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What is World of Warplanes 2.0 Conquest mode all about?


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ArrowZ_ #21 Posted 14 October 2017 - 09:17 PM

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I really wish they had made more effort with #4 & #5. I was at one point giving some great ideas in the suggestions thread or placing my post-to-be-moderated in the blog post just to see if any of the developers would chat with us or just to consider our suggestions to help make WOWP 1.X work.

 

What I got in return = crickets. A whole bunch of them. 


Edited by ArrowZ_, 14 October 2017 - 09:18 PM.

That Ozi Client Side Lagger

 


MAJ_Radmo #22 Posted 15 October 2017 - 01:32 PM

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This is whats it is all about !

I'm getting reports from my clan members that even if they win the battle they're losing silver ! One clan member told me he lost 20,000 in silver ! He also told me that when he runs out he's not going to buy it , he will just quit the game ! And he's one of my best players !

On another note the aircraft is too close to the screen distracts the players from dogfighting ! Enemy aircraft coming out of nowhere ! Total confusion on the battle map ,only can see part of it ! No lead compensator to adjust for fire ! Daily missions are not daily missions actually takes 3 to 4 days to get a set done. My family isn't going to allow me to be in the back room on the computer for four or five hours a day this is not going to happen ! Which means getting tokens is nearly impossible ! I also experienced losing silver when I did win the game so my clan members are accurate in what they're saying, We need to make 2.0 an optional mode I challenged the developers to do this ! I feel that the reason why they didn't do it is because nobody would actually play the 2.0 mode if it were optional ! The situational awareness of this game is very bad you don't know who's coming at you from what direction ! I was in the US Army first air cavalry I flew helicopters Cessna bird dogs . When I was in the air I knew exactly what was going on all around me ! The older mode of game play was the most realistic as far as the aircraft handling and flying . 2.0 is not a flight simulator it's more of a arcade game meant for little teenyboppers who don't want to spend any money . The reason why I spent about $3000 on this game the old mode that we were playing is because of the realistic flight characteristics and you were able to apply tactics with you and your wing man ... This 2.0 mode game tactics don't apply all it is is a big cluster screw in the air ! Also the biggest issue here when you're in close combat with an enemy aircraft the AA is causing damage to your aircraft but not causing any damage to his ! This definitely has to change ! This is not an accurate battle scenario. I was a beta tester when they were testing 2.0 80% of us told them no go on the game but they put it in here anyway forcing it on us ! This is a big no-no I remember when they changed 1.5 we gave them our input they didn't listen to us we lost most of our players when this happened developers are you listening ?? Listen to your players we know best some of us are real pilots ! Were not playing war thunder here ! I tried that game first and I did not like it three years ago .. When I found world of warplanes I loved every minute of it that's why invested the $3000 ... But I will not invest any money into 2.0 ... Or tanks or world of warships because of what is happened here .. This has to do with respect to the players it took me three years to get the 335th clan together . Now I have to sit here with heart felt feelings listening to my clan members with broken hearts because they had a passion for the old game . No developers you made a big mistake on this one ! Make this 2.0 at optional mode ... Put our old game back so we can enjoy playing it.. 2.0 is not enjoyable at all especially when you're losing silver ! I'm not hearing happy players on team speak right now I'm hearing frustrated disappointed people who loved the real world of warplanes not 2.0 ! We would like to put our faith and trust in the wargaming industry but right now we feel that you let us down ! ... Sincerely yours ! Commander of the 335th fighter squadron MAJ_Radmo. US Army veteran. ps. Not going to correct punctuation or spelling I'm too upset right now !


SmilinJack #23 Posted 17 October 2017 - 06:06 PM

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I have been away from wowp for the last few months and just logged in and downloaded 2.0 yesterday.  I am still in a state of confusion with the game.  I really like the new graphics but there are quite a few things I am still confused about.  Situational awareness has taken a huge hit in the game.  I have no idea what is going on around me in battle.  I have no idea when a plane is getting behind me or who or what it is until I start taking fire.  The requirements to win a battle addle my poor aging brain and I have a hard time trying to determine what I need to do...I just keep trying to shoot down the enemy as per usual, but have a feeling more is required.  Earning any points seems to be very difficult.  Even downing enemy aircraft seems to be futile. 

 

I am still trying to figure this new 2.0 out and my "stats" will show it.  I was pretty confidant when I was playing pre-2.0, but now I am in the dark about what the hell I am supposed to be doing to gain a victory.   I guess I will try and continue to play, at least for a while, but I am not sure how long the game will continue to hold my interest.  It is a completely new game and I have not decided yet if it is something that I can still enjoy like I used to.  I guess time will tell as to whether or not I will continue to play.  I have noticed that I have no contact with the rest of my clan as no one seems to be logged on (I notice that number of active players is no long displayed either, I wonder why).  

 

I really enjoyed playing WOWP pre.-2.0, now I'm not so sure.  As I said, time will tell.

 

SmilinJack...still active (for now)

 



chenault_fighter #24 Posted 18 October 2017 - 05:29 PM

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I read these instructions and I say to myself... hmmm what did I just read compared to the time I have spent in the new 2.0... I as Commander of a large clan have a few options

1. advocate a total mutiny and boycott of this poorly explained and thoroughly twisted system

2. keep a cool tool and roll with it and advocate doing best we can for now sharing tips with clanmates and friends I fly with

3. be totally supportive and bend over and grab my ankles and take it up the tailpipe recommend it to new people

Well, I have spent no small amount of money to make this fun for myself/others and spent a good amount of time and effort to build a strong clan on it's way up so it is hard to walk away from my friends, I have tried to get my clanmates to not quit altogether and at the very least keep in touch with checkbacks, yet the ones still flying look to me for answers and I share what meager knowledge I have with them but I want to have fun and I haven't had fun with this since 2.0 has been introduced.... I also feel and have advocated not spending a dime on this game until Wargaming does something to earn it... I used to play everquest for years and that was a game that did something similar when they came out with a new format a while back and at first told players they were converting their characters to the new format and that we would love it... it ending up backfiring bad and what became Everquest 2 never got much love and wasn't much of a money-maker, the old Everquest system is still being played and though Sony sold it to someone else it is almost dead now it continued to make money... I do know this, if developers feel they are no longer interested and want to sell to one of the console makers at least explain what is going on to the users better and make the transition one that we all can take instead of trying to bludgeon us into submission... I didn't do the Beta because of the horrible beta experience I had with Warships one but I still feel WG has responsibility to do tutorials and other things to help old and new players get used to this... so far not very impressed and need to see a better showing or your coffers at Wargaming are gonna go dry and I and my clan will not lift a finger to help... HEAR THAT? No money from us until you start listening to your customers... like any other business... this isn't somebody ranting and swearing it is plain and simple economics... Watching and waiting...

Chenault



chenault_fighter #25 Posted 18 October 2017 - 05:45 PM

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View PostKingwicked101, on 12 October 2017 - 01:51 AM, said:

To all that are friends and enemies

 

I have decided not to download 2.0 right now as I am dealing with a serious health issue.

 

Once I have completed my Chemotherapy and have been cleared of cancer, I may return.

 

Until then, I wish you all well and it has been an awesome experience knowing and flying with you all over the past few years.

 

Take care and be safe.

 

Kingwicked sign out  

 

King good luck and prayers going out for you and yours brother...



Bubonic4U #26 Posted 19 October 2017 - 02:10 AM

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View PostKingwicked101, on 12 October 2017 - 01:51 AM, said:

To all that are friends and enemies

 

I have decided not to download 2.0 right now as I am dealing with a serious health issue.

 

Once I have completed my Chemotherapy and have been cleared of cancer, I may return.

 

Until then, I wish you all well and it has been an awesome experience knowing and flying with you all over the past few years.

 

Take care and be safe.

 

Kingwicked sign out  

 

That's a damn shame... Luvz ya bro... keep in touch with me n let me know how it goes plz... bubonic4u@gmail.com

Bubonic4U #27 Posted 19 October 2017 - 02:13 AM

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View Postchenault_fighter, on 18 October 2017 - 12:29 PM, said:

I read these instructions and I say to myself... hmmm what did I just read compared to the time I have spent in the new 2.0... I as Commander of a large clan have a few options

1. advocate a total mutiny and boycott of this poorly explained and thoroughly twisted system

2. keep a cool tool and roll with it and advocate doing best we can for now sharing tips with clanmates and friends I fly with

3. be totally supportive and bend over and grab my ankles and take it up the tailpipe recommend it to new people

Well, I have spent no small amount of money to make this fun for myself/others and spent a good amount of time and effort to build a strong clan on it's way up so it is hard to walk away from my friends, I have tried to get my clanmates to not quit altogether and at the very least keep in touch with checkbacks, yet the ones still flying look to me for answers and I share what meager knowledge I have with them but I want to have fun and I haven't had fun with this since 2.0 has been introduced.... I also feel and have advocated not spending a dime on this game until Wargaming does something to earn it... I used to play everquest for years and that was a game that did something similar when they came out with a new format a while back and at first told players they were converting their characters to the new format and that we would love it... it ending up backfiring bad and what became Everquest 2 never got much love and wasn't much of a money-maker, the old Everquest system is still being played and though Sony sold it to someone else it is almost dead now it continued to make money... I do know this, if developers feel they are no longer interested and want to sell to one of the console makers at least explain what is going on to the users better and make the transition one that we all can take instead of trying to bludgeon us into submission... I didn't do the Beta because of the horrible beta experience I had with Warships one but I still feel WG has responsibility to do tutorials and other things to help old and new players get used to this... so far not very impressed and need to see a better showing or your coffers at Wargaming are gonna go dry and I and my clan will not lift a finger to help... HEAR THAT? No money from us until you start listening to your customers... like any other business... this isn't somebody ranting and swearing it is plain and simple economics... Watching and waiting...

Chenault

 



Bubonic4U #28 Posted 19 October 2017 - 02:18 AM

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View Postchenault_fighter, on 18 October 2017 - 12:29 PM, said:

I read these instructions and I say to myself... hmmm what did I just read compared to the time I have spent in the new 2.0... I as Commander of a large clan have a few options

1. advocate a total mutiny and boycott of this poorly explained and thoroughly twisted system

2. keep a cool tool and roll with it and advocate doing best we can for now sharing tips with clanmates and friends I fly with

3. be totally supportive and bend over and grab my ankles and take it up the tailpipe recommend it to new people

Well, I have spent no small amount of money to make this fun for myself/others and spent a good amount of time and effort to build a strong clan on it's way up so it is hard to walk away from my friends, I have tried to get my clanmates to not quit altogether and at the very least keep in touch with checkbacks, yet the ones still flying look to me for answers and I share what meager knowledge I have with them but I want to have fun and I haven't had fun with this since 2.0 has been introduced.... I also feel and have advocated not spending a dime on this game until Wargaming does something to earn it... I used to play everquest for years and that was a game that did something similar when they came out with a new format a while back and at first told players they were converting their characters to the new format and that we would love it... it ending up backfiring bad and what became Everquest 2 never got much love and wasn't much of a money-maker, the old Everquest system is still being played and though Sony sold it to someone else it is almost dead now it continued to make money... I do know this, if developers feel they are no longer interested and want to sell to one of the console makers at least explain what is going on to the users better and make the transition one that we all can take instead of trying to bludgeon us into submission... I didn't do the Beta because of the horrible beta experience I had with Warships one but I still feel WG has responsibility to do tutorials and other things to help old and new players get used to this... so far not very impressed and need to see a better showing or your coffers at Wargaming are gonna go dry and I and my clan will not lift a finger to help... HEAR THAT? No money from us until you start listening to your customers... like any other business... this isn't somebody ranting and swearing it is plain and simple economics... Watching and waiting...

Chenault

 

woops double post...

 

anyways, thank you Chenault, This may be the best thing, as a small clan commander of mostly tankers, i have read. I appreciate your statement and i would like to append [WORD] in support.

 

enough is enough

 

Wo7D R-A-W



chenault_fighter #29 Posted 19 October 2017 - 09:16 PM

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View PostBubonic4U, on 18 October 2017 - 09:18 PM, said:

 

woops double post...

 

anyways, thank you Chenault, This may be the best thing, as a small clan commander of mostly tankers, i have read. I appreciate your statement and i would like to append [WORD] in support.

 

enough is enough

 

Wo7D R-A-W

​Thanks Bub appreciate the backing... Wo7D back at ya bro

Chenault



OmniWG #30 Posted 20 October 2017 - 09:30 AM

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View Postchenault_fighter, on 18 October 2017 - 05:29 PM, said:

I read these instructions and I say to myself... hmmm what did I just read compared to the time I have spent in the new 2.0... I as Commander of a large clan have a few options

1. advocate a total mutiny and boycott of this poorly explained and thoroughly twisted system

2. keep a cool tool and roll with it and advocate doing best we can for now sharing tips with clanmates and friends I fly with

3. be totally supportive and bend over and grab my ankles and take it up the tailpipe recommend it to new people

Well, I have spent no small amount of money to make this fun for myself/others and spent a good amount of time and effort to build a strong clan on it's way up so it is hard to walk away from my friends, I have tried to get my clanmates to not quit altogether and at the very least keep in touch with checkbacks, yet the ones still flying look to me for answers and I share what meager knowledge I have with them but I want to have fun and I haven't had fun with this since 2.0 has been introduced.... I also feel and have advocated not spending a dime on this game until Wargaming does something to earn it... I used to play everquest for years and that was a game that did something similar when they came out with a new format a while back and at first told players they were converting their characters to the new format and that we would love it... it ending up backfiring bad and what became Everquest 2 never got much love and wasn't much of a money-maker, the old Everquest system is still being played and though Sony sold it to someone else it is almost dead now it continued to make money... I do know this, if developers feel they are no longer interested and want to sell to one of the console makers at least explain what is going on to the users better and make the transition one that we all can take instead of trying to bludgeon us into submission... I didn't do the Beta because of the horrible beta experience I had with Warships one but I still feel WG has responsibility to do tutorials and other things to help old and new players get used to this... so far not very impressed and need to see a better showing or your coffers at Wargaming are gonna go dry and I and my clan will not lift a finger to help... HEAR THAT? No money from us until you start listening to your customers... like any other business... this isn't somebody ranting and swearing it is plain and simple economics... Watching and waiting...

Chenault

 

Hi Chenault

As one of the RAW clan members now just checking in occasionally I agree with what you have written, I don't enjoy playing 2.0 so I choose to play something else. I will keep in touch but am not holding my breath, WG should make the commercial decisions that they have to, I will make the decision to play or not depending on whether the product suits me, if they get more players with this format then good for WG, me I prefer to play something that I enjoy. 

Cheers Omni



OmniWG #31 Posted 20 October 2017 - 09:31 AM

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View PostKingwicked101, on 12 October 2017 - 06:51 AM, said:

To all that are friends and enemies

 

I have decided not to download 2.0 right now as I am dealing with a serious health issue.

 

Once I have completed my Chemotherapy and have been cleared of cancer, I may return.

 

Until then, I wish you all well and it has been an awesome experience knowing and flying with you all over the past few years.

 

Take care and be safe.

 

Kingwicked sign out  

 

Good luck King

Cheers Omni



Mercsn #32 Posted 07 November 2017 - 10:26 AM

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I'm going to chime in on this thread because I see mostly people saying something along the lines of, "gee this 2.0 is worse than 1.9".  So, I've returned to the game after a 2 or 3 year break from the first time WG really broke it, which was just prior to launch when they instituted hand-wavey altitude hard cap "cover" mechanics, followed by scattergun dispersion mechanics shortly after launch. I suffered through 500 or so battles and called it quits because WG killed the fun game that was 0.8x or whatever, pre "launch".

 


 I get the email about "come back...again" and a friend who also hadn't played in a long time said he was having fun blasting stuff.


 My take on the new flight feeling and control is that it is very close to what I remember of the pre-altitude cap flight model, when the game was actually fun to play: jump in and have some quick fun in a battle.  Although, it's missing a lot of control customization that enabled players to get the controls to feel right, for them.


WoWP was never aiming at the sim crowd that the competition takes aim at.  I've mainly been flying Russian planes, which used to be a no-no unless you were one of the best players and could avoid incoming fire from the USA/German energy fighters.  The current controls and flight model are fun, they are fluid, linear and intuitive.


The shooting...I'm always skeptical of auto-aim and am sad to see that "aim" is perk'd up.  On the plus side, at least they aren't lying about aim assistance now (I caught them in beta and caused a stir when a testing buddy posted my screencap proof on the EU forum, good times). Losing the aim pip is a toss up, I actually never used it..for the reasons they took it out:  I found it distracting and could lead enemies without it once I was familiar with weapon velocity and rate of fire (although admittedly gunnery was never my strong suite as the game was somewhat choppy on the laptop I had back then 10-20 fps usually in furballs).  Whatever auto-aim correction they are using now feels more "natural" in whatever it's doing combined with the reduced dispersion from last I was, 1.1 or so.  If I lead properly, both in how much lead to give and where my point of aim is compared to the targets trajectory, I'll hit more.  And the new hit indicators, while a bit cheesy on the audio side, offer good feedback as to when I've got the lead right for distance, trajectory, speed, etc.


 So, it's fun.  It plays well.  Controls feel good (although more customization would be nice, I miss the ability to make bigger mouse movements induce faster response and vice-versa).  Shooting feels good.  The altitude caps aren't as punishing and there is gameplay that pushes most fighting to the mid-low range where most planes can work.


 The camera needs to have the zoom in out added back in.  When in free-look, I can't even admire my own aircraft because the view pulls way out and I can't zoom back in.  Before the match starts, the ability to look around needs to be added back in.  Both for admiring my own aircraft, but also so I can visually where my teammates are and what they're flying.


 So, yes. Good job on all of that.  But, umm...wthwith bots?!  LoL, when did THAT become a thing?  Stats are virtually meaningless now since the bots are terrible....and that seems to be why one player's skill doesn't win a match:  the bots decide who wins when there's only 2 or 4 players in the match AND the matchmaking has given lopsided plane matchups!  Take out the bots (both on the team and in the conquest mode zones of control and you've got a good PvP game (note the player in "player vs player"....not player vs bot or PvE).


Regarding PvE and bots, I don't play world of tanks.  I play Armored Warfare...and I play it because I enjoy their PvE game mode, it's relaxing.  BUT, there, in PvE, it's all humans one team and all bots on the other and you know exactly what's what.  So, PvE is fine if you want to go that route, but this mixed nonsense is terrible.


 Plus, why have a bonus to xp or credits for a win when it's the code that decides the win?  That's even worse than having a win bonus but terrible matchmaking (a-la world of tanks).   Now, I'm not even losing matches (but topping the charts) because of stupid teammates; I'm losing matches while doing all that I can do because of a stupid coder at WG HQ who's bots (and bad bot MM) decided which team would win!  Terrible!


 As for the conquest mode, it doesn't make sense:  the reasoning.  Who are these "neutral combatants" that red and blue are fighting?  I'll offer you a solution instead of just criticism, not that you paid attention to any of my Beta solutions (which you've apparently figured out on your own in the intervening 3 years! lol).


 

1)  Remove the bots from matches.  Period.  It's bad for a Player Vs Player game.


 

2)  Tailor the map size to amount of players you can get into the battle.  If player population is very low and use of bots is deemed necessary for reasonable queue times, PUT ALL THE BOTS ON ONE TEAM and all the players on the other!


 

3)  For conquest, remove the neutral and defense bots.  Instead have "CAP points" (Combat Air Patrol points, fun double entendre too!).  These CAP points are accrued for having fighters or multi-role aircraft in a given zone of control, up to the amount of points needed to capture the zone (which will be a fixed number per type of resource airfield, factory, etc).  Ground targets destroyed will each count toward capture points for that zone.  Something like this setup would enable removing neutral and defense bots while still allowing for battle strategy to make a difference to match outcome (such as which nodes to take, how to defend or push an attack).


 

Fun gameplay, not so fun game mode.  NO BOTS, unless as Perrigrino mentions and I concure, it's done in a Player vs Bot co-op match.  Even then this should only be done when population is extremely low.  Some of the most fun matches I played were when the population was low enough and queue times long enough that MM built a 5 v 5 match.  It felt like an arena tournament in that every aircraft lost or saved was critical and players instinctively became more of a team, working together to keep each other's tail clear and not have fighters run off attacking ground targets throwing away their plane and such.  So, small match size works fine on an appropriate map.  NO BOTS!


 

TLDR:  The game plays fun and brought me back, so I hope people will give it a try.  The conquest mode needs work.  Remove all the neutral and defense bots.  Remove all bots from teams unless the MM forces a Player vs Bot match due to exceptionally small player pool (again, 5 v 5 worked fine in the past, but with node control might be too small).

Flight model/flight feel: A- 

Gunnery: B

Controls and personalization: C

Game mode: D-


Edited by Mercsn, 07 November 2017 - 10:29 AM.

All the Important Thread Links (go here for answers!) Might be outdated!

All-in-one thread with 2.0 related guide links.

 

The below was said to me (Mercsn), from a concerned player:

Edited, on 12 March - 2:01PM , said:

and PS...play more, forum less.  Your opinion might be more credible.

Mercsn #33 Posted 07 November 2017 - 10:59 AM

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View PostMAJ_Radmo, on 15 October 2017 - 07:32 AM, said:

I'm getting reports from my clan members that even if they win the battle they're losing silver ! One clan member told me he lost 20,000 in silver ! He also told me that when he runs out he's not going to buy it , he will just quit the game ! And he's one of my best players !

On another note the aircraft is too close to the screen distracts the players from dogfighting ! Enemy aircraft coming out of nowhere ! Total confusion on the battle map ,only can see part of it ! No lead compensator to adjust for fire ! Daily missions are not daily missions actually takes 3 to 4 days to get a set done. Sincerely yours ! Commander of the 335th fighter squadron MAJ_Radmo. US Army veteran. ps. Not going to correct punctuation or spelling I'm too upset right now !

 

 

I haven't played in 2 or 3 years, came back a couple days ago, jumped in and am making credits on missions that I win and usually at least breaking even when I lose, up to tier 6 while buying ammo and consumables. Well, not when I was playing ground attack, credit rewards for that are terrible.  Rewards for shooing planes seem fine.


 

There has been issue with where the player's aircraft was placed on the screen for ages and suggestions of a slider that would allow the player to somewhat adjust the position of their aircraft, in the screen, up or down based on personal preference have gone nowhere over the last 4 years.


 

The invisi-planes started when they introduced "cloud and sun" mechanics back when I played last.  Essentially, if a player had the sun to their back or was coming out of a cloud, they were not likely to be spotted by the "player" (or his avatar actually sitting in the plane) and therefore you'd get tracers tearing up your plane and wouldn't be able to find a source.  I criticized this nonsense years ago.  It's unintuitive and when a plane is shooting, it should be visible.


 

In the current maps, I haven't seen any clouds.  I have not paid attention to if there is a sun or not, but after reading your message, I'll pay more attention to looking for one.  I myself have been frustrated a few times by these invisi-planes.  Hi, WG, TD much?  I think SerB walked into the Kiev office and said, "WoWP should have invisible planes, because invisible tanks make WoT fun."  That guy has such great ideas (sarcasm).  He still with WG, btw or is there someone else we blame now for this kind of nonsense?


 

You don't need a lead compensator. It's a crutch.  Playing on my old laptop gave usually 10-25 fps and I never used the compensator because it just busied up my screen more, in addition to the chop from the low fps, hurt more than helped by not updating smoothly on screen.  Use your eyes and judge for yourself. It's just something to adjust to.  WWII planes didn't have lead compensators, anyways.  If you're a bit far away from the target so it's hard to see his trajectory or where your tracers are going, just set the zoom key to press instead of press and hold and it's easier to see where your initial shots fall (behind or too far in front) and quickly adjust aim. Then, once you know are comfortable with your weapons velocity, you'll quickly get a feel for how much lead you need to give compared to how fast and how offset your target is.  Also, it makes you pay attention to where he's going and anticipating his movements, instead of just chasing the lead pip, so there's the skill argument there.


 

And, since I don't have a tier VIII yet, daily missions certainly aren't daily missions. lol.  Yes, WG got that one wrong. But, it seems partly because they haven't figured out what they want rewards for daily missions to be in this game iteration or something....


 

Best of luck with keeping your clan together and adjusting to the differences of the UI.

 

 


 

edit: and still the same TERRIBLE forum software that isn't compatible with IE, borked the font trying to remove the quote that wasn't related to my answer.  Shame WG.  There's plenty of decent forum software out there.


Edited by Mercsn, 07 November 2017 - 11:00 AM.

All the Important Thread Links (go here for answers!) Might be outdated!

All-in-one thread with 2.0 related guide links.

 

The below was said to me (Mercsn), from a concerned player:

Edited, on 12 March - 2:01PM , said:

and PS...play more, forum less.  Your opinion might be more credible.




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