I think for 2.0 ROLES hould be important
1. GA - pound ground but are inept against other planes.....so much so that any extreme maneuvering damages the plane
2 Heavies- boost , energy and altitude need to be mega nerfed.......... these planes kill GA but are whole fodder for fighters unlike now where boost and e retention saves them... they win headon and smoke the unaware fighter...but are unable to climb away and bleed energy like a stuck pig
3. fighters and multis: kill all other planes
finaly id like to say WG needs to think about nerfs after 2.0 what was done to the tier 10 yak 30 wwhich was already a tier 8 plane...then making it a plane that would fail to compete at tier 8 with several tier 8s more powerful.......yet keeping it at tier 10... was a shame... also what about the xfl-1 a plane people spent 100 bucks to get for beta.......u nerf that plane where it is worse than several tier 4s...its the E retention... I don't like when people spend money then u arbitrarly kill the plane.. take the ya 30 I spen 100 bucks for gold and creds... you come alone and nerf the already weakest tier 10 plane .....by 100 mph.... if people are spending money for X and you say oh well its B noow but yeah we will cal it X....even tho u spent money on X and are getting B ...We say its X so live with it...no no no I say I spent money on X give me X ...and I spent money on an xfl-1 then u nerfed it made it bleed E like a pig then u took the yak 30 another 100 bucks and u freakign ruined the plane...it had 600 mph on the deck u made it a loser... 100 mph!!! I never seen nerfs so large..
and the bigger slap int he face is that you nerfed the yak-30!!!!! the weakest tier 10 plane.. u nerfed and u let these heavies destroy tiers 7-10 where no one plays because of heavies... WHY..why would WG take the weakest plane nerf it then ignore the heavy problem your insane!
it makes me wanna drink another can
Edited by Arthur_Dayne, 16 March 2017 - 03:06 AM.