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From the Developers Blog: Complex Ground Targets


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Content_WG #1 Posted 13 August 2014 - 03:05 PM

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How is the development team rethinking ground targets? Check our Developers Blog to find out!

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Jarod997 #2 Posted 13 August 2014 - 04:16 PM

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Haven't really had a chance to try it out - there's been long delays in getting into battles (like only having 3-4 people on - MM can't put a map together), thus making progression in to attack planes very slow.

 

I had been more focused on getting all the "pre-missions" done to unlock everything else to worry about ground targets yet.


Edited by Jarod997, 13 August 2014 - 04:17 PM.

As of: 17 Sep 2014
Strafing Ratio: 4.21
Ground Pounder: 205 (new system)

Thunders: 2


Heibges #3 Posted 13 August 2014 - 05:01 PM

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The problem is the placement, not their simplicity.

 

And changing the well designed "Bay" to be like the other not so well designed maps is totally mindboggling.


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holakc #4 Posted 13 August 2014 - 05:24 PM

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is WorldOfGroundTargets going to be released soon?

 


Edited by holakc, 13 August 2014 - 05:32 PM.

 

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Lurrp1 #5 Posted 13 August 2014 - 07:08 PM

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we will never get new players as it is in fact it is getting boring esp when you are playing a low tier and play the same map 8 times in a row ,  ground targets are fine we need the get something going or this game will simply fade away.

KampfKopf #6 Posted 13 August 2014 - 08:13 PM

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So what are the low tier GA supposed to do if only cannons can damage certain targets?

TSh-2, no cannons, no bombs.

TSh-3, no cannons.

Pegasus, no cannons.

 

Without cannons, they become toothless (in the new system) GA, or very bad fighters?



BrushWolf #7 Posted 13 August 2014 - 08:26 PM

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View PostKampfKopf, on 13 August 2014 - 03:13 PM, said:

So what are the low tier GA supposed to do if only cannons can damage certain targets?

TSh-2, no cannons, no bombs.

TSh-3, no cannons.

Pegasus, no cannons.

 

Without cannons, they become toothless (in the new system) GA, or very bad fighters?

 

The low tier targets are balanced for them. I have tried them with a TSh-2 and I had no problem damaging the new GT's.


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Jarod997 #8 Posted 14 August 2014 - 11:54 PM

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Ya, I played the TSh-2 with HE-AP rounds, you can tear through transports, tanks are fairly easy, AA is pretty easy, haven't come across anything armoured yet and lived to get close to it.

 

That's what you have to live with when it's 1v1 or 2v2.


As of: 17 Sep 2014
Strafing Ratio: 4.21
Ground Pounder: 205 (new system)

Thunders: 2





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