Jump to content


Ghostprime When is it going to stop!


  • Please log in to reply
99 replies to this topic

K_Otic1 #61 Posted 13 November 2016 - 01:08 AM

    Senior Master Sergeant

  • Member
  • 5 battles
  • 272
  • Member since:
    03-16-2014

Well the thing about opinions is everyone has one.  That's what makes America Great!...  Oh but wait I'm Canadian....   Well let the haters hate I said what I said and stand by it.

I by no means am a bad pilot but I'm not great either.  Yes I agree these guys are good pilots no argument there, and may be good people.  It's frustrating that you control the game

and lose in this manner.  It's frustrating that these planes in real warfare were shot down like me in a bar on a Saturday night.  It's frustrating that these individuals fly the same plane

over and over again.  Cudo's to all you great pilots that have skill to kill a team of bots and humans losing nary a point and can go in and kill them.  That's not me or the people I play with.

In my OPINION good pilot in this game is someone who can fly all kinds of planes at a decent skill level.  Anyways that's all I got to say.  I have been put on lists, told I'm complaining, told to get

better (i'm trying to).  If you point out anything in this game that is not right you get lambasted for it have fun guys I am!!!


Edited by Cdn_Avro, 13 November 2016 - 01:35 AM.


Yagos2k16 #62 Posted 13 November 2016 - 03:38 AM

    Senior Master Sergeant

  • Member
  • 1228 battles
  • 276
  • [GW__S] GW__S
  • Member since:
    05-03-2015

View PostCowboyhiho, on 12 November 2016 - 07:20 PM, said:

If you are suggesting that I must flight up to have fun, I will disagree. Fortunately SF and DOW have let me hang around with them at various times. I have enjoyed the members and thank them for the fun. In the end I prefer to be solo. I feel the game is fair. The rules are the same for all. Love the game since closed beta, in all its perversions or is that previous versions. hiho

 

 

 

No im saying the game is more fun when youre up against a group of coordinated players

Psicko23 #63 Posted 13 November 2016 - 05:57 AM

    First Lieutenant

  • Member
  • 24 battles
  • 2,722
  • Member since:
    02-04-2014

View PostTopsight, on 12 November 2016 - 07:52 AM, said:

 

Then explain why WoWP went to 2 man flights from 3? Love to hear that one since they base this game on revenue.

 

As said on many other threads. the real reason why Persha went to 2 man flights was because they couldn't program the auto flight maker to make 3 man flights. 

Cowboyhiho #64 Posted 13 November 2016 - 08:40 AM

    Senior Master Sergeant

  • Closed Beta Tester
  • 5549 battles
  • 221
  • [X3M] X3M
  • Member since:
    08-23-2012

View PostYagos2k16, on 12 November 2016 - 07:38 PM, said:

 

No im saying the game is more fun when youre up against a group of coordinated players

I agree.  hiho



Rosebud #65 Posted 13 November 2016 - 04:13 PM

    Second Lieutenant

  • Closed Beta Tester
  • 12 battles
  • 1,039
  • Member since:
    12-27-2011

View PostTopsight, on 12 November 2016 - 10:52 AM, said:

 

Then explain why WoWP went to 2 man flights from 3? Love to hear that one since they base this game on revenue.

 

View PostPsicko23, on 13 November 2016 - 12:57 AM, said:

 

As said on many other threads. the real reason why Persha went to 2 man flights was because they couldn't program the auto flight maker to make 3 man flights. 

 

​And as said before the programing problem: three man flights were far to powerful and winning at a far larger percentage then solo or two man flights. Some like to gloss over that point and only purport the programming explanation. The numbers were gleaned from the other two regions. In this region with only four or five people playing it was devastating. One three man team won 100 games in a row. I'm sure new players really enjoyed being beaten like a rented mules and stuck around for more. WG had problems programming, but they also recognized it was inherently unfair to the vast majority of players. 


 


MARS_REVENANT #66 Posted 13 November 2016 - 04:37 PM

    Colonel

  • Community Ace
  • 5675 battles
  • 9,478
  • [WG-CA] WG-CA
  • Member since:
    01-26-2012

View PostPsicko23, on 13 November 2016 - 12:57 AM, said:

 

As said on many other threads. the real reason why Persha went to 2 man flights was because they couldn't program the auto flight maker to make 3 man flights. 

 

Actually no, it was stated in the Dev Blog that the win rates for players in 3 person flights were so out of balance that they reduced them.

1.9.x Forum Stats: Colonel; Member; 34638 battles; 7,526 message_img.pngMember since: 11-03-2014

I never lose; either I win or I learn.

TWITCH  |  YOUTUBE  |  FACEBOOK  |  TWITTER


GhostPrime #67 Posted 15 November 2016 - 01:06 AM

    Community Specialist

  • Member
  • 64 battles
  • 2,278
  • [WGA-B] WGA-B
  • Member since:
    04-22-2013

View PostRosebud, on 13 November 2016 - 08:13 AM, said:

And as said before the programing problem: three man flights were far to powerful and winning at a far larger percentage then solo or two man flights. Some like to gloss over that point and only purport the programming explanation. The numbers were gleaned from the other two regions. In this region with only four or five people playing it was devastating. One three man team won 100 games in a row. I'm sure new players really enjoyed being beaten like a rented mules and stuck around for more. WG had problems programming, but they also recognized it was inherently unfair to the vast majority of players. 

 

This is correct. The reasoning behind two person flights was because two person flights have do not have as major of an advantage over the battles as 3 player flights. 


Please read the WOWP Game and Forum rules.
Forum Rules - Game Rules - EULA - TOS
Find us on Facebook!


Rosebud #68 Posted 15 November 2016 - 06:55 AM

    Second Lieutenant

  • Closed Beta Tester
  • 12 battles
  • 1,039
  • Member since:
    12-27-2011

View PostGhostPrime, on 14 November 2016 - 08:06 PM, said:

 

This is correct. The reasoning behind two person flights was because two person flights have do not have as major of an advantage over the battles as 3 player flights. 

 

God I love being right.


 


TeamTerrible #69 Posted 15 November 2016 - 09:32 AM

    First Lieutenant

  • Member
  • 230 battles
  • 2,137
  • [S-S-G] S-S-G
  • Member since:
    12-29-2012

View PostGhostPrime, on 14 November 2016 - 08:06 PM, said:

 

This is correct. The reasoning behind two person flights was because two person flights have do not have as major of an advantage over the battles as 3 player flights. 

 

Well Ghost its not like WG's MM system could ever place equally matched teams against each other

 

1.5 was supposed to balance teams out and that turned into a total joke waiting 15-30 minutes for a 1 on 1 that wasn't even right

 

I recall the Meteor mission and here i was a total 100% noob in my il-40p being pitted against Magus in his 1092 and whatever else he brought

 

If it wasn't for Magus being such a great guy I would of never gotten my Meteor, he helped me all the way through it and I can never thank him enough for that

 

Nowadays the MM system pits players 1 tier over the other and the bots are not equally balanced as well

 

Now we have players lawndarting left and right when they feel like they cannot win and its like there is a 3 man Drac flight on every tier instead of just one 

 

Its gone from bad to worse, not every player is up to the challenge of facing a 2 man flight all alone and up tiered on top of that

 

So any claim that WG is making the game more fair for everyone is simple hogwash, they've made it worse for any player

 

I've pm'd you regarding this matter before and received no reply and that didn't help the players I was trying to keep around

 

You need to show WG this thread, if they care they will correct the problem, if they don't then its like they don't want us logging in anymore

 

Other gaming companies don't have a problem with this, they limit teams, they balance the players on each side and that's one reason why they have thousands online and we got jack


 

 

         


Psicko23 #70 Posted 15 November 2016 - 12:54 PM

    First Lieutenant

  • Member
  • 24 battles
  • 2,722
  • Member since:
    02-04-2014

View PostRosebud, on 13 November 2016 - 08:13 AM, said:

 

 

​And as said before the programing problem: three man flights were far to powerful and winning at a far larger percentage then solo or two man flights. Some like to gloss over that point and only purport the programming explanation. The numbers were gleaned from the other two regions. In this region with only four or five people playing it was devastating. One three man team won 100 games in a row. I'm sure new players really enjoyed being beaten like a rented mules and stuck around for more. WG had problems programming, but they also recognized it was inherently unfair to the vast majority of players. 

 

View PostMARS_REVENANT, on 13 November 2016 - 08:37 AM, said:

 

Actually no, it was stated in the Dev Blog that the win rates for players in 3 person flights were so out of balance that they reduced them.

 

View PostGhostPrime, on 14 November 2016 - 05:06 PM, said:

 

This is correct. The reasoning behind two person flights was because two person flights have do not have as major of an advantage over the battles as 3 player flights. 

I know what the devs said in their blog, the same company that has said clan wars will come out soon. sorry if I don't believe them when afterwards they admitted they couldn't get the random flight generator to make 3 man flights. By admitting it later it makes it seem like that was the real reason why they dropped the 3 man flights. Now we have bots bring back 3 man flights and have them wait in queue until another flight shows up. If Persha can handle it of course. teamwork should be rewarded. in 1.4 when we had a  somewhat population, there were multiple 3 man flights on each side. It was never all 3 man flights were op. Even back then a low pilot like me could take out some 3 man flights, except the good ones I had no chance to beat. in any game there will be the elites and the rest. I am definitely not an elite, but when I faced the elite flights, including 3 man flights I never gave up. Life is not fair. Where has this fairness gotten us? Long waits for 1v1, crappy population, and bots. Sure the bots were better than the 1v1 and 3v3 battles we used to have, but if Persha didn't mess up, we wouldn't be in this situation.

   the real reason why they dropped 3 man flights is because Persha messed up royally by trying to make it fair for everyone and give everyone a participation trophy. why does tanks and ships have 3 man groups? maybe because they didn't mess up as bad as Persha. maybe wargaming needs a perxit aka Persha exit. At least warships has ranked battles. how hard would that be too enable? 

  I don't blame what you do ghost, I know you don't want to go the way of the gunlion.

 

 

View PostTeamTerrible, on 15 November 2016 - 01:32 AM, said:

 

Well Ghost

I win a lot more with 2 man flights than I ever did in 3 man flights, even in 1.5, 1.6, and 1.7. Maybe it wasn't all 3 man flights considering in 1.4 there were multiple 3 man flights on both sides. I don't see this type of pandering to the mediocre players in other games, not even in other wargaming titles. They also need to optimize this game, but hey, we got pretty air. 



Rosebud #71 Posted 15 November 2016 - 04:37 PM

    Second Lieutenant

  • Closed Beta Tester
  • 12 battles
  • 1,039
  • Member since:
    12-27-2011

View PostPsicko23, on 15 November 2016 - 07:54 AM, said:

 

 

I know what the devs said in their blog, the same company that has said clan wars will come out soon. sorry if I don't believe them when afterwards they admitted they couldn't get the random flight generator to make 3 man flights. By admitting it later it makes it seem like that was the real reason why they dropped the 3 man flights. Now we have bots bring back 3 man flights and have them wait in queue until another flight shows up. If Persha can handle it of course. teamwork should be rewarded. in 1.4 when we had a  somewhat population, there were multiple 3 man flights on each side. It was never all 3 man flights were op. Even back then a low pilot like me could take out some 3 man flights, except the good ones I had no chance to beat. in any game there will be the elites and the rest. I am definitely not an elite, but when I faced the elite flights, including 3 man flights I never gave up. Life is not fair. Where has this fairness gotten us? Long waits for 1v1, crappy population, and bots. Sure the bots were better than the 1v1 and 3v3 battles we used to have, but if Persha didn't mess up, we wouldn't be in this situation.

   the real reason why they dropped 3 man flights is because Persha messed up royally by trying to make it fair for everyone and give everyone a participation trophy. why does tanks and ships have 3 man groups? maybe because they didn't mess up as bad as Persha. maybe wargaming needs a perxit aka Persha exit. At least warships has ranked battles. how hard would that be too enable? 

  I don't blame what you do ghost, I know you don't want to go the way of the gunlion.

 

 

I win a lot more with 2 man flights than I ever did in 3 man flights, even in 1.5, 1.6, and 1.7. Maybe it wasn't all 3 man flights considering in 1.4 there were multiple 3 man flights on both sides. I don't see this type of pandering to the mediocre players in other games, not even in other wargaming titles. They also need to optimize this game, but hey, we got pretty air. 

 

​I kept a log of battles when three man flights were still active. Of the 150 battles that I logged (all in a row) one was a three verses three. *On a side note: during that log of 150 battles, I won solo on every team that had three man flights (9) and was 3-5 when opposing them solo without a flight on my side. As for participation trophies they are handed out to the general population in the form of greater attendance. We all win when new players are not saddled with crap bots game after game and feel like their contribution is minimal at best. Everyone who sticks around does so because they have found a degree of success or can envision becoming proficient enough to. The other two games don't need to worry about their populations as they are much higher already. What will help this game does not necessarily translatable from what is being done on those.  

 

Players want to play with your friends and they can, but not to the detriment of the population and balance of the game. Its already imbalanced because of these idiotic bots, returning three man flights is not the answer. Fixing the bots is. Balancing the teams is. Getting this game on Steam is. Advertising is. Tying it in with the other games is. Clan wars is. An end game is. More maps is. Moving ground targets is. More events is. Lets move forward, not backward.


Edited by Rosebud, 15 November 2016 - 04:42 PM.


 


Psicko23 #72 Posted 15 November 2016 - 05:11 PM

    First Lieutenant

  • Member
  • 24 battles
  • 2,722
  • Member since:
    02-04-2014

You say you want to move forward, not backwards. Im all for that. the problem with that statement and your whole spiel was the fact that Persha and wargaming has gone backwards and not forwards since 1.5. and from what I hear, earlier than that. I started in the end of 1.2. the worst thing people were complaining about was the cinematic opening and death scene as the only new issue with 1.4. 

 The problem started with 1.5 and got worse in 1.6 when they tried balancing the teams. 20 minutes of waiting in queue to get a 1v1, even when there was 20 people in queue in the same tier as you and 15 in the tier above and 12 in the tier below. Because of that crap, now we have idiotic bots. Trying to balance out the game and making bad game play calls led to where we are at now. dropping to 2 man flights also didn't work. now due to bots, it seems like a slight increase in population. I'm seeing an increase of people who exit the battle to hangar on the other side while I'm playing solo. I don't recall seeing people do that before 1.5. I know that they can't magically unscrew(yes, I'm using screw instead of the f word) themselves and grow the population overnight, but they have to do something drastic to make a change. whatever they are doing isn't working, and hasn't been for awhile. unless they do a drastic overhaul and do wowp 2.0 with clan wars and all the goodies, this game will just slowly move along like it has since 1.5 and the population will stay about the same. 



Uryangkhai #73 Posted 15 November 2016 - 07:02 PM

    Senior Airman

  • Member
  • 6 battles
  • 16
  • Member since:
    09-14-2012

View PostGhostPrime, on 15 November 2016 - 01:06 AM, said:

 

This is correct. The reasoning behind two person flights was because two person flights have do not have as major of an advantage over the battles as 3 player flights. 

 

The WoT blacklist-function doubles as a visible indicator during battle.

 

The Warplanes "Ignore" feature is either defective or stupidly designed not to have the useful in-battle kill-on-sight marking.



MARS_REVENANT #74 Posted 15 November 2016 - 07:30 PM

    Colonel

  • Community Ace
  • 5675 battles
  • 9,478
  • [WG-CA] WG-CA
  • Member since:
    01-26-2012

View PostUryangkhai, on 15 November 2016 - 02:02 PM, said:

 

The WoT blacklist-function doubles as a visible indicator during battle.

 

The Warplanes "Ignore" feature is either defective or stupidly designed not to have the useful in-battle kill-on-sight marking.

 

You need an indicator to tell you to kill the enemy?

1.9.x Forum Stats: Colonel; Member; 34638 battles; 7,526 message_img.pngMember since: 11-03-2014

I never lose; either I win or I learn.

TWITCH  |  YOUTUBE  |  FACEBOOK  |  TWITTER


GhostPrime #75 Posted 15 November 2016 - 07:32 PM

    Community Specialist

  • Member
  • 64 battles
  • 2,278
  • [WGA-B] WGA-B
  • Member since:
    04-22-2013
I do think a lot of you hit on some great points, and you can make sure that your sentiment is heard. Development takes time, especially on this title. Your dedication is commendable, I will continue to work to make sure you are heard. I will also let everyone know of any changes that come down the pipelines.


Please read the WOWP Game and Forum rules.
Forum Rules - Game Rules - EULA - TOS
Find us on Facebook!


Rosebud #76 Posted 15 November 2016 - 10:11 PM

    Second Lieutenant

  • Closed Beta Tester
  • 12 battles
  • 1,039
  • Member since:
    12-27-2011

View PostGhostPrime, on 15 November 2016 - 02:32 PM, said:

I do think a lot of you hit on some great points, and you can make sure that your sentiment is heard. Development takes time, especially on this title. Your dedication is commendable, I will continue to work to make sure you are heard. I will also let everyone know of any changes that come down the pipelines.

 

Thank you Ghost, I believe that this simple act of posting comments is a step in the right direction. Letting the patrons know that their voices are being heard goes a long way toward reconciling differences and misunderstandings. It does however require solid changes to follow and sadly that has not been the case for some time. I hope that changes, good luck.


 


Zapperguy #77 Posted 16 November 2016 - 04:36 PM

    First Lieutenant

  • Closed Beta Tester
  • 63 battles
  • 2,820
  • [CLOWN] CLOWN
  • Member since:
    04-04-2012

View PostRosebud, on 15 November 2016 - 05:11 PM, said:

 

Thank you Ghost, I believe that this simple act of posting comments is a step in the right direction. Letting the patrons know that their voices are being heard goes a long way toward reconciling differences and misunderstandings. It does however require solid changes to follow and sadly that has not been the case for some time. I hope that changes, good luck.

+1

This ^^^ 

:honoring:



Yagos2k16 #78 Posted 17 November 2016 - 03:23 AM

    Senior Master Sergeant

  • Member
  • 1228 battles
  • 276
  • [GW__S] GW__S
  • Member since:
    05-03-2015

View PostGhostPrime, on 14 November 2016 - 08:06 PM, said:

 

This is correct. The reasoning behind two person flights was because two person flights have do not have as major of an advantage over the battles as 3 player flights. 

 

In my opinion a well organized 3 man flight is supposed to have a major advantage over a battle vs a non organized group, I did not get to play during the 3 man flight era but the stories i hear are mostly of buddies having a great time flying together and the exception being the player who cry's that the 3man flight was op. the developers should have never catered to the anti social players and instead encouraged players via missions to flight up with other players and form social bonds which would have secured their attendance via friendships and social bonds. Another thing that would've kept the population is Advertisement, WG needs advertisement on every single gaming website.

Edited by Yagos2k16, 17 November 2016 - 03:28 AM.


Psicko23 #79 Posted 17 November 2016 - 05:57 AM

    First Lieutenant

  • Member
  • 24 battles
  • 2,722
  • Member since:
    02-04-2014

View PostYagos2k16, on 16 November 2016 - 07:23 PM, said:

 

In my opinion a well organized 3 man flight is supposed to have a major advantage over a battle vs a non organized group, I did not get to play during the 3 man flight era but the stories i hear are mostly of buddies having a great time flying together and the exception being the player who cry's that the 3man flight was op. the developers should have never catered to the anti social players and instead encouraged players via missions.

 

When it was 15vs15 all humans, during prime time there would usually be 2-3 3 man flights per side. 3 man flights were not a problem with that population. I agree when you have more social bonds, there is a better chance of securing the population if all the other aspects of the game is good. The major reason why I still play this game is because of the people I fly with. If they cut out flights completely there would be another mass exodus of what little population is left. I can see why they dumped the 3 man flights in 3v3 games. organized teams should win over unorganized teams. 

Edited by Psicko23, 17 November 2016 - 05:58 AM.


SOJO #80 Posted 19 November 2016 - 04:03 PM

    Second Lieutenant

  • Member
  • 0 battles
  • 1,624
  • [SICK] SICK
  • Member since:
    01-26-2012

View PostRosebud, on 15 November 2016 - 01:55 AM, said:

 

God I love being right.

 

You’re not right, Ghost is employed my Wargaming, So he has to be politically correct, he’s a plug stopper - They did away with 3 man flights cause crappy players complained, the majority of players in this game suck - BUT their money spends just the same as good players money who are the minority - Wargaming likes money - cant blame them, so they curtail to the sucky majority, It’s like college campus kids that are crying about Killary, I need a day of mourning. 

 

 

Moving on - Tanks has three man platoons, I don’t see Wargaming listening to the screams of unfairness over there. We have players here that suck so instead of getting better Wargaming makes it easier for them so in turn Wargamings wallet becomes heavier.

 

 

Woe the gnashing of teeth for the Participation Trophy Generation - - - - -

 

 

What’s the old saying Rosebud - You’re not really fat, just big boned -? 

 

 

 


Edited by SOJO, 19 November 2016 - 10:05 PM.

MALICE_AT_BIRTH.png

 

 

                                                    





1 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users