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Return of a Remnant


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Quesnel #241 Posted 23 May 2017 - 03:55 PM

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After a few intermissions, I have returned to the progressive adventures in the Mustang H and it didn't take long for the rust to start to build.

 

Over the last while, I have noticed a....flux in the skill levels of opposing bots. Some battles, they are perfectly programed aerial terminators, highly efficient and deadlier than usual. Other times, they fly like passive pushovers, dirty looks almost knocks them out of the air.

 

The hard part, for me at least, is quickly figuring out which "mode" they are in and attempting to adjust both offensive and defensive tactics accordingly....

 


Edited by Quesnel, 23 May 2017 - 05:29 PM.


Quesnel #242 Posted 25 May 2017 - 08:41 PM

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As you might be able to see in the left side of the above picture, I still have a very long ways to go towards parking a tier IX FJ-1 Fury in my hangar. While many current and long since gone players already have this aircraft, my little journey to getting one of my own could very well be as interesting as watching grass grow.

 

However, I have noticed a few folks have watched my Mustang H videos and I hope through my own trial and error (as well as listening to and applying good advice, when the grey matter is working properly during those critical moments) have seen some successful techniques to try, hopefully to avoid making some of the same frustrating mistakes I have in the past.

 



Psicko23 #243 Posted 25 May 2017 - 10:28 PM

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 I'm in a similar place as you. I absolutely hated the p51a, so I held off grinding this line. I eventually bought tube p51d and I liked it. I think I grinded through the p51h yearly fast. I really like that plane. The only time I don't is when I end up the last plane on my team and there is a flight of two good ga pilots. It can be a hard game in that situation. I have yet to buy the fj1 as I have 3 or 4 tier 9 planes to unlock. I think when I get back to this game I will probably buy the t9 in the spitfire line. 

Quesnel #244 Posted 26 May 2017 - 02:37 AM

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You know Psicko, despite the ongoing learning curve (and helpful advice) with the Mustang H, I must say it has turned into a very pleasant surprise.


scipionmk #245 Posted 26 May 2017 - 08:44 AM

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View PostPsicko23, on 25 May 2017 - 11:28 PM, said:

 I'm in a similar place as you. I absolutely hated the p51a, so I held off grinding this line. I eventually bought tube p51d and I liked it. I think I grinded through the p51h yearly fast. I really like that plane. The only time I don't is when I end up the last plane on my team and there is a flight of two good ga pilots. It can be a hard game in that situation. I have yet to buy the fj1 as I have 3 or 4 tier 9 planes to unlock. I think when I get back to this game I will probably buy the t9 in the spitfire line. 

 

 I remember days when P51A was the OP plane in a game. It was probably open beta and early live of the game. Almost all flights of three uber pilots from once famous clans were flying P51A or combination of P51A and Me410 and tearing apart noobs and other solo pilots in a game. 

Psicko23 #246 Posted 26 May 2017 - 09:57 AM

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View PostQuesnel, on 25 May 2017 - 06:37 PM, said:

You know Psicko, despite the ongoing learning curve (and helpful advice) with the Mustang H, I must say it has turned into a very pleasant surprise.

 

View Postscipionmk, on 26 May 2017 - 12:44 AM, said:

 

 I remember days when P51A was the OP plane in a game. It was probably open beta and early live of the game. Almost all flights of three uber pilots from once famous clans were flying P51A or combination of P51A and Me410 and tearing apart noobs and other solo pilots in a game.

 

 

Quesnel-Yes, it definitely was a surprise after dealing with the P-51A.


 

Scipionmk- Yeah, that's what I hear. I started in either 1.2 if I recall correctly(febuary 4th is when I registered this account and played my first game). By the time I acquired the P-51A it was nerfed to purgatory. Pre 1.6, my favorite t6 plane was the F4U-1. How you doing Scip?



Quesnel #247 Posted 02 June 2017 - 04:10 AM

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With Update 1.9.10 now Live on the servers, I seriously considered making a new thread, much in past tradition, to mark the passing of an era. However, since all my previous threads celebrating/announcing new updates are long since gone, I settled on keeping this one going.

 

Without covering the same ground that has been tilled over already, I will briefly comment that 1.9.10 has dropped and the "Thor's Hammer" event is underway. Sadly, with real life even busier for me this same month, I will not be able to play nearly as much as I had hoped. However, I hope to find, beg or borrow a moment or two to take to the virtual skies and post comments and videos.

 

For the videos, I will use this format until the event concludes, the event loot crate winnings (unless I run out of tokens before hand), intro and a good, hopefully inspirational battle. Here goes....

 



Quesnel #248 Posted 02 June 2017 - 07:41 PM

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My second day into the "Thor's Hammer" event didn't quite turn out the way I had hoped. Although I did collect some pretty good rewards from the loot crates, my attempt at a side mission wasn't as successful. The requirements were to collect some kills/damage in a Multirole aircraft and for some reason, I thought taking out the premium tier V, Lend-Lease P-40 M-105 was a good idea....

 

 

Thankfully, I was able to make up for it with a later battle in the Mustang H....

 

 

A big "Thanks for the Battle" to Fog_Heavy_Cruiser_Chokai, a worthy opponent who kept the pressure on.

 

 

 


Edited by Quesnel, 02 June 2017 - 08:13 PM.


Fog_Heavy_Cruiser_Chokai #249 Posted 03 June 2017 - 01:03 PM

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It was an honor to fly against you man! And definetely helped my pride to know I lost against you and not some bots XD. You're a deadly pilot.

The (not so) amazing Chokai is back! And he's hit all his personal goals sans one! Seriously though, nice to be back, looks like he game is improving. I continue to try to recruit new people.


Quesnel #250 Posted 03 June 2017 - 09:54 PM

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An early and interesting development from the Loot Crates, winning back a previously owned aircraft?

 

Quite literally, it has been years since I last owned the tier V Yak-7. I sold this plane long ago to make room in my hangar for new progression assets and never gave it much of a second thought. Nothing more than an means to an end. However, since I was rewarded with it's return and an extra hangar slot, why not take it out and see how I do with it, after flying high altitude aircraft this past while....

 


Edited by Quesnel, 03 June 2017 - 09:55 PM.


Quesnel #251 Posted 04 June 2017 - 10:14 PM

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The bank is broke, all the tokens are gone.

 

After a long time of saving (I can't remember the last event that involved spending the last round of tokens), the nest egg is exhausted. Although there is an option to buy more with Gold, I have a much longer term plan for that pile of shiny. Besides, there is a ways to go before "Thor's Hammer" is over and even if I don't collect enough tokens from playing (when I can find the time), I am relatively happy with the prizes I did earn, thus far.

 

In the meantime, I managed to be lucky enough to select a side for the daily Confrontation, but won't be able to actively participate (real life intrudes). Will I get anything for being on the roster? I guess I will find that out later/tomorrow.

 

Today I tried my hand at the Yak-7 again, but I just couldn't get it to work for me. A stroke of irony I suppose, after playing the Boom and Zoom aircraft this past while, seems I now struggle with Turn and Burn planes? Go figure....

 



Quesnel #252 Posted 05 June 2017 - 07:30 PM

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For me, the premium Messerschmitt  Me 109 TL is the one, high tiered aircraft I look forward to flying the most (unless you count my recent adventures in the Mustang H).

 

As an amateur enthusiast of jet powered combat planes, the 109 TL fits right in, albeit never built and in an era that has become blurred in history, thanks to games, book and electronic media. To add to the fantasy, a woman pilot capable of controlling this magnificent aircraft, who in reality, never would have seen active combat service in her time. To round things out, fill the sky with allies and opponents, both real and programmed, flying aircraft of historical significance to obscure and forgotten prototypes....

 

This is World of Warplanes!

 



Quesnel #253 Posted 06 June 2017 - 08:04 PM

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Despite receiving and following some great advice on how to fly the Mustang H more effectively, I still have the odd bout of relapses. Sometimes, it's triggered by target fixation, that wonderful moment in a battle where it is only you and the enemy you are trying to shot down and the rest of the conflict is blissfully ignored, until your plane starts taking damage or bursts into flames.

 

Other times, it comes from being pursued, under fire by a very determined enemy and the only thing that matters is not taking borderline panicking eyes off that opponent chasing your tail, mashing that Help button.

 

Which of the two do you think I was experiencing?

 



Quesnel #254 Posted 07 June 2017 - 04:31 PM

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Take a tier VIII Mustang H, strip off all but two guns, cut it's operational attitude down some and stick it in tier IV, you might come very close to the Curtiss Model 81A-1....

 



Psicko23 #255 Posted 07 June 2017 - 05:17 PM

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In the San Fran sortie, you definitely had target fixation.


 



Quesnel #256 Posted 08 June 2017 - 01:13 AM

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View PostPsicko23, on 07 June 2017 - 05:17 PM, said:

In the San Fran sortie, you definitely had target fixation.

 

To some, that was too easy of a question.


Psicko23 #257 Posted 08 June 2017 - 03:53 PM

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Yeah, it was too easy. 

Quesnel #258 Posted 09 June 2017 - 05:21 PM

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I suppose I could count myself fortunate as to not having flown the most of the Mustang line during the "great nerfs," so long ago now. I could have very easily gotten used to just how dominating these aircraft were, both in solo play and in flights. Then again, since I never experienced what they were before and how they were changed after, causing so many complaints from a lot of players who aren't even around anymore, it seems I missed out on those bad times, making new good ones of my own....

 

 

 

Thanks to battles like that and this weekend's special “Per Aspera ad Astra," it should help speed up the journey to my next goal.



Quesnel #259 Posted 11 June 2017 - 07:53 PM

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Every once in a while, a battle comes along and it feels like rules and restrictions are temporally suspended for me. Power climbing over the operational altitude threshold is as effortless as diving to the deck, sharp and snap maneuvers don't feel inhibited by design or ingame mechanics, weapons that take just a little longer to overheat, to name a few. I don't know if it's some kind of consistency thing or a matter of perspective, even when reviewed through watching the replay immediately after, but this isn't the first time I have noticed it.

 

And when that happens, I am glad that just about anything goes....sometimes even in my favor.

 



Psicko23 #260 Posted 12 June 2017 - 09:08 AM

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Good job on the battle. It was a good move to let the first plane you almost killed go and let someone else finish it. I watched it on my cell phone so details weren't the best, so correct me if I'm wrong. It looks like your altitude on the HUD is only set to altitude. I have mine set to barometric and altitude. This ties into the possibility of why you think you are surpassing the altitude limits in your plane. Not all maps are at the same altitude and/or barometric altitude. What I mean is the ground of the maps are not at the same altitude. Some are at sea level and others are much higher, and others are in between. The max altitude of your plane is the barometric altitude. If the map is at sea level the higher you can get your mom barometric altitude. When you start on a map that is way above sea level, you can't get as high up in your non barometric altitude, but you will be at approximately the same barometric altitude on those maps, but will have a different altitude reading. That can possibly explain the better maneuverability, you might think you are above your optimum altitude, but technically you are due to the barometric pressure and altitude. If you are reading at 10k feet at sea level you are at 10k feet in altitude and barometric pressure. If you are at 10k feet, but you are flying over a city that is 7k above sea level, your barometric pressure would be 17k feet. Sorry if I'm rambling. I'm tired and trying to explain myself clearly and can't tell if I'm over explaining it. 

 






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