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a record of the Japanese Threat event -- day by day


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EspressoForHammy #41 Posted 28 September 2016 - 07:35 PM

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View Postoldiowaguy, on 28 September 2016 - 02:21 PM, said:

I think I threw up a little in my mouth:(

 

What did you do broheim? Try to eat the avocados after? Not gud plen.


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oldiowaguy #42 Posted 28 September 2016 - 08:08 PM

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View PostEspressoForHammy, on 28 September 2016 - 01:35 PM, said:

 

What did you do broheim? Try to eat the avocados after? Not gud plen.

 

You don't have to tell me about "Not gud plen." Kind of like when my wife posted pictures of our vacation to the beach. I thought they were private!

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J311yfish #43 Posted 29 September 2016 - 01:03 AM

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Axis tonight starting with a 121,900 lead:
 

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Porkins_Jr #44 Posted 29 September 2016 - 01:27 AM

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View PostJ311yfish, on 28 September 2016 - 09:03 PM, said:

Axis tonight starting with a 121,900 lead:
 

 

Now that's what I'm talkin about!

J311yfish #45 Posted 29 September 2016 - 03:53 AM

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Allies win tonight by ~35,000.  At this rate, Axis would need greater than 156,000 starting bonus to have a chance at winning.

 

If the patch resets the event to zero wins for both sides, it may take several days to figure out if the handicapping is working as intended -- by which point, the event will be half over.


Edited by J311yfish, 29 September 2016 - 03:55 AM.

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pyantoryng #46 Posted 29 September 2016 - 04:30 AM

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Spoiler

 

The last moment.

 

Took them long enough to get handicap working...and given that it runs for almost 3 hours now, there's still a good chance the Allies can catch up with their fleet of GAs and bot-only battles that does not count towards war efforts...



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J311yfish #47 Posted 30 September 2016 - 10:12 AM

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I understand Axis finally won last night.  This is the last score I have for the event, around 3 hours in (midnight Eastern time).  There were many excellent pilots on the Axis side.

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dityboycom #48 Posted 30 September 2016 - 11:43 AM

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Allies are up again I'll try them tonight

Porkins_Jr #49 Posted 30 September 2016 - 03:40 PM

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View Postdityboycom, on 30 September 2016 - 07:43 AM, said:

Allies are up again I'll try them tonight

 

I'm playing Axis again tonight so I will see you in HELL :izmena:

pyantoryng #50 Posted 01 October 2016 - 05:21 AM

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Today Axis won by timeout at 3 hours...last I saw the score, it was a close one.

 

...and 918 players are on at one time...

 

 



WoWP makes a great jousting game...especially with the 262 and people busy in furballs...
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Porkins_Jr #51 Posted 01 October 2016 - 11:58 AM

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View Postpyantoryng, on 01 October 2016 - 01:21 AM, said:

Today Axis won by timeout at 3 hours...last I saw the score, it was a close one.

 

...and 918 players are on at one time...

 

 

 

Another record pop going back to early 2015!

 

Will we hit 1000 tonight?!



Psicko23 #52 Posted 01 October 2016 - 12:49 PM

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And still low population. Unless a miracle happens, the population will drop again after the event or a few weeks later once people grind the line. 

J311yfish #53 Posted 02 October 2016 - 12:59 PM

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Anyone happen to have a score for last night?  The last one I have is Axis 376,207 // Allies 290,460 -- 864 players online -- 9:14pm EST

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Porkins_Jr #54 Posted 02 October 2016 - 01:59 PM

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Axis won. Max of 939 players online, which is yet another population record all the way back to March 2015.

 

I think we can safely say that this event is a success, at least in the short term. I was hoping for maybe 800s and we are getting into the 900s. Before the event, 500s. Not saying it will be maintained after the event so don't bother jumping on me.

 

When a game is setting almost 2-year pop records though, you can't label the event anything but a success, at least for now.


Edited by Porkins_Jr, 02 October 2016 - 02:03 PM.


J311yfish #55 Posted 02 October 2016 - 02:18 PM

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View PostPorkins_Jr, on 02 October 2016 - 01:59 PM, said:

Axis won. Max of 939 players online, which is yet another population record all the way back to March 2015.

 

Roger that!

 

View PostPorkins_Jr, on 02 October 2016 - 01:59 PM, said:

I think we can safely say that this event is a success, at least in the short term. I was hoping for maybe 800s and we are getting into the 900s. Before the event, 500s. Not saying it will be maintained after the event so don't bother jumping on me.

 

When a game is setting almost 2-year pop records though, you can't label the event anything but a success, at least for now.

 

Agreed.  The Axis/Allies War/Peace meta-game has also generated buzz about Italy ...


Edited by J311yfish, 02 October 2016 - 02:23 PM.

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Mind_Eraser #56 Posted 02 October 2016 - 05:11 PM

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View PostPorkins_Jr, on 02 October 2016 - 07:59 AM, said:

Axis won. Max of 939 players online, which is yet another population record all the way back to March 2015.

Too bad it is only for 3 hours

 

If they had widen the hour gap I am willing to bet the count wouldn't be so high

 

This event forces people to play at a certain time, so you get a higher peak. But again it's very brief and doesn't carry the momentum. The pop falls right off 15 min after the event is over 


 


Porkins_Jr #57 Posted 02 October 2016 - 05:22 PM

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View PostJohnny_5_, on 02 October 2016 - 01:11 PM, said:

Too bad it is only for 3 hours

 

If they had widen the hour gap I am willing to bet the count wouldn't be so high

 

This event forces people to play at a certain time, so you get a higher peak. But again it's very brief and doesn't carry the momentum. The pop falls right off 15 min after the event is over 

 

All true...but it's nice to have a few hours with lots of humans on.

J311yfish #58 Posted 03 October 2016 - 12:48 PM

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Win to AXIS.

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J311yfish #59 Posted 03 October 2016 - 12:55 PM

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View PostJ311yfish, on 02 October 2016 - 02:18 PM, said:

The Axis/Allies War/Peace meta-game has also generated buzz about Italy ...

 

A vote for Italy on EU forum.


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Map proposals:   Panama Canal    Great Wall of China    Cliffs of Dover   //  Clan:  343 Kokutai  //  Tutorial:  How to ignore forum posts and signatures


Porkins_Jr #60 Posted 03 October 2016 - 02:02 PM

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View PostJ311yfish, on 03 October 2016 - 08:55 AM, said:

 

 

I agree, if they are going to do Axis vs Allies type of events like the current Japanese Threat, they need to give the Axis more planes so it's not such a lopsided fight.

 

The Italian air force was competent and could be included in the tech tree to help balance things out. Also might consider the Bulgarian air force and Finnish air force planes since they were also on the Axis side.

 

Another thing they could do is "Vichy France" where you could play French planes on both Allied and Axis sides. That would be an interesting twist.






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