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News - RU WoWP Devs Questions and Answers - CT Server soon

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FlakValleyExpress #1 Posted 25 August 2017 - 12:32 PM

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Grenoli has posted new information for the WoWP community.

 

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 Grenoli # 196     Posted Yesterday, Aug 24, 2017 - 17:50

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Ravelin (Aug 24, 2017 - 17:42) wrote:
Q. 1) Tell me, dear developers, what is the average duration of the battle now? How much time does the player spend in battle, and how long does one arena last for an average?
2) Will this time increase in HP (FVE- new game mode)?

 

A. Greetings. The counter question: why do you need this data? Since their order-receipt-processing = time analysts. Without clear goals, they are unlikely to agree to do so.
Wait and see. In principle, it is unlikely that the situation will change much.

 

RU WoWP forum source link

 

 

 

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Grenoli # 197   Sent Today, on August 25, 2017 - 10:56
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Developer

 

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MoFTarkin (Aug 24, 2017 - 20:10) wrote:
Q. Good day!
Is it planned to introduce new maps or other versions of existing ones that will differ in weather, time of year? Once already boring current ...
And specifically on the map "Asian border", you can increase the chance of its fall or is there any reason why it so rarely falls out?

 

A. Greetings. Those who have seen the new regime will confirm that the work with the maps was done tremendously. By the way, I also saw the "Asian border" in the list of available.

 

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Tambov00680 (Aug 24, 2017 - 21:06) wrote:

Q. If HP (FVE - new game mode) refuses a lot of players, will the current mode remain?

 

 A. It's not very clear what kind of players? The current audience? New players? Without a serious array of data, it is too early to talk about this. Someone will definitely stay, someone else has not decided. In a word, time and statistics are needed.

 

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Ravelin (Aug 25, 2017 - 07:53) wrote:
Q. According to my personal observations, now the time of the battle for the player consists of:
Total between the fights takes about 8 minutes. As the conditions of victory are changed in the new regime, I fear that the time of the battle will increase. And I wanted to know if I can not see the whole picture, maybe it's such long battles for me.

 

A.  As I recall, you participated in closed tests. It's strange that in that case they forgot that there is a mechanic in the mode that turns off respawns, thus, until the conditional infinity, the fight will not drag out, everything is cheerful, fun, but not so transitory as sometimes in the current version.

 

RU WoWP forum source link

 

 

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Grenoli # 199     Posted Today, Aug 25, 2017 - 13:31
Foreman
Developer

 

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I_like_to_play_wowp (Aug 25, 2017 - 13:28) wrote:
Q. Cheerfully fun?Oh well.question:new branches ends developers fantasy or something we will see?and about the optimization silence.

 

 A. The common test is just around the corner, so compare your impressions with mine. :) After entering the mode, we plan and new branches, yes. With regard to optimization, then in this direction the work is being actively pursued. I can say that on my machine the new mode works at least as good as the current one. 

 

RU WoWP forum source link

 

 

Not really exciting news, but news no less. CT Server will happen soon™ once summer vacation is over.


Edited by FlakValleyExpress, 25 August 2017 - 12:35 PM.

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pyantoryng #2 Posted 25 August 2017 - 12:44 PM

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Here we go again...WG leaving people high...before dry...

WoWP makes a great jousting game...especially with the 262 and people busy in furballs...
I am deaf, silent, and fly with unrealistic controls. Do not count on me to carry - my back's already broken from overweight.

Omega_Weapon #3 Posted 25 August 2017 - 03:15 PM

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Does he say that respawning is an option that we can actually turn off? That would be pretty good news. Tanks allows you to turn off Assault and Encounter maps if you don't like them, so it should be possible.

GhostPrime #4 Posted 25 August 2017 - 06:01 PM

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A lot of your questions will be answered when the CT goes live. We will be collecting feedback for this test, hope to have a lot of people jump in and play. 


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GUNDY_ #5 Posted 25 August 2017 - 09:58 PM

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Kinda disappointed in no clear answer for new maps...

BRING BACK 1.1!


outwardpanicjoe #6 Posted 25 August 2017 - 10:43 PM

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I just want to fly a B-17 lol :hiding:

Bubba_Zanetti #7 Posted 26 August 2017 - 10:17 AM

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View PostGhostPrime, on 25 August 2017 - 01:01 PM, said:

We will be collecting feedback for this test

 

Unfortunately, WG/Persha's track record in this regard has been flawed.  Time will tell though.  Hoping for the best, expecting the worst.

 


pyantoryng #8 Posted 26 August 2017 - 03:10 PM

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What they did to Graf Zeppelin over in Ships, shows that not listening to players is not exclusive to Planes...

WoWP makes a great jousting game...especially with the 262 and people busy in furballs...
I am deaf, silent, and fly with unrealistic controls. Do not count on me to carry - my back's already broken from overweight.

honorabili #9 Posted 26 August 2017 - 07:23 PM

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They're even doing CT servers for WoT so there's that. I guess it's to minimize costs and increase player base (theoretically).





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