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Ground Targets?


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LMG #21 Posted 14 November 2017 - 09:20 PM

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View Posttrikke, on 14 November 2017 - 03:06 PM, said:

excellent tip, as it's frustrating to try to cap a mine without GA help 

 

2.0 seems to pull all the plane types together for a win somewhat better than 1.x

 

or at least what i remember...

 

Mining Facilities are a bit of a pain even for GAA to capture. The Junkers have a hard time killing armored targets with their cannons, but the ILs can manage with their rockets and bombs (once they run out, they're in the same boat). But overall, I agree that now all types of aircraft feel like they have an actual role, even if some are more emphasized than others, and I'd like to see what a coordinated team can pull off on more serious matches :honoring:


This is my IL-2 (t). There are many like it, but this one is mine. :child:

SpiritFoxMY #22 Posted 15 November 2017 - 05:30 AM

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A huge Thank You to LMG for the explanation - I had no idea that you had to take out building clusters in their entirety to count for a kill, nor did I know what the icons meant!

***

But a truce to this mournful story

For death is a distant friend

So here's to a life of glory

And a laurel to crown each end


LSWilson #23 Posted 12 February 2018 - 09:21 PM

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I think you can either shoot down all planes or destroy all ground targets.

 



LMG #24 Posted 13 February 2018 - 12:38 AM

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View PostLSWilson, on 12 February 2018 - 04:21 PM, said:

I think you can either shoot down all planes or destroy all ground targets.

 

To capture a sector you have to get "Capture" points. Killing aircraft and destroying ground targets gives capture points. It's not just "blow up everything", but "blow up enough stuff"


This is my IL-2 (t). There are many like it, but this one is mine. :child:




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