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Propeller looks “funny” since 2.0.2


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comtedumas #1 Posted 23 December 2017 - 05:13 AM

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anyone else’s propeller look funny after the update?  Kinda like it’s not turning esp at wep?  

Edited by comtedumas, 23 December 2017 - 05:13 AM.

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vcharng #2 Posted 23 December 2017 - 05:16 AM

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View Postcomtedumas, on 23 December 2017 - 05:13 AM, said:

anyone else’s propeller look funny after the update?  Kinda like it’s not turning esp at wep?  

 

got that on my 265, probably something due to the new visual refining thingy.

The blades should've been lighter, making it looks like it's spinning faster.

 

Solution: fly a jet.



comtedumas #3 Posted 23 December 2017 - 05:24 AM

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View Postvcharng, on 23 December 2017 - 12:16 AM, said:

 

got that on my 265, probably something due to the new visual refining thingy.

The blades should've been lighter, making it looks like it's spinning faster.

 

Solution: fly a jet.

 

working on that, but it’s not the only plane doing it.  Yesterday it was the Ju88p

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crzyhawk #4 Posted 23 December 2017 - 05:31 AM

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Yes. I have seen it on many of my planes.  This patch was...not a good one.  It's very buggy.  My XF4F loses it's paint if I take it in a match, the prop's buggy...a bunch of stuff is not right.

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vcharng #5 Posted 23 December 2017 - 05:38 AM

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Well this is my guess about what happened:

if you use a camera to capture a propeller or anything that spins very fast, and you gradually speed it up from stationary, it will look like from rotating the right way-> static -> wrong way -> static -> right way -> repeat.

I think what WG did is to recreate such an effect more visibly, but they forgot to add adequate "blur effect" to remind us that the propellers are still turning.



Gamedil #6 Posted 23 December 2017 - 07:13 AM

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I've seen it on many propeller driven planes. I hope they fix it.

FreeFOXMIKE #7 Posted 23 December 2017 - 09:44 AM

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View Postvcharng, on 22 December 2017 - 11:38 PM, said:

Well this is my guess about what happened:

if you use a camera to capture a propeller or anything that spins very fast, and you gradually speed it up from stationary, it will look like from rotating the right way-> static -> wrong way -> static -> right way -> repeat.

I think what WG did is to recreate such an effect more visibly, but they forgot to add adequate "blur effect" to remind us that the propellers are still turning.

 

Naw dont think so and that mostly shows in a camera not the human eye,think they just muffed it up

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S4pp3REffecT #8 Posted 23 December 2017 - 10:23 AM

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I understand what they tried to do and applaud them for it but yeah, didn't quite work...

FlakValleyExpress #9 Posted 23 December 2017 - 01:58 PM

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There was one bug in the past that use to replace the propellers with German Crosses. Of course that was pre-update 2.0

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mnbv_fockewulfe #10 Posted 23 December 2017 - 02:11 PM

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View PostFlakValleyExpress, on 23 December 2017 - 01:58 PM, said:

There was one bug in the past that use to replace the propellers with German Crosses. Of course that was pre-update 2.0

 

If you took a screenshot they were actually really fast rotating twos. I have a picture of it.

Edited by mnbv_fockewulfe, 24 December 2017 - 02:15 PM.

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vcharng #11 Posted 24 December 2017 - 02:09 PM

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I encountered another visual bug today, it's exclusive to the shore part of the new Rome map.

If what is behind my propeller is an offshore rock, island or sea water, or in other words, if I am looking at those stuff through my propeller, the blades will turn to the color of those stuff. for example if I am flying towards the ocean, and thus I can see the blue water through my propeller disc, the blades will turn blue.

It does not apply to stuff that belong to the continent, you'll see normal black shadows when you are looking at the mountain through your propeller.

It's can't be a Nazi experimental optical camouflage, right?






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