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Best Advice For New Players


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Fog_Heavy_Cruiser_Chokai #1 Posted 01 June 2017 - 06:34 PM

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Howdy, good ol' Chokai here.

 

I was wondering what y'alls best advice for new players is, and the best advice you've heard is. I've been attempting to draw people into the game- some people from where I used to work, some people from other games, etc. Trying to have a list of things to advise, or just point to. So what's yours? Here's mine.

 

  • Whenever it is easy to shoot down an enemy plane, it's easy for another enemy to shoot you down (heard this on a dogfight episode). If you have someone in your sights, be sure to check your six.
  • Never be the first to engage.
  • Never engage GA's first.
  • Get as high as you can.
  • Take things slow. Don't race up a line.
  • If you have gold, spend it on premiums or premium time. Don't spend it on hangars or credits.
  • Find a line that suits you- take multiples to T4-5 before settling on one or two.
  • Watch other people play to learn.
  • Don't be afraid to lose or die.
  • Watch old documentaries (Dogfights for instance)- they usually have both maneuvers and tips that are equally useful in the game as it was in history.
  • Take breaks if you get angry.

The (not so) amazing Chokai is back! And he's hit all his personal goals sans one! Seriously though, nice to be back, looks like he game is improving. I continue to try to recruit new people.


Steel_bomber_ #2 Posted 01 June 2017 - 06:53 PM

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Some quick advice:

 

Browse the forum, there is some really good advice if you're willing to read.


 

Your list is good Fog_Heavy, but a small sidenote to " Get as high as you can" .

This is not a good thing, look at your altitude and speed bars, there is a green bar next to it, they indicate the optimal performance. If you go too high you become a sitting duck in the initial engagement because you can't maneuver very well at this altitude, and likely your speed will be low too. Someone comes in from below with excess speed and you're toast.

In the beginning it would be wise to stay in both green bars, maybe just above the altitude bar optimum altitude, but don't go too high, and be aware that you have a good speed to engage.


 

Good post Fog_ !


Edited by Steel_bomber_, 01 June 2017 - 06:54 PM.

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Fog_Heavy_Cruiser_Chokai #3 Posted 01 June 2017 - 06:55 PM

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View PostSteel_bomber_, on 01 June 2017 - 06:53 PM, said:

Some quick advice:

 

Browse the forum, there is some really good advice if you're willing to read.


 

Your list is good Fog_Heavy, but a small sidenote to " Get as high as you can" .

This is not a good thing, look at your altitude and speed bars, there is a green bar next to it, they indicate the optimal performance. If you go too high you become a sitting duck in the initial engagement because you can't maneuver very well at this altitude, and likely your speed will be low too. Someone comes in from below with excess speed and you're toast.

In the beginning it would be wise to stay in both green bars, maybe just above the altitude bar optimum altitude, but don't go too high, and be aware that you have a good speed to engage.


 

Good post Fog_ !

 

Good point, thanks man! Yeah I agree with you. Sometimews I climb above green and I pay for it with my planes life. 

The (not so) amazing Chokai is back! And he's hit all his personal goals sans one! Seriously though, nice to be back, looks like he game is improving. I continue to try to recruit new people.


Vanize #4 Posted 01 June 2017 - 07:00 PM

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View PostFog_Heavy_Cruiser_Chokai, on 01 June 2017 - 12:55 PM, said:

 

Good point, thanks man! Yeah I agree with you. Sometimews I climb above green and I pay for it with my planes life. 

 

some planes can play WELL far above their green altitude zone (like the pancake), others can't really go far about that zone and remain effective. depends on the plane.

Fog_Heavy_Cruiser_Chokai #5 Posted 01 June 2017 - 07:09 PM

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View PostVanize, on 01 June 2017 - 07:00 PM, said:

 

some planes can play WELL far above their green altitude zone (like the pancake), others can't really go far about that zone and remain effective. depends on the plane.

Eh, I would say TnB planes don't do well at all above green. They lose their only advantage. 262s and the like it isn't bad, because thy already have the highest alt. Any other plane will be as affected or worse.


The (not so) amazing Chokai is back! And he's hit all his personal goals sans one! Seriously though, nice to be back, looks like he game is improving. I continue to try to recruit new people.


Steel_bomber_ #6 Posted 01 June 2017 - 07:11 PM

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View PostVanize, on 01 June 2017 - 08:00 PM, said:

 

some planes can play WELL far above their green altitude zone (like the pancake), others can't really go far about that zone and remain effective. depends on the plane.

 

Yup, so never say never, or always say always when talking about a dogfight !
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J311yfish #7 Posted 01 June 2017 - 07:23 PM

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general advice for new players

-- take the time to tweak your keybindings and/or joystick settings so that you can have full command of your aircraft

-- being that you are a human player, consider yourself to be among the first to be targeted by humans on the opposing team

-- It is often better to amplify a strength than it is to mitigate a weakness (equipment, modules, pilot skills)

-- it is better to fly a few aircraft well than it is to fly many aircraft not well at all -- therefore there is a hidden benefit in being loyal to 1-2 lines whose attributes are similar.

-- a premium aircraft is a good investment for currency and pilot skill development because your pilots are not penalized when switched into the premium aircraft

-- if your aircraft has multiple calibers of guns, bind them to separate keys so that you can conserve the heavier caliber for when it matters (Example: machinegun bound to button 1, and machine gun + cannon both bound to button 2)

-- if you are the last one alive, try to ignore the grouchy people that try to tell you how to fly your plane because they cannot fly theirs.

-- if you are interested in the history of aircraft, technological development, modeling, artwork, etc. you will find it here

 


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GhostPrime #8 Posted 01 June 2017 - 10:20 PM

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Please continue this discussion, I'm moving it to the newcomer's section since there is some really good advice here!


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Omega_Weapon #9 Posted 02 June 2017 - 01:16 AM

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View PostFog_Heavy_Cruiser_Chokai, on 01 June 2017 - 01:34 PM, said:

Never engage GA's first.

 

​Mostly good advice, but occasionally its okay to attack the enemy GA's first. Mainly if you are also in a GA. It can also be a good strat though if you are in a low altitude fighter and there are some good players on the other team with heavies or high altitude fighters.

jack_wdw #10 Posted 02 June 2017 - 11:51 AM

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View PostOmega_Weapon, on 02 June 2017 - 01:16 AM, said:

 

​Mostly good advice, but occasionally its okay to attack the enemy GA's first. Mainly if you are also in a GA. It can also be a good strat though if you are in a low altitude fighter and there are some good players on the other team with heavies or high altitude fighters.

 

I concur.

If you like the japanese zero line or the russian Yak or Lavochkin line (i like those lines a lot), don't go as high as possible from the start (especially starting from tier VI).
Maybe it's a good strategy if you're flying a higher tier plane than the rest, but if you fly in the same tier or a lower tier, don't go as high as possible with these planes.

When i'm in such a situation, i fly escort for the ga's until the enemy drops to my level or i fly formation with the other lower flying planes.
And when i see the GA from the red team attacking one of our GA's and i'm near, i will engage.

I have lost way too many battles when the ga's are killed off by the enemy in the early fase of the battle.
After gaining air-superiority, chances are still high for losing if your ga's are shot down in a very early fase.


some things I want to add:

- Try to stay together; at least until the battle starts. (saw it happen this morning, one heavy fighter from my squadron wanders off on his own, gets detected by the entire red team, suddenly all the bots are redirected to that battle and they arrive one by one at the battle. Result :they got slaughtered one by one, and my team was decimated in seconds.

 

- Don't add bombs or rockets to your multirole fighters. It will only reduce speed and manoevrability. Leave ground targets for the ga's.


- Don't use a heavy fighter as a GA, use your heavy fighters for flying top cover and boom and zoom.




 


Edited by jack_wdw, 02 June 2017 - 12:09 PM.


jack_wdw #11 Posted 02 June 2017 - 12:05 PM

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View PostJ311yfish, on 01 June 2017 - 07:23 PM, said:

general advice for new players

 

-- being that you are a human player, consider yourself to be among the first to be targeted by humans on the opposing team --> it's a bit sad this always happens. Sometimes you're with only one human player opposed. I preferred to go after the bots first then, but i find myself most of the times being chased or eliminated very early by the other human player. Now i have changed this tactics, will ask bots first? first, if no response, i will also go after the human player from the start  -- kill or be killed)

 

-- a premium aircraft is a good investment for currency and pilot skill development because your pilots are not penalized when switched into the premium aircraft  --> very good advice, took me half a year to find this out :)

 

-- if you are the last one alive, try to ignore the grouchy people that try to tell you how to fly your plane because they cannot fly theirs. --> Yeah also happens more then often. I'm pretty new to Tier  VIII. I have the impression that the players in the higher tiers are a lot more grumpy than the one in the lower tiers. Yesterday i got an insult from a teammember that i should get the hell out of tier VIII. I got 4 kills in that battle and survived till last, he got one or two kills and was shot down.

 

 

 



pyantoryng #12 Posted 02 June 2017 - 02:50 PM

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Generally, take evasive actions (may it be roll, turn, dive, speed away, or just shifting your plane around) immediately if you take damage...I see many players that do not even realize that they are under fire in the biplane tier, they are significantly easier to kill than the tier 1 bots that way. Try to discern AA damage from enemy damage so you don't get panic while ground pounding and crash (AKA lawndart).

 

Actually, if you really need Thunder for MRF for some reason, with certain MRF (namely the P-47) you can just go full ordnance and charge. With proper usage of the ordnance and the correct map those will be enough to get Thunder. Not what you would do generally in battles though, but just saying that using ordnance is not strictly forbidden in MRF...but they usually don't carry enough to make a difference. Same goes for some British HFs that can go laden with ordnance and try for Thunder (German ones get much weaker ordnance selection for hitting ground)...just don't do it full-time. Also remember that rockets can be use air-to-air and they tend to be light enough that they don't impact flight characteristics as much as bombs.

 

Pitch up when you turn. It can make a difference between who is on one another's tail.



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Zapperguy #13 Posted 02 June 2017 - 03:10 PM

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Here's a link to some basic tips that will benefit any beginner: http://forum.worldofwarplanes.com/index.php?/topic/48993-boarderline-unplayable/page__pid__679946#entry679946

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Fog_Heavy_Cruiser_Chokai #14 Posted 02 June 2017 - 10:00 PM

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Good advice, all of this! Thanks guys! And thanks for the link Zap! Definetely some stuff I missed there, and glad to see some of the advice was the same. Means it's good!

The (not so) amazing Chokai is back! And he's hit all his personal goals sans one! Seriously though, nice to be back, looks like he game is improving. I continue to try to recruit new people.





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