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Aircraft Stats in-depth analysis


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mnbv_fockewulfe #61 Posted 15 July 2018 - 01:06 AM

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View PostYaksus (12 Jul 2018 - 12:47) wrote:

Thank you, then, option a).

Then the main question: in the enhancements of the sights there is a bonus "Chance of critical damage: + 10%". + 10% of the probability of crit or just 10%? For example, if a certain projectile has a crit chance of 20%, then with this bonus, the probability will be 22% or 30%?

 

Still have questions about pulling bullets:

1. What is the mechanics of this attraction? Same as when shooting with a shotgun - if the angle between the direction of the barrel and the direction to the point of anticipation is less than a certain one, then the shot does not take place in the direction of the trunk, but to the point of anticipation? Something else?

2. The blog developer says: " Sharp shooter II (3 points of skill) - ... - Improves the accuracy of shooting for maneuvering targets by 10% .In the game mechanics this means that when shooting is not exactly in the point of anticipation will occur at 10 % more hits. " How is the percentage of hit calculated? What does the maneuvering goal - if the target does not maneuver, then there will not be an increase in the percentage of hits, or what?

 

Greetings.

Will be 30.

1. Increase the autonomy of bullet shells.

3. The game does not have a point of anticipation. The maneuvering target is more difficult for the shooter, and this perk simplifies shooting on it, too, due to the increase in the autotuning. 

 

 

 


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mnbv_fockewulfe #62 Posted 15 July 2018 - 01:06 AM

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basically, an increase in "accuracy against maneuvering targets" means, an increase in auto-aim.

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SpiritFoxMY #63 Posted 15 July 2018 - 02:59 AM

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So...

 

Accuracy of forward firing armaments = reduced dispersion

Accuracy against moving targets = increased auto-aim effect?


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mnbv_fockewulfe #64 Posted 15 July 2018 - 02:02 PM

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View PostSpiritFoxMY, on 15 July 2018 - 02:59 AM, said:

So...

 

Accuracy of forward firing armaments = reduced dispersion

Accuracy against moving targets = increased auto-aim effect?

 

Yes.

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mnbv_fockewulfe #65 Posted 21 July 2018 - 08:06 PM

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Looks like gravity exerts an acceleration force less than 9.81m/s2.:facepalm:

It's a most less than 7.87m/s2.


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trikke #66 Posted 26 July 2018 - 12:33 PM

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the google doc linked in the first post is MIA...

                                                                                                             Sorry, the file you have requested has been deleted.

                                                                                        Make sure that you have the correct URL and the owner of the file hasn't deleted it.


Edited by trikke, 26 July 2018 - 12:34 PM.

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