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the Fundemental flaw of Match Maker


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BrushWolf #21 Posted 19 February 2017 - 04:23 PM

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View PostPsicko23, on 19 February 2017 - 04:54 AM, said:

I remember that 1.5 still had decent sized matches, but not as good as pre 1.5. 1.6 was the terrible 1v1 after a long wait even though there were 10 people in the same tier as you waiting in queue. I once changed my oil and took a shower while waiting in queue before the battle started. 1.7 was the 3v3 minimum after a 30 second wait, even though there was 10 people in the same tier waiting in the queue that was the Gunlion NA MM fix. MM is definitely broken for the NA server. 

 

I haven't played on the EU server for quite awhile but it was a problem for them too the last time I was there.

I used to have a handle on life until it broke off.

                             

 

“The church is near but the road is icy, the tavern is far away but I will walk carefully”

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Fokker_Father #22 Posted 03 September 2019 - 04:14 AM

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What the heck is happening.  I just completed 20 battles.  Of these battles 65% were up a tier!!!  At the point where a higher tier heavy, flown by a Bot, crashed me out, I damaged my joystick by slamming in on the table.  Why the heck do we have to fly up tier so much???

 

9/8 another 15 battles with 13 up a Tier!  The higher Tier planes have more hit points, bigger guns, and fly from battle site to battle site faster!  There has to be a better solutiion!

 


Edited by Fokker_Father, 09 September 2019 - 03:32 AM.


GonerNL #23 Posted 03 September 2019 - 08:28 AM

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I play all 4 servers and IMHO, MM is broken on all of them.

Doesn't matter if there are 7 or 8 humans (frequently on EU and CIS) on a team or just 1, MM manages to mess it up every time. It puts all specialist turn-fighter aces and superbots in one team and lower tier multi-roles and retarded bots on the other.

And the bot ramming is really annoying ; they don't even try to shoot you, they just go on a collision course. Either that or they one-shot you with a 37mm (from a mile out) or rockets (in a turn !!).

 


Edited by GonerNL, 03 September 2019 - 08:29 AM.

Flying on NA and EU servers

CorvusCorvax #24 Posted 03 September 2019 - 03:30 PM

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Another year-and-a-half dead thread risen from the dead.

 

All hail St. WeeGee!

Yesterday, during my painful Yak-9 -> 9U grind, I had no fewer than four battles where T7 flighted specialist pairs were on the red team, while my team had T7 bots.  Now, I won one of those battles, but only because the flighted pair were either REALLY terrible, or just not playing hard.

 

But downtiered, against a flighted, specialist pair?  Come on, WarGaming. 



Moonrider #25 Posted 05 September 2019 - 04:22 PM

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Logic is a feeble reed, friend. "Logic" proved that airplanes can't fly and that H-bombs won't work and that stones don't fall out of the sky. Logic is a way of saying that anything which didn't happen yesterday won't happen tomorrow.
-- R. A Heinlein​, Glory Road


losttwo #26 Posted 05 September 2019 - 11:04 PM

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The fundamental flaw with match maker is that you do not agree with it,.

Now let this horse be buried once and for all



Stygian_Alchemist #27 Posted 06 September 2019 - 03:58 AM

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Match Maker implies that a match is made.. generally in competitive sports, including e-sports... that means there are certain qualifiers taken into account to ensure an actual -match- is possible. Do knockouts happen in the first few seconds of a fight sometimes? Certainly. But matches against two inequal opponents are generally not sanctioned/allowed.

In our iteration of the game.. calling the program that pulls a few of us who happen to be queueing roughly the same time together a "match maker" is a bit... inaccurate? Inappropriate? Idiotic?

I mean, that's my view. 

Right now, I'd like to say what we should be lobbying for in general is an -actual- match maker. Right now it's just a queue with a couple of limits to the queue. Time and Tier. Das it.

Deciballistic #28 Posted 06 September 2019 - 06:00 PM

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View Postlosttwo, on 05 September 2019 - 05:04 PM, said:

The fundamental flaw with match maker is that you do not agree with it,.

Now let this horse be buried once and for all

 

If greater than 50% of the player base dislikes the MM, doesn't that warrant some attention?  I don't know the exact % but I do think it is enough.  I realize WG has really messed up the MM in the past, but that shouldn't mean we should accept what they give us now if it could be made better.  I wonder how many former players would list the MM as one of the reasons they no longer play.



CorvusCorvax #29 Posted 08 September 2019 - 04:24 AM

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View PostDeciballistic, on 06 September 2019 - 06:00 PM, said:

 

If greater than 50% of the player base dislikes the MM, doesn't that warrant some attention?  I don't know the exact % but I do think it is enough.  I realize WG has really messed up the MM in the past, but that shouldn't mean we should accept what they give us now if it could be made better.  I wonder how many former players would list the MM as one of the reasons they no longer play.


I have had some very seriously entertaining match-ups this week.  Grinding my T9 Ki-162.  Downtiered against a EF-131 + XF-90 pair, specialized.  I just laughed and dropped to hangar.  That ten minutes could be better spent picking lint out of my belly button.  Sure enough, 6 minutes later, a 0-600 loss.  It was over so fast neither one of them got 7000 PP.  Sorry, that wasn't a match, that was just me being cannon shell fodder.  Normally, I fight a game out, because you just never know.  But dang.

 

Eight games in a row today, I was matched up against the same pair @T9 will I was specializing my Ta-183.  MiG-9 + IL-40 pair.  I never once got human flight mate that scored over 3500 points.  One Me P.1092 driver got 1500 PP.  Ummm, wut?  After I got the thing specialized, I figured I'd finally have a bit more to offer.  Got a bot match.  Crazy stuff.  Flew my P.1101 for testing.  Bot match.  Me-262 HGII.  ROTFLstomp win.  Me P.1092 - six humans in one battle, yay!  Both of my humans dropped before the start of battle.  It was actually close, but only because I doubled the nearest score.  Crazy stuff - and a lot of it matchmaker-driven.  Flew my B-32 for ground target token grinding.  That one was actually close, and pretty fun.  But that matchmaking was completely lucky. 

 

WG, the good matchmaking should never be lucky.  It should always be intentional.



bradk62 #30 Posted 08 September 2019 - 10:11 PM

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I'll plug my idea to "fix" the MM one more time.

 

The problem with the MM is the lack a "good" choices for teams without long waiting times for a"good" match-up - whatever that is.  

 

The game forces players to pick one plane to go into battle and hope for the best.  I have over 80 planes my hangar and am actively flying at least 10 on any evening, depending on my daily missions.  Rather than just selecting 1 plane, why not let me select a bunch of planes that match my missions and give the MM a better chance at finding a "fair" match.  Forcing everyone to pick 10 planes would essentially give the MM 10 times the player base to work with.

 

If a majority of players were willing to fly their planes "out of order", we could probably eliminate a lot of the gripes like mixed tier battles, uneven human pilots and flights, etc.

 

All in all, the MM does an okay job.  Even on the worst match-ups, I can overcome the MM disadvantage often enough that I don't ever just drop out.

 

 



Jockobeans #31 Posted 09 September 2019 - 06:08 PM

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I had an interesting MM experience. I had been pretty lucky with the games yesterday with some balanced games (as far as I could say) until I picked my Tier VII FW-190 A-8. Player count did not seem to be an issue, I must have been in the Que at the wrong time.

 

I ended up being the only human in the game. The bot force consisted of at least a couple of other FW-190s, one Spitfire IX, one Yak-9u, and one Ki-84, amongst some other planes. My team had a much more balanced load with no Spits, Zeroes or Hayates.

 

Needless to say, it was a win, but I got blown out of the air by those bots more then the last several games with multiple human opponents. Now, the A-8 is by no means a dogfighter and I did not even try, but trying to outrun, let alone out turn three fighters at once is not happening (and that's not including the ADAs). As soon as I approached capture zone, they locked in like missiles, even if there were other friendly planes in immediate area before me.



CorvusCorvax #32 Posted 09 September 2019 - 07:38 PM

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View PostJockobeans, on 09 September 2019 - 06:08 PM, said:

 As soon as I approached capture zone, they locked in like missiles, even if there were other friendly planes in immediate area before me.


This is something I have noticed, too.

 

I come into a zone, late.  As in, after at least two of my bot team has already entered, then I watch the minimap to see what the ADA do.  Sure enough, they break off and head for me.  Which is awesome, because then at least my bots will do their jobs, right?  LOL, no.  Start engaging the bots, and then the red MRF show up, and join in.  Hey, is that a Yak-9U over there?

 

BOOM.

 

Yup, it was. 

 

The other day, I was trying to fly my Ta-183, and could barely get out of any spawn areas without having two red bots all over me.  I spent the entire battle trying to fight or stay away from headhunter bots.  According to WG, these bots are just in the right place at the right time, I guess.

 






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