Foundation – In part;
First and foremost, I hated to detract from my initial Clan requirements, with a populace of 500’ish players on any given night on the NA Server; having a 65% win rate for a recruiting standard was stringent at best.
Unlike WOT with an average of 20,000 players on any given night – The pool of candidates within our WOWP community is like fishing an almost dry lake bed.
I do make this solemn promise; I refuse to drop my standards any further; To drop them any further I will have to commit my clan to the usual mundane rabble; When a clan becomes rabble what’s the point; It’s a sin I am unwilling to bare.
I changed my recruiting thread(s) to reflect the requirement changes as listed –
If you have time I am curious as to how higher win rates act as a filter to limit the amount of rabble that would join a clan?
I would just allow people that I personally like regardless of win rate. If they became annoying I'd kick them out. I like simple rules... hehe
(SOJOISM - RULE 04, RESPONSE) -
Rabble SOJO Definition; "one who has 3000 games played with a 45% Win rate or below", Rabble -
P.S. I'm not worried about who likes who, I just want players with Common Sense, and I could give a crap if they are nice or not! I'll kick a friendly Idiot before I'll kick a common sense prick!
Edited by SOJO, 12 January 2017 - 12:08 AM.