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locked on target.....


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Snoticus #1 Posted 30 August 2016 - 06:27 AM

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would someone PLEASE explain how folks literally lock on a target...and NEVER miss..no matter what evasive actions taken...even to the point of forcing them to veer off or hit their own plane...they STILL stay locked on....i see that option no where in the game settings..nor does the actual lock on we have...affect targeting..its the camera view only. 

 

What few I have asked..mostly with clan tags.. simply laugh and say noob....or...they laugh and say..'get a mod like everyone else has'


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Gang_Starr #2 Posted 30 August 2016 - 06:30 AM

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Post a replay and I will explain.

Tenks


Snoticus #3 Posted 30 August 2016 - 06:47 AM

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View PostGang_Starr, on 30 August 2016 - 01:30 AM, said:

Post a replay and I will explain.

 

https://www.dropbox.com/s/4dno98oxe1aobwx/160830_011336_ussr_3_tsh-3_13_harbor.wowpreplay?dl=0

 

 

i have several..but its going to take a bit to look through all the replays for them


Edited by Snoticus, 30 August 2016 - 06:48 AM.

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Steel_bomber_ #4 Posted 30 August 2016 - 06:52 AM

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I think it is called, "switch to next target" in your game settings.

It means you will see a marker pointing to the plane you selected, when you come close enough you will see a lead indicator.

Locked means you have to fly the plane yourself!

Aim at the lead indicator or just before (it depends on the plane type/guns/machineguns you have).


Edited by Steel_bomber_, 30 August 2016 - 06:54 AM.

THIS PAGE
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Caecias #5 Posted 30 August 2016 - 06:52 AM

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There is no lock-on tech in the game...  Its a matter of being able to fly the proper shape keeping your reticle on target.  

 

 


Snoticus #6 Posted 30 August 2016 - 07:04 AM

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being able to fly the proper shape 

 

do whaaaaaaa....


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losttwo #7 Posted 30 August 2016 - 07:49 AM

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Don't shoot from so far away.

Get in close, open fire and boom they are gone.



Snoticus #8 Posted 30 August 2016 - 08:00 AM

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View Postlosttwo, on 30 August 2016 - 02:49 AM, said:

Don't shoot from so far away.

Get in close, open fire and boom they are gone.

 

this does not answer the actual question...as most times..they arent that close...and if they do..they WILL die by the tg. i mean the ones who do from 500-800 meters away. 

Edited by Snoticus, 30 August 2016 - 08:00 AM.

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cqiyuan #9 Posted 30 August 2016 - 09:15 AM

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By default the key is  " X " 

I'm using it every time to check on who's trying to kick my [edited]from behind 



Porkins_Jr #10 Posted 30 August 2016 - 10:42 AM

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There is no lock in this game the way you are implying.

 

Bots have superhuman aim. Humans have varying degrees of skill. A good pilot can seem inhuman, but he's just really good.


Edited by Porkins_Jr, 30 August 2016 - 10:42 AM.


Snoticus #11 Posted 30 August 2016 - 10:57 AM

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View PostPorkins_Jr, on 30 August 2016 - 05:42 AM, said:

There is no lock in this game the way you are implying.

 

Bots have superhuman aim. Humans have varying degrees of skill. A good pilot can seem inhuman, but he's just really good.

 

one of these superhuman pilots finally answered my question..he says and i quote ' i use pitch and yaw in flight to aim my guns. i never miss'
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Bad_Lag #12 Posted 30 August 2016 - 11:17 AM

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Like others have said, you are starting some of your attacks way outside the effective range of your guns. You are wasting bullets because most of them are not hitting. In a TSH-3, you are not going to out turn anyone, so don't fool yourself into thinking you will be able to........

Snoticus #13 Posted 30 August 2016 - 11:20 AM

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View PostBad_Lag, on 30 August 2016 - 06:17 AM, said:

Like others have said, you are starting some of your attacks way outside the effective range of your guns. You are wasting bullets because most of them are not hitting. In a TSH-3, you are not going to out turn anyone, so don't fool yourself into thinking you will be able to........

my aiming wasnt in question...a game setting i couldn't find was. please re read the original question. and for the record my clan...the jokers elite informed me as to what i was needing to know


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General_Lee_Miserable #14 Posted 30 August 2016 - 12:28 PM

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View PostBad_Lag, on 30 August 2016 - 11:17 AM, said:

Like others have said, you are starting some of your attacks way outside the effective range of your guns. You are wasting bullets because most of them are not hitting. In a TSH-3, you are not going to out turn anyone, so don't fool yourself into thinking you will be able to........

 

Agreed. Knowing your gun ranges will improve your play considerably. The biggest mistake is to start firing as soon as you are in maximum range. 7.6mm's will hit from 1300 ft or so out. But, you really want to be a lot closer than that. Otherwise you end up overheating your guns before you do any real damage. It requires a lot of patience and discipline. This becomes even more critical in the upper tiers when you go from machine guns to mostly cannons. Then, knowing when to fire becomes even more critical as your burst duration times are minimal before you overheat. 

soydivision #15 Posted 30 August 2016 - 12:43 PM

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There is a keybind to "lock" a target, but that just fixes the target indicator on one plane instead of allow it to flip around to various targets.  Doesn't contribute to your ability to actually hit the target, just aids in tracking it.  



Chuck_norris10 #16 Posted 30 August 2016 - 12:45 PM

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View PostSnoticus, on 30 August 2016 - 03:57 AM, said:

 

one of these superhuman pilots finally answered my question..he says and i quote ' i use pitch and yaw in flight to aim my guns. i never miss'

 

X marks the spot.Used in conjunction with radar it locks on to it and highlights your target.

I can get 1 to 4 bomb kills a game useing the radar and target lock and I have explained this many times as it is so easy. You dont get any better shots but it is a tool that I use constantly. The X and H keys are your friends.I have noticed when multiple planes are on my tail and I'm lining them up for a bomb kill at below 100 meters that targeting the closest one seems to help.

For me any plane I am after is being targeted with the X key and any plane following that wants an egg will be targeted as it lets you know exactly when you will get a kill laying an egg.


 

 


 

Zapperguy #17 Posted 30 August 2016 - 12:56 PM

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General rules of thumb

 

Max Ranges

Machine Guns: 1500ft (~450 meters) - best to fire at 1000ft (~300 meters) or less with these or most rounds will miss or fall short.

Cannons: 2100ft (~640 meters) - Best to wait until <1700ft (~520 meters) to fire, the closer the better.

 

As Drew pointed out, as you increase tiers you will find more planes with cannons (some really with big ones), which overheat much more quickly than machine guns, but cannons generally do a ton more damage. The key is to be close enough that you don't miss and avoid the "max" ranges on both weapon types.

 

Good Luck!

:honoring:

 



Porkins_Jr #18 Posted 30 August 2016 - 01:03 PM

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View PostSnoticus, on 30 August 2016 - 07:20 AM, said:

my aiming wasnt in question...a game setting i couldn't find was. please re read the original question. and for the record my clan...the jokers elite informed me as to what i was needing to know

 

Congrats on joining a clan!

Mackunaima #19 Posted 30 August 2016 - 01:19 PM

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About glue the sight on target, there is no such a thing like this and there is no mod to it. This is a properly management of yaw, pitch and speed. Once you have your speed on bottom light green, you will have the best feature of your plane to habdle it, so using yaw and pitch you can overcome during a few second you own limits.

 

About shooting. there is 3 kind of shooting:

- Overshooting ( shooting out of your gun range, just noobs will stay doing this )

- Shooting properly ( shooting since when you have your target is in range)

- Effective shooting ( shoot when all your guns are in range, target need to stay close enough to take all damage and guns need to overheat right before close contact). Most of times just one pass is enough to wreck and take enemy down. Enemy will not have time to dodge you. But if you know enemy will try to dodge you, so engage him when your speed is on bottom light green. Be sure you can handle him.


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EspressoForHammy #20 Posted 30 August 2016 - 03:51 PM

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You do not have the maneuverability in a GA to lock onto a target and stay on it. The fighters behind you have NO trouble staying on you, because every movement you make they can make faster. I can see how this would seem like a hack, but in reality you just aren't playing biplane fighters like you should to improve.

Edited by EspressoForHammy, 30 August 2016 - 03:51 PM.

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