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What is your tier preference?


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dityboycom #1 Posted 02 September 2016 - 04:02 PM

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I played a few birthday missions yesterday and I remembered why I didn't enjoy low tiers. I am genuinely curious too hear some reasons people prefer the tiers they do.

 

T1- T4

 I just can't get down with the git down. It takes for ever to get to an engagement, and then once you get there, you have one opportunity to make a good decision, and should you make the wrong one the games over in an instant because there are 8 other guys shooting at you at once. Team mates are largely irrelevant because the planes are more or less all the same, and the few that aren't are so drastically different that all the other planes either poop on it, or can't keep up.

 

T5- T6

The worst part about T5 is playing against T6 planes that were balanced to play against T8 planes. The second miserable point is the unrecoverable aspect of the game. Generally speaking after the initial climb and patiently waiting for the enemy, once the fight starts everyone dives to the deck nearly immediately, and none of the planes have the power to change the dynamics of the fight. Nothing is more boring than spinning in circles on the deck for the entire game evading the same targets who are also spinning in circles just to get half a second of gun time in. I'm sure this very style of dog fighting is why there were so many causalities in early wars.

 

T7 - T8

This is when the game starts to open up and get enjoyable. Planes are starting to separate themselves from the pack, dynamics are interchangeable, and engagements can be effected dynamically by every plane in the game. The fight can start high, end low, or start low, and end high. Ground Attack planes are finally starting to be useful, heavies are identifiable against not so heavies, light fighters have their own dynamics, and don't more or less all feel the same, and you may run into lower tier planes you can poop on; but, if you run into higher tier planes you can hold your own.

 

T9- T10

The bread and butter of this game. The planes are fast, unique, offer the ability to be creative, and do something different every game. Engagements aren't static, games are dynamic, and strategy plays a huge part because you can flex from one side to the other.


Edited by dityboycom, 02 September 2016 - 04:21 PM.


Gang_Starr #2 Posted 02 September 2016 - 04:16 PM

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Anything below tier 9 is a chore to fly, not enjoyable and only there for birthday missions - which I bot until I get the free exp.

Tenks


dityboycom #3 Posted 02 September 2016 - 04:21 PM

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View PostGang_Starr, on 02 September 2016 - 12:16 PM, said:

Anything below tier 9 is a chore to fly, not enjoyable and only there for birthday missions - which I bot until I get the free exp.

 

Reported for trolling my threads.

Porkins_Jr #4 Posted 02 September 2016 - 04:25 PM

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View Postdityboycom, on 02 September 2016 - 12:02 PM, said:

I played a few birthday missions yesterday.*

 

* 3 battles.
:B

General_Lee_Miserable #5 Posted 02 September 2016 - 04:26 PM

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View PostPorkins_Jr, on 02 September 2016 - 04:25 PM, said:

 

* 3 battles.
:B

 

Yup. Caught in a fib for sure. 

Bubba_Zanetti #6 Posted 02 September 2016 - 04:31 PM

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View PostPorkins_Jr, on 02 September 2016 - 11:25 AM, said:

 

* 3 battles.
:B

 

General rule:

 

a couple = 2

a few = 3

soon = not in our lifetime


 

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General_Lee_Miserable #7 Posted 02 September 2016 - 04:33 PM

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View PostBubba_Zanetti, on 02 September 2016 - 04:31 PM, said:

 

General rule:

 

a couple = 2

a few = 3

soon = not in our lifetime

 

but in context, he made it sound more than what it actually was. 



General_Lee_Miserable #8 Posted 02 September 2016 - 04:35 PM

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To answer the question... tiers 8 and 9. 

mnbv_fockewulfe #9 Posted 02 September 2016 - 04:39 PM

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I've just gotten my first tier 9 a few weeks ago and I must say, getting used to the high tier play has been very interesting. I just had a win streak (which I botched yesterday) where I flew mostly just the Ta 183. You know the funny thing? It was mostly because of my bots. I found that flying towards the sun and then cutting in had almost every time secured the win for my team. I had to do very little survive and get a win. Anyway, the breath taking speeds are what really make it fun for me.

I notice something interesting about high speed chasing. Two times I was chasing a bot F2H at speeds exceeding 700km/h and I found it extremely hard to land any shots (running the 30s). It was about 230m in front of me each time and we were traveling at the same speed because it wasn't getting away from me. Despite our relative speeds being practically zero, every little movement it made was able to throw my aim way off because of how much you travel when going 700km/h. Have any tips for high speed aiming?


 

edit: for me the highest tier I was at was the rage, until I got to a higher tier.


Edited by mnbv_fockewulfe, 02 September 2016 - 04:41 PM.

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Steel_bomber_ #10 Posted 02 September 2016 - 04:39 PM

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My tier preference lies between 3 and 10.

There is a challenge to each plane in every tier.


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mnbv_fockewulfe #11 Posted 02 September 2016 - 04:40 PM

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View PostBubba_Zanetti, on 02 September 2016 - 04:31 PM, said:

 

General rule:

 

a couple = 2

a few = 3

soon = not in our lifetime

 

 Don't know why but the word couple always evoked to me the quantity of 4. I confuse people sometimes with this. :facepalm:

Edited by mnbv_fockewulfe, 02 September 2016 - 04:42 PM.

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General_Lee_Miserable #12 Posted 02 September 2016 - 04:43 PM

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View Postmnbv_fockewulfe, on 02 September 2016 - 04:39 PM, said:

Have any tips for high speed aiming?  

 

No but the 20's are a more accurate gun at high tiers. 



Gang_Starr #13 Posted 02 September 2016 - 04:44 PM

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View PostDrewthesteelman, on 02 September 2016 - 12:33 PM, said:

 

but in context, he made it sound more than what it actually was. 

 

I have always considered "few" to mean 3-5. If you go out of your way to nitpick and misinterpret posts that's your problem. He didn't "make it sound" like anything.

Edited by Gang_Starr, 02 September 2016 - 04:48 PM.

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Porkins_Jr #14 Posted 02 September 2016 - 04:45 PM

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My preference is tier 9 and 10, for the reasons already stated by others.

mnbv_fockewulfe #15 Posted 02 September 2016 - 04:48 PM

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View PostDrewthesteelman, on 02 September 2016 - 04:43 PM, said:

 

No but the 20's are a more accurate gun at high tiers.

 

I had to suffer through the 20s when grinding the plane. Not enough stopping power. My aim is good but I need to get some pilot skills to increase the gun accuracy.

 


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General_Lee_Miserable #16 Posted 02 September 2016 - 04:51 PM

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View Postmnbv_fockewulfe, on 02 September 2016 - 04:48 PM, said:

 

I had to suffer through the 20s when grinding the plane. Not enough stopping power. My aim is good but I need to get some pilot skills to increase the gun accuracy.

 

 

ohhhh... I looked and saw why. Those are the T7 20s and not the T10 20's that the HG2 and P1092 get. Those T10 20's are probably the best fighter mounted gun in the game.

 

Edit: also noticed it runs the Mk-108 30's which is what the T8 262 has. Those guns are not very accurate.  


Edited by Drewthesteelman, 02 September 2016 - 04:56 PM.


dityboycom #17 Posted 02 September 2016 - 04:54 PM

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View Postmnbv_fockewulfe, on 02 September 2016 - 12:48 PM, said:

 

I had to suffer through the 20s when grinding the plane. Not enough stopping power. My aim is good but I need to get some pilot skills to increase the gun accuracy.

 

 

The reason high tier players are much better than low tier players is you learn to use the lead indicator as a starting point, not a target. As you garner more experience you won't even notice the lead indicator exists most the time. Also have to predict your targets movements over your rounds travel time with larger cannons. Typically It's better to hold your fire while you chase, as when you fire massive cannons they actually slow your plane down.

Tuesdaysgone #18 Posted 02 September 2016 - 04:56 PM

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Edited by Tuesdaysgone, 02 September 2016 - 05:00 PM.



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General_Lee_Miserable #19 Posted 02 September 2016 - 04:58 PM

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View Postdityboycom, on 02 September 2016 - 04:54 PM, said:

 

The reason high tier players are much better than low tier players is you learn to use the lead indicator as a starting point, not a target. As you garner more experience you won't even notice the lead indicator exists most the time. Also have to predict your targets movements over your rounds travel time with larger cannons. Typically It's better to hold your fire while you chase, as when you fire massive cannons they actually slow your plane down.

 

dispersion plays a large part in it too. I don't use sniper view but I tried it on the J8M. When you see those bullets going off in all sorts of random directions, aiming so much isn't the issue. It's getting in close enough. 

dityboycom #20 Posted 02 September 2016 - 05:01 PM

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View PostDrewthesteelman, on 02 September 2016 - 12:58 PM, said:

 

dispersion plays a large part in it too. I don't use sniper view but I tried it on the J8M. When you see those bullets going off in all sorts of random directions, aiming so much isn't the issue. It's getting in close enough. 

 

your plane is constantly moving, via vibrations, pilot inputs, engine inconsistencies, or wind. The aim reticle is a reference point, and not expected to be pin point as if you were sitting stationary in a tank.




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