Russians to create a great game but it takes the Americans to Make a game great. the only example of that I have currently is WoT console version which unfortunately very few can argue is not better then the PC version. but even the support staff for that are garbage, WG just has garbage support.

 

this community will miss your drive and expertise and your ability to lead it and keep it going.



MelBrooks #18 Posted 16 January 2018 - 02:32 AM

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We saved a barstool for ya at the VFW, you have to sit in between Gouldy and Shocko, only one left.

Edited by MelBrooks, 16 January 2018 - 02:43 AM.


Ace_BOTlistic_Cosmo #19 Posted 16 January 2018 - 03:53 AM

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You will be missed...
I've always appreciated the post you made, well written and well composed. I do feel your pain and want to make sure you know that you can still post on these forums and piss on the campfire anytime you want... (make sure I'm upwind)
The forum game welcomes the blissfully happy as well as those that have been inoculated with numbness and disappointment.

 

in case this thread gets vaporized

Archived:

https://web.archive....rilogy/#topmost


https://web.archive....gy/page__st__20

 

 


Edited by Ace_BOTlistic_Cosmo, 16 January 2018 - 04:26 AM.

if the pilot's good, see, I mean, if he's really..sharp, he can barrel that baby in so low [he spreads his arms like wings and laughs],

you oughtta see it sometime, it's a sight. A big plane like a '52. VRROOM! There's jet exhaust, fryin' chickens in the barnyard.


_A_3_ #20 Posted 16 January 2018 - 06:45 AM

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:honoring:




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