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New 2.0 mode suggestion

Team Bots Delete

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Poll: New Mode! (17 members have cast votes)

Add a new mode with no team bots?

  1. YES - both no team bot mode and team bot mode (12 votes [70.59%] - View)

    Percentage of vote: 70.59%

  2. NO - only current team bot mode only (5 votes [29.41%] - View)

    Percentage of vote: 29.41%

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chenault_fighter #1 Posted 27 November 2017 - 05:02 PM

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Hey WG,

I have been struggling with new game mode 2.0 and now think I know why. It isn't the graphics, the new set-up or even the new players in the game. It's the team bots... they do not follow commands and all it takes is a bomber flying over and they all go off on a tangent and give up defending/taking bases or "look something shiny" and they are gone... day before yesterday mnbv from 3NIC got some of us together for a scrimmage... me and some of my guys did a trial one a week or so ago so I kinda knew what to expect... the objectives still win the game but in training room you only get team bots if you program them... which we didn't... the aerial defender bots were there but was refreshing to know that if you saw a red guy it was human and you knew what you were getting and when you asked a nearby teammate to clear your tail they at least look your way which the bots don't do anymore in-game... in fact I highly recommend to WG that they give this kind of mode a go... not much to program leaving the bots out of teams just leave aerial defenders... can just add a spot to the drop down menu for standard battle or training room, saying interactive mode or something...let stats like win loss and count for both non training modes... since user population has been small maybe make a modifier on base aerial defenders to have more when more human players and less when fewer players MMed in... this way more like a scrimmage yet still need to do objectives to win... I am gonna add a poll to this to see if any others are game for this...

Chenault



Mechadius #2 Posted 27 November 2017 - 05:16 PM

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View Postchenault_fighter, on 27 November 2017 - 11:02 AM, said:

Hey WG,

I have been struggling with new game mode 2.0 and now think I know why. It isn't the graphics, the new set-up or even the new players in the game. It's the team bots... they do not follow commands and all it takes is a bomber flying over and they all go off on a tangent and give up defending/taking bases or "look something shiny" and they are gone... day before yesterday mnbv from 3NIC got some of us together for a scrimmage... me and some of my guys did a trial one a week or so ago so I kinda knew what to expect... the objectives still win the game but in training room you only get team bots if you program them... which we didn't... the aerial defender bots were there but was refreshing to know that if you saw a red guy it was human and you knew what you were getting and when you asked a nearby teammate to clear your tail they at least look your way which the bots don't do anymore in-game... in fact I highly recommend to WG that they give this kind of mode a go... not much to program leaving the bots out of teams just leave aerial defenders... can just add a spot to the drop down menu for standard battle or training room, saying interactive mode or something...let stats like win loss and count for both non training modes... since user population has been small maybe make a modifier on base aerial defenders to have more when more human players and less when fewer players MMed in... this way more like a scrimmage yet still need to do objectives to win... I am gonna add a poll to this to see if any others are game for this...

Chenault

 

I am all for this too, even if its just a game mode that pops up like the random maps do. And wragaming has been horrible with their responses to any messages. I have been around since beta, at one point they were pretty good but lately its like they dont care anymore.

 

Also, I really wish they would bring back 3 man flights, I really enjoyed those times.


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MARS_REVENANT #3 Posted 27 November 2017 - 05:20 PM

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They talked about bringing in additional game modes.  My sense is they wont do it until the population can support being split into different modes... a low population will be the death of both.

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chenault_fighter #4 Posted 27 November 2017 - 05:39 PM

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View PostMARS_REVENANT, on 27 November 2017 - 12:20 PM, said:

They talked about bringing in additional game modes.  My sense is they wont do it until the population can support being split into different modes... a low population will be the death of both.

​hmmm what I am talking about is something to compliment what they are doing also you said you were coming to the 3NIC Scrimmage we had the other night and didn't MARS... was way more fun then the bots going off on tangents that do nothing to help team... I believe that lot of guys who the current mode is less than appealing to would play more if this new mode were introduced and for longer periods... a lot of guys in my clan getting frustrated and saying they done a lot earlier and with fewer games played now with biggest complaint being bots losing the battle not acting as team players

Chenault



nwlxn12 #5 Posted 27 November 2017 - 06:34 PM

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View PostMARS_REVENANT, on 27 November 2017 - 11:20 AM, said:

They talked about bringing in additional game modes.  My sense is they wont do it until the population can support being split into different modes... a low population will be the death of both.

They can support many game modes with the current population.  They just don't give us the option to opt out of any and just play what match maker gives us.



MARS_REVENANT #6 Posted 27 November 2017 - 06:39 PM

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View Postchenault_fighter, on 27 November 2017 - 12:39 PM, said:

​hmmm what I am talking about is something to compliment what they are doing also you said you were coming to the 3NIC Scrimmage we had the other night and didn't MARS... was way more fun then the bots going off on tangents that do nothing to help team... I believe that lot of guys who the current mode is less than appealing to would play more if this new mode were introduced and for longer periods... a lot of guys in my clan getting frustrated and saying they done a lot earlier and with fewer games played now with biggest complaint being bots losing the battle not acting as team players

Chenault

 

The problem is you are giving people additional modes to choose from.  Even if they are both great, they will divide the population.  Yeah I totally spaced on the date... been busy with a lot of side projects lately.

 

View Postnwlxn12, on 27 November 2017 - 01:34 PM, said:

They can support many game modes with the current population.  They just don't give us the option to opt out of any and just play what match maker gives us.

 

We don't even have consistently 50% full battles up to tier 5.  Above that it is usually 1 v 1.  Splitting the population now would therefore double our queue times.

 

I'm all for additional modes... but its way too soon.


Edited by MARS_REVENANT, 27 November 2017 - 06:41 PM.

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nwlxn12 #7 Posted 27 November 2017 - 06:42 PM

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View PostMARS_REVENANT, on 27 November 2017 - 12:39 PM, said:

 

The problem is you are giving people additional modes to choose from.  Weven if they are both great, they will divide the population.

 

 

We don't even have consistently 50% full battles up to tier 5.  Above that it is usually 1 v 1.  Splitting the population now would therefore double our queue times.

 

I'm all for additional modes... but its way too soon.

 

I don't think you understand what I meant when I said about not letting us opt out of a game mode.  Match maker makes a game and currently puts those chosen in a conquest battle.  If there were 5 game modes, match maker would still make a game and the chosen players will be put into whatever game mode match maker chooses....no splitting of the population at all.

 

Edit:  Players don't get a choice.


Edited by nwlxn12, 27 November 2017 - 06:43 PM.


LMG #8 Posted 27 November 2017 - 06:46 PM

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Reminds me of the Tank Company battles on WoT. It could work, but I agree that we'd need a population increase before a new gamemode can be properly added. I'd also not expect people to suddenly cooperate because there's no bots, aside of stuff like clans, friends and pre-made groups
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nwlxn12 #9 Posted 27 November 2017 - 06:50 PM

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View PostLMG, on 27 November 2017 - 12:46 PM, said:

Reminds me of the Tank Company battles on WoT. It could work, but I agree that we'd need a population increase before a new gamemode can be properly added. I'd also not expect people to suddenly cooperate because there's no bots, aside of stuff like clans, friends and pre-made groups

 

OK, company battles would split the population, but public game modes added to the game besides conquest mode would not split the population if you don't give the players the option to opt out of any game mode and play whatever match maker puts them in.

MARS_REVENANT #10 Posted 27 November 2017 - 06:52 PM

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If you don't give players a choice, they wont know what type of plane to bring into battle.

 

For example, lets say they introduce a Bomber Escort mode, where you have to defend your bombers from the enemy.  But billy queued up in his IL2 because he likes GA... well now he cant really shoot down or defend against bombers can he.

 

Or a game that relies heavily on taking over a command centre, where you need GA to work with LF/MF to take out base defenses... but Timmy queued up in his 410 because he thought German HF were still OP.

 

It will be frustrating to get into a mode that doesn't match what you wanted to accomplish that battle (like gaining EXP and credits to your next tier)


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nwlxn12 #11 Posted 27 November 2017 - 06:59 PM

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That is a good example, but if they make more modes that can utilize all planes then you could still bring whatever plane you want to fly.  For example, if they made a mode that matched the game play of 1.9.

 

Edit:  by match the 1.9 mode, I mean similar to 1.9 but somehow add bomber functionality.


Edited by nwlxn12, 27 November 2017 - 07:05 PM.


chenault_fighter #12 Posted 27 November 2017 - 07:08 PM

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View PostMARS_REVENANT, on 27 November 2017 - 01:52 PM, said:

If you don't give players a choice, they wont know what type of plane to bring into battle.

 

For example, lets say they introduce a Bomber Escort mode, where you have to defend your bombers from the enemy.  But billy queued up in his IL2 because he likes GA... well now he cant really shoot down or defend against bombers can he.

 

Or a game that relies heavily on taking over a command centre, where you need GA to work with LF/MF to take out base defenses... but Timmy queued up in his 410 because he thought German HF were still OP.

 

It will be frustrating to get into a mode that doesn't match what you wanted to accomplish that battle (like gaining EXP and credits to your next tier)

​It is already frustrating in this fashion much more with current mode... if you need to I.e. defend airfields and MM throws you in with no airfields then you are S.O.L.... this suggestion is for a mode that works in the same model as they are currently using just air defense bots over targets and deleting team bots

Chenault



chenault_fighter #13 Posted 27 November 2017 - 07:21 PM

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I think that this mode would attract many more players that haven't been playing much or word of mouth may get some of the ones not playing back in to at least try it


LMG #14 Posted 27 November 2017 - 08:57 PM

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View Postnwlxn12, on 27 November 2017 - 01:59 PM, said:

That is a good example, but if they make more modes that can utilize all planes then you could still bring whatever plane you want to fly.  For example, if they made a mode that matched the game play of 1.9.

 

Edit:  by match the 1.9 mode, I mean similar to 1.9 but somehow add bomber functionality.

 

You also have to make sure the players enjoy the game mode in the first place, whether or not they have a plane that can do well in it. Personally if WG added back a gamemode similar to 1.x without respawning, and no way for me to avoid playing it, I would most likely end up leaving again.

 

WoWS somewhat gets away with multiple game modes chosen randomly because they all pretty much play the same and don't interrupt the main gameplay. In WoWP we have two types of gameplay that coexist, PvP and PvE. In 1.x I always felt like the PvP was getting in the way of the PvE experience, but now in 2.0 with respawns and sector capturing they feel like a proper symbiotic relationship, and I've even enjoyed some moments of tension when I have to fight another player on my GAA


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Conal_Cochran #15 Posted 27 November 2017 - 09:53 PM

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Just need a deathmatch...two modes,  one for the guys who dont care about winning and those that do.

mnbv_fockewulfe #16 Posted 27 November 2017 - 10:23 PM

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View PostLMG, on 27 November 2017 - 08:57 PM, said:

 

You also have to make sure the players enjoy the game mode in the first place, whether or not they have a plane that can do well in it. Personally if WG added back a gamemode similar to 1.x without respawning, and no way for me to avoid playing it, I would most likely end up leaving again.

 

WoWS somewhat gets away with multiple game modes chosen randomly because they all pretty much play the same and don't interrupt the main gameplay. In WoWP we have two types of gameplay that coexist, PvP and PvE. In 1.x I always felt like the PvP was getting in the way of the PvE experience, but now in 2.0 with respawns and sector capturing they feel like a proper symbiotic relationship, and I've even enjoyed some moments of tension when I have to fight another player on my GAA

 

There wasn't a pve until 1.6, then the pve invaided the pvp in 1.9. :hiding:

I also guess we have different priorities. 


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chenault_fighter #17 Posted 27 November 2017 - 11:35 PM

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View PostLMG, on 27 November 2017 - 03:57 PM, said:

 

You also have to make sure the players enjoy the game mode in the first place, whether or not they have a plane that can do well in it. Personally if WG added back a gamemode similar to 1.x without respawning, and no way for me to avoid playing it, I would most likely end up leaving again.

 

WoWS somewhat gets away with multiple game modes chosen randomly because they all pretty much play the same and don't interrupt the main gameplay. In WoWP we have two types of gameplay that coexist, PvP and PvE. In 1.x I always felt like the PvP was getting in the way of the PvE experience, but now in 2.0 with respawns and sector capturing they feel like a proper symbiotic relationship, and I've even enjoyed some moments of tension when I have to fight another player on my GAA

well... not looking for return to 1.9... what I am suggesting is finding a way to play without the team bots and leaving the aerial defenders as the new system relies on them... the team bots randomly act vs. team objectives which defeats purpose of the battle... so I am recommending playing a mode in addition to existing 2.0 mode and wether it is an option on the pull down menu or something the MM chooses is not my call but in the spirit of building the new population why not make it interesting for the people comfortable with both 1.xxx and the people that have only played 2.0 as no one plays games that are not enjoyable for long

Chenault


Edited by chenault_fighter, 27 November 2017 - 11:36 PM.


CamoCladWarrior #18 Posted 27 November 2017 - 11:36 PM

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Having a dogfighting game again would bring back many people that have all but stopped playing the game at this point...  At this point, I have determined the conquest mode is the main reason I cannot stand playing the game anymore...


Edited by CamoCladWarrior, 27 November 2017 - 11:37 PM.


chenault_fighter #19 Posted 27 November 2017 - 11:39 PM

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View PostCamoCladWarrior, on 27 November 2017 - 06:36 PM, said:

Having a dogfighting game again would bring back many people that have all but stopped playing the game at this point...  At this point, I have determined the conquest mode is the main reason I cannot stand playing the game anymore...

 

​hmmm ... worked pretty good doing the game the other night with a lot of experienced players in a scrim with same game rules... just no team bots... was enjoyable...

mnbv_fockewulfe #20 Posted 27 November 2017 - 11:43 PM

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Until you realize the gamemode is pointless once squall line hits, cap points, respawn, are all useless once you only have one life left.

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